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PROSES KREATIF BATIK DISABILITAS KOMUNITAS SRIEKANDI PATRA DI TAWANGSARI BOYOLALI Ramadhanti, Adinda Asri; Bahari, Nooryan; Purwantoro, Agus
ANDHARUPA: Jurnal Desain Komunikasi Visual & Multimedia Vol. 10 No. 02 (2024): June 2024
Publisher : Dian Nuswantoro University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/andharupa.v10i02.10070

Abstract

Abstrak Batik yang berasal dari Desa Tawangsari, Kecamatan Teras, Kabupaten Boyolali adalah batik yang berasal dari pemberdayaan penyandang disablitas di lingkungan sekitar Desa Tawangsari dalam komunitas Sriekandi Patra. Dalam kurun waktu enam tahun komunitas ini berdiri, belum ada eksplorasi yang signifikan yang dikembangkan oleh peserta komunitas Sriekandi Patra dalam membuat desain motif batik, kecenderungan yang dilakukan adalah mengulang desain yang sudah ada. Permasalahan kurangnya eksplorasi kreatif motif batik dalam menemukan sebuah ide kreatif membuat peserta mengalami hambatan dalam membuat desain baru yang dapat mencerminkan karakteristik yang dituangkan dalam sebuah karya desain motif batik. Penelitian ini memiliki tujuan untuk membuat peserta komunitas Sriekandi Patra dapat lebih mudah untuk melakukan eksplorasi kreatif dalam menciptakan desain motif batik yang sesuai dengan karakter personal disabilitas sehingga dapat menjadi sebuah ciri khas masing-masing angota komunitas. Metode yang digunakan adalah metode kualitatif dengan pendekatan deskriptif. Analisis dilakukan dengan menggunakan tahapan teori kreatifitas Walls yang terbagi menjadi empat tahapan yaitu tahapan persiapan, tahapan inkubasi, tahapan iluminasi, dan tahapan evaluasi. Hasil dalam penelitian ini proses kreatif yang dilakukan dapat membantu peserta komunitas untuk berinovasi dalam sebuah produk karya seni dalam konteks ini adalah desain motif batik yang memiliki kesan eksklusif dan orisinilitas ide gagasan yang di ciptakan oleh peserta komunitas Sriekandi Patra.   Kata Kunci: Boyolali, disabilitas, proses kreatif, motif batik, Tawangsari,   Abstract Batik, made from Tawangsari Village, Teras District, Boyolali Regency, originates from empowering people with disabilities in the environment around Tawangsari Village in the Sriekandi Patra community. In the six years this community has been established, no significant exploration has been developed by Sriekandi Patra community participants in creating batik motif designs, and the tendency is to repeat existing designs. The problem of the lack of creative exploration of batik motifs in finding a creative idea makes participants experience obstacles in creating new designs that can reflect the characteristics outlined in a batik motif design work. This research aims to make it easier for Sriekandi Patra community participants to carry out creative exploration in creating batik motif designs that suit the personal character of a disability so that it can become a characteristic of each community member. The method used is a qualitative method with a descriptive approach. The analysis was carried out using Walls' creativity theory stages, which are divided into four stages: preparation, incubation, illumination, and evaluation. The results of this research on the creative process can help community participants to innovate in an artistic product in this context, namely batik motif designs that have an exclusive impression and originality of ideas created by Sriekandi Patra community participants.   Keywords: batik motifs, Boyolali, creative process, disability, Tawangsari
Al Azhar Student Profile Approach to Civic Disposition Development in Elementary Schools Ramayani, Neti; Rafhi Febryan Putera; Ramadhanti, Adinda Asri; Zohro, Miftahus Silmi
Journal of Practice Learning and Educational Development Vol. 5 No. 4 (2025): Journal of Practice Learning and Educational Development (JPLED)
Publisher : Global Action and Education for Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58737/jpled.v5i4.819

Abstract

This study aimed to examine the Al-Azhar Student Profile approach in developing citizenship character at the Elementary School level. The research method used is descriptive qualitative with data collection through observation, interviews, and documentation studies at the Al-Azhar Islamic Education Foundation Elementary School. The results of the study indicate that the development of citizenship character is implemented through six main dimensions, namely Manners, Warrior Character, Scholarly, Skilled, Love for the Homeland and Global Insight, and Physically and Spiritually Healthy. This approach is implemented consistently through intracurricular, cocurricular, extracurricular activities, and school culture that shape religious values, nationalism, intelligence, 21st-century skills, and physical-spiritual balance. The conclusion of this study confirms that the Al-Azhar Student Profile provides a comprehensive and applicable framework in developing sustainable citizenship character in Elementary Schools, supported by synergy between schools, teachers, parents, and the environment.
PROSES KREATIF PENCIPTAAN MOTIF BATIK SEBAGAI MEDIA PEMBELAJARAN SENI BERBASIS BUDAYA LOKAL DI SEKOLAH DASAR Ramadhanti, Adinda Asri; Putera, Rafhi Febryan; Ramayani, Neti; Zohro, Miftahus Silmi
Jurnal PGSD Vol 18 No 2 (2025)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/pgsd.18.2.124-129

Abstract

This article discusses the creative process in the creation of batik motifs as a learning medium for local culture-based art in elementary schools. Art learning through batik is seen as one of the effective approaches to develop creativity, cultural appreciation, and fine motor skills of students. This article focuses on the study of the creative process of creating batik motifs as a learning medium, the stages of the creative process which include the exploration of ideas, motif design and reflection of the work. Through an experiential learning pedagogical approach, students are given the opportunity to understand local cultural values while expressing their visual ideas freely and in a directed way. The motifs developed refer to regional cultural symbols, such as flora, and traditional geometric shapes, which are then processed into batik designs that are relevant to the aesthetic characteristics of elementary school children. This study uses a qualitative descriptive method, which is carried out through a literature review and reflection on the author's experience in participating in batik design workshops. The creative process studied includes the stages of preparation, incubation, illumination, and verification, all of which are relevant to be applied in fine arts learning. In this study, it is shown that integrating batik as a learning medium can develop visual skills, instill a sense of cultural love, and form characters such as perseverance, appreciation, and creativity. Therefore, the creative process of making batik can be an effective learning strategy in the context of the Independent Curriculum.
INTEGRASI STEAM DALAM KARYA 3 DIMENSI : STUDI SIKAP KOLABORASI MELALUI TEKNIK STEMPEL Susanti, Atika; Ramadhanti, Adinda Asri
DIRASATUL IBTIDAIYAH Vol 6, No 1 (2026): DIRASATUL IBTIDAIYAH
Publisher : Pendidikan Guru Madrasah Ibtidaiyah Institut Agama Islam Negeri Padangsidimpuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24952/ibtidaiyah.v6i1.19543

Abstract

AbstractVisual arts learning in elementary schools not only plays a role in developing creativity but also serves as an important medium for character education, particularly in fostering collaborative attitudes. This study examines the integration of the STEAM approach in three-dimensional visual arts learning using natural material stamping techniques, as well as exploring the development of collaborative attitudes among fourth-grade students during project-based collaborative learning. The study employed a descriptive qualitative method, with data collected through observation, interviews, and documentation. The learning activities involved observing the properties and textures of natural materials (Science), using simple tools (Technology), designing three-dimensional structures (Engineering), exploring form and aesthetics (Arts), and measuring patterns and proportions (Mathematics). The results indicate that the STEAM integration successfully fostered six indicators of collaboration: active participation, productive work, responsibility for one’s role, flexibility in adapting, mutual respect, and commitment to completing the project. Although the learning activity was conducted only once, students were able to collaborate intensively, engage in discussions, overcome technical challenges, and produce work according to the objectives and timeline. These findings confirm that project-based STEAM approaches are effective in strengthening students’ collaborative attitudes. It is recommended that teachers use easily accessible natural materials, prepare simple tools and supplies, create easily understandable patterns, and provide paint palettes to ensure efficiency and orderliness in visual arts learning.Keywords: STEAM, Three-Dimensional, Natural Materials, Collaborative Attitudes. Abstrak Pembelajaran seni rupa di sekolah dasar tidak hanya berperan dalam pengembangan kreativitas, tetapi juga menjadi sarana penting dalam pendidikan karakter, khususnya dalam menumbuhkan sikap kolaboratif. Penelitian ini mengkaji integrasi pendekatan STEAM dalam pembelajaran seni rupa tiga dimensi melalui teknik stempel berbahan alam, serta mengeksplorasi pembentukan sikap kolaboratif siswa kelas IVA SD selama proses pembelajaran berbasis proyek kolaboratif. Penelitian ini menggunakan metode kualitatif deskriptif. Teknik pengumpulan data meliputi: observasi, wawancara, dan dokumentasi. Pembelajaran melibatkan pengamatan sifat dan tekstur bahan alam (Science), penggunaan alat sederhana (Technology), perancangan struktur tiga dimensi (Engineering), eksplorasi bentuk dan estetika (Arts), serta pengukuran dan pola (Mathematics). Hasil penelitian menunjukkan integrasi STEAM berhasil membentuk enam indikator kolaborasi yaitu: aktif berpartisipasi, produktif bekerja, bertanggung jawab terhadap peran, fleksibel menyesuaikan diri, saling menghargai, dan berkomitmen menyelesaikan proyek. Meskipun pembelajaran hanya berlangsung satu kali, siswa mampu bekerja sama intensif, berdiskusi, mengatasi kendala teknis, dan menghasilkan karya sesuai tujuan dan waktu yang ditetapkan. Temuan ini menegaskan bahwa pendekatan STEAM berbasis proyek efektif memperkuat aspek sikap kolaboratif siswa. Disarankan guru menggunakan bahan alam yang mudah dijangkau, menyiapkan alat dan bahan sederhana, membuat pola yang mudah dipahami, serta menyediakan palet cat untuk efisiensi dan keteraturan penggunaan cat dalam pembelajaran seni rupa.Kata Kunci: STEAM, Tiga Dimensi, Bahan Alam, Sikap Kolaborasi.