cover
Contact Name
-
Contact Email
-
Phone
-
Journal Mail Official
agus.syifa85@gmail.com
Editorial Address
Jl . Garuda No. 09 Tambakberas Jombang East Java
Location
Kab. jombang,
Jawa timur
INDONESIA
Jurnal Sains Dan Teknologi (SAINTEKBU)
JURNAL SAINTEKBU adalah Jurnal ilmiah yang mewadahi hasil penelitian bidang informatika, ilmu komputer, teknologi komputer yang diterbitkan oleh Universitas KH. A. Wahab Hasbullah (UNWAHA)
Articles 293 Documents
SISTEM APLIKASI PEMBAYARAN SISWA MENGGUNAKAN BAHASA PEMROGRAMAN VISUAL BASIC 6.0 Matsna Agustina Rosyida; Siti Sufaidah; Tholib Hariono
SAINTEKBU Vol 10 No 2 (2018)
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (468.976 KB) | DOI: 10.32764/saintekbu.v10i2.209

Abstract

Madrasah is an educational institution under the auspices of the Education Department which is moving in the field of school services. Madrasahs that are still manual in handling activities such as recording payment transactions and reporting, manual here in the sense that there is no system that is integrated between parts. Manual record-keeping and reporting are irrelevant or out of date with the fast-paced, precise and accurate progress of the times. Therefore the need for a transition from a manual system to a computerized system. The computerized system to be created should be tailored to the needs of the madrasah. In this research, the writer tries to build madrasah payment system with the database so that it becomes better payment system, effective and efficient and help solve problems faced by the institution in Madrasah Aliyah Negeri Kandangan Office Kediri Regency related to the payment system (like reporting and print receipt). In this case, the database will be used is Access, While the programming using Visual Basic 6.0. In this study discussed the test of the program that has been made. It aims to determine the extent to which the exact execution of programs that have been made and did not rule out knowing weaknesses. So it can be concluded that the program created can run correctly and in accordance with what is expected. Whereas with the construction of this Madrasah Payment Application Sistem, problems in making payment data such as reporting and proof of payment (Receipt) can provide convenience for the officers. Also with database utilization, payment data will be saved automatically. Keywords: Access, Visual Basic 6.0, Student Payout.
RANCANG BANGUN SISTEM INFORMASI E-ORDER DI PUJASERA KERTOSONO Siti Faizatul Ummah; Munawarah -; Moh. Anshori Aris Widya
SAINTEKBU Vol 10 No 2 (2018)
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (381.614 KB) | DOI: 10.32764/saintekbu.v10i2.210

Abstract

Business competition between coffee shops in Kertosono is very tight. So, to stand in this competition, different and unique services are needed to make it fairer. The transfer of manual to computerized systems can be an alternative way. This research was conducted at Cafe Pujasera Kota Kertosono. Researchers use interviews, observations, and literature studies as a collection of data. System design in this research is systemic and sequential. The result of observations, Cafe Pujasera still uses the conventional system. customer order was conducted by waitress which continued to the kitchen. Sales report count based on bill archives was printed by the cashier. The Solution is a self-service and paperless concept. Customer reserve the menu on the system which integrated with the cashier and kitchen. The system gives automatic notification to the kitchen to process the reserve menu. Bill and Report also can be printed directly from the system and can give the better service to the customer. Keywords: Information System, Order Menu, PHP, MySQL.
RANCANG BANGUN INTERNET SERVICE PROVIDER (ISP) LOKAL DENGAN JARINGAN WIRRELESS DAN MIKROTIK OS Rizal Adi Siswanto; Choirul Anam; Sujono -
SAINTEKBU Vol 10 No 2 (2018)
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (681.978 KB) | DOI: 10.32764/saintekbu.v10i2.211

Abstract

Wireless LAN network is a community-based network or community network, why so for the cost of monthly expenditure will be much more affordable than the price of the official ISP. This intenet network is commonly referred to as Local ISP because its coverage area is only inter-district or rural. With the internet it can provide ease of communication process by eliminating the distance and time that has been felt as a factor in particular inhibitors in villages and sub-districts are still rarely affordable telephone cable. Internet network using Wirreless Antenna is expected to provide convenience and comfort of internet access for residents in the Rural. This internet network uses Wirreless antenna as a data transmission medium or internet carrier, and this network uses mikrotik RB 750 where mikrotik here function to manage network traffic. Keywords: Internet, Wireless Antenna, mikrotik RB 750, Local ISP.
RANCANG BANGUN E-COMMERCE PANDUKRIA BERBASIS FRAMEWORK CODEIGNITER Muhyiddin Zainul Arifin; Hasan Bisri Isa Alfaris; Siti Sufaidah; Agus Sifaunajah
SAINTEKBU Vol 11 No 1 (2019): Vol.11 No. 1 Tahun 2019
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (591.832 KB) | DOI: 10.32764/saintekbu.v11i1.251

Abstract

In Jombang district there is considerable potential if thorn pandanus is managed optimally. The community has long been a pandanus craftsman and their businesses are mostly inherited so this shows that pandanus business is the main support of the family economy. But the fact is that the Pandan Duri woven craft business has not been able to improve their lives. This is because the pandanus woven business is a side job, the products produced are less diverse and only in the manufacture of woven mats, and marketing is limited to local markets and the surrounding communities. As one of the efforts to improve the economy of the community, thorns and pandanus woven craftsmen created e-commerce software through the Knowledge-based Economy Development Program by hoping that besides being able to accelerate economic improvement, the woven craftsmen community could also become entrepreneurial development and achieve achievements. Intellectual Property Rights (IPR) in the form of patents from marketing application software products that have been made. The software application is built called PanduKRIA and its implementation uses the language of the PHP program based on CodeIgniter framework and MySQL The methodology used is to conduct a site survey to see the condition of the community in the four sub-districts as the basis of Kria SME thorn pandanus craftsmen, namely in Kudu District, Ploso District, Kabuh District, and Plandaan District. Furthermore, the market share will be strengthened so that these products can penetrate national and international markets. Market strengthening is done by synergizing thorn pandanus woven products in the PanduKria application program application based on the website. Key words: Kria Pandan Duri, Codeigniter, Webbing, E-Marketing.
PREDIKSI INTERAKSI MOLEKUER CAPE DENGAN IL-2, CD25, IL-10, CTLA-4, IDO, TGFβ, and CCL2 DENGAN SOFTWARE DOCKING MOLEKULER Zauhani Kusnul
SAINTEKBU Vol 11 No 1 (2019): Vol.11 No. 1 Tahun 2019
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (569.575 KB) | DOI: 10.32764/saintekbu.v11i1.299

Abstract

The use of herbal medicine as a nutritious ingredient to treat various diseases is still mostly done traditionally based on hereditary information. The development of technology supports the exploration of natural materials as a nutritious material with various scientific evidences. The development of computational and bioinfrmatic technology simulates interactions between various active compounds and target molecules virtually commonly known as molecular docking, a virtual screening based on structure used to predict the interaction of three-dimensional structures of small molecules (compounds) with the target molecular structure. Propolis is a substance produced by bees from resins collected from plants and combined with wax and secretions from bee salivary glands which are rich in various enzymes. In the world of medicine, propolis has been used since time immemorial and until now it has been known that propolis can be a natural medicine with anti-bacterial, anti-tumor, antioxidant and immunomodulatory abilities. Molecular docking between one of the active compounds in propolis, namely caffeic acid phenethyl ester (CAPE) with various target molecules such as IL-2, CD25, IL10, TGFβ, CTLA-4, CCL21, and IDO using the DockingServer software provides information that CAPE has inhibitory activity against IL-2, CD25, IL-10, CTLA-4, IDO, TGFβ, and CCL2 so that it has the potential to be further developed as a candidate for immunomodulatory therapy.
Sistem Penjadwalan Distribusi Produk Sepeda Motor Menggunakan Metode Distribution Requirement Planning (DRP) Pada PT. Nusantara Surya Sakti (NSS) Cabang Kefamenanu Yoseph Pius Kurniawan Kelen; Oktovianus R. Sikas
SAINTEKBU Vol 11 No 1 (2019): Vol.11 No. 1 Tahun 2019
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (573.721 KB) | DOI: 10.32764/saintekbu.v11i1.308

Abstract

Distribusi produk sepeda motor di PT. NSS dilakukan atas permintaan konsumen dari setiap wilayah di kabupaten TTU. Distribusi dijalankan secara tidak teratur atau acak, baik dalam distribusi waktu atau kuantitas. Aktifitas kegiatan mempengaruhi distribusi total biaya persediaan yang dikeluarkan perusahaan dalam pengadaan persediaan. Oleh karena itu perusahaan perlu memperhatikan aplikasi sistem distribusi kegiatan untuk mengoptimalkan distribusi jadwal pengiriman produk sepeda motor untuk menjaga waktu dan efisiensi biaya. Distribution Requirement Planning (DRP) adalah metode untuk menangani pengadaan persediaan dalam jaringan distribusi multi-level. Metode DRP berhubungan dengan ukuran lot pemesanan dan jumlah persediaan pengaman. Metode DRP mengurangi total biaya persediaan dan distribusi frekuensi kegiatan dengan menentukan distribusi penjadwalan yang efektif dengan pertimbangan bahwa distribusi dilakukan sesuai ukuran lot atau kelipatannya dan jumlah stok pengaman yang diperlukan. Hasil penelitian, sistem distribusi dan penjadwalan pengiriman produk sepeda motor pada PT. NSS Cabang Kefamenanu tahun 2016 didapatkan perencanaan distribusi dengan metode DRP lebih kecil bila dibandingkan dengan metode perusahaan. Total Cost (TC) dengan metode perusahaan adalah sebesar Rp. 233.391.197,00 dan Total Cost (TC) dengan metode DRP adalah sebesar Rp. 218.460.000,00 . Sehingga terjadi penurunan sebesar 6,4%. Kata kunci: Distribusi, Distribusi Multi Level, Perencanaan Kebutuhan Distribusi Requirement Planning (DRP), Ukuran Lot, Safety Stock.
KLASIFIKASI DENGAN DECISION TREE UNTUK PENENTUAN MODEL PEMBELAJARAN YANG EFEKTIF Sehman -
SAINTEKBU Vol 11 No 1 (2019): Vol.11 No. 1 Tahun 2019
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (536.623 KB) | DOI: 10.32764/saintekbu.v11i1.320

Abstract

Model pembelajaran adalah salah satu komponen utama dalam menciptakan suasana belajar yang aktif, inovatif, kreatif dan menyenangkan. model pembelajaran mengacu pada pendekatan yang akan digunakan. Untuk itu, dibentuklah suatu sistem analisa dengan menggunakan metode- metode pada data mining yaitu: ID3 yang diharapkan dapat memberikan solusi bagi pihak guru untuk memilih model pembelajaran yang efektif. Tujuan dilakukan penelitian guna memberikan kontribusi kepada siswa SMK dan guru- guru serta para siswa umumnya Hasil akhir ataupun output dari penelitian ini adalah system pemilihan model pembelajaran berdasarkan input yang berupa situasi dan kondisi proses pembelajaran di SMK, adapun jenis proses pembelajaran ialah spesialisasi tenaga pendidik/guru, iq siswa, fasilitas, waktu, suasana, tujuan, dan jenis materi.
SISTEM INFORMASI PEMESANAN JASA ONLINE BERBASIS WEB STUDI KASUS KABUPATEN JOMBANG Wahyu Aji Tri Riswandhana; Primaadi Airlangga
SAINTEKBU Vol 11 No 1 (2019): Vol.11 No. 1 Tahun 2019
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (683.41 KB) | DOI: 10.32764/saintekbu.v11i1.352

Abstract

One of the causes of high unemployment is because job seekers only focus on looking for work without realizing the opportunities around them while electronic equipment, household activities, and transportation are secondary needs in daily life, which are complementary to basic needs or needs. primary. When it is damaged or there is no free time to fix it, it will disrupt daily activities. These things require a technician to repair and run them, moreover, many people have expertise in these fields but have not had jobs because of the company's high qualifications. Therefore a system design is needed that can facilitate the search for technical services as well as a place for people who have expertise in their fields. So from these problems, a system is designed that is useful as a place or container for ordering services and service providers to find and channel their expertise. Keywords: Systems, Information, Reservations, Services, Online
MOBILISASI PENYEBARAN INFORMASI KAMPUS BERBASIS FIREBASE CLOUD MESSAGING (FCM) Fajar Abdul Aziz; Munawarah -; Primaadi Airlangga
SAINTEKBU Vol 11 No 1 (2019): Vol.11 No. 1 Tahun 2019
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (184.113 KB) | DOI: 10.32764/saintekbu.v11i1.353

Abstract

Knowing information is important for students, especially information about the college. The fame of using SMS gateway as the information spread media which has much deficiency, such as the needs of credit as the sending media and cannot searching message. Nowadays some message delivery media based on Android come up with the lack in some aspects. For an instant, the user of a group can send a message in the group’s chat rooms so that the important message can jumble with the other information. In this research, we will offer an application that is able to give real-time information. The information used one line system so that it cannot jumble with the other information. The information contain the alarm that has benefit to remind the user and then the message searching feature to help the user to look for the previous information, the usage of website technology as the data organizing be able to be accessed by the administrator, furthermore the usage of mobile device with android based can be accessed more easily and also the usage of API from firebase to send a message in the real time. This research resulted in applications that can support needs such as providing information specifically in realtime and have an alarm feature activity. Keywords : Notifikasi, Firebase Cloud Messaging, Android, PHP, MySQL
PENERAPAN GAME EDUKASI “SPEAK ENGLISH” PADA SEKOLAH DASAR MENGGUNAKAN TEKNOLOGI SPEECH RECOGNITION Ahmad Kharisudin Ashar; Munawarah -; Agus Sifaunajah
SAINTEKBU Vol. 11 No. 2 (2019): Volume 11 No 2 Tahun 2019
Publisher : KH. A. Wahab Hasbullah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (599.187 KB) | DOI: 10.32764/saintekbu.v11i2.218

Abstract

Bahasa inggris merupakan sebuah bahasa komunikasi yang sangat berperan dalam menghubungkan antar negara. Dalam berkomunikasi dapat menyampaikan secara lisan maupun tulisan agar tidak terjadi kesalahpahaman dalam memberikan informasi. Orang-orang dari berbagai negara terdorong untuk mempelajari bahasa inggris sebagai sarana menambah wawasan dalam mengikuti perkembangan zaman. Di Indonesia sendiri, bahasa Inggris merupakan bahasa asing yang wajib untuk dipelajari, mulai dari tingkat Sekolah Dasar sampai Perguruan Tinggi. Akan tetapi dalam praktek pembelajarannya masih terdapat banyak masalah, Khususnya di lembaga pendidikan tingkat Sekolah Dasar. Masalah tersebut seperti, siswa kesulitan dalam mempelajari bahasa asing atau bahasa baru yang hanya digunakan ketika proses belajar di kelas, masalah lain disebabkan karakter pribadi masing-masing siswa berbeda-beda dalam memperhatikan pelajaran. Metode pembelajaran juga perlu dipertimbangkan karena masih banyak siswa yang kurang dalam memanfaatkan media pembelajaran, terutama media pembelajaran yang disajikan dalam smartphone berbasis android. Penelitian ini bertujuan untuk membuat game edukasi yang berisi pembelajaran bahasa inggris dengan menggunakan teknologi Speech Recognition pada tingkat Sekolah Dasar. Metode yang digunakan yaitu System Development Life Cycle (SDLC) dengan menggunakan model Waterfall. Dalam proses pengumpulan data, peneliti menggunakan study literatur dan observasi di MI AL IHSAN Jombang. Hasil penelitian menunjukkan bahwa game yang edukatif sangat membantu siswa lebih efektif dan dapat mendorong siswa dalam mempelajari bahasa inggris.

Page 10 of 30 | Total Record : 293