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STUDI LITERATUR: PENGARUH KEPEMIMPINAN ISLAMI TERHADAP KINERJA KARYAWAN BANK SYARIAH DI INDONESIA Nur Ainia, Risna; Agung Prakoso, Firza; In, Churin
Jurnal Al-fatih Global Mulia Vol. 5 No. 2 (2023): Jurnal Al Fatih Global Mulia
Publisher : STEBI Global Mulia Cikarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59729/alfatih.v5i2.63

Abstract

This journal aims to analyze the relationship between Islamic leadership and the performance of Sharia Bank employees. This study is a qualitative descriptive study with a literary study method, namely a review of previous research relating to the relationship between Islamic leadership and the performance of Sharia Bank employees. Some data was obtained from research journals and previous scientific articles which were then analyzed by data display and data verification. The results of data analysis show that there are three previous studies which state that Islamic leadership has a positive effect on the performance of Sharia Bank employees. In two other studies, there were results that Islamic leadership did not have a significant positive effect on the performance of Sharia Bank employees. Keyword: Islamic Leadership, Kinerja Karyawan, Sharia Bank
Short Video Endorse , Program Afiliasi Melalui Trust dan Keputusan Pembelian Produk Fashion pada Platform Tiktok di Indonesia Ramadhani, Kurniawan; In, Churin; Wijaya, Ade Taruna
Miftah : Jurnal Ekonomi dan Bisnis Islam Vol. 1 No. 1 (2023): April 2023
Publisher : Yayasan Pondok Pesantren Sunan Bonang Tuban

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61231/miftah.v1i1.47

Abstract

This study aims to determine the effect of short video endorsements and affiliate programs through trust on purchasing decisions for fashion products on the Tiktok platform in Indonesia. The Tiktok platform provides many features such as videos, songs, stickers, live and others so that users can compete with models and styles, from artists to ordinary people who want to share their creativity. The busy Tiktok social media is currently used by business people in marketing their products through Tiktok content. This type of research is a quantitative research with path analysis method. The sample in this study was 132 people who had purchased fashion products on Tiktok. The results of this study indicate that short video endorsements have a significant effect on trust and purchase decisions. Affiliate program has a significant effect on trust and purchasing decisions. However, the trust variable as an intervening agent is not strong enough to mediate the short video endorse and affiliate program variables on purchasing decisions
Pengembangan MANTRA (Media Animasi Interaktif) untuk Mata Pelajaran Komposisi Foto Digital di SMK Negeri 4 Surabaya IN, CHURIN; CHENDRA WIBAWA, SETYA
IT-Edu : Jurnal Information Technology and Education Vol. 4 No. 1 (2019): Volume 04 No 1 2019
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/it-edu.v4i1.29174

Abstract

Tujuan dari penelitian yaitu: 1) Mengembangkan media animasi interaktif menggunakan Adobe Flash CS6 yang berisi materi berupa video animasi dan simulator kamera, 2) Menguji tingkat kevalidan media, 3) Menguji hasil belajar siswa setelah menggunakan media dan 4) Melihat respon siswa terhadap media. Jenis penelitian berupa penelitian pengembangan atau Reasearch and Development (R&D) dengan model pengembangan yang adaptasi dari Hannafin and Peck yang meliputi beberapa tahap yaitu analisis kebutuhan, desain, pengembangan dan implementasi, serta menggunakan desain penelitian one shoot case study. Teknik pengumpulan data menggunakan lembar validasi, angket respon siswa, dan tes hasil belajar psikomotorik siswa. Populasi penelitian ini adalah siswa kelas XI Multimedia di SMK Negeri 4 Surabaya. Hasil validasi media sebesar 94,6%, hasil validasi respon sebesar 95,27%, sedangkan hasil validasi soal psikomotor sebesar 90%. Hasil respon siswa terhadap media MANTRA sebesar 82,3%. Hasil belajar psikomotor memperoleh nilai rata-rata sebesar 79.03, selain itu hasil ketuntasan belajar klasikal memperoleh jumlah 83,87% dari jumlah siswa yang tuntas dan 16,13% jumlah siswa yang tidak tuntas. Kata Kunci: Animasi Interaktif, Adobe Flash, Media pembelajaran, R&D, simulator kamera.