cover
Contact Name
Teguh Wibowo
Contact Email
twibowo@umpwr.ac.id
Phone
+62275321494
Journal Mail Official
jipm@umpwr.ac.id
Editorial Address
Department of Mathematics Education, Universitas Muhammadiyah Purworejo, Jln. KH. Ahmad Dahlan 3 & 6 Purworejo 54111, Jawa Tengah, Indonesia
Location
Kab. purworejo,
Jawa tengah
INDONESIA
JURNAL INOVASI PENDIDIKAN MATEMATIKA (JIPM)
ISSN : -     EISSN : 27148157     DOI : https://doi.org/10.37729/jipm
Core Subject : Education,
The aims of this journal are to publish research in mathematics education innovations including: teaching and learning, instruction, curriculum development, learning environments, teacher education, educational technology, educational developments, experimental research, classroom action research, psychology in learning mathematics, etc.
Articles 7 Documents
Search results for , issue "Vol. 2 No. 1 (2020)" : 7 Documents clear
Pengembangan lembar kerja siswa Sekolah Dasar berbasis etnomatematika dengan setting Candi Borobudur Edi Riyanto; Teguh Wibowo; Riawan Yudi Purwoko; Wharyanti Ika Purwaningsih
Jurnal Inovasi Pendidikan Matematika (JIPM) Vol. 2 No. 1 (2020)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (703.577 KB) | DOI: 10.37729/jipm.v2i1.1012

Abstract

The background of this research is come from the fact which is not available in teaching material according to background from students culture in Indonesia. Therefore, the result of this research is to produce a product students Mathematics worksheet which is combination the material and culture value especially Borobudur temple. The aims of the research is to find out validation of product LKS elementary school based ethnomatematics with the setting of Borobudur temple on two-dimentional figure theory. The development model is used in this research is ADDIE (Analysis, Design, Development, Implementation and Evalaluation). This research has produced a student worksheet which is integration ethnomatematics of Borobudur Temple in a two-dimentional figure theory that is valid. The criteria of validity is find out from 6 validator assesments, these are 2 media experts with an average of 3.3, 2 theory experts with an average of 3.4, and 2 learning experts with a score of 3.5. The average of the overall ratings is 3.4 categorized valid. Based on these results, LKS which is developed categorized valid.
Matematika kreatif sebagai upaya peningkatan kompetensi lulusan Program studi Pendidikan matematika Dafid Slamet Setiana
Jurnal Inovasi Pendidikan Matematika (JIPM) Vol. 2 No. 1 (2020)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (563.557 KB) | DOI: 10.37729/jipm.v2i1.1016

Abstract

The Asean Economic Community (MEA) has both positive and negative impacts. To address this, the quality of Indonesian Human Resources is needed for competition in the race for jobs. Thus an effort should be made to provide students with a variety of knowledge to improve competence so as to improve the development of the times. In order to produce quality human resources, it also requires a quality education system. One effort that can be done is to increase the competence of the struggle of tertiary institutions. Mathematics education graduates will enter the workforce as educators. The demands of the world of work are very high in competence to have good competence. Complete mathematics consisting of interrelated concepts is not easily conveyed. All the explanations above, to complete the mathematics education that can be obtained through development and to improve competence in accordance with the KKNI, it is necessary to improve the quality of learning. Efforts to improve the quality of learning can be done in various ways, one of the way that can be done by learning mathematics through creative mathematics. Creative mathematics can be interpreted as learning mathematics with a variety of methods and using learning media that is in accordance with the learning material and in accordance with the level of student ability. Thus through creative mathematics learning, it is hoped that it will further enhance learning competence, especially for mathematics education programs.
Keefektifan model pembelajaran two stay two stray terhadap self-confidence dan prestasi belajar matematika Akhmad Fatkhi Maulana; Wikan Budi Utami; Eleonora Dwi W
Jurnal Inovasi Pendidikan Matematika (JIPM) Vol. 2 No. 1 (2020)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1010.493 KB) | DOI: 10.37729/jipm.v2i1.1017

Abstract

The purpose of this study is to describe: (1) Two Stay Two Stray learning model is more effective than conventional learning models of students' self-confidence. (2) the Two Stay Two Stray learning model is more effective than the conventional learning models of students' learning achievement. (3) there are differences in self-confidence and mathematics learning achievement between students taught using the Two Stay Two Stray learning model and those taught using conventional learning models. (4) Two Stay Two Stray learning models are more effective than conventional learning models of students' self-confidence and mathematics learning achievement. Data collection techniques carried out in the experimental class, namely class VII C and class VII E using tests, and questionnaires. The learning achievement test instrument consists of 25 multiple choice questions, the questionnaire instrument consists of 25 statement items. The test instruments and questionnaires were first tested in the pilot class, class VII A to determine the validity and reliability. Data analysis techniques used with a significance level of 5% are the right hand one-tailed t test, the Manova one-way test, and the τ2– Hotelling test with a significance level of 5%. The results showed that: (1) Two Stay Two Tray learning model is more effective than those taught using conventional learning models of students' self confidence. (2) Two Stay Two Tray learning models are more effective than those taught using conventional learning models on student learning achievement. (3) There is a difference in self-confidence and learning achievement between students taught using the Two Stay Two Stray learning model and those taught using the conventional model. (4) The Two Stay Two Stray learning model is more effective than the conventional model of self-confidence and mathematics learning achievement in the basic methods of equation and linear inequality of one variable.
Pengembangan multimedia pembelajaran matematika dengan swishmax Dian Ratnawati; Amalia Fitri
Jurnal Inovasi Pendidikan Matematika (JIPM) Vol. 2 No. 1 (2020)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (830.431 KB) | DOI: 10.37729/jipm.v2i1.1018

Abstract

The use of multimedia learning today is an absolute demand in the world of education. However, there are still many schools that have not implemented multimedia in the learning process. Learning that is done in the classroom is still less effective, motivation and ability to understand students' concepts are still lacking. Learning multimedia will be developed with the SwiSHmax application to get valid criteria to be able to overcome the problems that exist in schools. The type of research used is Research and Development (RnD) research. The development steps used in this study adapt the development steps of ADDIE starting from the analysis phase, the design stage, the development stage, the application stage, and the evaluation stage. The validation questionnaire results showed the average validator rating reached 4.22, which means that the multimedia that was developed was included in the valid category. The results of the calculation of the practicality value of learning multimedia were 87.97%. Based on the results of the validation and practicality of learning multimedia, it can be concluded that this learning multimedia is included in the appropriate category for use in learning.
Kemampuan pemecahan masalah siswa pada materi program linear melalui tahapan Newman Choirul Fachis; Dewi Azizah; Nurina Hidayah
Jurnal Inovasi Pendidikan Matematika (JIPM) Vol. 2 No. 1 (2020)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (574.727 KB) | DOI: 10.37729/jipm.v2i1.1019

Abstract

The purpose of this article is to describe students' problem solving abilities in completing linear programs through the Newman stages. This article uses qualitative. Data collection was obtained from the method of setting, testing, and interviewing. There are 36 students in class IX PS 2 as the subject of this article. The subject's abilities are categorized as high, medium, and low. Descriptive analysis was obtained from 9 students who represented each level. Test the validity of the data by triangulation. The results of the analysis obtained an average problem solving ability using the Newman stage, namely the ability to read problems 85.6% classified well, the ability to solve problems 80% classified well, the ability to transform 82.59% classified well, the ability to process 73.3% classified good, the ability to solve answers 67.7% classified sufficiently. Of the 8 levels of ability obtained by 8 high-skilled students require new procedures well in solving problems, 24 capable students are having difficulty in the process of problem transformation, and 4 low-ability students are unable to handle new procedures.
Meningkatkan hasil belajar matematika siswa melalui model pembelajaran ropes (review, overview, presentation, exercise, summary) Tammara Yuffa; Lenny Kurniati; Arie Wahyuni
Jurnal Inovasi Pendidikan Matematika (JIPM) Vol. 2 No. 1 (2020)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1013.067 KB) | DOI: 10.37729/jipm.v2i1.1020

Abstract

The learning mathematics to students will be easier to master and understand the concept of linear equation material of one variable through the ROPES learning model. This study aims to determine that with the application of ROPES learning model on linear equation material of one variable can improve students’ learning result, students’ activities, and teachers’ performance. The subject of this study is the students of class VII B in the first semester at MTS Matholiul Ulum Banjaragung, Bangsri, Jepara in 2019/2020. Instruments were tests sheet and questionnaires. The type of this research is a classroom action research with two cycles where each cycle there are two meetings. The stages include planning, implementation, observation and reflection. The results showed an increase in student's ability to solve problems about linear equations of one variable. Based on reflection results in cycles 1 and II, it showed: 1) Students’ learning result is increased, in the cycle I the average result was 64.90 and in cycle II reached 73.18. 2) In cycle I of the first meeting was 59.67% categorized ‘enough’. The second was 6601% categorized ‘good’, and in the cycle II reached 81.15% categorized ‘very good’. 3) Increased teacher performance in the first cycle was 60% categorized medium, the second meeting reached 70% categorized high, and in cycle II reached 80% categorized very high.
Pengembangan CD interaktif pembelajaran matematika pada materi statistika Rr. Tri Utaminingsih; Akhmad Nayazik; Arie Wahyuni
Jurnal Inovasi Pendidikan Matematika (JIPM) Vol. 2 No. 1 (2020)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (766.475 KB) | DOI: 10.37729/jipm.v2i1.1021

Abstract

The purpose of this study is to get results of interactive CD development valid, practical and effective statistical material. The type of this research is development research which refers to ADDIE (Analysis, Desigh, Development, Implementation aand Evaluatin). The subject of this research is xi grade of SMK Bhakti Praja 2 Batang. The instrument used in this research is (1) media expert evaluation questionnaire (2) material expert evaluation questionmire (3) student response questionnaire (4) student evaluation questions. The method used in gathering the data is, by doing observations, questionnaires, tests, and documentation. The results of this study show the validty quality of the interactive CD meetr valid criteria shown by media experts who obtained and average score of 3,8 from maximum score 4 which is good, while material experts get 4,1 from maximum score 5 which means good. Quality of practicality of learning devices practical criteria indicate by the average score of student 4,01 from maximum score 5 which means good. Quality of effectiveness of learning devices in terms of students’ mathematical communication skills meet practical criteria shown by the percentage of students completeness 87,5% which means good. Of the 32 student, there are 28 students who had completed grads.

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