Jurnal Pendidikan Teknologi dan Kejuruan
Aims and scope: Aims Jurnal Pendidikan Teknologi Kejuruan aims to present high-quality and relevant scientific articles in the form of original research results in the field of Technical and Vocational Education and Training. By showcasing the latest teaching techniques, effective instructional methods, and recent advancements in relevant technologies, this journal provides a significant contribution to the enhancement of superior vocational education and engineering development. The journal strives to become a reliable reference source for researchers, academics, and practitioners worldwide. All articles published undergo a rigorous process of selection and peer review, ensuring that the information presented in this journal maintains a high level of credibility. Scope The scope of research in the field of Technical and Vocational Education and Training (TVET) encompasses a wide range of topics related to the education and training provided for various technical and vocational skills. This field involves the study and improvement of educational programs, training methodologies, and strategies that prepare individuals for specific careers and industries. The scope of TVET research includes, but is not limited to, the following areas: Curriculum Development: Research focuses on designing and updating curricula that align with industry needs, technological advancements, and job market demands. Teaching and Learning Methods: Studies explore effective pedagogical approaches, instructional techniques, and innovative technologies that enhance the teaching and learning experience in vocational settings. Technology Media: Leveraging these technology media resources can enhance the vocational education experience by providing diverse learning materials, facilitating collaboration, and keeping learners informed about the latest developments in their chosen field. (Online Courses and Platforms, YouTube Channels and Tutorials, Podcasts, Tech Blogs and Websites, Interactive Learning Platforms, Educational Apps, Virtual Reality (VR) and Augmented Reality (AR), Webinars and Online Events, Social Media Communities, and E-books and Digital Publications) Workforce Development: Research examines strategies to bridge the gap between education and the workforce, ensuring graduates possess the skills and competencies required by industries. Skill Assessment and Certification: Investigations into valid and reliable methods for assessing vocational skills, as well as the development of certification standards that validate individuals' proficiency. Industry-University Collaboration: Studies analyze partnerships between educational institutions and industries to ensure that educational programs remain up-to-date and relevant. Apprenticeships and Internships: Research into structured on-the-job training experiences that allow students to acquire practical skills and experience real work environments. Lifelong Learning and Continuing Education: Exploration of strategies for ongoing skills development and training for individuals to adapt to changing job market requirements. Gender Equality and Inclusivity: Investigations into promoting gender-balanced participation and inclusivity in traditionally male-dominated vocational fields. Technological Advancements: Research on the integration of emerging technologies, such as digital tools and Industry 4.0 concepts, into vocational training programs. Quality Assurance: Studies on mechanisms to ensure the quality of vocational education and training programs, including accreditation and evaluation processes. Policy and Governance: Examination of policies and regulations that shape TVET systems and their effectiveness in promoting skill development and employability. Socio Economic Impact: Research into the influence of TVET on economic growth, social mobility, and addressing unemployment challenges. Engineering (miscellaneous) encompasses a diverse range of topics that contribute to the advancement and application of engineering principles across various disciplines, providing valuable learning opportunities in vocational education. Overall, research in the field of TVET contributes to improving the quality and relevance of vocational education, addressing skills gaps, and fostering the successful transition of individuals into the workforce, thereby promoting economic development and societal well-being.
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The development of interactive learning media in computer and basic networks subject on computer and netwroks engineering of SMKN 2 Lubuk Basung
Putra, Deni Ferdiansyah;
Giatman, M
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.4123
The purpose of this research is to develop interactive learning media on computer and basic networks subject that are valid, practical and effective. This reasearch is used the Four-D design model that is applied to develop and test the validity, practicality and effectiveness of interactive learning media in computer and basic networkinglearning. The research is used the Four-D model include defining, designing, developing, and distributing. The results of the validity test on interactive learning media are valid. Based on teachers and students responses about instructional media shows the results of interactive learning media are very practical and learning outcomes from students indicate the learning media has been effectively used for computer and basic networkinglearning. The analysis resultshows that interactive learning media is better in improving student learning processes.
Teaching material development oriented on the saintific approach of 5M in learning automotive basic technology
Supriadi, Supriadi;
Suparno, Suparno;
Giatman, M.;
Edidas, Edidas
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.4223
The purpose of this research is to develop interactive learning media on computer and basic networks subject that are valid, practical and effective. This reasearch is used the Four-D design model that is applied to develop and test the validity, practicality and effectiveness of interactive learning media in computer and basic networking learning. The research is used the Four-D model include defining, designing, developing, and distributing. The results of the validity test on interactive learning media are valid. Based on teachers and students responses about instructional media shows the results of interactive learning media are very practical and learning outcomes from students indicate the learning media has been effectively used for computer and basic networking learning. The analysis resultshows that interactive learning media is better in improving student learning processes
Alternative concepts to identify the characteristics of vocational technology education curriculum
Utari, Nadia;
Mukhaiyar, Riki
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.4323
Higher education is expected to produce excellent graduates to meet the needs of educated and skilled personnel in the era of industry 4.0. One way of higher education to adjust the development of Science and Technology in the era of industry 4.0 is by enriching the curriculum. Curriculum enrichment can be done by adding a new course, the Image Processing course. Image Processing is a course in Electrical Engineering which discusses data processing and analyze data in the form of images to be used as important information as requested. Image processing courses are widely used in daily life, implementation of image processing courses are found in smartphones, parking systems, medical, television and many others that utilize image processing subjects. The characteristics of this study compared two different groups: the Non-LPTK University (Lembaga Pendidikan Tenaga Kependidikan/ Educaitonal Institutions of Educatinal Staff) with the LPTK University to looking for characteristics in covering different subjects with the characteristics of vocational education, but it is related to the characteristics of vocational education in considering matching subjects with digital characteristics in the field of vocational education studies. Curriculum enrichment aims to improve the quality of higher education learning which leads to improve the quality of graduates. The researcher used a qualitative research with a comparative method ex post facto. This research is expected to be a pattern for other universities in applying curriculum enrichment methods.
Validation of media interactive learning in vocational high school
Apriyus, Devri Ramdhan;
Rukun, Kasman;
Huda, Asrul;
Marta, Satria Ami
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.4423
This research is motivated by the need for the media to learn that promote interaction and understanding of learning. The purpose of this research was: 1) to produce interactive learning media on Basic Graphic Design subjects at vocational high school. 2) Determining the validity of interactive learning media on Basic Graphic Design subjects at vocational high school. The method used is a Research and Development (R & D). The development Model used is 4-D (Four-D). The 4-D consists of four stages, namely discovering, designing, developing and disseminating. The subjects of research conducted were material experts and media experts. The instrument used to measure the form of validity is the questionnaire responses. The validity of interactive learning media is assessed from two aspects namely media feasibility and feasibility aspects of the matter. The results of this research indicate that interactive learning media on Basic Graphic Design subjects is considered valid as seen from the average value of media validation by 0.87 and the average result of 0.85 material validation. Based on the results of the validation of the interactive learning media on Basic Graphic Design subjects are feasible for use in assisting the learning process.
Application of data mining for analysis of consumer purchase data on sales transaction data at Halal Mart Hni Hpai Dharmasraya
Yuliarnis, Sri Kurnia;
Hendriyani, Yeka;
Kurniadi, Denny;
Giatman, M
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.6923
The sales strategy determines the continuity of the business being run. The problems that occur are the sales archive data has not been analyzed in-depth, the information system has not been integrated with applications for sales data analysis, online media promotion has not been maximized, inadequate stock of goods, the layout of goods is not optimal, and the combination of the number of products is not optimal. This study aims to extract hidden information in the sales database using Data Mining. From the information generated, sales strategy recommendations are developed relating to promotions, inventory, catalogue design, item layout, and the combination of product quantities. The method used is the association rule with Apriori algorithm to find consumer purchase patterns through the resulting association. The importance of association can be identified by two benchmarks, namely support and confidence. The sales strategy analyzed includes product promotion, catalogue design, product layout, stock predictions, and product combinations for sale. Based on the research produced 7 strong rules which are the highest association rules which are then developed into a sales strategy recommendation.
A need analysis for evaluation media development of the project-based quiz creator in computer and basic network subject
Saputra, Deni;
Sukardi, Sukardi;
Giatman, M;
Edidas, Edidas
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.7023
This need analysis research consists of observations and literature studies. This research aims to 1) describe student learning outcomes in the learning process. 2) find the problems faced by students in Computer and Basic Network subject. 3) find Evaluation media solutions needed in conducting the assessment. This research was a descriptive quantitative research. The subjects of this research were 31 students of Grade X TKJ in Vocational High School 2 Lubuk Basung. The data were obtained from questionnaires and analysis through the ADDIE model (Analyze, Design, Development, Implementation, Evaluation) to get conclusions. The results of the research showed that: 1) there were still many students who had not yet reached the Minimum Learning Standard. 2) the learning media used did not make it easy for students to understand the material. 3) the evaluation media used took a long time to get results.
Concept of curriculum evaluation in Education Program of Electrical Engineering using AUN-QA as benchmarking
Dolly, Vice Pramutia;
Mukhaiyar, Riki
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.3123
Qualified graduates is supported by an efficient process of education, improvement of competence on an ongoing basis, and appropriate curriculum. The curriculum becomes an important part in education. Each educational institution graduates expect superior quality, good morals, knowledge and competence of skilled labor. Quality of qualified graduates will increase the demand of stakeholders to recruit workers in the industry related. It is necessary to implement a quality program in an effort to provide the best service for educational activities. This study discusses the program carried out by educational and vocational study program in electrical engineering (EEVE) achieve the goal to do assessment by AUN-QA (ASEAN University Network-Quality Assurance) in evaluating the curriculum. AUN-QA aims to conduct quality assurance of courses that a member of AUN, as well as guiding and guide the university to improve and maintain the quality of the university. Researchers use qualitative research using the comparative method of ex-postfacto with the kind of correlational study. The study was conducted with data collection, such as observation, interviews, field observation and documentation study. This research resulted in the development of curriculum in vocational and educational courses in electrical engineering (EEVE), in terms of meeting the basic needs for qualified graduates, competent and professional in accordance with the standards of the AUN-QA. Through this research is expected to be a pattern for other courses to evaluate the curriculum for graduates scored an excellent, competent and qualified
The development of Kolb Learning Style and 4c's 21st century skill integration e-book in Pedagogy Subject
Santika, Tiara;
Ganefri, Ganefri;
Jalinus, Nizwardi;
Syahril, Syahril;
Rizal, Fahmi;
Sukardi, Sukardi;
Rispendra, Rispendra;
Nabawi, Rahmat Azis
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.3223
This research was based on the demands of the 21st century in which teachers should have 4 skills (critical thinking, creativity, collaboration, and communication). Teachers are required to change the way of teaching that initially (teacher-centered) turns into (student-centered) and able to participate to follow the development of technology. Therefore, E-book learning is needed that can present material pedagogy integrated with kolb learning and 4C's. This research aims to produce the final product in the form of valid e-book media learning, practical and effective in pedagogy subject. This was a research and development (Research and Development) research. This development research used ADDIE development model consisting of 5 stages which were Analysis, Design, Development, Implementation and Evaluation). Based on the results, e-book validation testing conducted by three validators, it obtained Aiken's score 0.9 with a valid category. The test results practicalities of the teachers and the students were 86% in the practical category. The effectiveness test results was 89.65%. Thus, it can be concluded that this research has produced a pedagogical e-book which is valid, practical and effective.
Analysis of factors forming the students’ business interests at Vocational High School 2 Payakumbuh
Maulana, Fajar;
Wakhinuddin, Wakhinuddin;
Giatman, M.;
Edidas, Edidas
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.3323
This study aims to ascertain the Forming Factors of Business Interest of Students in the Department of Light Vehicle Engineering at Vocational High School 2 Payakumbuh based on the internal factors: (1) Education, (2) Personality, (3) Motivation, (4) Experience, (5) Knowledge, (6) Opportunities, (7) Commitment, (8) Discipline, and (9) Leadership. This type of study was quantitative descriptive. The study population was all TKR Department students in the academic year 2019/2020 consisting of 110 students. Then, there were 85 students as samples, using the Slovin formula with a precision of 5%. Data analysis techniques are descriptive analysis and confirmatory analysis for hypothesis testing. Confirmatory analysis there are 9 independent variables analyzed through Anti Image Matrix Analysis, from the results of the research trial there are 2 variables: Education and Knowledge have MSA scores that do not meet the requirements: 0.338 <0.500 and 0.353 <0.500 so only 7 variables for further analysis. In the analysis of communilities there are 3 variables which have values below 0.500, namely Personality: 0.477, Experience: 0.306 and Commitment: 0.475, then this variable is discarded. The results of the analysis of the research trials formed a factor group of 3.128 which means that the factor was able to explain 78.2% of the 4 variables, and 21.8% of the other variables. It can be concluded that there are 4 variables: motivation, opportunity, discipline, and leadership which are the most dominant factors.
Development of mobile-learning media on Basic Electricity and Electronics Subject
Sumiati, Mery;
Rizal, Fahmi;
Anwar, Muhammad
Jurnal Pendidikan Teknologi Kejuruan Vol 3 No 1 (2020): Reguler Issue
Publisher : Universitas Negeri Padang
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DOI: 10.24036/jptk.v3i1.3423
In the learning process of basic electricity and electronics subject, students face problems in understanding the material because it is considered as difficult without supported of adequate media. Then, the time allocation for basic electricity and electronics learning in the classroom is only four hours in a week, thus the material delivering is considered as not optimally to students. Therefore, teaching learning process needs to be supported by suitable and adequate media. The purpose of this research is mobile based learning media that is valid, practical and effective for Basic Electricity and Electronics subjects. The method of this research is Research and Development (R&D). This research and development used the Borg and Gall model that consists of several stages. The instrument used in this research is validation questionnaire that was given to material experts and media experts. The results obtained from this development research are a learning media based on mobile learning in the Basic Electricity and Electronics subjects. Based on research developed media are valid media, with the results of media validation of 0.84 and material validation of 0.74. The practical value of the results of the teacher's response of 94% and student responses of 84.24% were categorized very practical. From the posttest scores students get effective results that is 0.00 which is smaller than 0.005 which means that it is significant from the value of the experimental class and the control class.