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Visualisasi Nilai – Nilai Pendidikan Karakter Dalam Relief Candi Prambanan Bagi Mahasiswa Tadris IPS IAIN Kudus Lestari, Karina Puji; Setiyani, Dewi; Rahmalina, Intan; Nadziroh, Siti Karomatun; Fu’adah, Laily; Fatah, Ahmad
Jurnal Riset dan Inovasi Pembelajaran Vol. 4 No. 3 (2024): September-December 2024
Publisher : Education and Talent Development Center Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/jrip.v4i3.2017

Abstract

Pendidikan Karakter merupakan salah satu urgensi pendidikan di Indonesia khususnya dalam dunia perkuliahan. Candi Prambanan merupakan salah satu sumber pembelajaran yang di dalamnya memuat relief-relief yang memiliki gambaran nilai-nilai pendidikan karakter yang dapat dijadikan contoh bagi kehidupan sehari-hari Mahasiswa Tadris IPS IAIN Kudus. Dalam penelitian ini memuat tujuan untuk mengetahui visualisasi dan implementasi nilai-nilai Pendidikan Karakter yang tertanam dalam relief-relief di Candi Prambanan. Metode penelitian yang diterapkan yaitu metode deskriptif analisis menggunakan jenis pendekatan kualitatif. Teknik analisis data yang terdapat dalam penelitian ini mencakup pengumpulan data, reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian ini mengindikasikan dalam setiap relief yang ada di Candi Prambanan memberikan gambaran visual dari kualitas sebuah Pendidikan Karakter seperti nilai religius, kreatif, kerja keras, bersahabat atau komunikatif, dan perduli dengan lingkungan. Selain itu, melalui visualisasi nilai-nilai katakter tersebut dapat dijadikan contoh bagi mahasiswa dalam kehidupan sehari-hari seperti, selalu berdo’a terlebih dalam melaksanakan pekerjaan, kreatif dan inovatif dalam bertindak, giat dan tekun dalam menghadapi tantangan, harus pandai membawa diri dalam situasi sosial apapun, dan ikut serta berpartisipasi dalam kegiatan pelestarian alam.
Implementation of  Teams Games Tournament  Cooperative Learning to Develop Cooperative Skills Karina Puji Lestari; Fu’adah, Laily; Kurniawan, Nofan Adi
Edukasi Vol. 18 No. 2 (2024): Educational Technology, Primary School Teacher Education
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/edukasi.v18i2.16097

Abstract

Cooperation has become an important skill in modern education, which emphasizes the development of social skills and soft skills in addition to the mastery of knowledge. This study aims to assess the application of the Teams Games Tournament type cooperative learning method in developing the cooperation skills of grade VII F students at SMP 3 Kudus. Using a classroom action research method with the Kemmis and Taggart model, this research goes through four stages: planning, implementation, observation, and reflection, the results of which are analyzed to determine the next step. A total of 30 students from class VII F at SMP 3 Kudus were involved as subjects of this study. Data collection techniques include interviews, observations, and documentation. The results of the study show that the Learning Implementation Plan (RPP) with the Teams Games Tournament cooperative model  in grade VII F SMP 3 Kudus has been prepared in accordance with the Regulation of the Minister of Education and Culture No. 12 of 2024, with an increase in time management and the use of learning media in cycle II. The application of this method has succeeded in increasing student involvement in cooperation, where teachers play the role of facilitators in learning. This study recorded an increase in students' cooperation skills from an average of 62.7% in the first cycle to 80.1% in the second cycle, showing an increase of 17.4%. The findings of this research provide practical benefits for educators by demonstrating an effective approach to fostering cooperation skills through the TGT cooperative learning model. Moreover, the study contributes to the enrichment of pedagogical strategies that align with modern educational demands, helping to create an interactive and student-centered learning environment. This research also serves as a reference for future studies aiming to explore innovative teaching methods to enhance soft skills in secondary education settings.