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PENGEMBANGAN MEDIA PEMBELAJARAN KARTU PECAHAN BERBASIS QR CODE PADA SISWA KELAS V DI SD NEGERI Patamani, Tri Yulianti; Husain, Rusmin; Marshanawiah, Andi; Pulukandang, Wiwy Triyanty; Aries, Nur Sakinah
EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi Vol. 5 No. 2 (2025)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/edutech.v5i2.5949

Abstract

The purpose of this study was to develop a fraction card learning media based on QR Code that meets the criteria of practicality and effectiveness in learning mathematics on fraction material, especially on fractions with the same denominator in class V SDN No.66 Kota Timur, Gorontalo City. This study is a development research using the ADDIE development model, which includes the stages of analysis, design, development, implementation, and evaluation. The feasibility of the fraction card media based on QR Code was tested by a team of experts. The validation results showed that this media obtained an average percentage of 92.27% which was categorized as very feasible for use by teachers and students in elementary schools. To test the practicality, the researcher used a teacher observation sheet, which showed a total score of 38 out of a maximum score of 40, with an average practicality reaching 95%, falling into the very practical category and the student instrument sheet showed a total average score of 37.5% falling into the practical category. In terms of effectiveness, the application of media in class V SDN No.66 Kota Timur, Gorontalo City was measured through pretest and posttest. As a result, the average pretest score of 43.2 increased to 84 in the posttest, with a difference in increase of 40.8 %. The level of effectiveness of the QR Code-based fractional card media based on calculations reached 72%, indicating that the QR Code-based fractional card media is included in the effective category. Based on these results, the QR Code-based fractional card media has proven to be effective and feasible to use in learning in elementary schools. ABSTRAKTujuan penelitian ini adalah mengembangkan media pembelajaran kartu pecahan berbasis QR Code yang memenuhi kriteria kelayakan kepraktisan, dan efektifitas dalam pembelajaran matematika pada materi pecahan khususnya pada pecahan berpenyebut sama di kelas V SDN No.66 Kota Timur Kota Gorontalo. Penelitian ini merupakan penelitian pengembangan dengan menggunakan model pengembangan ADDIE, yang mencakup tahap analysis, design, development, Implementation, dan Evaluation. Kelayakan media kartu pecahan berbasi QR Code diuji oleh tim ahli. Hasil Validasi menunjukkan bahwa media ini memperoleh rata-rata presentase sebesar 92,27 % yang dikategorikan sebagai sangat layak digunakan oleh guru dan siswa di SD. Untuk menguji kepraktisan, peneliti menggunakan lembar observasi guru, yang menunjukkan total skor 38 dari skor maksimal 40, dengan rata-rata kepraktisan mencapai 95%, masuk dalam kategori sangat praktis dan lembar instrument siswa menujukkan total skor rata-rata 92.8 % masuk dalam kategori sangat paraktis. Dalam aspek efektivitas, penerapan media di kelas V SDN No.66 Kota Timur Kota Gorontalo diukur melalui pretest dan posttest. Hasilnya, rata-rata nilai pretest sebesar 43,2 meningkat menjadi 84 pada posttest, dengan selisih peningkatan sebesar 40,8 %. Tingkat efektivitas media kartu pecahan berbasis QR Code berdasarkan perhitungan mencapai 72 %, menunjukkan bahwa media kartu pecahan berbasis QR Code termasuk dalam kategori efektif. Berdasarkan hasil ini, media kartu pecahan berbasis QR Code terbukti efektif dan layak digunakan dalam pembelajaran di SD.
Empowerment of Gulf Communities Tomini In Improving Blue Economy Through Soft skills Technopreneurship in the Subdistrict North Leato, Gorontalo Lapananda, Eva Rivana; Pomalingo, Samsi; Nurain; Pontoh, Riviyanti; Tala'a, Rahmat; Alhijrah; Ajengsari, Desti; Patamani, Tri Yulianti; Tupamahu, Jessia Ruth Cladya; Nabius, Riski
Jurnal Pengabdian Masyarakat Vol. 6 No. 1 (2025): Jurnal Pengabdian Masyarakat
Publisher : Institut Teknologi dan Bisnis Asia Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32815/jpm.v6i1.2387

Abstract

Purpose: This research discusses the processing of skipjack tuna into frozen food in the form of rolls for UKM (Small and Medium Enterprises) groups in the North Leato sub-district, Gorontalo City. The study aims to improve the understanding of UKM groups regarding skipjack tuna processing to enhance the blue economy through technopreneurship soft skills training. Method: The process of making skipjack tuna rolls began with coordination with the UKM group members. This was followed by a socialization session about community empowerment in producing long-lasting fish products. After the socialization, training was conducted on processing skipjack tuna and utilizing fish waste as organic fertilizer. This was done to assess the participants’ understanding of processing skipjack tuna into rolls. A Focus Group Discussion (FGD) was then held with the community and the North Leato government to discuss marketing techniques and product processing. Practical Application: The results offer practical benefits for the SME groups in the North Leato sub-district by increasing their understanding of skipjack tuna processing training, which can help improve their income and ensure sustainability in producing skipjack tuna rolls. Conclusion: Empowering the community around Tomini Bay, especially in the North Leato sub-district, is a strategic step in enhancing the blue economy through the development of technopreneurship soft skills. Through training and interpersonal skill development, the community can become better prepared to manage marine resources sustainably and foster creative innovation in technology-based businesses.