cover
Contact Name
Bagus Shandy Narmaditya
Contact Email
bagus.shandy.fe@um.ac.id
Phone
+62341-585911
Journal Mail Official
jpe.journal@um.ac.id
Editorial Address
Jurnal Pendidikan Ekonomi (JPE) Department of Development Economics, Faculty of Economics and Business, Universitas Negeri Malang, Indonesia Jl. Semarang 5. Malang East Java, Indonesia 65145 Phone/Fax (0341) 585-911
Location
Kota malang,
Jawa timur
INDONESIA
Jurnal Pendidikan Ekonomi
Core Subject : Education, Social,
Jurnal Pendidikan Ekonomi offers original articles on economic education, business education, and entrepreneurship education. The journal is aimed at publishing and disseminating the results of researches and studies on economics education conducted by researchers, teachers, and practitioners . Jurnal Pendidikan Ekonomi provides informative variety of papers geared toward theory and practice in the following area, including: Issues and ideas, as well as contemporary research findings in the field of economic education, business education, and entrepreneurship education Innovation in the field of pedagogy, curriculum, hardware, teaching materials, and methods & models in economic and business learning Evaluation of Economic teaching methods, learning attitudes and interests, materials, or processes. Reports on events that influence economic education in all levels of education age (from early childhood to adulthood) and three main lines of education, namely formal, nonformal, and informal. Content and teaching methods Program design and student outcomes International perspectives and comparisons
Articles 9 Documents
Search results for , issue "Vol.14.No.1.Maret 2021" : 9 Documents clear
Perilaku Pembelian Impulsif : Seberapa Besar Peran Gaya Hidup dan Literasi Ekonomi ? Desi Choirunnisa
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The pattern of consumption of buying expensive goods is the lifestyle of adolescents at this time. Students as consumption agents have been provided with literacy and have behaved impulsively in purchasing.  This objective of study was to analyze the effect of Economic Literacy on Lifestyles, the effect of Economic Literacy on Impulsive Buying Behavior, the influence of Lifestyle on Impulsive Buying Behavior, and the influence of Economic Literacy through Lifestyle on Impulsive Buying Behavior of fashion products I online shops. This research is a type of quantitative research. The subject of study was students of The Faculty of Economics at the State University of Surabaya, who had just finished taking the microeconomic theory course. The study involved 162 students. The data collection technique using questionnaires and tests were analyzed with structural equation modeling (SEM) analysis techniques. The results of this study are economic literacy has a significant effect on lifestyles, economic literacy has a significant effect on impulsive buying behavior, lifestyle have a significant impact on impulsive buying behavior, and economic literacy has a significant effect on impulsive buying behavior through lifestyle so that lifestyle is mediating variable. Based on the assessment of the results of the study, students are accustomed to applying in their lifestyles ie students product because of trends but do not neglect the benefits of the products. Because of that habit students also apply economic literacy to the impulsive buying behavior of fashion products in the online shop.DOI: https://dx.doi.org/10.17977/UM014v14i12021p61
Pengembangan Media Pembelajaran E-Modul Bank Dan Sistem Pembayaran Berbasis Android Untuk Peserta Didik Kelas X Kiki Wijayanti; Muhammad Abdul Ghofur
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This development research carried out against the lack of understanding of the material in students in economics. The purpose of this development research is to increase students' understanding through the use of e-module learning media based on android. This research uses research and development (R&D) with ADDIE models. The research design used is the One Group Pre-test-Post-test Design with research subjects in class X IPS students for testing android based e-module learning media products. The results of limited trials as part of the development phase have received excellent results. Students' understanding was measured using gain score analysis which obtained a value of 0.57 with moderate criteria. There are significant differences in the test results between before and after using e-modules in student learning.DOI: https://dx.doi.org/10.17977/UM014v14i12021p001
Pengaruh Literasi Ekonomi dan Kelompok Teman Sebaya Terhadap Perilaku Konsumtif Mahasiswa Melalui Gaya Hidup Sebagai Variabel Mediasi Emilda Isnawati; Riza Yonisa Kurniawan
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Consumptive behavior is currently increasing among students. If this behavior continues, it will have a negative impact on their lives now and in the future. The purpose to see whether there is a direct or indirect effect of economic literacy and peer groups on consumptive behavior through lifestyle as a mediating variable. The research data was taken from 186 students of Jurusan Pendidikan Ekonomi class 2017 Universitas Negeri Surabaya, who were taken by random sampling technique. The data technique uses the Probability Sampling technique with the analysis method of Structural Equation Modeling (SEM) with a quantitative approach using WarpPls. Based on the results of the study, it shows that literacy has a direct and indirect effect on the consumptive behavior of students. Peer groups have a direct and indirect effect on student consumptive behavior. Lifestyle has a significant effect on student consumptive behavior. The interesting findings of this study indicate that the behavior of group members and providing new knowledge that cannot be obtained from the family determines the strength of peer groups in influencing student consumptive behavior. In addition, activities and interests in lifestyle can influence the level of consumptive behavior. DOI: https://dx.doi.org/10.17977/UM014v14i12021p47
Pengembangan Media Pembelajaran Games Book Accounting Untuk Meningkatkan Motivasi Mata Pelajaran Akuntansi Dasar Materi Siklus Akuntansi Nailariza Umami; Muhammad Isna Nur Adha
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Education is the most important part in human life, because education is the determining factor for the progress of a nation.  Learning in schools should be done with innovative, varied, and can encourage students to be active and interactive.  But the fact is not as expected, because today there are still many who use conventional methods.  The aim of this research is to develop teaching materials in the form of Games Book Accounting for Basic Accounting subjects in the Accounting Cycle material for grade X Accounting students of SMKN 2 Trenggalek, and to determine the feasibility of the product based on the validation assessment of material experts, media experts, accounting learning practitioners.  This research is a research and development (R&D) that was adapted from the ADDIE model.  Which has 5 Stages, namely: 1) Analysis, 2) Design, 3) Development, 4) Implementation, and 5) Evaluation, but only carried out until the third stage, namely Development.  This media has not been tried out to students because of time constraints as well as situations and conditions that are not possible, considering this research was made during the covid-pandemic conditions.  The results showed that the level of eligibility of Games Book Accounting teaching materials based on the assessment of validation was in the category of suitable for use with a very good predicate in accordance with the eligibility criteria and product revisions. DOI: https://dx.doi.org/10.17977/UM014v14i12020p15
Desain Model Pembelajaran CORE (Connecting, Organizing, Reflecting, Extending) Pada Mata Kuliah Kewirausahaan Berbasis Ekonomi Digital Menik Kurnia Siwi; Tri Kurniawati
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to produce a CORE learning model design ( Connecting, Organizing, Reflecting, Extending) in entrepreneurship course based on the digital economy. This research used research and development method with ADDIE  (Analysis, Design, Development, Implementation, and Evaluation) model. This research was conducted at Padang State Unversity. The model validation test is carried out by experts and shows that this model is suitbale for use. The practicality test results show that this model is 87,33% very practical to use and the test results show that student learning outcomes improve and students can give a positive response. DOI: https://dx.doi.org/10.17977/UM014v14i12021p77
Pengaruh Motivasi dan Sarana Belajar Online Terhadap Kemandirian Belajar Mahasiswa FEB Institut Asia di Masa Pandemi Covid-19 Risa Santoso
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Since the implementation of the lockdown (PSBB) policy in Indonesia, the student learning process in all levels of education in Indonesia have been carried out online. This has also been the case at the Business and Economic Faculty of Asia Institute, Malang. All of the students had to study from home (SFH) and interact with lecturers using online media such as Google Classroom, WhatsApp Group, Google Meet, Zoom and even application such as Discord using a laptop or a smartphone. Online learning during the Covid-19 pandemic became the only option to continue learning. Interestingly, online learning asserts high student independence. The purpose of this study was to determine the impact of online learning on students’ motivation and (learning) independence in the Faculty of Business and Economics of Asia Institute of Technology and Business, Malang. A total of 701 students were selected as respondents using simple random sampling technique. Data were collected through 5-point Likert scale questionnaires, then processed and analyzed using SEM-PLS analysis with SmartPLS 3.3.2 software. The results showed that both motivation and learning facilities were positively and significantly effected on student learning independence. The higher the motivation and the more complete, effective, and quality learning facilities, the higher the student's learning independence is. The main obstacle in the learning process is the lack of internet connection/ data signals in several areas where students live, which makes online lectures laggard and less attractive. It is suggested for further research to investigate and analyze the mediating role of motivation in the relationship between learning facilities and student learning independence.DOI: https://dx.doi.org/10.17977/UM014v14i12021p25
Pembelajaran Ekonomi Generasi Z Di Masa Pandemi Covid-19 Ana Dhaoud Daroin; Dwi Nila Andriani
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The objectives of this study are 1) Analyze the appropriate form of economic learning for generation Z; 2) Describe the appropriate learning techniques in the pandemic era for generation Z; 3) Compare the economic learning patterns before and after the Covid 19 pandemic;. The research method used is qualitative, with a descriptive approach using case studies in junior high schools (SMP), high schools (SMA) and universities in East Java province. The results show that 1) the right form of learning in generation Z is learning that utilizes digital technology whether it is carried out online, offline or blended learning. 2) Learning techniques in the pandemic era for generation Z are through recording, individual assignments ( self observation), projects / works, quizzes, live books, and group assignments. 3) Comparison of economic learning before the pandemic was carried out directly, while online-based economic learning after the Covid 19 pandemic was mostly conducted through the Learning Management System (LMS) and video conferencing. DOI: https://dx.doi.org/10.17977/UM014v14i12021p86
Pengaruh Gaya Kepemimpinan Transformasional Kepala Sekolah Dan Motivasi Kerja Terhadap Kompetensi Guru (Studi Pada Guru Smk Daerah Pinggiran Kabupaten Tulungagung) Lia Dwi Purwanti; Bayu Cahyoadi
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to determine the effect of the principal's transformational leadership style on work motivation; the influence of the principal's transformational leadership style on teacher competence; and the effect of work motivation on teacher competence. The purpose of the study was made because based on facts about teacher competence, because some teachers in SMK in the outskirts of Tulungagung Regency have low competency, such as teachers in making lesson plans less accurate and still having difficulty in implementing the 2013 curriculum.This research method uses quantitative research methods with a population of 230 teachers. The sampling technique uses a random sampling of 200 teachers. Variables consist of the principal's transformational leadership style (X1), work motivation (X2), and teacher competency (X3). Data collection using documents and questionnaires. The data analysis technique used is Structural Equation Modeling (SEM). The results showed that: the transformational leadership style of the principal had a significant positive effect on work motivation shows a probability value of 0,000 below the p value of 0.05; the transformational leadership style of the principal does not have a significant positive effect on teacher competency, indicating a probability value of 0.296 above a p value of 0.05; Work motivation has a significant positive effect on teacher competency showing a probability value of 0,000 below the p value of 0.05. DOI: https://dx.doi.org/10.17977/UM014v14i12020p37
Pengembangan Pembelajaran Berbasis Autoplay Media Studio 8 Pada Mata Pelajaran Marketing SMK Negeri 2 Blitar Djoko Dwi Kusumajanto; Dewi Ayu Utami
Jurnal Pendidikan Ekonomi Vol.14.No.1.Maret 2021
Publisher : Jurusan Ekonomi Pembangunan Fakultas Ekonomi Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Autoplay Media Studio 8 software aims to create an interactive learning media by using a presentation integrated with video, sound, images, flash, and text on the basic competencies of Goods and Services Marketing Strategy Implementers. The goal author aims by conducting this research is to ascertain the feasibility of learning media as a marketing subject for class X students of online business and marketing. Method used for this research is development model Research and Development which also commonly known as educational research and development. Several steps included within research and development method are recognizing problems and potential, data collection, designing product, designing validation, designing revision, testing product in trial, producing revision, user trial, product revision, and mass product. To validate data for this questionnaire, the author used Likert scale. The research shows a sign that the development of instructional media got positive results. Autoplay Media Studio 8 Software allure student’s interest and simplify the way student tries to understand presented material. DOI: https://dx.doi.org/10.17977/UM014v14i12021p71

Page 1 of 1 | Total Record : 9