cover
Contact Name
Fitria Dwi Prasetyanigntyas
Contact Email
jlj@mail.unnes.ac.id
Phone
+6282225990248
Journal Mail Official
jlj@mail.unnes.ac.id
Editorial Address
Jl. Bringin Raya No. 15, Karanganyar, Ngaliyan, Semarang
Location
Kota semarang,
Jawa tengah
INDONESIA
Joyful Learning Journal
ISSN : 22526366     EISSN : 2775295X     DOI : https://doi.org/10.15294/jlj
Joyful Learning Journal publishes research articles on the development of innovative and creative learning media, the effectiveness of a learning model, the comparison of a learning activity in elementary school, the relationship of a learning concept as well as conceptual studies on basic education.
Articles 672 Documents
PENGEMBANGAN MEDIA POP UP BOX BUDI (BUDAYA INDONESIA) MUATAN PEMBELAJARAN IPS
Joyful Learning Journal Vol 10 No 2 (2021): Joyful Learning Journal: Juni 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i2.41868

Abstract

Abstrak Penelitian ini bertujuan untuk mengembangkan, menguji kelayakan, dan menguji keefektifan dari media pop up box BUDI (Budaya Indonesia). Jenis penelitian ini adalah Research and Development dengan menggunakan model menurut Sugiyono yang diadaptasi dari model pengembangan Borg and Gall. Teknik pengumpulan data dengan menggunakan observasi, angket, wawancara, dokumentasi, dan tes. Subjek penelitian ini adalah siswa kelas IV SDN Kupang 01 Kecamatan Ambarawa berjumlah 28 siswa. Hasil pengembangan berupa media pop up box BUDI (Budaya Indonesia). Hasil penelitian menunjukkan bahwa persentase yang didapat dari ahli materi dan media yaitu sebesar 91,66% (sangat layak) dan 88,33% (sangat layak). Hasil belajar kognitif siswa pada nilai pretest dan posttest dengan uji perbedaan rata-rata diperoleh sebesar 11,777. Hasil uji peningkatan rata-rata (N-gain) sebesar 0,528 dengan kriteria sedang. Simpulan penelitian ini adalah media pop up box BUDI berhasil dikembangkan, layak digunakan, serta efektif meningkatkan hasil belajar siswa kelas IV pada materi keragaman budaya Indonesia. Abstract The research aims to developing, testing the feasibility, and testing the effectiveness of pop up box media of BUDI (Budaya Indonesia). The type of the research is Research and Development using a model according to Sugiyono which was adapted from the Borg and Gall model. The data collection techniques using observation, questionnaires, interview, documentation and test. The research subjects were the 4th grade students of SDN Kupang 01, Ambarawa District, totaling 28 students. The results of the development are the pop up box media of BUDI (Budaya Indonesia). The results showed that the percentage obtained from material and media experts was 91.66% (very feasible) and 88.33% (very feasible). The results of students' cognitive learning at the pretest and posttest scores with the mean difference test obtained were 11.777. The result of the average increase (N-gain) test is 0.528 with moderate criteria. The conclusion of this research is that the pop up box media of BUDI (Budaya Indonesia) has been successfully developed, suitable for use, and is effective in improving the learning outcomes of 4th grade students on the material of Indonesian cultural diversity.
HUBUNGAN KETERAMPILAN EKSTRAKURIKULER PRAMUKA DAN KEMANDIRIAN DENGAN PRESTASI BELAJAR IPS KELAS V
Joyful Learning Journal Vol 10 No 2 (2021): Joyful Learning Journal: Juni 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i2.42639

Abstract

Siswa yang aktif dalam kegiatan ekstrakurikuler pramuka dan mempunyai sikap kemandirian belajar yang baik maka semakin tinggi prestasi belajar IPS siswa. Berdasarkan penelitian yang dilakukan di SDN Gugus Diponegoro Ngaliyan ditemukan masalah bahwa kurang efektifnya kegiatan ekstrakurikuler pramuka dan rendahnya kemandirian siswa dalam belajar sehingga menyebabkan hasil belajar IPS yang didapatkan kurang optimal. Tujuan penelitian ini adalah menguji hubungan yang positif dan signifikan antara keterampilan ekstrakurikuler pramuka dan sikap kemandirian dengan prestasi belajar IPS siswa kelas V SDN Gugus Diponegoro Ngaliyan. Jenis penelitian ini adalah penelitian korelasional dengan pendekatan kuantitatif. Dari hasil penelitian diperoleh: 1) hasil r hitung > r tabel (0,719 > 0, 181) termasuk kategori kuat; 2) hasil koefisien determinasi diperoleh kontribusi aktivitas belajar dan disiplin dengan hasil belajar IPS siswa sebesar 51,8%, sedangkan sisanya 48,2% dipengaruhi oleh faktor yang tidak diteliti. Sehingga dapat disimpulkan bahwa ada hubungan positif dan signifikan antara keterampilan ekstrakurikuler pramuka dan sikap kemandirian dengan prestasi belajar IPS siswa kelas V SDN Gugus Diponegoro Kecamatan Ngaliyan Kota Semarang. Students who have scout skills and good independent attitude in learning than will be high learning achievement of social studies. Based on research at Elementary School at Gugus Diponegoro Ngaliyan found the problem that scout activities are less effective and low self direction attitude in learning social so that the students achievement of social studies are not optimal. The purpose of this research is to test the positive and significant relationship between students scout skills and good self direction attitude with the achievement of social studies 5th grade Elementary School at Gugus Diponegoro Ngaliyan. The type of research is correlation research using quantitative approach. From the research results obtained: 1) r count > r table (0,719 > 0, 181) including strong category; 2) the result coefficient of determination found that the contribution of learning motivation and learning discipline to student learning outcomes is 51,8% and the remaining 48,2% was contributed by other factors. So it can be concluded that there was a positive and significant relationship between students scout skills and good self direction attitude with the achievement of social studies 5th grade Elementary School at Gugus Diponegoro Ngaliyan.
PENGEMBANGAN MEDIA PERMAINAN EDUKATIF DUBI (DUNIA BINATANG) PADA MUATAN SBDP
Joyful Learning Journal Vol 10 No 2 (2021): Joyful Learning Journal: Juni 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak Dalam pembelajaran SBdP, guru kelas I SD Negeri Pundungan diketahui belum menggunakan media pembelajaran yang inovatif, sehingga diperlukan pengembangan media dalam pembelajaran. Tujuan dari penelitian ini adalah untuk mengembangkan dan mengetahui hasil kelayakan media pembelajaran berupa pemainan edukatif pada materi gerak anggota tubuh menirukan hewan. Jenis penelitian ini adalah penelitian pengembangan (R&D) yang diadaptasi dari model pengembangan Sugiyono. Data penelitian diperoleh melalui observasi, wawancara, angket dan dokumentasi. Teknik analisis data menggunakan uji deskriptif presentase. Hasil penelitian menunjukkan bahwa media permainan edukatif Dubi dikembangkan sesuai dengan kebutuhan guru dan siswa. Hasil uji kelayakan dari ahli materi diperoleh presentase sebesar 92,5% dengan kriteria sangat layak dan ahli media mendapat presentase sebesar 94,37% dengan kriteria sangat layak. Simpulan penelitian ini adalah media permainan edukatif Dubi yang dikembangkan layak digunakan pada pembelajaran SBdP materi gerak anggota tubuh menirukan hewan untuk kelas I Sekolah Dasar. In SBdP learning, grade I teachers at SD Negeri Pundungan are known not to use innovative learning media, so that media development is needed in learning. The purpose of this study was to develop and find out the results feasibility of learning media of educational game on motion material of limbs mimicking animals. This research was developmental research (R&D) adapted from Sugiyono's development model. Research data were obtained through observation, interview, questionnaires, and documentation. Data analysis techniques used precentage desriptive test. The results showed that the educational game media were developed according to the needs of teacher and students.The results of the viability test by content expert obtained of 92,5% with very feasible criteria and media experts obtained a percentage of 94,37% with very feasible criteria. The conclusion of this study is, the educational game media that was developed are suitable for use in learning SBdP on motion material of lims mimicking animals for 1st grade elementary school.
KEEFEKTIFAN MODEL MIND MAPPING BERBANTUAN GAMBAR TERHADAP KETERAMPILAN MENULIS PUISI
Joyful Learning Journal Vol 10 No 2 (2021): Joyful Learning Journal: Juni 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i2.43335

Abstract

Berdasarkan prapenelitian di SDN Gugus Wahid Hasyim, Kabupaten Kendal, ditemukan permasalahan rendahnya keterampilan menulis puisi sehingga mengakibatkan rendahnya hasil belajar bahasa Indonesia khususnya materi menulis puisi. Penelitian ini bertujuan untuk menguji keefektifan model pembelajaran mind mapping terhadap keterampilan menulis puisi kelas IV.Penelitian yang dilakukan menggunakan metode kuantitatif jenis eksperimen dengan desain nonequivalent control group design. Teknik sampel yang digunakan adalah simple random sampling, dengan sampel sebanyak 52 siswa. Pengumpulan data menggunakan tes dan dokumentasi. Hasil uji hipotesis menunjukkan bahwa nilai signifikansi sebesar 0,007<0,05 sehingga Ho ditolak. Hasil penelitian menunjukkan terdapat perbedaan rata-rata nilai keterampilan menulis puisi pada pretest dan posttest. Sehingga, dapat disimpulkan bahwa model mind mapping efektif terhadap keterampilan menulis puisi siswa kelas IV SDN Gugus Wahid Hasyim Kabupaten Kendal. Based on pre-research at Wahid Hasyim Cluster Elementary School, Kendal Regency, it was found that there was a problem on poetry sriting skills resulted in low learning outcomes in Bahasa Indonesia subject. This study aimed to test the effectiveness of the mind mapping learning model on the fourth grade of poetry writing skills. The research used a quantitative method of experimental type with a nonequivalent control group design. The sample technique used simple random sampling, with a sample of 52 students. The data collection techniques used tests and documentation. The hypothesis test r.esults showed that the significance value was 0.007 <0.05 so that Ho was rejected. The results showed that there were differences in the average score of poetry writing skills at the pretest and posttest. So, it can be concluded that the mind mapping model was effective on poetry writing skills of the fourth grade at Wahid Hasyim Cluster Elementary School, Kendal Regency.
Keefektifan Model CTL Terhadap Hasil Belajar Membatik Siswa Kelas V
Joyful Learning Journal Vol 10 No 3 (2021): Joyful Learning Journal: September 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i3.37118

Abstract

AbstrakBatik merupakan salah satu warisan bangsa Indonesia yang dikagumi oleh masyarakat dunia. Pada abad 19 batik mulai sangat berkembang dan melekat di jawa, namun seiring berangsurnya waktu, batik mulai menyebar ke berbagai daerah di Indonesia bahkan ke Mancanegara. Berdasarkan hasil observasi, wawancara, serta data dokumen hasil belajar siswa kelas V didapat bahwa hasil belajar membatik kurang maksimal dikarenakan pembelajaran belum menggunakan media yang praktis, yaitu canting dan lilin panas, guru cenderung menggunakan model yang membuat siswa pasif, sehingga perlu penerapan model CTL. Tujuan penelitian ini yaitu menguji keefektifan model CTL berbantuan media lilin dingin terhadap hasil belajar membatik dan mendeskripsikan aktivitas siswa dalam pembelajaran membatik. Jenis penelitian ini adalah quasi experimental. Teknik pengumpulan data menggunakan tes dan non tes. Analisis data penelitian yaitu uji normalitas, homogenitas, hypothesis, dan n-gain. Hasil uji hipotesis menunjukkan bahwa nilai thitung 5,591, lebih besar dari ttabel 1,998. Hasil uji peningkatan rata-rata N-gain data untuk kelas kontrol sebesar 0,2912 termasuk dalam kriteria rendah, sedangkan untuk kelas eksperimen sebesar 0,5419 termasuk dalam kriteria sedang. Simpulan penelitian adalah model CTL berbantuan media lilin dingin efektif digunakan pada pembelajaran membatik Batik is one of Indonesian cultural heritages that admired by the world community. In the 19th century batik became highly developed and was well ingrained in java, but over the time, batik has spreadout to various regions in Indonesia and even abroad. Based on observations, interviews, and learning outcomes of batik in 5th grade, it is found that the learning outcomes of batik was not optimal because it was not used the appropiate media, namely canting and hot wax, teachers tend to use models that make students passive, so it is necessary to apply the CTL model. The study aimed to examine the effectiveness of CTL model for batik’s learning outcomes assisted by cold wax media and to describe student activities of batik learning. Analysis of research data were used normality tests, homogenity tests, hypothesis tests, and N-Gain tests. the type of this research was quasi experimental. The data collection techniques were tests and non tests. Hypothesis test results obtained tcount 5.591 greater than ttable 1.998. The increase in test results of the average n-gain data for control class obtained 0.2912 included in the low criteria, while experiment class obtained 0,5419 included in the medium criteria. The conclusion of this research that CTL model is effective for batik learning.
HUBUNGAN METACOGNITIVE AWARENESS DAN SELF EFFICACY TERHADAP HASIL BELAJAR MATEMATIKA
Joyful Learning Journal Vol 10 No 3 (2021): Joyful Learning Journal: September 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i3.38069

Abstract

Abstrak Penelitian ini bertujuan untuk menguji hubungan metacognitive awareness dan self efficacy terhadap hasil belajar Matematika siswa kelas IV SDN Gugus Cakra Kota Semarang. Penelitian ini ialah penelitian kuantitatif dengan jenis penelitian korelasi. Populasi penelitian ini berjumlah 288 siswa. Pengambilan sampel dengan cluster sampling diperoleh 167 siswa. Teknik pengumpulan data penelitian ini ialah angket. Teknik analisis data dengan statistika deskriptif dan analisis korelasi. Hasil penelitian menunjukkan adanya hubungan positif dan signifikan antara metacognitive awareness dan self efficacy terhadap hasil belajar Matematika. Persentase korelasinya adalah 73,96%. Nilai koefisien rhitung menunjukkan 0,860 dan nilai signifikansi menunjukkan 0,05. Dari hasil penelitian dapat disimpulkan bahwa terdapat hubungan yang positif dan signifikan antara metacognitive awareness dan self efficacy terhadap hasil belajar Matematika siswa kelas IV SD Negeri Gugus Cakra Kota Semarang. This research aimed to examine the correlation between metacognitive awareness and self efficacy to the Mathematics learning outcomes of 4th grade students in elementary school Cluster Cakra Semarang. This research used a quantitative study with the type of correlation research. The population of this study amounted to 288 students. Sampling with cluster sampling obtained 167 students. The data collection technique used questionnaire. The data analysis techniques used descriptive statistics and correlation analysis. The results showed positive and significant relationship between metacognitive awareness and self efficacy towards Mathematics learning outcomes. The percentage of correlation was 73.96%. The r coefesient value showed 0.860 and the significance value showed 0.05. In conclusion, there was a positive and significant correlation between metacognitive awareness and self efficacy to the learning outcomes Mathematics learning outcomes of 4th grade students in elementary school Cluster Cakra Semarang.
HUBUNGAN POLA ASUH ORANG TUA DAN MINAT BELAJAR TERHADAP HASIL BELAJAR IPS
Joyful Learning Journal Vol 10 No 3 (2021): Joyful Learning Journal: September 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i3.38601

Abstract

Abstrak Tujuan penelitian ini adalah (1) menguji hubungan pola asuh orang tua terhadap hasil belajar IPS; (2) menguji hubungan minat belajar terhadap hasil belajar IPS; (3) menguji hubungan pola asuh orang tua dan minat belajar secara bersama-sama terhadap hasil belajar IPS. Penelitian ini menggunakan desain penelitian korelasi dengan pendekatan kuantitatif. Sampel penelitian menggunakan teknik sampling jenuh yang berjumlah 130 siswa. Teknik pengumpulan data menggunakan observasi, wawancara, angket, dan dokumentasi. Analisis data menggunakan analisis statistik deskriptif dan analisis product moment. Hasil penelitian menunjukkan bahwa: (1) terdapat hubungan positif pola asuh orang tua terhadap hasil belajar IPS, interpretasi keeratan korelasi menunjukkan kategori cukup yaitu sebesar 41,5%; (2) terdapat hubungan yang positif minat belajar terhadap hasil belajar IPS, interpretasi keeratan korelasi menunjukkan kategori sangat kuat yaitu sebesar 81,8%; (3) terdapat hubungan pola asuh orang tua dan minat belajar secara bersama-sama terhadap hasil belajar IPS, interpretasi keeratan korelasi menunjukkan hubungan yang sangat kuat yaitu sebesar 88,8%. Dari hasil penelitian dapat disimpulkan bahwa terdapat hubungan yang positif antara pola asuh orang tua dan minat belajar terhadap hasil belajar IPS siswa kelas IV SDN Gugus Kartini Kecamatan Gubug Kabupaten,Grobogan. This study was aimed to (1) examine the correlation between parenting style and social studies learning outcomes; (2) examine the correlation between interest and social studies learning outcomes; (3) examine the correlation between parenting style and learning outcomes of social studies interest. This study used a correlation research design with a quantitative approach. This research used a saturated sampling technique of 130 students. The data collection technique used observation, interviews, questionaires and documents. The data collected was then analized using the descriptive stastistical and product moment analysis. The results showed that: (1) there was a positive correlation between parenting style and social studies learning outcomes, the interpretation of the closeness of the correlation showed that the category was sufficient at 41.5%; (2) there was a positive correlation between interest and social studies learning outcomes, the interpretation of the closeness of the correlation showed a very strong category that was equal to 81.8%; (3) there was a correlation between parenting style and learning outcomes of social studies interest, the interpretation of the closeness of the correlation showed a very strong correlation that was equal to 88.8%. From the results of the study it could be concluded that there was a positive correlation between parenting patterns and learning outcomes of social studies interest of Elementary Schools of Kartini Cluster Fourth Grade Sub-District of Gubug, Grobogan Regency.
KEEFEKTIFAN MODEL CTL BERBANTUAN MEDIA PAPAN BERPAKU TERHADAP HASIL BELAJAR MATEMATIKA
Joyful Learning Journal Vol 10 No 3 (2021): Joyful Learning Journal: September 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i3.40084

Abstract

Penelitian ini bertujuan untuk menguji keefektifan model contextual teaching and learning berbantuan media papan berpaku terhadap hasil belajar matematika materi keliling dan luas siswa kelas IV SD N Gugus Tamansari Kebumen. Desain penelitian ini menggunakan quasi experimental dengan bentuk nonequivalent control grup. Populasi dalam penelitian adalah seluruh siswa kelas IV SD N 4 Tamanwinangun sebagai kelas eksperimen dan siswa kelas IV SD N 3 Tamanwinangun sebagai kelas kontrol. Pengumpulan data dilakukan dengan teknik tes dan non tes. Analisis uji hipotesis menggunakan uji z, uji t dan uji N-gain. Hasil penelitian menunjukkan bahwa model pembelajaran CTL berbantuan media papan berpaku lebih efektif daripada kelas kontrol dengan ketuntasan belajar kelas eksperimen mencapai 75% sedangkan kelas kontrol tidak mencapai 75%, thitung (4,06) > ttabel (1,67), dan n-gain kelas eksperimen (0,6529) > kelas kontrol (0,5078). Simpulan dalam penelitian ini adalah model pembelajaran CTL berbantuan media papan berpaku lebih efektif daripada kelas kontrol terhadap hasil belajar matematika kelas IV SD N Gugus Tamansari Kebumen. This study aimed to test the effectiveness of contextual teaching and learning model assisted by geoboard on mathematics learning outcomes of area and perimeter subject in the fourth grade at Tamansari Cluster Elementary School Kebumen Regency. The design of this study was quasi-experimental in the form of nonequivalent control group. The population in this study were all the fourth grade students at Tamanwinangun 4 Elementary School as the experimental class and fourth grade students at Tamanwinangun 3 Elementary School as the control class. The data collection techniques used test and non-test techniques. The hypothetical analysis test used the z test, t test and N-gain test. The result showed that the CTL learning model assisted by geoboard was more effective which surpassed 75% of the passing grade while the control class did not reach 75%, tcount (4.06)> ttable (1.67), and n-gain experimental class (0.6529)> control class (0.5078). The conclusion of this research was that the CTL learning model assisted by geoboard was more effective to gain the mathematics learning outcomes in the fourth grade at Tamansari Cluster Elementary School Kebumen Regency.
Keefektifan Model Make A Match Berbantuan Papan Perkalian Terhadap Pemahaman Konsep Perkalian
Joyful Learning Journal Vol 10 No 3 (2021): Joyful Learning Journal: September 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i3.42487

Abstract

Abstract The mathematics learning in the second grade of Srikandi Cluster Elementary School Semarang were still using conventional models, peer tutors, binggo games, and a lack of innovation in learning media. This study aimed to test the effectiveness of the make a match learning model assisted by the multiplication board media compared to the blackboard-assisted model on understanding the concept of multiplication. This research was an experimental study with a quasi experimental design. The sampling technique used random sample sampling. The data collection techniques were interviews, documentation and tests. The data analysis technique used the learning mastery test, hypothesis test and n-gain test. The results of the learning mastery test of the experimental class were more than 75%, amounted to 76,77% while the control class only got a score of 66,33%, the results of the hypothesis test showed that tcount (19,690)> ttable (2.002), and the results of the n-gain test for the experimental class were higher than the control class, which was 0.711 included in the high category, while the control class was 0.194 included in the low category. So it can be concluded that the make a match learning model assisted by the multiplication board media in the experimental class was effective than the blackboard-assisted learning model. Abstrak Pelaksanaan pembelajaran matematika kelas II SDN Gugus Srikandi Semarang cenderung menggunakan model konvensional, tutor sebaya, penerapan permainan binggo, serta kurangnya inovasi media pembelajaran. Penelitian ini bertujuan untuk menguji keefektifan model pembelajaran make a match berbantuan media papan perkalian dibandingkan model kelas kontrol berbantuan papan tulis terhadap pemahaman konsep perkalian. Penelitian ini adalah penelitian eksperimen menggunakan quasi experimental design. Teknik pengambilan sampel menggunakan sample random sampling. Teknik pengumpulan data wawancara, dokumentasi dan tes. Teknik Analisis data yang digunakan adalah uji ketuntasan belajar, uji hipotesis dan uji n-gain. Hasil uji ketuntasan belajar kelas eksperimen lebih dari 75% yaitu 76,77% sedangkan kelas kontrol 66,33%, hasil uji hipotesis menunjukkan thitung (19,690) > ttabel (2,002), dan hasil uji n-gain kelas eksperimen lebih besar daripada kelas kontrol yaitu 0,711 termasuk kategori tinggi, sedangkan kelas kontrol 0,194 termasuk kategori rendah. Sehingga dapat disimpulkan bahwa model pembelajaran make a match berbantuan media papan perkalian pada kelas eksperimen efektif daripada model pembelajaran kelas kontrol berbantuan papan tulis.
PENGEMBANGAN APLIKASI ADOBE FLASH UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA KELAS V
Joyful Learning Journal Vol 10 No 3 (2021): Joyful Learning Journal: September 2021
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jlj.v10i3.44094

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran, menguji kelayakan dan keefektifan media berbasis multimedia adobe flash pada materi jaring-jaring kubus dan balok kelas V SD Negeri Candi. Metode yang digunakan dalam penelitian ini Research and Development (R&D). Hasil penelitian menunjukkan media pembelajaran berbasis multimedia adobe flash dapat digunakan dalam pembelajaran berdasarkan penilaian ahli materi didapatkan presentase 74% dan ahli media 75% dalam kategori layak. Hasil penelitian pada media pembelajaran berbasis multimedia adobe flash efektif digunakan sesuai dengan hasil yang diperoleh nilai = 4,867 dan = 2,045 . Dari hasil perhitungan diperoleh = 4,867 > = 2,045 maka H0 ditolak dan Ha diterima. Hasil uji gain dari data yang didapatkan data N-gain sebesar 0,34 dengan kriteria sedang. Simpulan penelitian ini adalah media pembelajaran berbasis multimedia adobe flash pada mata pelajaran Matematika materi jaring-jaring kubus dan balok layak digunakan dan efektif meningkatkan hasil belajar Matematika siswa kelas V SD Negeri Candi. This study aimed to develop instructional media, test the viability and effectiveness of adobe flash-based multimedia on cube and block nets for the fifth students at Candi Elementary School. The method used Research and Development (R&D). The results showed that adobe flash-based multimedia can be used in learning based on the content expert's assessment obtained a percentage of 74% and by media expert assessment obtained a percentage of 75%, both in viable category. The results of the adobe flash-based mulmimedia was effectively used in accordance with the results obtained with the value = 4,867 and = 2,045. From the calculation, obtained = 4,867> = 2,045, so, H0 was rejected and Ha was accepted. The results of N-gain data was 0.34 in moderate criteria. The conclusion of this research was that the Adobe Flash-based multimedia was viable and effective to improve the mathematics learning outcomes of 5th students at Candi Elementary School.

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