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The Effect of Causal Learning Model Integrated With Character Values On The Ability To Master Physics Concepts And Positive Attitudes Of High School Students Dunia Purnama; Joni Rokhmat; Syahrial A
International Journal of Contextual Science Education Vol. 3 No. 2 (2025): April - June 2025
Publisher : Postgraduate Program, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/ijcse.v3i2.1011

Abstract

This study aims to analyze the effect of causal learning model integrated with character values on the ability to master physics concepts and positive attitudes of high school students. The background of the research is based on the low concept ability and positive attitude of students caused by the dominance of conventional learning methods and the lack of integration of character values in the learning process. This study used a quasi-experimental approach with a nonequivalent control group design. The research subjects were 11th grade students of SMA Negeri 4 Mataram in the 2024/2025 school year. The experimental class received treatment using an integrated causal model of character values, while the control class used direct learning. The research instrument consisted of a concept mastery description test and a positive attitude questionnaire for students. Data analysis was carried out by testing validity, reliability, normality, homogeneity, and Mann-Whitney test. The results showed that the application of the integrated causalytic model of character values significantly improved the ability to master physics concepts and positive attitudes of students compared to conventional learning. This model is effective in encouraging students to think causally and analytically, as well as internalizing character values such as responsibility, cooperation, and honesty. Thus, the causal learning model integrated with character values can be an innovative alternative in improving the quality of physics learning and shaping positive student character.
Development of Interactive Media Integrated with Local Wisdom to Enhance Students’ Concept Mastery and Creative Thinking Dunia Purnama; Dini Annisha; Berti Yolida; Hermansyah Hermansyah
Indonesian Journal of Educational Innovation Vol. 1 No. 2 (2025): May - August
Publisher : Yayasan Siti Widhatul Faeha Salahudin Syawal

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Abstract

The integration of local wisdom into learning media is considered to make science lessons more contextual, engaging, and meaningful for students. This study aims to develop and assess an interactive learning medium that integrates local wisdom, based on the traditional game begasingan, to enhance students’ conceptual understanding and creative thinking in science learning, particularly in the context of force and motion. The research used a 4D development model (Define, Design, Develop, Disseminate) involving expert validation, practicality testing with teachers and students, and effectiveness evaluation through a quasi-experimental design. The sample consisted of 60 junior high school students, divided into an experimental and a control group. The media was validated with high results (Aiken’s V = 0.83–0.92), considered highly practical by teachers (92.6%) and students (89.4%). The experimental group achieved higher NGain scores (0.68) than the control group (0.44), indicating better concept mastery. Creative thinking skills, including fluency, flexibility, and originality, also improved significantly in the experimental group. The results suggest that integrating cultural elements into interactive media effectively supports contextual science learning while preserving local identity.
The Relavansi Etnosains pada Permainan Tradisional Gasing dalam Materi IPA : Relevance of Ethnoscience to the Traditional Game of Spinning Tops in Science Material Rina Martiana; Dunia Purnama; Zaena Sultona Osi; Bintang Maharani; Mahrus Mahrus; Yayuk Andayani
Journal of Science Technology and Education Vol 1 No 2 (2025): October
Publisher : Yayasan Arfah Bin Haji Muhammad Saleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63980/jste.v2i1.76

Abstract

This study aims to identify the relevance of ethnoscience in the traditional spinning top game in East Lombok to science learning materials, especially the concept of force and motion. The method used is descriptive qualitative with data collection techniques in the form of observation, interviews, and literature studies. Observations were conducted in Masbagik Village, East Lombok, involving spinning top players, spinning top makers, traditional leaders, and science teachers. The results of the study indicate that the spinning top game contains scientific principles such as torque, moment of inertia, center of mass, rotational energy, and mechanical properties of materials that are in accordance with science materials in junior high schools. In addition, this game also teaches character values ​​such as discipline, responsibility, and cooperation. Thus, the spinning top game has great potential to be integrated into ethnoscience-based science learning as an effort to preserve culture while increasing understanding of science concepts contextually.
Pengaruh Motivasi Belajar Terhadap Hasil Belajar Kognitif Siswa pada Materi Besaran dan Satuan Dunia Purnama; Tanwiruddin Tanwiruddin; Gina Harnum Fatina; Joni Rokhmat
Contextual Natural Science Education Journal Vol. 1 No. 1 (2023): December 2023
Publisher : Science Education Doctoral Study Program, Postgraduate, Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/cnsej.v1i1.525

Abstract

Hasil studi pendahuluan menemukan bahwa kurangnya motivasi peserta didik dalam belajar materi besaran dan satuan cukup rendah. Temuan tersebut perlu dibuktikan lebih jauh dengan data terkait hubungan antara motivasi belajar dengan hasil belajar kognitif peserta didik. Tujuan penelitian ini adalah untuk mengetahui hubungan antara motivasi belajar dengan hasil belajar kognitif peserta didik pada materi besaran dan satuan. Penelitian ini menggunakan metode kuantitatif desain korelasional. Teknik pengumpulan data yang digunakan yaitu angket (kuesioner) dan tes hasil belajar kognitif. Populasi dalam penelitian ini adalah seluruh Siswa pada kelas X MIPA SMAN 1 Narmada yang berjumlah 29 siswa. Teknik pengambilan sampel menggunakan simple jenuh sampling, dengan sampel yang digunakan sebanyak 29 peserta didik. Variabel dalam penelitian ini terdiri dari dua, yakni hasil belajar kognitif peserta didik sebagai variabel terikat (Y) dan motivasi belajar peserta didik sebagai variabel bebas (X). Angket motivasi belajar dan soal tes hasil belajar kognitif dibagikan secara online menggunakan program Google Form, kemudian untuk proses analisis data menggunakan spss v26. Hasil penelitian menunjukkan bahwa ada hubungan antara motivasi belajar dengan hasil belajar kognitif peserta didik pada materi gerak parabola dengan kategori sedang yang ditunjukkan dengan nilai rhitung sebesar 0.044 dengan tingkat hubungan sebesar 68% yang berarti sisanya dipengaruhi oleh variabel lain yang tidak diteliti.