JP2M (Jurnal Pendidikan dan Pembelajaran Matematika)
JP2M is stands for Jurnal Pendidikan dan Pembelajaran Matematika. JP2M is a high quality open access peer reviewed research journal that is published by Mathematics Education Department of STKIP PGRI Tulungagung. JP2M disseminates new research results in all areas of mathematics, mathematics education and their applications in learning by researchers, academicians, professional, practitioners and students from all over the world. Start from this year (September 2015), this journal will be published two times a year, in March and September.
Articles
29 Documents
Search results for
, issue
"Vol 10, No 1 (2024)"
:
29 Documents
clear
PENGEMBANGAN BAHAN AJAR MOBILE LEARNING PADA MATERI PELUANG UNTUK MENINGKATKAN KEMAMPUAN KOMUNIKASI MATEMATIS SISWA SMK
Septiawati, Farida;
Zahroh, Umy;
Sutopo, Sutopo
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5321
The background of this research is the lack of flexibility in the teaching materials used in learning. The use of less interesting teaching materials reduces students' interest in learning and their mathematical communication skills tend to be low. Technological advances require developers to develop interesting and flexible teaching materials. This research aims to: (1) Describe the process of developing mobile learning teaching materials to improve vocational school students' mathematical communication skills, (2) Find out the feasibility of mobile learning teaching materials to improve vocational school students' mathematical communication skills, (3) Find out the effectiveness of mobile learning teaching materials for improve vocational school students' mathematical communication skills. This research uses the Borg and Gall development model. Validation tests were carried out by 2 material experts and 2 media experts. Product trials were carried out in 2 stages, namely limited group trials and field implementation trials. This development obtained the results of the validity of teaching materials by media experts with a percentage of 85% in the valid category. The results of the validity of teaching materials by material experts with a percentage of 89% are in the valid category. The results of the practicality of teaching materials were obtained from the analysis of user activity observations, the percentage of students asking questions was 20% with the criteria that they could be used without revision. Meanwhile, the results of the teacher response questionnaire obtained a percentage of 97% with very practical criteria for use in learning. The student response questionnaire obtained a percentage of 95%, the criteria were very effectively used.
PENGEMBANGAN MODUL AJAR MATERI GEOMETRI UNTUK MENUMBUHKAN SPATIAL SKILLS SISWA SEKOLAH DASAR
Wardhani, Indah Setyo
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5759
A spatial imaginative learning model to develop elementary school students' spatial skills has been developed by researchers, but its implementation requires a teaching module. This research aims to describe the process and results of developing teaching modules that have valid criteria for developing the spatial skills of elementary school students. The type of research chosen is development research. The development theory chosen is Plomp theory with stages: 1) initial investigation, 2) prototype development, and 3) assessment. The results of the research are teaching module products that have valid criteria and have been assessed by experts through reliable teaching module validation sheets. Implementation of research shows that teaching modules can be used as supports for spatial imaginative learning models and can be applied in geometry learning.
PENGUKURAN MINAT BELAJAR SISWA KELAS XI SMA DALAM PROSES PEMBELAJARAN MATEMATIKA
Aditya, Muhammad Surya;
Imami, Adi Ihsan
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5398
This study aims to determine how well the level of interest in mathematical learning of students in mathematics subjects in terms of indicators of learning interest. The subjects in this study were one of class XI at SMA Negeri 6 Karawang for the 2023/2024 academic year, totaling 29 students. This research was conducted using a descriptive method with a qualitative approach. Data collection was obtained with a non-test instrument in the form of a mathematical learning interest questionnaire consisting of 22 statements and adjusted based on indicators of learning interest. After processing data using the Likert scale, the happy indicator has a percentage of 62% (good), the student interest indicator is at 70% (good), the indicator of student attention to the criteria is quite good at 54%, and the student engagement indicator has good criteria with a percentage of 64%. From the results of the study, it can be concluded that the level of interest in learning students in mathematics learning has a good level overall, in terms of indicators of learning interest, namely feelings of pleasure, student interest, student attention, and student involvement.
PENGARUH KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS TERHADAP KEMAMPUAN PEMECAHAN MASALAH MATEMATIS SISWA
Pramuswara, Novita Andika;
Haerudin, Haerudin
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5260
The purpose of this research is to assess the extent to which students' understanding of mathematical concepts influences their ability to solve mathematical problems. This study was conducted at one of the junior high schools (SMPN) in Karawang Regency, using a quantitative approach and non-experimental method. The research subjects involved 34 students from class VII A, selected using purposive sampling technique. Data collection was carried out through two test instruments consisting of a set of descriptive questions covering indicators of both mathematical conceptual understanding and mathematical problem-solving skills. Simple linear regression analysis was employed in data processing for this research. The results obtained indicate, at a 95% confidence level, a significant influence of mathematical conceptual understanding on mathematical problem-solving abilities.
ANALISIS MOTIVASI BELAJAR SISWA DALAM PEMBELAJARAN MATEMATIKA BERBANTU MEDIA LIVEWORKSHEETS KELAS XI SMA
Hamidah, Renita Wanda;
Supandi, Supandi;
Wahyuningsih, Yayuk Sri
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5409
The purpose of this study is to examine how motivated students are to learn mathematics when using interactive worksheets. The qualitative descriptions are used in this research method. Thirty-six students from SMA Negeri 2 Semarang's XI–5 class served as the research subjects. A learning motivation measure with thirty statements with both positive and negative responses is the tool employed. The study's findings demonstrate that, with the use of live worksheet media, students' learning motivation in the tangent to circles content exhibits positive results with an average percentage of 76.9% and is deemed strong. Every indicator on the learning motivation questionnaire—which was distributed to every respondent—was used to calculate this average.
PENGEMBANGAN LKPD MATEMATIKA BERBASIS ETNOMATEMATIKA PADA MOTIF BATIK JAMBI UNTUK KELAS III SD
Anggreyani, Risma;
Sastrawati, Eka;
Budiono, Hendra
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5472
This research aims to develop ethnomathematics-based Student Worksheets (LKPD) with Jambi batik motifs for Grade III Elementary School, as well as to evaluate its suitability. The method employed is Research and Development (RD) using the ADDIE model. Data was collected through validation questionnaires by validators, practitioners, and student responses at SD Negeri 182/I Hutan Lindung. The results showed that the LKPD was highly valid and practical, with high validation scores from content experts (4.9), media experts (5), and language experts (5), as well as positive responses from teachers and students. The conclusion drawn from this study is that ethnomathematics-based LKPD with Jambi batik motifs is highly suitable for mathematics learning in Grade III elementary schools.
PEMANFAATAN QUIZIZZ DALAM MENINGKATKAN KUALITAS BELAJAR MATEMATIKA YANG MENYENANGKAN DI KELAS VII.I SMPN 2 TANJUNG LAGO
Suwiji, Dewi
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5451
In this digital era, students are more interested in interactive technology such as online games and animation. And this is a challenge for teachers to be able to create an interesting, interactive, and fun learning atmosphere. This research aims to improve the quality and active learning of students in class VII.I SMPN 2 Tanjung Lago using the Quizizz educational application. The aim of this research is: to determine the increase in student learning outcomes in the Value Comparison material for class VII.I at SMPN 2 Tanjung Lago. This type of research is Classroom Action Research (PTK). Data collection using test and observation methods in January 2024. The results of this research are; that there was an increase in average learning outcomes in cycle I by 65% and cycle II by 92%. The disadvantage of Quizizz is that it depends on the internet network. Quizizz can also be used by educators as an alternative ICT-based teaching media (Information and Communication Techniques) to be used as fully as possible in achieving TP.
HUBUNGAN ANTARA LINGKUNGAN KELUARGA DAN MINAT BELAJAR MATEMATIKA SISWA SMP
Wasistha, Sondha Ken;
Rikayanti, Rikayanti
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5284
The family environment is very influential in the development of student learning outcomes. In the development of children, the family plays an important role in assisting the development of children in their education which includes obstacles or learning difficulties. The purpose of this study was (1) to evaluate whether there is a correlation between the family environment and students 'interest in studying mathematics and (2) this study was to measure the extent to which the role or contribution derived from the family environment in shaping students' interests. This research can be classified as quantitative research, which takes an approach using correlational methods. In other words, this study focuses on the analysis of relationships or correlations between certain variables in a research context. The sample used in this study consisted of 37 seventh grade students in one of the State Junior High School located in Karawang. The findings of the study indicate a positive correlation between the condition of the family environment and students ' interest in learning mathematics at the level of grade VII (GIS value. 0,000 0,05). Based on the results of correlation analysis, there is a calculated r value of 0.556, while the R value of the table is 0.32461. Thus, since the value of R count (0.556) is greater than that of R table (0.32461), it can be concluded that there is a positive correlation between the family environment and interest in learning mathematics. The family environment variable gave dedication to learning interest by 30.9% and another 69.1% came from other factors.
EFEKTIVITAS PENGGUNAAN GAME EDUKASI BERBASIS WORDWALL DALAM MENINGKATKAN HASIL BELAJAR MATEMATIS SISWA
Anggriany, Nabila;
Rakhmawati, Fibri
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.6130
This research aims to determine the effectiveness and practicality of using wordwall-based educational games. This research method is RD using a 4D model. Two validators assessed the validity of wordwall-based educational games: material validator and media validator, then carried out practicality and effectiveness tests. The research results show that with a maximum scale of 4.00, the material validation value shows 3.10, and the media validation value shows 3.61. This shows that wordwall-based educational games can be used in a practical way. The average percentage of practicality of wordwall-based educational games is 80.93%, indicating that it is very practical. Apart from that, wordwall-based educational games are considered quite effective with an N-Gain value of 0.3489 for the effectiveness test. Therefore, the wordwall-based educational game developed can be said to be effective in improving students' mathematical learning outcomes.
PENGEMBANGKAN BAHAN AJAR BERBASIS ETNOMATEMATIKA MENGGUNAKAN CANVA APPS PADA CANDI MUARO JAMBI UNTUK KELAS III SD
Ouralita, Silvi;
Sastrawati, Eka;
Budiono, Hendra
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 1 (2024)
Publisher : Universitas Bhinneka PGRI
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.29100/jp2m.v10i1.5445
This research aims to describe procedures and describe the level of feasibility of developing ethnomathematics-based teaching materials using Canva apps at the Muaro Jambi temple for class III elementary schools. This research uses research and development (RD) methods using the ADDIE (Analysis, Design, Development, Implementation and Evaluation) model. From the research results, it is known that the ethnomathematics-based teaching materials using the Canva apps developed are very valid, having gone through the validity stages which were validated by 3 teams of experts. Among them, the validation results by material experts obtained an average score (4.5) in the very valid category. Media experts received an average score of (4.8) in the very valid category, and media experts received an average score of (4.8) in the very valid category. The results of the practicality of teaching materials from the teacher response questionnaire with an average score of 5 in the very practical category, and the results of the student response questionnaire with an average score of 5 in the very practical category. The conclusion of this research is that the development of ethnomathematics-based teaching materials using Canva apps at Muaro Jambi Temple for class III elementary schools is very feasible (very valid and very practical).