cover
Contact Name
Hadi Kurnia Saputra
Contact Email
hadiksaputra@ft.unp.ac
Phone
+62751-444614
Journal Mail Official
voteteknika@ft.unp.ac.id
Editorial Address
Jurusan Teknik Elektronika Fakultas Teknik UNP Jalan Prof. Dr. Hamka Air Tawar Padang, Sumatera Barat
Location
Kota padang,
Sumatera barat
INDONESIA
Voteteknika (Vocational Teknik Elektronika dan Informatika)
ISSN : 23023295     EISSN : 27163989     DOI : -
Jurnal Vocational Teknik Elektronika dan Informatika (VoteTEKNIKA) is a peer-reviewed, scientifc journal published by Department of Electronics Engineering, Faculty of Engineering, Universitas Negeri Padang, Indonesia. The aim of this journal is to publish articles dedicated to all aspects of the latest outstanding developments in the fields of Vocational Education, Electronics Engineering and Informatics. Jurnal Vocational Elektronika dan Informatika (VoteTEKNIKA) is published twice in one year in March and September with the scopes and focus of the research, but it is not limited to : Vocational Education, Electronics, Telecommunication, Robotic Instrumentation, Control Systems, Artificial Intelligence , Internet of Things, Information Systems, Data Mining, Expert Systems, Mobile Technology & Applications, Web Technology, Computer Network, Network Management and Security, Computer & Embedded System, IT Governance, Enterprise Resource Planning, Software Testing, Modeling and Simulation
Articles 606 Documents
RANCANG BANGUN MEDIA PEMBELAJARAN INTERAKTIF MATA PELAJARAN DASAR DESAIN GRAFIS BERBASIS ANDROID Randi Delfo Putra; Titi Sri Wahyuni
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 4 (2019): Vol. 7 No. 4 Desember 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i4.106502

Abstract

Learning media is one important factor in achieving learning objectives. Proper learning media can increase student interest in learning so that learning can take place optimally. Basic Graphic Design subjects is one of the subjects for class X vocational IT which consists of design theory and practice. Interactive learning media is needed to support the learning process. The solution offered is an interactive learning media based on Android. The application development method is prototyping. The final project is designed in the form of an android-based interactive learning media application that students can benefit anytime and anywhere. In the application there are several main menus including the kd1, kd2, kd3 menus, application guides, and about applications. With this application it is hoped that it can improve student understanding in learning Basic Graphic Design. Keywords: Android, Media, Design, Interactive
REKAYASA SISTEM INFORMASI PROMOSI DAN PENGELOLAAN JASA STUDIO FOTO BERBASIS WEB Rosdiana Rosdiana; Denny Kurniadi; Asrul Huda
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 2 (2019): Vol. 7 No. 2 Juni 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i2.104068

Abstract

The information system appear give support and advantages in all areas of life. One of them is on economic. Photo studio is a part of economic field. Photo studio that offer photography and video recording service have a broad target market. Photo studio still use manual system and have not utilized the information system optimally in promote and manage it system that can causes many problems. For example, the problem in inform service packages, problem in booking that has impact to report. The purpose of  information system is to minimize mistakes and optimize the promotion that offer by provider photograph services (photo studio, photographer and freelance videographer). Show  detail information such as : portfolio and art gallery. So, customers can order easily. Information system also can give order report in periodic time for provider services. Information systems designed by waterfall method. Developed with php language, laravel framework and Mysql database.Keywords : Information  systems, Photo Studio, Management, Laravel Framework.
PENGARUH PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAM ACHIEVEMENT DIVISION (STAD) TERHADAP HASIL BELAJAR SISWA KELAS X TEKNIK AUDIO VIDEO PADA MATA DIKLAT KETERAMPILAN DASAR ELEKTRONIKA DI SMK NEGERI 1 LINTAU BUO Veni Effendi; Hanesman Hanesman; Sukaya Sukaya
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4082

Abstract

The problem in this research is the discovered fact that in SMK Negeri 1 Lintau, the number of grade X.TAV students obtain a learning outcomes under the KKM on subject Keterampilan Dasar Elektronika that set by school is 80. 65,39% of students under the KKM and 34,61% of students over the KKM. One of the affect factors is the learning model. This study aimed to see differences in learning outcomes with STAD cooperative learning type and direct instruction. This study uses experimental approach, the population is X.TAV grade students of SMK Negeri 1 Lintau Buo. The Sampling technique is saturated samples. The experiments Class using STAD Cooperative Learning type and the control class using direct instruction. Collected data from results of a study with objective test. Data were analyzed manually to test for normality, homogeneity testing, and hypothesis testing. Results were obtained an average value of students who use STAD Cooperative Learning is 78.13 while students who use direct instructional methods is 68.26. The results of hypothesis using the manually formula get tcount 2,311> 1,701 t table, so that the alternative hypothesis (Ha) is accepted or rejected the null hypothesis (Ho). Keyword : Model Pembelajaran, Pembelajaran Kooperatif tipe STAD,  Pembelajaran Langsung.
PERANCANGAN APLIKASI E-SETOR (ELECTRONIC SERVICE MOTOR) MENGGUNAKAN YII2 FRAMEWORK BERBASIS RESTFUL WEBSERVICE Manda Sari; Nurindah Dwiyani
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 2 (2019): Vol. 7 No. 2 Juni 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i2.104196

Abstract

The development of technology has developed very rapidly in recent years. Along with its development, giving influence in various sectors, both government agencies, industry and the business world. One of them is in the motorbike service business. The desire of customers to get good and fast service makes business people to be able to improve services as much as possible. One way that can be done is by using a system that can be accessed by customers using a mobile phone. Applications that are built using the Yii 2 framework are based on a restful web service. The Yii Framework makes the appearance of the system more neat, organized and high-performance. The appearance of this application is user friendly so it does not cause difficulties when customers access the system. The programming languages used are HTML and PHP. The system appearance is interesting because it uses bootstrap which is combined with CSS. Applications that are built using the waterfall method. There are several stages that exist in this method, including system requirements analysis, system design, code making and testing. The purpose of designing this application is to improve service and provide customer satisfaction for both companies and users. Keywords: Motorcycle Service Business, Yii Framework, Restful Web Sevice
Perancangan dan Implementasi Sistem Pendukung Keputusan Untuk Penjurusan Siswa Menggunakan Metode Jaringan Saraf Tiruan Studi Kasus di MAN 2 Padang Panjang Bobby Rachman; yeka Hendriyani; Khairi Budayawan
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 4, No 1 (2016): Januari - Juni 2016
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v4i1.5840

Abstract

A Constraint in education order to produce qualified graduates is a traditional mindset of many schools in students’ majoring which only emphasizes on students’ grades. The fact is similar to ideas that expressed by Seto Mulyadi (2003), a practitioner of the child's education. He said that it was a big mistake if student achievement only measured on grades at the end of the semester.Senior High school is upper level of formal education in Indonesia, after graduating from junior high school. Students study at senior high school within 3 years as they  study at Islamic senior high school (MAN) 2 Padang Panjang, ranging from grade 10 to grade 12. In the second year or at the grade 11, students may choose one of the majors that exist in schools, namely, science, social, and Religious. In designing the decision support system for students’ majoring at MAN 2 Padang Panjang,   an artificial neural network based on Multiple Intelligence is needed. Furthermore, Java programming and MySQL are also required.  The results of the data analysis showed that the design of a decision support system for students’ majoring at MAN 2 Padang Panjang by using artificial neural network was successfully implemented, and the system can help the teachers to simplify the implementation of students’ majoring. Keywords: Students’ majoring, Multiple Intelligence, Artificial Neural Networks, Java and MySQL
KOMPARASI MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM ASSISTED INDIVIDUALIZATION (TAI) DENGAN PROBLEM BASED LEARNING (PBL) DASAR LISTRIK DAN ELEKTRONIKA SMK N 1 SUMATERA BARAT Taufik Hidayat; Yasdinul Huda; Thamrin Thamrin
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 2 (2018): Juli - Desember 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i2.102283

Abstract

PERANCANGAN INVERTER MASTS DENGAN MONITORING KECEPATAN MENGGUNAKAN SENSOR HALL BERBASIS ARDUINO Mhd Ikbar; Zulwisli Zulwisli
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 4 (2019): Vol. 7 No. 4 Desember 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i4.106464

Abstract

The use of Brushless Direct Current Machines (MASTS) is very much applied in the industrial world compared to other types of drive engines. For the MASTS drive a three-phase inverter is needed, a three-phase inverter is a circuit that is used to convert DC voltage into AC voltage with a certain frequency. The system used to control the inverter is to use Pulse Width Modulation (PWM), where the pulse width is used to regulate the speed. To optimize the MASTS rotation speed, it is necessary to make speed monitoring to determine the stability of the MASTS speed, so design is carried out by combining the monitoring of the MASTS speed with a three-phase inverter. This tool uses a hall sensor, Arduino, and liquid crystal display (LCD) display. The working principle of the hall sensor is detecting the rotation speed of the MASTS based on the working principle of the electromagnetic hall sensor. In this study, 5 variations of PWM potentiometer inputs 20%, 40%, 60%, 80%, 100% were used to determine the results of monitoring of the MASTS speed for each input variation. In this study, an error rate of 6.2% was observed.. Keywords: Sensor Hall, SMATS, Inverter, RPM      
RANCANG BANGUN SISTEM INFORMASI LAYANAN REKAM MEDIS PRAKTIK DOKTER GIGI BERSAMA DI TABING Annisa Aulia Zaroh; Dedy Irfan; Elfi Tasrif
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 5, No 2 (2017): Juli - Desember 2017
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v5i2.8472

Abstract

The most important thing in the medical world is entering a history of the patient’s health, and this is known as the medical records. The medical records patients are used as references to the doctor for examination of the patient’s health, as well as records of a diagnosis of a disease patients and medical services. According to with the purpose of this final task, to provide design data supporting the medical records is complete and structured to facilitate action. The design of this web based information system using the codeigniter framework, programming PHP (Hypertext Preprocessor) with XAMPP as a Database Management System (DBMS), and sublime Text 3 as editor. Medical record service information system providing data supporting a complete medical record and structured in order to facilitate doing of medical, simplify data searches of patient medical record along with its report. The design of this information systems is performed to produce an information system that can create your medical record is tored neatly and securely in a database, facilitate the search process patient medical record data when data is needed, minimize errors in data processing of patient medical record. The design of the information system displays data, patient medical record, making the reference and the doctor's license. Keywords  : Medical Record, Web, PHP
Pemanfaatan Jejaring Sosial Sebagai Media Pendukung Proses Pembelajaran Teknologi Informasi Dan Komunikasi di Sekolah Menengah Atas Negeri 4 Payakumbuh Kiki Nidya Stephanie; Legiman Slamet; Ahmad Jufri
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 1 (2014): Januari - Juni 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i1.3281

Abstract

This study specifically aims to determine the use of facebook amongst students of SMAN 4 Payakumbuh, and to investigate the students' response to the use of facebook as a medium of learning support. This study uses a descriptive study, in which only describe a situation or event does not explain the relationship and do not test hypotheses and make predictions. The study population was a tenth grade students of SMAN 4 Payakumbuh, semester 1. By using purposive sampling technique, class X4 obtained as a sample class. Data were obtained from the research literature (library research) and field research (field research) with a questionnaire instrument that contains 22 written statement, which must be answered by the respondents. A technique of data analysis in this research is to use the technique of percentage. The results showed that, in general, students of SMAN 4 Payakumbuh have regular and accustomed to using facebook, and for this use the facebook application just for fun. The research shows that the use of facebook as a medium of learning support have a positive impact for students, because not only students can play the facebook app, but can also use facebook as a medium for learning and discussion about learning.   Keyword : facebook, media, descriptive
STRATEGI BRAINSTORMING TERHADAP KETERAMPILAN BERPIKIR KREATIF Lena Susianti; Muhammad Anwar
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 4 (2019): Vol. 7 No. 4 Desember 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i4.106376

Abstract

This research was conducted to determine the effect of brainstorming strategies on students' creative thinking skills in workshop work subjects and technical drawing of class X students of Electronic Engineering at SMKN 1 Bukittinggi. The research design in this study is quasi-experimental. The instrument used was in the form of a matter of creative thinking skills tests that had been validated by an Expert, namely a lecturer majoring in Electronics Engineering. Validity test obtained the average value of validity of 0.85 which is in the valid category. Reliability test obtained Alpha Cronbach's value of 0.856 which is in the interpretation of the value of the pair very well. Because the questions are valid and reliable, the matter of creative thinking skills can be used. The results found the mean value in the experimental class (X TE1) 87.5 and the average value of the control class (X TE2) 74.0. After t-test, it was obtained that tcount> ttable so that Ha was accepted and Ho was rejected. It can be concluded that there is a significant influence on the application of brainstorming strategies to creative thinking skills.          Keywords: Creative Thinking Skills, Brainstorming Strategies, Validity, Reliability

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