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Pengaruh Media Pembelajaran PowerPoint Interaktif terhadap Hasil Belajar Ilmu Pebgetahuan Alam (IPA) Siswa Kelas V di SDN Gunung Gatep Tahun Ajaran 2025/2026 Bentar Purnomo Suara; Muhammad Makki; Mansur Hakim; Syarifuddin
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1965

Abstract

This study aims to analyze the effect of interactive PowerPoint  learning media on the science learning outcomes of fifth-grade students. The research approach used is quantitative with a Quasi-Experimental design, specifically Nonequivalent Control Group Design. The sampling technique uses saturated sampling, where the entire population of two classes is used as a research sample with class VA (experimental) and class VB (control). The research instrument is a multiple-choice test that has passed the validity test. The data were analyzed through prerequisite tests, including the normality test (Shapiro-Wilk) and homogeneity test (Levene's Test), before continuing with hypothesis testing using the Polled Variance Test. The results showed that the sig. (2-tailed) value was 0.00 <0.05, with the average score of the experimental class   (84,36  ) higher than the control class( 65,18). With a total sample of 44 students (22 per class), the results of the statistical test showed that Ho was rejected and Ha was accepted, so it can be concluded that interactive PowerPoint  media has a significant effect on the science learning outcomes of fifth-grade students.
Pengembangan Media Kartu Uno Berbasis Kearifan Lokal dalam Materi Tanda Baca untuk Murid Kelas IV di SD Negeri 3 Suranadi Sutrisna Jumhari; Muhammad Tahir; Syarifuddin
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1983

Abstract

The mastery of punctuation material among fourth-grade elementary school students is often hindered by monotonous learning media and less meaningful learning processes. This condition requires innovative learning media that can facilitate student engagement and integrate local wisdom to create contextual and meaningful learning experiences. This study aimed to develop a local wisdom-based Uno card learning media for punctuation material and to examine its quality in terms of validity, practicality, and effectiveness. The research employed the Research and Development (R&D) method using the ADDIE model. The research subjects consisted of expert validators, 33 fourth-grade students, and the fourth-grade homeroom teacher of SD Negeri 3 Suranadi. Data collection instruments included validation sheets, student and teacher response questionnaires, and tests. The data analysis techniques used were descriptive validity analysis, descriptive practicality analysis, normality test, Paired Sample T-Test, and N-gain test. The results showed that the Uno card media and supporting books were successfully developed, with material validity reaching 92.5%, language validity 82%, and media validity 92.8%, all categorized as Very Valid. The study also indicated that the media was highly practical, with student response percentages reaching 89.6% and teacher responses 95%. The N-gain test result obtained a percentage of 60.67%, categorized as Moderately Effective. Therefore, the local wisdom-based Uno card media is considered very valid, highly practical, and moderately effective for learning activities.
Efektivitas Penggunaan Media Kartu Kata Bergambar berbasis Budaya Lokal terhadap Keterampilan Membaca Permulaan Murid Kelas II SDN Gugus 5 Kecamatan Praya Nur Mahmudi Insani; Syaiful Musaddat; Syarifuddin
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2360

Abstract

Early reading skills are one of the most important skills for students in elementary school. However, in reality, many students are still unable to master this early reading skill. This study aims to determine the effectiveness of using picture word cards based on local culture on the early reading skills of second-grade students of Elementary School Gugus 5, Praya District. This study uses a quantitative approach with a quasi-experimental design of the Nonequivalent Control Group Design type. The research subjects consisted of all second-grade students of Elementary School Bunsalak and Elementary School Jago, totaling 78 people. The data collection technique used an early reading skills performance test. Data were analyzed using prerequisite tests, hypothesis tests, and N-Gain tests. Hypothesis testing was carried out using an independent sample t-test which showed a significance value (2-tailed) of 0.001 <0.05, which means there is a significant difference between the experimental class and the control class. Then, seen from the results of the N-Gain test of 0.57, it is in the moderate category. Based on this, Ho is rejected and Ha is accepted, which shows that the use of local culture-based picture word cards is effective in improving the early reading skills of second-grade students at SDN Gugus 5, Praya District.
Pengembangan Media Flashcard Bermuatan Kuliner Sasak pada Mata Pelajaran Bahasa Indonesia Materi Menulis Teks Deskriptif Siswa Kelas IV SDN 1 Aikmel Bq. Siska Apriani; Asrin; Moh. Irawan Zain; Syarifuddin
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2374

Abstract

This research was motivated by the low descriptive text writing skills among fourth-grade students at SDN 1 Aikmel due to monotonous learning methods and a lack of visual media. Initial observations showed that students struggled to select appropriate vocabulary, arrange coherent sentences, and develop ideas into complete descriptive texts, while teachers relied mainly on lecture-based instruction and student worksheets (LKS). This study aimed to describe the prototype, validity, practicality, and effectiveness of flashcard media embedded with Sasak culinary themes. Using the Research and Development (R&D) method with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), this study involved fourth-grade students at SDN 1 Aikmel as subjects. Data were collected through interviews, questionnaires, tests (pretest-posttest), and documentation, and then analyzed using descriptive quantitative methods. The results showed that the developed flashcard media was highly valid, scoring 92% from instrument experts and 83% from media experts. The media was also deemed practical, achieving response rates of 85.45% from students and 80% from teachers. Furthermore, the media proved effective in improving students' writing skills, as indicated by an increase in test scores from a pretest range of 40–72 to a posttest range of 76–96, with an N-gain score of 0.5–0.8 (moderate to high category). It can be concluded that the flashcard media embedded with Sasak culinary themes is valid, practical, and effective in enhancing descriptive text writing skills while supporting the preservation of local wisdom through contextual learning.
Pengaruh Penggunaan Media Story Cube Berbasis Teks Narasi terhadap Membaca Pemahaman Siswa Kelas IV SDN 24 Cakranegara Ida Andriani; Syaiful Musaddat; Syarifuddin
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2491

Abstract

Reading comprehension is one of the fundamental skills that elementary school students need to master, particularly in the fourth grade, as it plays a crucial role in understanding narrative texts. This study was motivated by the low reading comprehension ability of fourth-grade students at SDN 24 Cakranegara in comprehending narrative texts, as indicated by preliminary observations and an initial test with an average score of 63, as well as the use of conventional teaching methods with limited implementation of innovative learning media. This study aimed to determine the effect of using story cube media based on narrative texts on the reading comprehension ability of fourth-grade students at SDN 24 Cakranegara. The study employed a quantitative approach using a pre-experimental method with a One-Group Pretest–Posttest Design. The research involved 24 students, of whom 19 with complete data were included in the final analysis. Data were collected using a validated reading comprehension test instrument, which was evaluated by two experts and obtained an average validity score of 89% (categorized as highly feasible). The collected data were analyzed using the Shapiro–Wilk normality test, followed by the Paired Sample t-test and N-Gain analysis. The hypothesis test revealed a significance value (2-tailed) of 0.000 < 0.05, indicating that the use of story cube media had a statistically significant effect on students' reading comprehension ability. This finding was supported by the increase in the mean score from 62.32 on the pretest to 75.26 on the posttest. Furthermore, the N-Gain score of 0.3295 was classified as a moderate improvement. Therefore, the null hypothesis (H₀) was rejected and the alternative hypothesis (Hₐ) was accepted, indicating that the use of narrative text-based story cube media significantly improved the reading comprehension ability of fourth-grade students at SDN 24 Cakranegara.