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Kemampuan Memahami Rukun Islam Anak : Pengaruh Video Kompilasi “Diva Series” Zahro', Harisatuz; Mas’udah, Mas’udah; Reza, Muhammad; Khotimah, Nurul
Journal of Early Childhood and Character Education Vol 3, No 2 (2023)
Publisher : FITK UIN Walisongo Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21580/joecce.v3i2.17768

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh video dalam meningkatkan kemampuan memahami Rukun Islam pada anak. Subjek dalam penelitian ini berjumlah 22 anak yang terdiri dari 11 anak pada kelompok eksperimen dan 11 anak pada kelompok kontrol. Penelitian ini menggunakan pendekatan penelitian kuantitatif dengan desain penelitian quasi eksperimental design dan metode non equivalent control group design dengan menggunakan dua kelompok, yaitu kelompok eksperimen dan kelompok kontrol. Teknik pengumpulan data menggunakan observasi dan dokumentasi dengan menggunakan teknik analisis data uji Mann-Whitney U. Hasil analisis data yang diperoleh dari perhitungan uji Mann-Whitney U-Test menggunakan IBM SPSS Statistics 26 mendapatkan hasil nilai Asymp.Sig. (2 tailed) yaitu sebesar .000. Dengan dasar pengambilan keputusan apabila Asymp.Sig. 0.05 maka terdapat perbedaan yang signifikan antara kelompok eksperimen dan kelompok kontrol, di mana nilai kelompok eksperimen lebih tinggi dari nilai kelompok kontrol, sehingga Ha diterima dan Ho ditolak. Hasil penelitian dapat disimpulkan bahwa video kompilasi Diva series mempunyai pengaruh yang signifikan terhadap kemampuan memahami Rukun Islam pada anak. Hal ini diperkuat dengan hasil statistik  deskriptif pada kelompok eksperimen yang menunjukkan peningkatan kemampuan memahami rukun Islam sebesar 62, hasil tersebut berbeda jauh dengan kelompok kontrol yaitu sebesar 22.
Membangun Budaya Toleransi pada Anak Usia Dini Melalui Pendidikan Damai Mas’udah, Mas’udah
TABYIN: JURNAL PENDIDIKAN ISLAM Vol 6 No 02 (2024): Desember
Publisher : STAI Ihyaul Ulum Gresik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52166/tabyin.v6i02.704

Abstract

Mewujudkan keharmonisan dan toleransi dalam kehidupan beragama merupakan sebuah tantangan yang besar bagi negara Indonesia, perkembangan media sosial memberikan pengaruh dalam pembentukan kehidupan beragama di masyarakat. kemudahan akses internet yang tidak hanya bisa dilakukan oleh orang dewasa tetapi juga anak-anak menjadi masalah tersendiri, karena saat ini bermunculan berita-berita hoax, ujaran kebencian yang mengatasnamakan agama, serta diskriminasi berbasis agama mendominasi dunia maya. Lebih memprihatinkan lagi, informasi palsu yang mengatasnamakan agama sering kali memicu munculnya generasi muda yang bersikap radikal, membenarkan kekerasan, dan kehilangan sikap toleransi terhadap keberagaman. Oleh karena itu, penting sekali membekali anak-anak akan pentingnya sikap saling menghargai, toleransi dan sikap anti kekerasan sejak dini, agar nantinya terbentuk budaya damai, toleransi yang akan membuat anak-anak bisa hidup berdampingan dalam perbedaan. Penelitian ini dilakukan untuk mengetahui bagaimana pola pendidikan damai dalam membangun budaya toleransi siswa PAUD Pembangunan Turi Lamongan. Penelitian ini merupakan penelitian kualitatif yang termasuk dalam field reseach. Dari peneritian ini menemukan hasil bahwa pola pendidikan damai yang dilakukan oleh PAUD Pembangunan dimulai dari perumusan tujuan yang menekankan pentingnya kedamaian dalam kehidupan, disertai dengan penyusunan kurikuluum yang memuat nilau-nilai toleransi, penghargaan terhadap hak asasi individu dalam keberagaman. Dalam penanamannya metode yang digunakan melalui integrasi nilai-nilai kedamaian dalam pembelajaran, penggunaan cerita inspiratif atau dongeng, penguatan nilai kerjasama melalui permainan, dan kegiatan ekstrakurikuler yang mendorong saling menghargai. Pendidikan damai memberikan dampak yang postitif dalam membentuk sikap anti kekerasan, meningkatkan toleransi, memperkuat kesadaran sosial dan empati, membangun solidaritas serta mengurangi potensi konflik baik dilingkungan sekolah maupun masyrakat.
EFFORTS TO PREVENT ADOLESCENT REPRODUCTIVE HEALTH PROBLEMS THROUGH GAME-BASED PEER EDUCATOR TRAINING FOR ADOLESCENTS IN GEDOG WETAN VILLAGE Mas’udah, Mas’udah; Sheilla Tania Marcelina; Astutik, Heny; Setyarini, Didien Ika
Jurnal Layanan Masyarakat (Journal of Public Services) Vol. 8 No. 4 (2024): JURNAL LAYANAN MASYARAKAT
Publisher : Universitas Airlangga

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20473/jlm.v8i4.2024.560-572

Abstract

Adolescence is a critical transition stage to adulthood. Reproductive health issues such as early marriage and stunting are still a challenge. This activity aims to empower adolescents through peer educator training and the formation of peer tutors for skills related to becoming peer educators on reproductive health and maturation of marriage age in Gedog Wetan Village, Turen District, Malang Regency. The empowerment model used is the Locality Development Model, which involves the active participation of local communities, namely adolescents. The empowerment method uses Participatory Rural Appraisal and group discussions, role-play, demonstrations, training, mentoring, and evaluation. The number of adolescents involved in the training were male and female adolescents aged 15-19 years, totaling 25 people. The instrument used was an observation sheet to assess the skills of peer educators in providing education. The program implementation was carried out for 4 days, including training and mentoring. The training material includes peer educator material, reproductive health in adolescents, and maturation of marriage age, followed by demonstrations and simulations of educational media (educational games), demonstrations, and re-demonstrations on how to conduct health counseling to adolescents using media made by the service team. The results of the activity showed that the results of observations of the skills in conducting peer educators showed that most of the trainees were considered “competent” in providing education, especially in aspects such as the selection of topics and educational media, the ability to deliver material, the ability to provide opportunities to ask questions, motivational skills (inviting participants to interact with each other), and skills in conducting evaluations. The formation of peer tutor groups is an indicator of success in empowering adolescents as agents of change.
MEDIA ULAR TANGGA QR CODE TERHADAP KEMAMPUAN BERPIKIR LOGIS PADA ANAK USIA 5-6 TAHUN Aulia, Elita Resti; Maulidiyah, Eka Cahya; Fitric, Ruqoyyah; Mas’udah, Mas’udah
Kumarottama: Jurnal Pendidikan Anak Usia Dini Vol 2 No 1 (2022)
Publisher : Institut Agama Hindu Negeri Gde Pudja Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53977/kumarottama.v2i1.599

Abstract

The ability to think logically is one of the cognitive abilities of children that need to be developed from an early age. Improving logical thinking skills can be done using interesting media in the form of a game of snakes and ladders qr code. The use of media combined with qr code technology can attract interest and motivate children in learning activities. The purpose of this study was to examine whether or not there is an influence of the qr code snake and ladder media on the logical thinking ability of children in the TK B group aged 5-6 years in Mantewe District. This study uses a quantitative approach with a quasi-experimental research design with a non-equivalent control group design. Data collection techniques using observation techniques with observation sheets. The research subjects were the children of group B in Pembina State Kindergarten, Mantewe Subdistrict with 40 samples consisting of an experimental group of 20 children and a control group of 20 children. Parametric statistical analysis technique using paired sample t-test. After the treatment of the snake and ladder game qr code, the results obtained a significant value in the pre-test and post-test of the experimental group of 0.000 <0.05. Then it can be stated that H0 is rejected and Ha is accepted, meaning that there is a difference between the child's logical thinking ability before the qr code snake and ladder game media is applied and the child's logical thinking ability after the qr code snake ladder game media is applied. Furthermore, it is hoped that this research can be used by teachers and can contribute especially in improving the logical thinking ability of early childhood.
PENGGUNAAN METODE HYPNOTEACHING MENGGUNAKAN PERMAINAN KARTU HEBAT TERHADAP KEMAMPUAN PERCAYA DIRI ANAK USIA 5-6 TAHUN bibah, habibah; Maulidiyah, Eka Cahya; Fitri, Ruqoyyah; Mas’udah, Mas’udah
Kumarottama: Jurnal Pendidikan Anak Usia Dini Vol 2 No 2 (2023)
Publisher : Institut Agama Hindu Negeri Gde Pudja Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53977/kumarottama.v2i2.689

Abstract

The problem that is often faced by children is the ability of children's self-confidence which is still lacking, so it needs to be stimulated. One method that can be used to stimulate a child's self-confidence is the hypnoteaching method. The purpose of this study was to show whether there is an effect of the hypnoteaching method using great cards on the self-confidence of children aged 5-6 years. The research subjects were group B kindergarten children with a total of 38 children. Children's confidence instruments include: (1) Interacting with the teacher; (2) Express opinions in a simple way; (3) Make simple decisions; and (4) Demonstrating a willingness to appear in front of the class. The method used is a quantitative experimental research method. The experimental design used was quasi-experimental using a non-equivalent control group design. The tool used in this research is observation. In this research, data collection techniques used structured observation using observation sheets. Data analysis techniques used include normality test, homogeneity test and hypothesis testing using the Independent Sample T Test. Based on the calculation results, the significance value (2-tailed) is 0.000 <0.05, that Ha is accepted and Ho is rejected. So it can be seen that there is a significant effect of the hypnoteaching method using the Great Card game on the self-confidence of group B children. The treatment through the Hypnoteaching method using the Great Card game increases the child's self-confidence score, so that it can be said that the child's self-confidence can be stimulated by given positive suggestions and there is a gradual process of activity.