cover
Contact Name
Hadi Kurnia Saputra
Contact Email
hadiksaputra@ft.unp.ac
Phone
+62751-444614
Journal Mail Official
voteteknika@ft.unp.ac.id
Editorial Address
Jurusan Teknik Elektronika Fakultas Teknik UNP Jalan Prof. Dr. Hamka Air Tawar Padang, Sumatera Barat
Location
Kota padang,
Sumatera barat
INDONESIA
Voteteknika (Vocational Teknik Elektronika dan Informatika)
ISSN : 23023295     EISSN : 27163989     DOI : -
Jurnal Vocational Teknik Elektronika dan Informatika (VoteTEKNIKA) is a peer-reviewed, scientifc journal published by Department of Electronics Engineering, Faculty of Engineering, Universitas Negeri Padang, Indonesia. The aim of this journal is to publish articles dedicated to all aspects of the latest outstanding developments in the fields of Vocational Education, Electronics Engineering and Informatics. Jurnal Vocational Elektronika dan Informatika (VoteTEKNIKA) is published twice in one year in March and September with the scopes and focus of the research, but it is not limited to : Vocational Education, Electronics, Telecommunication, Robotic Instrumentation, Control Systems, Artificial Intelligence , Internet of Things, Information Systems, Data Mining, Expert Systems, Mobile Technology & Applications, Web Technology, Computer Network, Network Management and Security, Computer & Embedded System, IT Governance, Enterprise Resource Planning, Software Testing, Modeling and Simulation
Articles 596 Documents
KONTRIBUSI END - USER COMPUTING SATISFACTION TERHADAP KEPUASAN PENGGUNA WEBSITE PORTAL AKADEMIK PADA SISTEM SMART CAMPUS UNIVERSITAS NEGERI PADANG Lovri Dahliana; Zulhendra Zulhendra; Ahmaddul Hadi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4077

Abstract

This study was conducted to reveal the contribution of End - User Computing Satisfaction ( EUCS ) to the satisfaction of the end users in the UNP Academic Portal website. This research is a descriptive correlational ex post facto nature. The sample in this study amounted to 100 students. Groups as well as proportional (Proportionate Stratified Random Sampling). Data on the number the number of end-user portal website Academic Computer Center was obtained from the head of the UNP, EUCS which are factors such as the content, accuracy, format, easy of use, timeliness which become variables in this study were collected through a questionnaire using a Likert scale that has been tested for validity and reliability. Then the data were analyzed using statistical methods to analyze the impact. The results of data analysis showed : Content variables, Accuracy, format, Easy of use and Timeliness together accounted for 92,70 % of user satisfaction Portal website academic in the UNP.  So it can be concluded factor content, accuracy, format, easy of use, timeliness has contributed to user satisfaction UNP Academic Portal website, if the quality of the website Portal Academic UNP in view of the five factors of content, accuracy, format, easy of use, improved timeliness then the end-user satisfaction Academic Portal website that faculty and students will also be increased. Keywords        : Academic Portal website, Content, Accuracy, format, Easy of use, Timeli ness, satisfaction end-user.
Aplikasi Ujian Online Berbasis Android Menggunakan Fitur Aksesbilitas Khusus Tunanetra Raivan Saputra; Dedy Irfan
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 8, No 1 (2020): Vol 8, No 1, Maret 2020
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v8i1.107752

Abstract

YPAC (Yayasan Pembinaan Anak Cacat) Sumbar merupakan lembaga pendidikan bagi anak berkebutuhan khusus. Pelaksanaan ujian bagi anak berkebutuhan khusus dalam hal ini adalah tunatetra yang mengalami kesulitan dalam mengerjakan ujian secara manual. Begitu juga dengan pihak guru yang mengalami kesulitan pada pembuatan soal yang masih menggunakan rekaman suara dan pemeriksaan soal masih dengan cara manual yang berpotensi terjadi kesalahan dalam pemeriksaan soal. Dibutuhkannya aplikasi ujian online berbasis android menggunakan fitur aksesbilitas untuk anak tunanetra. proses pembuatan aplikasi ujian online ini menggunakan metode waterfall. Metode waterfall memiliki tahapan berupa input dari tahapan berikutnya, terdapat 4 fase yang terdiri dari analisis kebutuhan, perancangan, implementasi dan pengujian. Hasil dari perancangan sistem serta uji coba yang telah dilakukan dari perancangan yang dibuat dapat digunakan. Hasil sistem yang dibuat merupakan ujian online untuk anak tunanetra menggunakan fitur aksesbilitas  berbasis android. Uji coba pada score penilaian hasil ujian sudah dapat dilakukan secara otomatis pada android.Kata kunci : Ujian, aplikasi, siswa, guru West Sumatra YPAC (Disability Development Foundation) is an educational institution for children with special needs. Examination for children with special needs in this case is the blind who have difficulty in doing the test manually. Likewise with the teacher who has difficulty in making questions that still use voice recordings and examination of questions is still in a manual way with the potential for errors in the examination of questions. The need for an android-based online exam application using accessibility features for blind children. the process of making this online exam application using the waterfall method. The waterfall method has stages in the form of input from the next stage, there are 4 phases consisting of needs analysis, design, implementation and testing. The results of the design of the system as well as trials that have been carried out from the design made can be used. The results of the system are made an online test for blind children using the Android-based accessibility feature. Trials on the assessment scores can be done automatically on android.Keywords: Exams, applications, students, teachers
ANALISIS KUALITAS JARINGAN INTERNET BERBASIS HSDPA PADA JARINGAN XL DI WILAYAH PADANG UTARA Kelmizona Saputra; Yasdinul Huda; Ahmaddul Hadi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 3, No 1 (2015): Januari - Juni 2015
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v3i1.5179

Abstract

The background of this research is the number of internet users today, and requires a high-speed internet service. This study aims to find out great: delay, packet loss, and throughput. This type of research in this study is descriptive by using statistical analysis. Measurement delay, packet loss, and throughput using Axence NetTools, the results were compared with standard TIPHON. The study was conducted at three different measurement tititk during morning, noon, and night for 5 days. The analysis showed: (1) large delay measurement TP1 = 144.44 ms; TP2 = 134.48 ms; TP3 = 139.99 ms. Based on the very good standard so TIPHON classified service is still feasible to use. (2) Large Packet loss measurement TP1 = 0.77%; TP2 = 0.86%; TP3 = 2.24%. Based on the very good classified TIPHON standard so it is still feasible to use. (3) large throughput measurements TP1 = 0.63%; TP2 = 0.59%; TP3 = 0.57%. Based on the standard TIPHON classified ugly. Keywords : Delay, Packet loss, Throughput, Axence Nettools
RANCANG BANGUN APLIKASI DENAH KAMPUS UNIVERSITAS NEGERI PADANG MENGGUNAKAN AUGMENTED REALITY BERBASIS ANDROID Dedi Hidayat; Dedy Irfan
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 2 (2018): Supplement (Juli - Desember 2018)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i2.102199

Abstract

RANCANG BANGUN MEDIA PEMBELAJARAN MULTIMEDIA INTERAKTIF PADA MATA PELAJARAN SIMULASI DIGITAL DI SMK Syawaluddin Syawaluddin; Elfi Tasrif
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 1 (2019): Vol. 7 No.1 Maret 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i1.103871

Abstract

Today the use of interactive media to support the learning system so that there is an increase in students towards learning outcomes. Technical in implementing learning media can involve almost all the senses of students. Because the media that has been designed is one of the new learning innovations, combined in it there are videos, images, sounds, and other aspects that support to explain the material so that students are easy to take part in learning. In this design there are several elements that are combined including images, animation, sound, and navigation buttons to facilitate users in using interactive media, this interactive multimedia learning media designed with an attractive appearance is presented in interactive CD so students can learn learning material independently. Keywords: Designing, Interactive Media Learning.
PERANCANGAN MEDIA PRESENTASI COMPANY PROFILE UNIVERSITAS NEGERI PADANG BERBASIS MULTIMEDIA INTERAKTIF Budiman Budiman; Muhammad Adri; Dedy Irfan
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 5, No 1 (2017): Januari - Juni 2017
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v5i1.6421

Abstract

Along the development of information technology today pose a tremendous impact for the community. Advances in information technology that has many benefits have not been utilized optimally in the process of delivering information. Today information technology has achieved various forms of multimedia presentation and ways of delivering information to the public in a dynamic and interesting in multimedia form as part of the development of information technology. This final project aims to develop media presentations Company Profile Padang State University-based interactive multimedia that can add insight to the public about the general picture Padang State University. The use of this interactive presentation media will be able to provide a better experience than other media because the media used when there are two senses that act simultaneously, namely the senses of sight and sense of hearing. For organizing or designing media interactive presentations of this, the development method used is the method of multimedia development ADDIE (Analysis, Design, Develop, Implementation and Evaluation) and designed using the software Adobe Flash CS6, Adobe Photoshop CC, Corel Draw X6, Voice Changer, Sony Vegas Studio and Flash Optimizer 2.1. The results of this interactive presentation media manufacture shaped Compact Disc (CD) that can be run on a computer device. After testing against media presentations interactive CD,s, it can be concluded that all test pages can run well and according to plan for each menu and submenu.Keywords:Company Profile,CDInteractive,MediaPresentation, ADDIE.
PERANCANGAN SISTEM INFORMASI MANAJEMEN ASET DAN INVENTARIS SMK N 7 PADANG Fitra Sani; Dharma Liza Said; Denny Kurniadi
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 1 (2014): Januari - Juni 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i1.3275

Abstract

Processing of asset management and inventarize at SMKN 7 Padang running manually such as inventarize of new stuff to be record through ledger by hand. Cause of that, the managing asset operator have troubles to manage and making asset management reports, managing and checking supply data of stuff, list of entry and ordering stuff, difficult to search data and making data stuff that already exist. To solve this problem, we made an information management system of asset management and inventaries. Scheme of the system method used system development life cycle (SDLC). It start from system design to phase scheme of detailed system, like flowmap, and DBMS (Database Of Management System) for databases, normalization, ERD (Entity Relationship diagram) and also use Java for language program and Neatbeans 7.4 for IDE. It will be implemented through the desktop. The advantages of this application is : facilitating in data processing and help the operator to manage the asset of inventaries at SMKN 7 Padang. Beside that, this program provide simplicity for students, teachers, and visitors to borrowing and repayment asset of inventarize at SMKN 7 Padang.
PERANCANGAN APLIKASI PELAYANAN CLEANING SERVICE BERBASIS WEB Ariyadi Armi; Yeka Hendriyani
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 7, No 3 (2019): Vol. 7 No. 3 September 2019
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v7i3.105687

Abstract

Problems that occur in a service can be seen in a business process carried out. Customer service, management of orders, promotions, and other services, whether it is a main process or a supporting process. In service business this service still uses social media. In business reporting, running is still done manually. To provide good results on this service, the system requires web-based e-commerce to help all who will run the service business process. With the existence of e-commerce services can facilitate existing promotions. This e-commerce system service uses the MVC model (Model, View, Controller). The programming language used is the programming language PHP (PHP Hypertext Preprocessor) and uses the Laravel framework and MySQL as a Database Management System (DBMS) and Sublime Text 3 as supporting editors. Business processes that exist in this service can cover a wider area in order to convey information to consumers and facilitate customer access in ordering services.Keywords :Laravel Framework, MySQL, E-Commerce.
PENGARUH PENGGUNAAN METODE PICTORIAL RIDDLE TERHADAP HASIL BELAJAR DASAR LISTRIK DAN ELEKTRONIKA SISWA SMK NEGERI 1 LEMBAH MELINTANG PASAMAN BARAT Mustafa Mustafa; Legiman Slamet; Nelda Azhar
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 1 (2018): Januari - Juni 2018
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i1.10420

Abstract

The problem in this study is the low average learning outcomes of learners on Electrical and Electronics Elementary subjects is under the Minimum Criteria of completeness (KKM) that has been established SMK Negeri 1 Lembah Melintang is 75. This study aims to determine the influence of the use of Pictorial Riddlemethod with Cooperative learning on student learning outcomes in Electrical and Electronics Elementary subjects in class X TAV SMK Negeri 1 Lembah Melintang. This type of research is experimental research with Postest Only Control Design. The research sample is XTAV2 class as experiment class using Pictorial Riddle Method and XTAV1 class as control class using Cooperative learning. Technique of collecting data from final test in experiment class and control class, then analyzed for homogeneity test, normality test and hypothesis test. From the experimental class research results obtained an average value of 83.22, while the control class get an average value of 75.83. Result of hypothesis calculation at significant level α = 0,05 got tcount> ttable that is 3,2> 1,674, because big tcount of ttable, null hypothesis (H0) rejected and alternative hypothesis (H1) accepted. Can be concluded mean at the real level, this research shows that, there is influence of positive student learning result between the use of Pictorial Riddle Method with Cooperative learning on Electrical and Electronics Elementary subjects in class X TAV SMK Negeri 1 Lembah Melintang Pasaman Barat. Then the Pictorial Riddle Method is better compared to direct learning.Keywords: Riddle Pictorial Method, Cooperative Learning, Learning Outcomes, Experiments, Controls.
PERANCANGAN WEBSITE E-COMMERCE EXPRESS ORDER SYSTEM FOR RESELLER DROPSHIPPER MENGGUNAKAN HYPERTEXT PREPROCESSOR Arrum Pramesti; Dony Novaliendry; Titi Sriwahyuni
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 2, No 2 (2014): Juli - Desember 2014
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v2i2.4063

Abstract

Pramesti branded is an online store selling bags, clothes and cosmetics, where the sales system still manual and not computerized. Pramesti Branded resellers have had many both inside and outside the city of Bengkulu city. To solve the above problem, namely to increase sales, minimize the work and provide the needs of customers primarily acts as a reseller then Pramesti Branded want to use technology in the marketing and sales strategies by designing an e-commerce system for express orders dropshiper resellers. To build an application e-commrce express order system for resellers dropshiper analysis in the design of systems that are used to describe the system model using tools such as UML (Unified Modeling Language) in order to facilitate the transfer of the concept system designed to be a program in the form of a use case diagram, class diagram, activity diagram, deployment diagram, components of the diagram, statechart diagram, sequence diargram and in database design using mySQL database. Based on the case study it can be concluded that the application of e-commrce express order system for resellers dropshiper who made ​​this can be a media campaign that helped increase sales, especially for resellers and reduce operating costs for companies and consumers to facilitate the process of booking and payment of a product because it is done online. Keywords        : Reseller Dropshipper, Express Order System

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