Fidyawati Monoarfa
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PENGEMBANGAN MEDIA INTERAKTIF BERBASIS WEBSITE TERHADAP MATERI FAKTA DAN OPINI PADA SISWA KELAS V SEKOLAH DASAR Nur Bahagia; Wiwy Triyanti Pulukadang; Fidyawati Monoarfa; Rusmin Husain; Rustam Husain; Mumammad Sarlin
JAMBURA Elementary Education Journal Vol 6 No 1 (2025): VOLUME 6 NOMOR 1, JUNI TAHUN 2025
Publisher : JURUSAN PENDIDIKAN GURU SEKOLAH DASAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37411/jeej.v6i1.4082

Abstract

This study aims to develop a website-based interactive media that meets the criteria of validity, practicality, and effectiveness in improving student learning outcomes of class V of elementary school on the learning material of facts and opinions The study employed the 4D development model (Define, Design, Develop, and Disseminate) However, this study was limited to the development stage, including limited-scale testing in the elementary school setting after the feasibility test. The feasibility of the website-based interactive media was evaluated by expert validators The validation results showed an average score of 96,25%, which is categorized as highly feasible for use by both teachers and students in elementary schools. To assess practicality, the researcher utilized a teacher observation sheet, which showed a total score of 47 out of a maximum of 48, with an average practicality percentage of 97,91%, indicating a highly practical category. Regarding effectiveness, implementation in class V of SDN 90 Sipatana, Gorontalo City, was measured using pretests and post-tests. The results showed an increase in the average score from 38,5% (pretest) to 86,5% (post-test), with a gain of 47,5%. The effectiveness level of the website-based interactive media reached 76,61%, indicating that it is effective in improving students' learning outcomes on the learning material of facts and opinions and is suitable for use in elementary school learning.
PENGEMBANGAN BUKU CERITA BERGAMBAR BILINGUAL PADA SISWA SEKOLAH DASAR Regita Halid; Rusmin Husain; Fidyawati Monoarfa; Wiwy Triyanty Pulukadang; Sukri Katili
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10 Nomor 1, Maret 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23296

Abstract

The formulation of the problem in this research is the initial learning conditions by using bilingual picture storybooks at SDN (State Elementary School) 2 Limboto Barat, how to develop bilingual picture storybooks for grade IV students of SDN 2 Limboto Barat, and the feasibility of bilingual picture storybooks for grade IV students of SDN 2 Limboto Barat. This research aims to describe the initial learning conditions using bilingual picture storybooks at SDN 2 Limboto Barat, develop bilingual picture storybooks for grade IV students of SDN 2 Limboto Barat, and describe the feasibility of bilingual picture storybooks for grade IV students of SDN 2 Limboto Barat. The method used is a development research method that uses the Thiagarajan (1974) model design, the 4D model, which consists of 4 stages: defining, designing, developing, and disseminating. The research findings demonstrated that the development of bilingual picture storybooks based on media expert validation obtained a percentage of 96% (very feasible), linguist validation obtained a percentage of 88% (very feasible), practitioner expert validation in terms of language and media obtained a percentage of 100% (very feasible). This validation obtained an average percentage of 96% (very feasible). Based on the findings, it can be concluded that the development of bilingual picture storybooks is very feasible to use in the learning process.
MENINGKATKAN KEMAMPUAN MEMBACA MELALUI MEDIA BIG BOOK PADA SISWA KELAS III DI SDN 16 DUNGINGI KOTA GORONTALO Aprilianti, Nurwindi; Rusmin Husain; Fidyawati Monoarfa; Wiwy Triyanti Pulukadang; Rustam I Husain
Jurnal Ilmiah Pendidikan Dasar (JIPDAS) Vol 5 No 4 (2025): Vol. 5 No. 4 Edisi November 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Fakultas Pendidikan Ilmu Pengetahuan Sosial dan Bahasa Institut Pendidikan Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37081/jipdas.v5i4.4399

Abstract

Tujuan penelitian ini untuk “ meningkatkan kemampuan membaca siswa dengan melalui media Big Book di kelas III di SDN 16 Dungingi.”  Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK) menggunakan teknik pengumpulan data observasi, tes membaca dan dokumentasi dengan subjek penelitian siswa kelas III di SDN 16 Dungingi Kota Gorontalo. Hasil penelitian menunjukkan pada observasi awal bahwa dari 30 siswa yang mampu membaca hanya 13 siswa atau 43% dan tidak mampu 17 siswa atau 57%. Pada siklus I pertemuan pertama berjumlah 9 siswa atau 45% yang mampu membaca dan ada 11 orang siswa atau 55%  yang belum mampu membaca. Pada siklus I pertemuan kedua siswa yang mampu membaca berjumlah 15 atau 65% dan 8 atau 35% terdapat siswa yang belum mampu membaca. Pada siklus II pertemuan kepertamana mengalami peningkatan secara signifikan yaitu siswa yang mampu berjumlah 16 siswa dengan presentase 76% dan terdapat 5 siswa dengan presentase 24% yang belum mampu membaca. Pada siklus II pertemuan kedua berjumlah 19 siswa atau 95% mampu membaca dan terdapat 1 siswa atau 5%. Berdasarkan hasil penelitian tersebut dapat disimpulkan bahwa melalui Media Big Book dapat meningkat kemampaun membaca siswa teks bacaan di kelas III SDN 16 Dungingi Kota Gorontalo
MENINGKATKAN KEMAMPUAN MENGGUNAKAN CANGKANG KERANG MATERI SENI RUPA PADA SISWA KELAS V SDN 24 DUNGINGI Shinta Oktavia; Wiwy Triyanty Pulukadang; Rustam I Husain; Rusmin Husain; Fidyawati Monoarfa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.46768

Abstract

This study aims to analyze the effectiveness of using seashells as a learning medium in improving the ability of fifth-grade students to create visual art at SDN 24 Dungingi, Gorontalo City. The main problem addressed in this research is the low level of students’ creativity and skills in producing art works. The research employed a Classroom Action Research (CAR) method conducted in two cycles, with data collection techniques including observation, interviews, documentation, and creativity tests. The research subjects were fifth-grade students of SDN 24 Dungingi. The results of the study indicate a significant improvement in students’ ability to create visual art after the implementation of seashell-based learning media. In the first cycle, 11 students achieved the Minimum Mastery Criteria (KKM), representing 59%. In the second cycle, the number increased to 18 students, equivalent to 95%. These findings suggest that the use of natural materials such as seashells provides contextual learning experiences, enhances students’ creativity, and encourages active participation in the learning process. Therefore, the use of seashells as a learning medium is proven to be effective in improving students’ learning outcomes in visual arts.
PENGEMBANGAN LEMBAR KERJA MATERI MENULIS TEGAK BERSAMBUNG PADA PESERTA DIDIK KELAS II SDN 3 BULANGO UTARA Nadia Alzahra Dondo; Rusmin Husain; Fidyawati Monoarfa; Wiwy T. Pulukadang; Rustam I. Husain
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.45370

Abstract

This study aims to develop Student Worksheets (Lembar Kerja Peserta Didik) for the topic of cursive handwriting (connected upright letters) for second-grade students at SDN 3 Bulango Utara. The background of this research is based on the low level of students' cursive writing skills, which is attributed to the limited availability of instructional materials, particularly the absence of specifically designed and systematic worksheets. Additionally, the learning process still heavily relies on standard student textbooks, leading to boredom and decreased learning motivation among students. This study employs a Research and Development (R&D) method using the ADDIE development model, which consists of the stages of Analyze, Design, Development, Implementation, and Evaluation. The subjects of this research are second-grade students at SDN 3 Bulango Utara. Data collection techniques include observation, questionnaires, and documentation, while data analysis is conducted to determine the feasibility, practicality, and effectiveness of the developed worksheets. The results indicate that the developed student worksheets for cursive handwriting are feasible to be used as learning media, practical in their implementation, and effective in improving students’ cursive writing skills. Therefore, the developed worksheets can serve as an alternative instructional material to support Indonesian language learning in elementary schools, particularly in enhancing students’ early writing skills.
MENINGKATKAN KEMAMPUAN MENULIS KARANGAN DESKRIPSI MELALUI MEDIA LINGKUNGAN PADA SISWA KELAS IV DI SDN 3 BONGOMEME KABUPATEN GORONTALO Maksum, Miranda; Rusmin Husain; Wiwy T. Pulukadang; Fidyawati Monoarfa; Sukri Katili
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.44262

Abstract

This study aimed to improve descriptive essay writing skills among fourth-grade students at SDN 3 Bongomeme, Gorontalo Regency, by utilizing the surrounding environment as a learning medium. This study employed a classroom action research design conducted in two cycles. Data collection techniques included tests, observation, and documentation. The implementation process consisted of four stages: planning, action, observation and evaluation, analysis, and reflection. The subjects were 14 fourth-grade students at SDN 3 Bongomeme. The observation results indicated that the students’ descriptive essay writing skills were initially low. Of the 14 students, only 2 students (14%) demonstrated adequate ability, while 12 students (86%) had not yet achieved the expected competence. In Cycle I, Meeting I, only 4 students (28%) were able to write a descriptive essay, which increased to 9 students (64%) in Meeting II. In Cycle II, Meeting I, a significant improvement was observed, with 12 students (86%) successfully writing a descriptive essay using the surrounding environment as a learning medium. Therefore, it can be concluded that the descriptive essay writing skills of fourth-grade students at SDN 3 Bongomeme, Gorontalo Regency, improved significantly.
PENGEMBANGAN BUKU KOSAKATA BAKU DI KELAS III SDN 2 SUWAWA KABUPATEN BONE BOLANGO Dwi Erninda Puspita; Wiwy T. Pulukadang; Rusmin Husain; Fidyawati Monoarfa; Rustam I. Husain
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.44692

Abstract

This study aims to develop a standard vocabulary book as a learning medium for Grade III students at SDN 2 Suwawa and to assess the level of feasibility and practicality of this medium. The study employed a Research and Development (R&D) model utilizing the ADDIE approach, which encompasses the stages of analysis, design, development, implementation, and evaluation. The results of the analysis showed that students still experienced difficulties in mastering standard vocabulary and lacked attractive learning media; therefore, teaching materials suitable for the characteristics of elementary school students were needed. The developed product was a vocabulary book containing a collection of standard words accompanied by simple illustrations and example sentences. Product validation was conducted by four experts: a media expert, a language and content expert, a subject-matter expert, and a teacher, who served as the user expert. The validation results showed that the media expert provided a feasibility percentage of 75% (Feasible), the language and content expert 90% (Very Feasible), the subject- matter expert 87% (Very Feasible), and the user expert 100% (Very Feasible). Overall, the average feasibility reached 88% and was categorized as Very Feasible. In the practicality test, the researcher used a teacher observation sheet and obtained a percentage of 100%, while the student observation sheet obtained a percentage of 97.5% with the category "very practical." The trial with Grade III students also yielded very positive responses, students felt helped in understanding standard vocabulary and showed increased interest in the learning process. Thus, the developed standard vocabulary book is considered feasible and effective for use as a learning medium to improve the mastery of standard vocabulary among Grade III students at SDN 2 Suwawa.
PENGEMBANGAN MEDIA WEBSITE LINKTREE DALAM MENULIS TEKS PROSEDUR PADA SISWA KELAS 5 SDN 3 TAPA KABUPATEN BONE BOLANGO Sekar Sari Wulandari; Rusmin Husain; Fidyawati Monoarfa; Wiwy T. Pulukadang; Sukri Katili
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.45316

Abstract

The purpose of this study was to develop a Linktree-based website digital learning medium for Indonesian language instruction on procedural texts for fifth-grade students at SDN 3 Tapa, Bone Bolango Regency. This study employed a Research and Development (R&D) approach using the 4D model, which consists of four stages: define, design, develop, and disseminate. Data were collected through observation, questionnaires, and documentation. The define stage was conducted to analyze learning needs and identify problems in teaching procedural text writing. The design stage involved developing the content structure and interface of the Linktree website, which included the menus User Guide, Learning Materials, Student Worksheets (LKPD), and Evaluation. The develop stage comprised validation by media experts, subject-matter experts, and teachers as users, as well as field testing with students. The validation results indicated an average feasibility level of 89.16%, which falls into the “very feasible” category. The practicality of the media based on student responses reached 87.88%, categorized as “very practical.” The effectiveness of the media was measured by comparing pre-test and post-test scores, showing an increase from a mean pre-test score of 56 to a post-test score of 84.23, representing an improvement of 28.23 points. The N-Gain value of 0.64 (64%) indicates a moderate (fairly effective) level of effectiveness. Therefore, it can be concluded that the Linktree-based digital learning media is highly feasible, highly practical, and sufficiently effective in improving procedural text writing skills among fifth-grade students at SDN 3 Tapa, Bone Bolango Regency.
PENGEMBANGAN MEDIA KARTU IDEKU UNTUK MENENTUKAN IDE POKOK PARAGRAF PADA SISWA KELAS IV MIM UNGGULAN KOTA GORONTALO Siti Rahmatia Tuki; Wiwy T. Pulukadang; Fidyawati Monoarfa; Rusmin Husain; Rustam I. Husain
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.51594

Abstract

This study was motivated by the difficulties fourth-grade students at MIM Unggulan Gorontalo City face in determining the main idea of paragraphs, as well as the limited learning media available to them. This study aims to identify the initial conditions of learning media in fourth-grade classes at MIM Unggulan Gorontalo City, examine the development process of Ideku Card media, and assess the feasibility of Ideku Card media in helping students determine the main idea of paragraphs. This study used the Research and Development (R&D) method with the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The results showed that the Ideku Card learning media was categorized as "highly feasible" based on validity testing, with high feasibility ratings from media (95%). language (90%), and material (90°) experts. Responses from teachers and students also indicated that this media is engaging, supports understanding, and increases students' activeness in determining the main idea of paragraphs. This is reflected in the teacher response reaching 100% and the student response averaging 90.37°. The overall average of 93% falls into the "highly feasible" category. Therefore, it can be concluded that the IdeKu Card media is a subjects on the topic of paragraph main ideas in the fourth grade teachers use this media to create active, interactive learning and t for other topics to make learning more varied.