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Pendampingan Pembuatan Multimedia Interaktif Bagi Guru-Guru Pendidikan Pancasila dan Kewarganegaraan Kabupaten Muara Enim Chotimah, Umi; El Faisal, Emil; Camellia, Camellia; Amziyah, Dini
Satwika: Jurnal Pengabdian Kepada Masyarakat Vol. 4 No. 2 (2024): SATWIKA: Volume 4, Number 2, December 2024
Publisher : Fakultas Ilmu Sosial Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/satwika.040204

Abstract

Pendidikan Pancasila dan Kewarganegaraan (PPKn) memiliki peran penting dalam pembentukan karakter bangsa, khususnya di sekolah. Namun, banyak guru yang masih kesulitan memanfaatkan teknologi untuk mengoptimalkan pembelajaran di era digital. Kegiatan Pengabdian Kepada Masyarakat (PKM) ini bertujuan mendampingi guru-guru SMP PPKn di Kabupaten Muara Enim dalam pembuatan dan penggunaan multimedia interaktif sebagai alat bantu pembelajaran. Metode yang digunakan meliputi penyuluhan, pelatihan intensif, pendampingan langsung, dan evaluasi. Hasil menunjukkan peningkatan kompetensi guru dalam merancang materi berbasis multimedia, dengan rata-rata pretest 62 dan postest 96. Produk media pembelajaran interaktif yang dihasilkan juga menunjukkan peningkatan kualitas dan kemampuan guru dalam mengintegrasikan teknologi. Diharapkan media ini dapat digunakan dalam pembelajaran PPKn serta berkontribusi pada peningkatan kualitas.
Teacher Empowerment in the Development of Artificial Intelligence (AI)-Based Learning Media in Meranjat Village Ogan Ilir Regency Chotimah, Umi; Waluyati, Sri Artati; Camellia; Maharani, Rizki; Alipraja, Muhammad; Erlande, Rike; Amziyah, Dini; Valentin, Della; Rosadi, Yudisia Sofani Putra; Naila, Siti; Patricia, Putri
Unram Journal of Community Service Vol. 6 No. 4 (2025): December: In Progress
Publisher : Pascasarjana Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/ujcs.v6i4.1277

Abstract

Training on the use of Artificial Intelligence-based learning media was held as part of teacher empowerment activities in developing such media. This community service activity was held by the Civic Education Study Program, Faculty of Teacher Training and Education, Sriwijaya University. The Community Service Team trained teachers at SMPN 1 Indralaya Selatan, Meranjat Village, Ogan Ilir Regency, to develop Artificial Intelligence (AI)-based learning media. This training and mentoring aimed to improve teachers' capabilities so they could create innovative and effective learning. The methods applied included counseling, training, and mentoring in direct practice using Artificial Intelligence-based media from Wayground AI, Canva AI, Avatar AI, Renderforest AI, LMS AI, and ChatGPT AI, as well as assessments through pretests and posttests to measure the increase in participants' understanding. The results showed a significant increase in understanding of creating Artificial Intelligence-based learning media, with the average post-test score of participants increasing from 37.7 to 80.03 from a total of 30 participants. The evaluation results showed high satisfaction from participants with the material provided and its relevance to needs in the field. The participants' response was very positive, as evidenced by their active discussions, willingness to experiment with the media, and commitment to creating learning products. The program is planned to continue with follow-up publications in newspapers, YouTube, and journals, as well as evaluation meetings and activity reports. It is hoped that this program will continue to empower teachers to improve and develop AI-based learning media in schools.
Efektivitas Penggunaan Media Animasi Renderforest terhadap Hasil Belajar Pada Mata Pelajaran Pendidikan Pancasila Peserta Didik SMA Negeri 1 Indralaya Amziyah, Dini; Chotimah, Umi
JPK (Jurnal Pancasila dan Kewarganegaraan) Vol 11 No 1 (2026): Januari
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/jpk.v11i1.12957

Abstract

he Effectiveness of Using Renderforest Animation Media on Learning Outcomes in Pancasila Education Subjects for Students of SMA Negeri 1 Indralaya. This study aims to determine the effectiveness of the use of Renderforest animation media on the learning outcomes of students at SMA Negeri 1 Indralaya. This study uses a quantitative approach with a quasi-experimental design of the Nonequivalent Control Group Design. Data collection techniques are carried out through observation, tests and documentation. The research sample consisted of two classes, namely class X.6 as the experimental class and class X.3 as the control class. The number of samples in this study was 72 students. The data analysis techniques used included normality tests, homogeneity tests, and hypothesis tests with the help of SPSS version 27.00. The novelty of this research lies in the contextual use and testing of the effectiveness of Renderforest animation media in the subject of Pancasila Education at SMA Negeri 1 Indralaya. The results showed that student learning outcomes improved, with an average of 73.47 for the experimental class and 67.53 for the control class. The results of the independent sample t-test showed a significance level of .007, which is less than the significance level of .05, meaning that H0 was rejected and Ha was accepted. Thus, this shows that the use of  Renderforest  animation media  is effective in improving student learning outcomes at SMA Negeri 1 Indralaya.