cover
Contact Name
Hadi Kurnia Saputra
Contact Email
hadiksaputra@ft.unp.ac
Phone
+62751-444614
Journal Mail Official
voteteknika@ft.unp.ac.id
Editorial Address
Jurusan Teknik Elektronika Fakultas Teknik UNP Jalan Prof. Dr. Hamka Air Tawar Padang, Sumatera Barat
Location
Kota padang,
Sumatera barat
INDONESIA
Voteteknika (Vocational Teknik Elektronika dan Informatika)
ISSN : 23023295     EISSN : 27163989     DOI : -
Jurnal Vocational Teknik Elektronika dan Informatika (VoteTEKNIKA) is a peer-reviewed, scientifc journal published by Department of Electronics Engineering, Faculty of Engineering, Universitas Negeri Padang, Indonesia. The aim of this journal is to publish articles dedicated to all aspects of the latest outstanding developments in the fields of Vocational Education, Electronics Engineering and Informatics. Jurnal Vocational Elektronika dan Informatika (VoteTEKNIKA) is published twice in one year in March and September with the scopes and focus of the research, but it is not limited to : Vocational Education, Electronics, Telecommunication, Robotic Instrumentation, Control Systems, Artificial Intelligence , Internet of Things, Information Systems, Data Mining, Expert Systems, Mobile Technology & Applications, Web Technology, Computer Network, Network Management and Security, Computer & Embedded System, IT Governance, Enterprise Resource Planning, Software Testing, Modeling and Simulation
Articles 606 Documents
Perancangan Dan Pembuatan Mesin Tetas Telur Burung Puyuh Berbasis Mikrokontroler Jihadul Akbar Karim; Edidas Edidas
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 8, No 1 (2020): Vol 8, No 1, Maret 2020
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v8i1.107658

Abstract

Tujuan dari perancangan dan pembuatan alat ini adalah untuk menghasilkan software dan alat tetas telur burung puyuh otomatis dengan menggunakan arduino uno sebagai mikrokontroler. Arduino uno akan mengatur seluruh kerja sistem alat tetas telur sesuai dengan program yang diberikan. Pembuatan alat ini menggunakan metode rak geser untuk memutar telur secara otomatis. Dengan metode rak geser ini motor akan bergerak setiap 3 jam sekali selama 3 detik menggeser rak sehingga telur akan berputar. Hasil pembuatan alat ini adalah terciptanya sebuat alat tetas telur burung puyuh otomatis berbasis mikrokontroler. Setelah melakukan percobaan menetaskan telur burung puyuh alat ini memperoleh keberhasilan penetasan sebesar 85 %. Berdasarkan hasil percobaan dapat dinyatakan bahwa sistem penetasan telur burung puyuh menggunakan alat ini bekerja dengan baik dan bisa diimplementasikan sebagaimana tujuan pembuatan alat ini.Kata kunci : Arduino Uno, DHT 11, Passive Infra Red (PIR), dimmer. The purpose of the design and manufacture of this tool is to produce automatic quail egg software and hatching tools using Arduino Uno as a microcontroller. Arduino Uno will manage the entire work of the hatchery system in accordance with the given program. Making this tool uses a sliding rack method to rotate eggs automatically. With this sliding rack method the motor will move every 3 hours for 3 seconds to move the rack so the eggs will spin. The result of making this tool is the creation of a microcontroller-based automatic quail egg hatching tool. After conducting experiments, hatching quail eggs, this tool gained 85% hatch success. Based on the results of experiments it can be stated that the quail egg hatching system using this tool works well and can be implemented as the purpose of making this tool. Keywords: Arduino Uno, DHT 11, Passive Infra Red (PIR), dimmer.
KONTIBUSI KOMPETENSI SISWA DAN PEMANFAATAN FASILITAS BELAJAR DI SEKOLAH TERHADAP KESIAPAN BELAJAR SISWA Shine Suryadi Tanjung; Putra Jaya
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 2 (2019): Vol. 7 No. 2 Juni 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i2.104331

Abstract

This study aims to determine the Contribution of Student Competence and the Utilization of Learning Facilities in Schools Against the Learning Readiness of Class X Students in Audio Video Engineering Expertise Program at SMK Negeri 2 Solok. The population of this study were all students of class X audio video engineering skills program at SMK Negeri 2 Solok 2018/2019 academic year, amounting to 60 students. data retrieval using a random sample of 52 students. The research data collection method used documentation and questionnaires shared with students. This data analysis technique uses multiple regression analysis. The results of the study showed that (1) contributing to student competency and the use of learning facilities in schools together contributed 42.51% to the Learning Preparedness of Class X of the Audio Engineering Expertise Program at Solok State Vocational High School, (2) Student competence contributed as much as 22.66% of the Learning Preparedness of Class X Students in the Audio Engineering Expertise Program at Solok State Vocational High School, (3) Utilizing learning facilities in schools jointly contributes 14.06% to Class X Students' Readiness in Audio Engineering Skills Program in Vocational Schools Negeri 2 Solok. So it can be concluded that Student Competence and Utilization of Learning Facilities in Schools Contribute to Learning Readiness at Solok 2 Vocational School.Keywords: Student Competence, Use of School Learning Facilities, Learning Readiness.
PENERAPAN MODEL COOPERATIVE LEARNING TYPE GROUP INVESTIGATION UNTUK MENINGKATKAN HASIL BELAJAR MULTIMEDIA 3D KELAS XI JURUSAN MULTIMEDIA (MM) DI SMK NEGERI 2 PADANG PANJANG Ceci Fenesa; Efrizon Efrizon; Khairi Budayawan
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 3, No 1 (2015): Januari - Juni 2015
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v3i1.5170

Abstract

Problems in this study is the lack of achievement of the target of Completeness Minimum Criteria (KKM) the study of students in the subject of Multimedia 3 Dimention. This study aimed to see whether there is any difference in learning outcomes using Model Cooperative Learning Type Group Investigation by learning outcomes that do not use the Model Cooperative Learning Type Group Investigation, which is Direct Instruction. This research is experimental research, this study population was a class XI MM student of SMK Negeri 2 Padang Panjang Academic Year 2014/2015. This research is a quasi experimental. The sampling technique was performed using purposive sampling technique. Experimental class is a class that is treated by using a Model Cooperative Learning type Group Investigation and the control class is the class that uses the Direct Instruction model. Data were collected from the test results in the form of learning objective about a total of 33 items. Data were analyzed manually to normality test, homogeneity, and hypothesis testing. The study of the test results can be the average value of student learning outcomes using Model Cooperative Learning Type Group Investigation is 83.63 while the average value of students who use the Direct Instruction models lower at 74.45 with the percentage difference between classroom learning outcomes experimental and control class is 12.32%. The average value obtained posttest experimental class of 78.4 and an average value of 72.2 posttest control class. The result of t testing showed that the score of  tcounting > ttable (1.962 > 1.672), so that the working hypothesis (H1) is accepted or rejected the null hypothesis (Ho). This means that significantly increase learning outcomes experimental class is greater than the control class learning outcomes.  Key-word : Cooperative Learning Group Investigation, Learning Model, Direct Instruction, Learning Outcomes, Control and Experiment, Multimedia 3 Dimention.
Pembuatan Wiper dan Kendali Kaca Helm Otomatis Berbasis ARDUINO UNO R3-ATMEGA328 Muhamad Fadlan; Thamrin Thamrin
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 8, No 3 (2020): Vol. 8 No. 3 September 2020
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v8i3.109292

Abstract

Pembuatan alat ini bertujuan menghasilkan hardware dan software kendali wiper beserta kaca helm otomatis menggunakan sensor hujan, sensor tekanan udara dan arduino uno sebagai pusat kendali. Arduino uno mengatur seluruh kerja sistem kendali wiper dan kaca helm dengan program yang diberikan. Proses pembuatan dimulai dengan pemasangan perangkat keras yang terdiri dari masukan, pemroses dan keluaran. Pada bagian masukan digunakan sensor hujan untuk mendeteksi air hujan dan sensor tekanan udara untuk mendeteksi tekanan angin yang akan menentukan tingkat kecepatan berkendara. Pada bagian pemroses digunakan arduino uno untuk mengatur seluruh kerja sistem. Sedangkan pada bagian keluaran digunakan motor servo untuk menggerakkan wiper maupun kaca helm. Untuk menggerakkan kaca helm secara manual digunakan 2 push button. Hasil pembuatan alat ini adalah terciptanya alat dan sistem kendali wiper beserta kaca helm otomatis. Setelah melakukan percobaan dapat dinyatakan bahwa sistem kendali wiper dan kaca helm otomatis menggunakan arduino ini bekerja sesuai rancangan.Kata kunci : Arduino Uno, Wiper, Sensor Hujan, Sensor Tekanan Udara
APLIKASI PENGADUAN MAYARAKAT KOTA PADANG BERBASIS ANDROID Ivon Satria; Ahmaddul Hadi; Denny Kurniadi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 2 (2018): Supplement (Juli - Desember 2018)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i2.102070

Abstract

PERANCANGAN SISTEM INFORMASI E-COMMERCE MENGGUNAKAN FRAMEWORK CODEIGNETER DI CV. AL-FITHRAH KOTA PADANG Irna Gusmawati; Legiman Slamet
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 1 (2019): Vol. 7 No.1 Maret 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i1.103834

Abstract

The development of information and communication technology that is rapidly developing throughout the world opens up new opportunities for businesses to reach sales throughout the region. CV. Al-Fithrah is an Islamic business company that provides Muslim and Muslim equipment, such as Islamic books, Muslim fashion / quality herbs. This design is made to help it easier in the management process, sales reports and promote products to consumers, so that it can improve the quality of sales and make it easier to process sales data. System design is described in four stages; namely use case diagrams, statechart diagrams, activity diagrams and sequence diagrams. The design of this E-Commerce information system is made using the PHP programming language with the CodeIgniter and MySql framework. This sales information system has facilities for admin users, owners, operators, warehouses and consumers. So that this system displays products that are sold and facilitates communication between the seller and the buyer and can produce useful information for CV.Al-Fithrah. Keyword   : Information System, E-commerce, PHP, MySql, CodeIgniter
KONTRIBUSI MOTIVASI BELAJAR DAN KOMPETENSI KEPRIBADIAN GURU TEHADAP HASIL BELAJAR KETERAMPILAN KOMPUTER DAN PENGELOLAAN INFORMASI SISWA KELAS XI TEKNIK KOMPUTER JARINGAN SMK NEGERI TAMAN FAJAR PEUREULAK Ridwan Miaria; Nelda Azhar; Legiman Slamet
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 4, No 1 (2016): Januari - Juni 2016
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v4i1.6022

Abstract

This study aims to reveal the contribution of learning motivation and competence of the teacher's personality on learning outcomes computer skills and information management SMKN Taman Fajar Peueulak. The hypothesis is: (1) learning motivation and competence of the teacher's personality together contribute significantly to the learning outcomes, (2) learning motivation contribute significantly to the learning outcomes and (3) Competence of teachers‘s personality contribute significantly to the learning outcomes. This research is classified in the study associative correlation. The data study outcome variables is from KKPI teacher and learning motivation and competence of the teacher's personality collected through questionnaires distributed to students by using a Likert scale and  has been tested for validity and reliability. Data is considered to have met the assumptions and requirements analysis; normal distribution of data, linear pattern, the data is homogeneous and there is no multicollinearity problem. The population was all students of class XI Computer Network Engineering in the academic year 2014/2015 with sampling using Taro Yamane formula involving 41 samples from 68 populations of students of class XI Computer Network Engineering of TKJ I and II. The results of data analysis showed: (1) learning motivation contribute to the learning outcomes of 10.17%, (2) competence of teachers personality contribute to the learning outcomes of 17.05%, and (3) learning motivation and competence of the teacher's personality contribute together  to the learning outcomes of 36.00%. The findings of this study is learning motivation  and competence of the teacher's personality are factors that influence student learning outcomes. However, of course there are other factors that also affect student learning outcomes. Keywords : Learning motivation, competence of the teacher's personality and computer skills and                    information management
ANALISIS PENGARUH OVERCLOCKING PADA PROCESSOR TERHADAP KINERJA SISTEM Imran Rahmat; Dedy Irfan; Zulhendra Zulhendra
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 1 (2014): Januari - Juni 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i1.3266

Abstract

This research aims to gain a significant performance speed processor after the processor clockspeed increase in learning the principles of good processor clockspeed increase , as well as the stable and see the effect caused by overclocking the computer system performance when used daily . This research is an experiment that is true experiment , data collection technique is to conduct experiments and take measurements on the processor . Data analysis technique used is to look at the percentage increase in performance by comparing the measurement results with the end of the initial measurement . The measurement results showed that successful overclock to 17 % with the processor fan is still the standard and performance of the system is still stable , which is indicated by the results of measurements of OCCT . The results of measurements of sintetic test shows that the system performance is also increasing the speed increases . So also with the results of measurements and timing test rendering test . Real - life test also showed when the game GTA IV and the blender running, not the case of failure , such as crashes and down .
KONTRIBUSI MINAT BELAJAR DAN PEMANFAATAN SARANA PRASARANA LABORATORIUM TERHADAP HASIL BELAJAR SISWA Az Rohmi; Delsina Faiza
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 3 (2019): Vol. 7 No. 3 September 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i3.105537

Abstract

This study aims to reveal how much the contribution of learning interest and the utilization of laboratory facilities together and individually on learning outcomes. The type of this research is descriptive correlational research using simple random sampling technique for sampling, so that the sample used is as many as 40 people from the population, amounting to 67 students of class X TAV in SMK Negeri 2 Solok. The research method used is in two ways, namely with documentation and questionnaires / questionnaires. Data analysis test results showed (1) Interest in learning contributed significantly to the learning outcomes of Class X TAV students of SMK Negeri 2 Solok by 11.83%, (2) Utilization of laboratory infrastructure contributed significantly to the learning outcomes of Class X TAV students of SMK Negeri 2 Solok amounted to 15.84%, (3) The interest in learning and the utilization of laboratory infrastructure together contributed significantly to the learning outcomes of class X TAV of SMK Negeri 2 Solok at 34.92%. So it can be concluded that the interest in learning and utilizing laboratory infrastructure contributes significantly to the learning outcomes of class X TAV students at SMK Negeri 2 Solok, the higher the interest in learning and the maximum utilization of laboratory infrastructure means the higher the learning outcomes.Keywords: Interest in Learning, Use of Laboratory Infrastructure, Learning Outcomes
Analisis Persepsi Kemanfaatan Sistem Informasi Portal Akademik STMIK-AMIK Jayanusa Padang berdasarkan Faktor Human,Oorganization, dan Technology Ana Assyukra; Muhammad Adri; Zulhendra Zulhendra
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 1 (2018): Januari - Juni 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i1.10411

Abstract

This study aims to determine the perceptions of benefits about the information system that has been applied in STMIK-AMIK Jayanusa Padang . And to know the contribution of human, organization, and technology users as part factor of human , organization , and technology to the perceived usefullness Portal Information System on STMIK-AMIK Jayanusa Padang . This research was conducted by analyzing the influence of users of portal information system on the perception of expediency , in this case based on factors Human Organization Technology. The result of data analysis shows that human , organization , and technology variables together significantly influence 72% towards perceived usefullnes  information system of Academic portal STMIK-AMIK Jayanusa Padang . So it can be concluded that the factor of human , organization , and technology has contributed to the perception of the system's usefulness . If each variable has a higher correlation it will increase the perception of exposure to Information System Academic Portal STMIK-AMIK Jayanusa Padang. The better human, organization, technology owned by STMIK-AMIK Jayanusa Padang will be the higher the perception of expediency Academic Portal Information System at STMIK-AMIK Jayanusa Padang.  Keywords: Academic Information System Portal, Human, Organization, and Technology, STMIK-AMIK Jayanusa Padang

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