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Pengabdian Mahasiswa untuk Meningkatkan Kesadaran Perilaku Hidup Bersih dan Sehat di Kalangan Santri Pondok Pesantren Darul Aman Tegal Fatmawati; Muslehudin; Nursyawani; Jamilatul Hasanah; Baiq Nasipah; Ahmad Zulfakar Ali; Auni Islihatin Diniati; Farid Al Rizky; Fatahilah; Hadawiyah; Haerani; Hulwa Rizki Maulidianti; Khansa Ummu Syahidna; Muhammad Azhar; Nadia Rizki
Jurnal Pengabdian Kepada Masyarakat Al-Amin Vol. 2 No. 1 (2024): January 2024
Publisher : STAI Al-Amin Gersik Kediri Lombok Barat-NTB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54723/jpa.v2i1.148

Abstract

Clean and healthy living behaviour is very important to be applied to daily life in boarding schools, this is shown so that each student can adapt and increase everyone's immune system. Based on this awareness, we, the participants of KKN Pondok Pesantren Darul Aman, invite the students to do sports and cleaning activities. The purpose of this service is to provide an understanding to the students that the importance of maintaining health and cleanliness to foster a sense of care for themselves and the environment. Through this service we succeeded in increasing the awareness of the students about clean and healthy living behaviour, and we also succeeded in increasing the awareness of the students to maintain environmental cleanliness in the boarding school
Penggunaan Media Permainan Monopoli untuk Meningkatkan Motivasi Belajar Peserta Didik Kelas V SDN 7 Cakranegara Julkifliati, Julkifliati; Muslehudin; Zain, Irawan
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 6 No. 3 (2025): Agustus
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v6i3.957

Abstract

This study is a Classroom Action Research (CAR) that aims to describe the use of game-based learning media, determine the improvement of students’ learning motivation, assess their activeness in learning activities, and identify the improvement of learning outcomes among fifth-grade students at SDN 7 Cakranegara. The research was conducted in two cycles using observation, questionnaires, and interviews as data collection methods, and the data were analyzed quantitatively using descriptive analysis. The results showed that the use of the Monopoly game as a learning medium significantly increased students’ learning motivation. Students’ average motivation score increased from 61.2% (Moderate) in the pre-cycle to 74.8% (Good) in Cycle I, and further to 87.5% (Very Good) in Cycle II. This improvement was also reflected in students’ activeness and learning outcomes. The activeness score increased from 54.5% (Low) in the pre-cycle to 73.7% (Good) in Cycle I, and reached 88.1% (Very Good) in Cycle II. Similarly, the average test score improved from 65.4 with a mastery percentage of 52.0% in the pre-cycle to 75.8 with 76.4% mastery in Cycle I, and finally to 85.2 with 92.3% mastery in Cycle II. These findings indicate that Monopoly-based learning media is effective in enhancing students’ motivation, activeness, and learning achievement in elementary school.
THE ROLE OF TEACHERS IN DEVELOPING STUDENTS’ CHARACTER OF HONESTY AND HARD WORK AT SDN 7 CAKRANEGARA Muslehudin; Wahyudin, Didi; Fauji; Sumardi, Lalu
Academic Journal Research Vol. 4 No. 1 (2026): Academic Journal Research
Publisher : Antis Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61796/acjoure.v4i1.417

Abstract

Objective: This study aims to analyze the role of teachers in developing students' character, particularly honesty and hard work, through a character and discipline guidance program at SDN 7 Cakranegara. Method: This research uses an ex post facto method with a descriptive qualitative approach involving interviews, observations, and documentation. Results: The findings show that teachers play a significant role through exemplary behavior, routine moral habituation, motivational strategies, and participatory learning methods. Although the program positively shapes students' honesty and work ethic, challenges remain, especially students’ diverse backgrounds and low learning motivation. Novelty: Strengthening instructional strategies, parental involvement, and continuous character-building activities proved essential in internalizing honesty and hard work among students.