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Application of TPACK Learning For Elementary School Teachers to Improve Numeracy Literacy Skills in Sosial Subject at Lesanpuro 1 Elementary School Surayanah, Surayanah; Zainuddin, M; Rofiki, Imam; Fikriyah, I'anah El; Ramila, Audiza Assyifa; Cholida, Nur; Lestariningsih, Lestariningsih
Journal of Development Research Vol. 8 No. 2 (2024): Volume 8, Number 2, November 2024
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v8i2.392

Abstract

Numeracy literacy skills in Indonesia are currently still very low which has an impact on the quality of education. Overcoming this requires learning innovation, one of which is through TPACK learning. Based on the results of the needs analysis conducted at SDN Lesanpuro 1 Malang City, TPACK learning training is still needed to support teacher professionalism. The purpose of this study is to analyze how TPACK learning training at SDN Lesanpuro 1 Malang City can affect teacher competence. The research method used is training and mentoring teacher competencies through several stages, namely, planning, implementation, and evaluation. Data in the form of documentation and test results will be analyzed descriptively qualitative to describe the achievement of the program. The results of this study indicate an increase in the ability of teachers to present TPACK learning as indicated by the average score of learning implementation of 86.1. Meanwhile, in the aspect of learning evaluation, the test results were obtained with an average of 82.3 which was included in the good category.
RPG Maker MV Game Based on Local Wisdom of Malang Raya to Improve Numeric Literacy Surayanah, Surayanah; Zainudin, M; Rofiki, Imam; Cahyaningrum, Elaesa Putri Indah; Fikriyah, I'anah El; Ramila, Audiza Assyifa; Lestariningsih, Lestariningsih
Journal of Development Research Vol. 9 No. 1 (2025): Volume 9, Number 1, May 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v9i1.391

Abstract

This research was conducted to support numeracy literacy at SDN Lesanpuro 1 Malang which was collaborated with local wisdom in Malang Raya. Based on the results of the needs analysis, the average score of students on the Malang Raya Local Wisdom material was 65 or below standard. The development of media in the form of RPG Maker MV Games is a breakthrough to improve numeracy literacy and knowledge about Local Wisdom in Malang Raya. The objectives of this research are: 1) To produce RPG Maker MV Games based on Malang Raya local wisdom that are practical and valid 2) To develop RPG Maker MV Games that are effective in improving numeracy literacy in Malang Raya local wisdom 3) To find out the improvement in student learning outcomes. The method used in this research is Research and Development (R&D) using the ADDIE development model. The results of this research and development are 1) RPG maker MV game based on local wisdom of Malang Raya with a validity value of 88% for material experts and 100% for media experts 2) The results of teacher practicality are 88.25% with a very practical category and students 73.33% in the practical category 3) Student learning outcomes have increased as evidenced by the results of the pre-test and post-test 0.461 in the moderate category using the N-Gain test.