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Contact Name
Maltha Kharisma
Contact Email
psrunp@gmail.com
Phone
+6282284572574
Journal Mail Official
maltha.kharisma@fbs.unp.ac.id
Editorial Address
Universitas Negeri Padang Fakultas Bahasa dan Seni Departemen Seni Rupa Jl. Prof Dr. Hamka Kampus UNP Air Tawar, Padang
Location
Kota padang,
Sumatera barat
INDONESIA
Serupa : The Journal of Art Education
ISSN : -     EISSN : 23023236     DOI : https://doi.org/10.24036/stjae
Core Subject : Education, Art,
Serupa: The Journal of Art Education menyambut baik kiriman yang memberikan wawasan tentang isu-isu terkini dan utama yang berhubungan dengan studi pendidikan maupun seni rupa. Jurnal ini menyediakan tempat bagi para peneliti dan praktisi pendidikan dan seni rupa untuk berdiskusi, mengejar dan mempromosikan pengetahuan di bidang yang muncul dan berkembang dalam studi pendidikan dan seni rupa. Bahasa naskah bisa dalam bahasa Indonesia. Harus ada diskusi kritis tentang masalah dan kontribusi baru dan signifikan untuk bidang terkait. Artikel dapat berasal dari salah satu bidang berikut: Pendidikan seni rupa, Seni Rupa, Kriya, Seni Grafis, Seni Patung, Seni Lukis, Seni Ukir Kayu,.
Articles 801 Documents
KARAKTER DOODLE DALAM KARYA KERAJINAN KERAMIK Delsy Ifdahalul Afni; Jupriani Jupriani
Serupa The Journal of Art Education Vol 10, No 4 (2021)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (435.29 KB) | DOI: 10.24036/sr.v9i3.112253

Abstract

The purpose of creating works is to create ceramic craft products that have aesthetic value or beauty as well as a certain function. Of the various materials or craft-making techniques, ceramics are an interesting medium, because the processing can be done by hand or with simple tools. Crafts also use ornaments. Ornaments on crafts can add uniqueness and aesthetic value. The ornament used in this work is the Doodle character, where Doodle itself has the meaning of spontaneous scribbles and is also a popular modern art work from all circles almost all over the world.The method of creating works of art uses five stages, namely preparation for elaboration, synthesis, concept realization, and completion. Hold an exhibition of ceramic works, in the creation of works, using clay materials with printing techniques, pinching (massage) and using original colors after burning. Eleven iii works are made in accordance with the form of works, namely in the form of animals and cartoons with doodle characters as ornaments. With the following title: fish with doodle ornaments, one type of repeating flower motif. Turtles with doodle ornaments are one type of repeating floral motif. Turtle with floral doodle ornament with floral pattern. Frog with repeating floral doodle ornament floral motif. A whalewith a doodle ornament and several floral motifs combined. Larvae with doodle ornaments and several repeating flower motifs. Owl child with a doodle ornament, one type of separate flower motif. Owl with doodle ornaments and several kinds of mixed motifs. Pig with doodle ornaments and some floral motifs. Rabbit with doodle ornament and one repeating flower motif. Angry bird with doodle ornaments and one type of repeating flower motif.Key words: ceramics, ornament, doodle.
PENGARUH PENGGUNAAN MEDIA AUDIO VISUAL TERHADAP HASIL BELAJAR MATERI SENI RUPA PESERTA DIDIK KELAS VII DI SMPN 02 RANAH AMPEK HULU TAPAN Okta Yunita Putri; Yofita Sandra
Serupa The Journal of Art Education Vol 9, No 4 (2020)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (143.787 KB) | DOI: 10.24036/stjae.v9i4.110316

Abstract

Okta Yunita Putri (2020): The Influence of Using Audio Visual Media on Learning Outcomes of  Class VII Students in Visual Arts at SMPN 02 Ranah Ampek Hulu Tapan. Thesis Department of Fine Arts, FBS UNP. This research was conducted in order to find out the purpose of the effect of the use of audio visual media on the learning outcomes of class VII students in SMPN 02 Ranah Ampek Hulu Tapan. The method used in this research is quasi-experimental (quasi-experimental) and in this study using a Non Equivalent Control Group Design. The sampling design used was purposive sampling. After all tests are carried out, the Sig value can be obtained. (2-tailed as much as (0.003 <0.005) and the post-test tcount of 3.102, greater than ttable (0.3102> 2,000), then H0 is rejected and H1 is accepted, therefore the learning outcomes of the experimental group are significantly different Compared with the control group, the researcher concluded that the use of Audio Visual media had a positive (good) effect and significantly different on the learning outcomes of students in the learning process of visual art material for class VII at SMPN 02 Ranah Ampek Hulu Tapan.Keywords : Media, Audio Visual, Learning Outcomes, Fine Arts
SIFAT WAJIB ALLAH DALAM KARYA SENI GRAFIS Zulfadli Sayfulhak; Yofita Sandra
Serupa The Journal of Art Education Vol 10, No 1 (2021)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (396.619 KB) | DOI: 10.24036/sr.v9i3.112306

Abstract

The making of the final work of graphic art, this serigraphy technique is to visualize the mandotory nature of Allah, including calligraphy and chat serigraphy techniques using several color prints besides that it is also useful for pairing concepts and techniques for working in graphic arts. There are several stages in carrying out this final work including preparation, elaboration, synthesis, concept realization and completion stages. Thus, ten graphic art works that visualize the mandotory nature of Allah titles: first " Wujud ", second " Qidam ", third " Baqa ", fourth " Wahdaniah ", fifth " Qudarat ", sixth " Iradat ", seventh " Ilmu ", the eighth " Sama ", the ninth " Basar " and ten " Qalam ".Kata Kunci: Sifat Wajib Allah, arti , Seni Grafis.
PENGARUH MEDIA VIDEO TUTORIAL TERHADAP HASIL BELAJAR MENGGAMBAR ILUSTRASI SISWA KELAS XI IPA DI SMA NEGERI 1 BATANG KAPAS PESISIR SELATAN UUTIYA DARLIVIE; Yusron Wikarya
Serupa The Journal of Art Education Vol 10, No 3 (2021)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (460.452 KB) | DOI: 10.24036/sr.v9i3.112270

Abstract

This study aims to determine whether there is a significant difference between student learning outcomes taught using video tutorial media and student learning outcomes being taught without using video tutorial media in learning cultural arts at SMA Negeri 1 Batang Kapas Pesisir Selatan. This type of research is a quantitative study with a quasi-experimental form. The instrument used was a drawing test which was carried out by pretest and posttest. The results showed that the average value of learning outcomes to draw illustrations in the experimental class using video tutorial media was higher than the control class who did not use video tutorial media. Based on hypothesis testing using SPSS version 16.0, the value of tcount = 2.663 and ttable = 1.308 with a significant level (α = 0.05) indicates that there is a significant difference between the two classes.Keywords: Learning Media, Video Tutorials, Learning Outcomes, Fine Arts.
ANALISIS KEMAMPUAN GURU DALAM PELAKSANAAN PEMBELAJARAN SENI BUDAYA BIDANG SENI RUPA BERDASARKAN KURIKULUM 2013 DI SMPN 31 PADANG Syahrul Ramadhan; Suib Awrus; Wisdiarman Wisdiarman
Serupa The Journal of Art Education Vol 9, No 3 (2020)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (345.946 KB) | DOI: 10.24036/stjae.v9i3.109853

Abstract

This research is a teacher of Art and Culture in Fine Art at SMPN 31 Padang amounting to 7 people. This study aims to obtain an overview of the Analysis of the Teacher Ability in the Implementation of Cultural Art Learning in the Field of Fine Arts based on the 2013 Curriculum at SMPN 31 Padang. This type of research is quantitative descriptive in the form of ex post facto. Research data were collected using an assessment instrument (Assessment format). Data were then analyzed using percentage techniques. The research findings show that the implementation of art and culture learning in the field of fine arts based o the 2013 curriculum at SMPN 31 Padang has been categorized as good, but there are still no good categories of preparation of learning implementation plans from aspects of determining learning methods, selecting learning resources and planninng assessments in the good enough categories, while in the aspect of choosing media and learning materials in the category is not good. Based on the research findings above, it can be concluded that the implementation of art and culture learning in the field of Fine Art based on the 2013 curriculum at SMPN 31 Padang as a whole can be categorized as good, but has not yet reached the maximum or very good category.Kata Kunci: Kemampuan Guru dan Kurikulum 2013
PERILAKU ANAK ANAK DALAM KARYA LUKIS REALIS KONTEMPORER Melani Agusti; Lisa Widiarti
Serupa The Journal of Art Education Vol 10, No 3 (2021)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (434.442 KB) | DOI: 10.24036/sr.v9i3.112289

Abstract

Nowadays children's deviant behavior has a negative impact on them and also those around them in a contemporary realist painting. The purpose of this final work is to visualize the expression related to the behavior of children in the city of Padang in Ampang Village, Kuranji District.The method in creating this work uses contemporary realist techniques, namely using mixed techniques, namely a combination of wet and dry techniques, the coloring process using a brush and acrylic cas. In the creation of this painting, it goes through several stages: (1) preparation, (2) Elaboration, (3) Synthesis, (4) Concept Realization, (5) The results of visualizing children's behavior in the city of Padang in this artwork are 10 works with the titles: (1) monopoly 1, (2) monopoly 2, (3) syndrome, (4) affected, (5) addiction, (6) tainted, (7) ego, (8) pensive, (9) sulking , (10) lament.Kata kunci: anak, seni lukis, realis kontemporer.
BATU SEBAGAI SIMBOL KEHIDUPAN Aindri Putri; Yusron Wikarya
Serupa The Journal of Art Education Vol 9, No 3 (2020)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (551.512 KB) | DOI: 10.24036/stjae.v9i3.109844

Abstract

The purpose of making this final work is to visualize the stone through the abstract style of expressionism, asking everyone to learn or be motivated from nature, one of which are considered as inanimate and hard objects. The method of making works through several stages: preparation, elaboration, synthesis, concept preparation, finaly through exhibition, documentation and report making. The artwork presented was a symbol of human life on the rock. The ten that were titled hollow stones, stones arranged, stones dimples, boulder, coral reef, pumice stones, agate, bricks, gemstones and limestone.Kata kunci: Batu, Simbol, Kehidupan
HUBUNGAN MINAT BELAJAR PEMBELAJARAN DARING DALAM MASA COVID-19 DENGAN HASIL BELAJAR SENI RUPA DI SMPN 6 PADANG Fitri Rahma Yani; Yusron Wikarya
Serupa The Journal of Art Education Vol 10, No 2 (2021)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (357.584 KB) | DOI: 10.24036/sr.v9i3.112295

Abstract

Penelitianninii bertujuan untukk mengetahuii apakah terdapat hubunganl yang signifikan antaraa minatt belajarr pembelajaran daring dengann hasil bbelajar seni rupa di SMPN 6 Padang. pPopulasi padaa penelitian iini adalah keseluruh siswa SMPN 6 Padang. Sedang sampell pada penelitiann iniddi aambil ssecara acak yaitu 4 siswa 15% perkelas yang berjumlah 28 siswa. Teknik pemgambilan sampel dilakulan dengan teknik proporsional random sampling (teknik acak).Penelitian ini merupakan jenis penelitia kuantitatif..korelasi, data yang dibutuhkann pada ppenelitian.ini adalah data primer berupa hasil koesioner, dan data sekunder yaitu hasil..belajar..siswa berupa rata-rata hasill ulangan harian siswa. pada pembelajaran seni rupa. Instrument penelitian yaitu berupa pernyataan kuesioner. Teknikkanalisisddata pada penelitianiiini yaitu uji korelasi menggunakannSPSS versi 16.0.Berdasarkan hasill analisi dan pengolahan data diketahui bahwa tidak terdapatt.hubungann yang signifikan antara minat belajar pembelajaran daring dengan hasil.belajar seni rupa dengan nilai signifikansi 0,623>0,05 nilai tersebut jauh lebih tinggi dari taraf sig 0,05. Dengan demikinan disimpulkan bahwa minat belajar pembelajaran daring tidak berhubungan secara signifikan dengan hasil belajar.Kata kunci : Minat pembelajaran, Pembelajaran Daring, Hasil Belajar, Seni Rupa.
ILLUSTRASI SUASANA COFFEE SHOP DENGAN MEDIA WATERCOLOUR Nurul Azizah; Syafwan Syafwan
Serupa The Journal of Art Education Vol 9, No 4 (2020)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (776.418 KB) | DOI: 10.24036/stjae.v9i4.110739

Abstract

The purpose of this final work is to visualize the illustration of the coffee shop atmosphere. The  method of creating works of art uses five stages of work, namely, the preparation stage, the elaboration stage, the synthetic stage, the concept realization stage, and the completion stage, and finally holding a painting exhibition. The techniques used are arsi and aquarelle techniques. There are 10 works created, namely, 1. Welcome to Coffee Shop, 2. Coffee on One Table, 3  Study Art, Coffee  Friends, 8. Bullshit Roasting, 9. From Heart to Heart, 10. Little Memories.Kata Kunci : Coffee Shop, Illustrasi
PENYU DALAM KARYA SENI GRAFIS Debi Jumara Putra; Irwan Irwan
Serupa The Journal of Art Education Vol 10, No 4 (2021)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (440.552 KB) | DOI: 10.24036/sr.v9i3.112258

Abstract

Sea turtles are turtle are found in all oceans in the world. The sea turtle is one of the ancient animals that still alive until now. The sea turtle in this work aims to visualize the form of expression or picture of the sea turtle habitats are damaged by development and plastic trash. through the technique of linoleum cut in the process of work to be one of the options the manufacture of graphic arts. After various observations as well as the work of a long created 10 works of art that can be displayed, namely : 1) Eksploitasi, 2) Terumbu sampah, 3) Terbang, 4) Kecemasan, 5) Rantai Makanan, 6) Terkurung, 7) Menetas, 8) Pencemaran, 9) Langka, 10) Ego This results in works of art Sea turtle that be a picture of the sea turtle habitat that is damaged, in addition to it's graphic works is expected to be a driving source for the creators of the otherKeywords: Sea Turtle, Linoleum cut.

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