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INDONESIA
Jurnal ICT : Information Communication & Technology
Published by STMIK IKMI Cirebon
ISSN : 23020261     EISSN : 23033363     DOI : -
Core Subject : Science,
Jurnal ICT : Information Communication & Technology (JICT) (p-ISSN: 2302-0261, e-ISSN: 2303-3363 ) is a scientific journal and open access journal published by Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) of STMIK IKMI Cirebon, Indonesia. Jurnal JICT covers the field of Informatics, Computer Science, Information Technology and Communication. It was firstly published in 2012 for a printed version. The aims of Jurnal JICT are to disseminate research results and to improve the productivity of scientific publications. Jurnal JICT is published two times a year (July and December).
Arjuna Subject : -
Articles 268 Documents
Pemetaan Sebaran Domisili Mahasiswa Menggunakan Leaflet Maps Pada Sistem Informasi Eksekutif Rizal, Randi; Sumaryana, Yusuf
Jurnal ICT : Information Communication & Technology Vol 19, No 2 (2020): JICT-IKMI, Desember 2020
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.259

Abstract

One of the problems at the university level is the unmapped data of students so that executives on campus have difficulty in recompiling the data on the distribution of the student's domicile. In order for the executive to get supporting data in determining decisions so that promotion of university introduction can be spread to various regions, an information system for disseminating student data based on their domicile is needed. This research has implemented a leaflet map with the Extreme Programming (XP) system development method to visualize the student domicile map in the executive information system. In the previous study, only a node or point in the visualization of the distribution of student data, the researcher used a leaflet map because it was more visualizing with a color graphic showing the amount of data distribution.
Penerapan Sistem Pembelajaran Interaktif Berbasis Augmented Reality Khusus Difabel Putra, Ova Nurisma; Sumardi, Idi
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.398

Abstract

Education is a necessity that must be possessed by every human being, regardless of whether normal or disabled, especially for the disabled. This research aims to improve the quality of education for the disabled by providing confidence and the ability to receive lessons to be more interesting and interactive about what is conveyed by the teacher. The application of information technology in interactive learning systems is very helpful in the learning process for people with disabilities. The latest technology used in the delivery of information is the technology of Augmented Reality (AR). AR is a technology that combines three-dimensional (3D) virtual objects into a real three-dimensional environment at the same time. The 3-dimensional model is commonly used as a teaching aid to make students better understand the material provided. AR provides a more realistic interaction and is a progress of a promising technology method that can motivate users to engage in a more active learning system. Augmented Reality can be built using the help of Vuforia and Unity 3D software. In this study explains the basic concepts of making AR applications, with the Marker Based Tracking method. While the development model used is the waterfall model which consists of five phases, namely analysis, design, implementation, testing and maintenance. The results of this study are interactive learning media applications with Augmented Reality that will be used by the disabled, especially in the city of Bandung and in general in all schools in Indonesia, through their supervisors, and the results of this study serve as a comparison for other researchers in the selection of topics, studies, the method to be applied
Implementasi Model Konseptual Pemetaan Potensi Konflik di Ditintelkam Polda Jateng dengan Agile Ardiawan Bagus Harisa; Jeremyas Cornelis Abigail Wihardjono; Augusta Steven Benedict
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.378

Abstract

The performance of the Directorate of Police Intelligence and Security is judged by how capable they are in reducing potential conflicts that may occur or conflicts that have occurred. The better performance of the police in carrying out early detection of potential conflicts will result in the peace and security of the public can be maintained. The potential conflicts detection system can be used to improve the performance of police officers in reducing the potential conflicts that may occur. The performance of the potential conflicts detection activity can be improved by observing the database at the Directorate of Intelligence and Security of the Central Java Regional Police which contains information and reports of potential conflicts that have been detected early as well as conflicts that have occurred. In addition, the various supporting features such as graphic visualization to display the data that is being observed is useful to shorten the decision-making time, therefore the prevention and control of potential conflicts can be resolved more quickly. 
Pengembangan Sistem Informasi Persediaan Barang Berbasis Web di CV Kunikita Anaziah, Suni; S Pasaribu, Johni
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.404

Abstract

CV. Kunikita is a distributor in Garut city which is engaged in online sales for various product categories, namely food, fashion and skincare. As a distributor in the field of online sales, the management of storage of goods in the warehouse of CV. Kunikita is still by hand, that is, it is written in a ledger so that inventory information is not accurate. For this reason, it is necessary to use communication information technology in warehouse inventory management, no longer written in a ledger where this will result in data mismatches. The data collection method in this study is a qualitative descriptive method, and the methodology for developing this application is the waterfall SDLC method with black box testing and white box testing. Web-based information system application at CV. Kunikita with a database as a data storage facility that makes data processing and storage more efficient and useful for reporting data on warehouse inventory so that it can quickly take action to fill the warehouse inventory.
Prediksi Awal Penyakit Diabetes Mellitus Menggunakan Algoritma Naïve Bayes ., Rumini; Nasruddin, Ahmad
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.376

Abstract

Kesehatan merupakan hal terpenting dalam kehidupan ini. Jika kesehatan manusia sedang terganggu, maka aktivitas sehari - harinya juga akan terganggu. Salah satu penyakit yang mengganggu aktivitas manusia adalah Diabetes Mellitus. Dari data International Diabetes Federation, Indonesia menduduki peringkat ke-6 dunia dengan jumlah penderita Diabetes Mellitus lebih dari 10 juta jiwa. World Health Organization memprediksi jumlah penderita Diabetes Mellitus di Indonesia akan mencapai 21 juta jiwa di tahun 2030. Angka penderita Diabetes Mellitus yang semakin meningkat menandakan tingkat kesadaran penduduk Indonesia yang masih  rendah. Untuk itulah, diperlukan pemahaman dan pengetahuan tentang gejala-gejala awal Diabetes Mellitus guna mencegah secara dini penyakit tersebut, karena  semakin dini penyakit terdeteksi akan semakin besar juga kesempatan untuk sembuh. Untuk melakukan itu, peneliti akan memanfaatkan informasi dari situs UCI Machine Learning untuk mendapatkan dataset yang nantinya dapat diproses dengan algoritma Naïve Bayes dalam memprediksi penyakit Diabetes Mellitus. Algoritma Naïve Bayes merupakan salah satu algoritma yang dapat digunakan untuk memprediksi probabilitas keanggotaan suatu class. Algoritma ini memiliki tingkat akurasi dan kecepatan yang tinggi saat diaplikasikan pada data yang besar. Dengan algoritma Naïve Bayes, akan digunakan untuk memprediksi penyakit Diabetes Mellitus berdasarkan gejala – gejala yang dialami. Hasil prediksi akan berupa kelas positif dan negatif. Pengujian sistem ini dilakukan sebanyak 3 kali. Total jumlah data yang digunakan yaitu sebanyak 500 data. Dari hasil pengujian didapatkan akurasi tertinggi pada pengujian ketiga yaitu dengan akurasi 89 %. Pada pengujian ketiga menggunakan perbandingan data training dan data testing sebesar 80% dan 20% (400 data training dan 100 data testing).
Penentuan Pemberian Bantuan Smart Fishing Kepada Nelayan Menggunakan Metode SMART Nuris, Nisa Dienwati
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.371

Abstract

Abstract- Fisheries development as part of national economic development has the aim, among others, to improve the standard of living and welfare of the fishing community. The effort to realize the Champion fisherman and Fish Warehouse program to encourage fish production in the West Java provincial government of West Jawa through the Department of Marine Affairs and Fisheries seeks to develop fishery potential through the SMART FISHING assistance program. So that the aid program is properly, an application is made to determine the fisherman who are entitled to receive assistance. The purpose of this study is producing a SAFIA application using the SIMPLE MULTI ATTRIBUTE RATING TECHNIQUE method based on a web framework that can facilitate the Department of Marine Affairs and Fisheries of West Java to determine the best group of fisherman according to the criteria for receiving assistance. The Result of making this research is how the SAFIA application works with accuracy
Perancangan Sistem Informasi Integrated Payment (iPayment) Menggunakan Metode Scrum Riana, Eri
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.389

Abstract

Perkembangan ilmu pengetahuan dan teknologi telah membawa kita pada suatu lembaran baru jaman. Komunikasi dan informasi merupakan salah satu bidang yang terkena imbas manfaat dari perkembangan tersebut. Pergerakan arus informasi dewasa ini berlangsung secara cepat, setiap khalayak kini  mampu  mengakses  informasi  kapan  pun  dan  dimana  pun.  Hal  tersebut menuntut kita bekerja lebih keras dalam mendaya-gunakan segala manfaat dari perkembangan teknologi informasi untuk mencapai kinerja efisien, efektif, dan optimal. Untuk mendukung hal tersebut, salah satu tahapan yang harus dimiliki oleh suatu perusahaan adalah kemampuan pengelolaan sistem informasi data secara aktual dan berkesinambungan yang pada saat ini masih kurang optimal. Tujuan dalam penulisan jurnal ini adalah untuk membuat suatu sistem payment yang terintegrasi satu sama lainnya dengan menggunakan Agile software development yaitu metode Scrum. Proses pengembangan sistem ini menggunakan tahapan pengembangan User Stories, Product Backlog, Sprint Backlog, Sprint, Review Demo Product, Delivery Product. Dari hasil pengembangan sistem iPayment ini diharapkan mencapai hasil optimal selama kegiatan operasional.
Pengembangan Pembelajaran Online Menggunakan Metode Contextual Learning Berbasis Film Animasi di Masa Pandemi Amalia, Dita Rizki; Narasati, Riri; Dana, Raditya Danar
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.373

Abstract

Belajar adalah proses seseorang memperoleh pengetahuan, dari tidak bisa menjadi bisa. Belajar juga biasanya melibatkan antara dua individu yaitu pendidik dan peserta didik.Melalui pengalaman belajar yang telah dipersiapkan oleh pendidik di dalam nya ada proses melihat, mendengar,mengamati, dan memahami segala sesuatu yang ada di sekitar peserta didik.Dalam proses pembelajaran mata kuliah Desain Web (User Experience) dimana dalam prakteknya pendidik mengaitkan antara materi dengan situasi di lapangan dengan menggunakan model pembelajaran Contextual Teaching And Leraning membutuhkan media pembelajaran untuk dapat melakukan proses pembelajaran dengan baik. Media yang digunakan adalah media film berbasis animasi dimana mahasiswa mendapat gambaran tentang bagaimana riset dari User Experience dilakukan. Hasilnya setelah dilakukan pengujian secara statistik  ditemukan bahwa data berdistribusi normal walapun hasil uji t menunjukkan H0  diterima yang berarti peningkatan nilai mahasiswa secara kognitif tidak ada perbedaan pada nilai pretest dan postest yang disebabkan oleh beberapa faktor diantaranya proses belajar yang dilakukan tidak secara langsung diakibatkan pandemi sehingga tugas pun tidak dikerjakan maksimal.
Pencarian Stasiun Kereta Terdekat dengan Algoritma A Star Berbasis Android di Bekasi Ikhsan Dwikurniawan; Herlawati Herlawati; Robertus Suraji
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.401

Abstract

Transportation has become one of the most important needs in daily activities in social life. Advances in information technology that exist today, can be used as a means to improve public services, one of which is in the railway sector. With advances in information technology can make it easier for people to find information quickly and easily. There are several obstacles, namely the lack of information about the nearest station route. This study aims to create an android-based nearest station search application with the shortest route to the destination station using the A STAR Algorithm. The A STAR algorithm is an algorithm that looks for the shortest route to reach the expected destination. In this study Kranji Station, Bekasi Station, East Bekasi Station, Tambun Station, Cibitung Station, Telaga Murni Station, Cikarang Station. With tests carried out from 7 times of testing, it can be ensured that 4 times the A STAR algorithm is successful in the shortest distance, 1 time the results of the A STAR algorithm are the same as Google Maps, and 2 times the A-Star algorithm shows a longer distance than Google Maps.
Implementasi Sistem Informasi Akuntansi Pada Sekolah Terpadu Gema Nurani Panca Indah Lestari; Sabar Hana DwiPutra; Kresno Murti Prabowo; Gugi Tyas
Jurnal ICT : Information Communication & Technology Vol 20, No 2 (2021): JICT-IKMI, Desember 2021
Publisher : STMIK IKMI Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36054/jict-ikmi.v20i2.426

Abstract

Integrated Islamic Schools as a resource for science and technological advancements play an important role in concept development and implementation in IT units, especially those required to quickly solve system and data problems. Gemanurani Integrated Islamic School is a private school in Bekasi that focuses on Islamic education and has 25 school programs. The annual accounting reporting process at the Gemanurani School demands a good and useful information system as a monitoring of the foundation's wealth to determine management decisions in all teaching and learning activities. Along the way, it encountered obstacles such as undocumented cash flows, income returns, and annual tax reporting which had an impact on the slow completion of requests for household needs for each school unit. With an accounting information system, it will produce an overview of school household budget planning that focuses on data, applications and technology in the orientation of business needs.