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JURNAL TEKNOLOGI DAN OPEN SOURCE
ISSN : 26557592     EISSN : 26221659     DOI : 10.36378/jtos
Core Subject : Science,
Jurnal Teknologi dan Open Source menerbitkan naskah ilmiah. yang berkaitan dengan sistem informasi, teknologi informasi dan aplikasi open source secara berkala (2 kali setahun). Jurnal ini dikelola dan diterbitkan oleh Program Studi Teknik Informatika Fakultas Teknik, Universitas Islam Kuantan Singingi. Tujuan penerbitan jurnal ini adalah sebagai wadah komunikasi ilmiah antar akademisi, peneliti dan praktisi dalam menyebarluaskan hasil penelitian.
Arjuna Subject : -
Articles 162 Documents
SISTEM INFORMASI PENGAJUAN KREDIT BERBASIS WEB MENGGUNAKAN AGILE DEVELOPMENT METHODS PADA BANK BRI UNIT KOLONEL SUGIONO Irfan Mahendra; Deny Tresno Eby Yanto
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 1 No 2 (2018): Jurnal Teknologi dan Open Source, December 2018
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1400.577 KB) | DOI: 10.36378/jtos.v1i2.20

Abstract

This research is intended to design web-based credit application information system using agile development methods at Bank BRI Unit Kolonel Sugiono. Currently in general the credit application process is still done manually, from the process of delivering information about credit to customers, the process of submitting credit applications, and processing data and credit files. This is considered to cause the credit application process to be ineffective and a long time. Based on these problems, then the development of a web-based credit application information system using agile development methods, which is expected to produce a quality information system in a short time. The conclusion of this study is to use agile development methods, information system development carried out can produce quality information systems and fit with software requirement in a short time.
PENGEMBANGAN SISTEM INFORMASI AKADEMIK UNIVERSITAS PAHLAWAN TUANKU TAMBUSAI RIAU Indra Irawan
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 1 No 2 (2018): Jurnal Teknologi dan Open Source, December 2018
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (549.489 KB) | DOI: 10.36378/jtos.v1i2.21

Abstract

Kemudahan, keakuratan dan tepat waktu merupakan alasan kenapa teknologi informasi dibutuhkan saat ini walau hal ini membutuhkan biaya yang besar dari sisi pengadaannya. Hal ini juga yang menjadi alasan kenapa Universitas Pahlawan memanfaatkannya untuk memberikan pelayanan kepada para mahasiswa dan memberikan kemudahan bagi karyawannya dalam bidang administrasi akademik. sebagai satu-satunya universitas di Kabupaten Kampar dan letaknya yang begitu dekat dengan ibukota Propinsi Riau yang merupakan pusat pendidikan di kawasan ini, sudah menjadi keharusan bagi pihak kampus untuk meningkatkan pelayanannya dalam upaya meningkatkan daya saing dengan institusi pendidikan lainnya. Salah satunya ialah dengan menerapkan Pengembangan Sistem Informasi Akademik berbasis Teknologi Informasi. Dengan segenap kemudahan dan keunggulan yang ditawarkannya diharapkan dapat memberikan kontribusi dan nilai tambah bagi Universitas Pahlawan untuk turut serta dalam mencerdaskan kehidupan bangsa kita ini.
PEMBANGUNAN SMS GATEWAY HASIL PEMERIKSAAN UJIAN SEKOLAH BERBASIS WEB PADA MA BAHRUL ULUM SINGINGI Ahmad Shodikun; Elgamar Syam
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 1 No 2 (2018): Jurnal Teknologi dan Open Source, December 2018
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1305.297 KB) | DOI: 10.36378/jtos.v1i2.22

Abstract

The problem that occurs in MA Bahrul Ulum Singingi i.e. on the submission of examination results of school examinations of the child can not get to the maximum by the parents. So delivery of information is only given to the students through notice board. The solutions provided by building information system with SMS Gateway facility as the conveyance of information. Systems development method using the waterfall method that consists of several stages, namely: analysis phase, design, coding, testing and support. The results obtained from this study is the SMS Gateway as a means to convey information by utilizing the computer as a tool to access the data. In conclusion this system can assist madrasah to provide information services to visitors.
PERANCANGAN SISTEM INFORMASI PENDATAAN PENDUDUK KELURAHAN SUNGAI JERING BERBASIS WEB DENGAN OBJECT ORIENTED PROGRAMMING Febri Haswan
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 1 No 2 (2018): Jurnal Teknologi dan Open Source, December 2018
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (807.285 KB) | DOI: 10.36378/jtos.v1i2.23

Abstract

The Sungai Jering Village Office is one of the agencies under the auspices of the Kuantan Singingi Regency government, in the processing of population data the Sungai Jering Village Head Office still uses conventional methods so that the work becomes less effective and efficient, with this system designed to facilitate the work of population data collection in managing population data more effectively and efficiently, this application can be used anywhere as long as it is connected to the internet network.
DATA MINING KLASTERISASI PENJUALAN ALAT-ALAT BANGUNAN MENGGUNAKAN METODE K-MEANS (STUDI KASUS DI TOKO ADI BANGUNAN) M. Hasyim Siregar
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 1 No 2 (2018): Jurnal Teknologi dan Open Source, December 2018
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (517.922 KB) | DOI: 10.36378/jtos.v1i2.24

Abstract

In the world of business competition today, we are required to continually develop business to always survive in the competition. To achieve this there are a few things that can be done is to improve the quality of the product, adding the type of product and operational cost reduction company with how to use data analysis of the company. Data mining is a technology that automate the process to find interesting patterns and sensitive from the large data sets. This allows human understanding about finding patterns and scalability techniques. The store Adi Bangunan is a shop which is engaged in the sale of building materials and household who have such a system on supermarket namely buyers took own goods that will be purchased. Sales data, purchase goods or reimbursed some unexpected is not well ordered, so that the data is only function as archive for the store and cannot be used for the development of marketing strategy. In this research, data mining applied using the model of the process of K-Means that provides a standard process for the use of data mining in various areas used in the classification of because the results of this method can be easily understood and interpreted.
PENERAPAN METODE SIMPLE ADDITIVE WEIGHTING DALAM PENETAPAN TENAGA KEPENDIDIKAN BERPRESTASI Helpi Nopriandi
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 1 No 2 (2018): Jurnal Teknologi dan Open Source, December 2018
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (831.869 KB) | DOI: 10.36378/jtos.v1i2.25

Abstract

Tenaga Kependidikan merupakan anggota masyarakat yang mengabdikan diri dan diangkat untuk menunjang penyelenggaraan pendidikan. Decision Support Systems atau lebih dikenal dengan Sistem Pendukung Keputusan adalah bagian dari sebuah sistem informasi yang berbasis komputer termasuk sistem yang berbasis ilmu pengetahuan dan dipakai untuk mendukung pengambil keputusan dalam suatu organisasi atau perusahaan. untuk memudahkan pimpinan dalam mengambil sebuah keputusan dibuatlah suatu sistem pengambil keputusan dengan menggunakan Fuzzy Multiple Attribute Decision Making (FMADM) digunakan untuk mencari alternatif optimalkan dari sejumlah alternatif dengan kriteria tertentu, sedangkan metode Simple Additive Weighting (SAW). Metode SAW sering juga dikenal istilah metode penjumlahan terbobot. Konsep dasar metode SAW adalah mencari penjumlahan terbobot dari rating kinerja pada setiap alternatif dari semua atribut.
PENERAPAN METODE MAMDANI UNTUK SISTEM PENDUKUNG KEPUTUSAN PENENTUAN GOLONGAN OBAT SESUAI DENGAN PENYAKIT DIABETES Jasri Jasri; Rabby Nazli
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 1 No 2 (2018): Jurnal Teknologi dan Open Source, December 2018
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (284.456 KB) | DOI: 10.36378/jtos.v1i2.27

Abstract

Erupted diabetes is one of the diseases that cause many deaths. Drug Information Services (PIO) that develop in the modern world. So the IT department can help pharmacists for the health department. Pressure blood glucose levels 70 to 300 millimeters (mmHG). Fuzzy Inference System with mamdani method to determine the appropriate class of drugs by applying fuzzy variables to the occurrence of blood glucose pressure remains normal.
PEMILIHAN BIBIT LELE UNGGUL DENGAN MENGGUNAKAN METODE WEIGHTED PRODUCT Dasril Aldo
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 2 No 1 (2019): Jurnal Teknologi dan Open Source, June 2019
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (251.246 KB) | DOI: 10.36378/jtos.v2i1.138

Abstract

One method of computing that is quite developed today is the method of decision support systems. A decision support system is required in order to have the ability to process a fast, targeted, and accountable in generating a decision. In the breeding and cultivation of catfish there are types of catfish seedlings are superior and not superior seeds, where the fish seeds should be selected and separated between superior and not superior. In the process of selecting superior catfish seedlings, the right selection mechanism is needed in order to produce the appropriate decisions as expected. The result of this research is the development of decision support system that can help the cultivation of catfish produce decision about the type of superior fish seedlings quickly and precisely.
GAME PERAKITAN KOMPUTER BERBASIS MOBILE MENGGUNAKAN METODE FINITE STATE MACHINES (FSM) Susanti , M.IT; Aifan Aifan
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 2 No 1 (2019): Jurnal Teknologi dan Open Source, June 2019
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (512.692 KB) | DOI: 10.36378/jtos.v2i1.139

Abstract

Games are entertainment media in the form of multimedia that is made as attractive as possible that is played using electronic media to provide satisfaction to its users. Aside from being a means of entertainment, games can also be used as a means of learning to increase knowledge. But the development of games that contain elements of education is very difficult to find. Various alternative and programming innovations were carried out to make educational media to facilitate the learning process, including Computer Assembling Games. Computer assembly is to assemble all computer components to become a PC that is ready to use. However, the assembly process is difficult because it requires adequate equipment and space. For that you need a media that can facilitate the process of learning to assemble a computer. This game is made based on Android so it makes it easier for users to play it. The method used in making this game is Finite State Machines (FSM). With the existence of this game is expected to increase knowledge and facilitate the learning process of assembling computers.
PERANCANGAN DAN IMPLEMENTASI APLIKASI M-COMMERCE DENGAN KONSEP BUSINESS TO COSTUMER (B2C) BERBASIS ANDROID PADA TOKO CALISTA COLLECTION GUNUNG PANGILUN PADANG Ridho Perwira Niza; Silfia Andini; erlinda erlinda
JURNAL TEKNOLOGI DAN OPEN SOURCE Vol 2 No 1 (2019): Jurnal Teknologi dan Open Source, June 2019
Publisher : Universitas Islam Kuantan Singingi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (771.313 KB) | DOI: 10.36378/jtos.v2i1.141

Abstract

M-Commerce with the Business To Costumer (B2C) concept is an application that is used by the Calista Collection Store as a means to support technological progress, especially in the field of fashion sales, especially in the field of women's fashion. The Calista Collection store records and processes data, processes the quantity and price of goods, and sells it manually, using a ledger, because there is no computerized system. Calista Collection store wants to expand its marketing throughout the city of Padang and outside the city of Padang by utilizing internet technology in this case the M-Commerce application is a means to support the progress in selling Fashion. This M-Commerce application sales of goods can be seen through categories and can also be through home. Sales using the M-Commerce application with the concept of Android-based Busines To Costumer (B2C) can make it easier for leaders / managers of Calista Collection to promote their fashion and also increase profits. sales while expanding its marketing area.

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