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                            The Effectiveness CIRC model with the story illustrated media in summarizing learning of puppet story for student seventh grade in SMP Negeri 41 Semarang 
                        
                        Martiyana, Hanatiya                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 4 No 2 (2016): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v4i2.20630                                
                                                    
                        
                            
                                
                                
                                    
ABSTRACT This study aims to: (1) Understand the result of learning between students experiment class and control class. (2) Understand the result of learning experiment class better than control class.(3) Understand the attitude of students in experiment class better than control class. Population in this study is all of students class VII in Lower Secondary School 41 Semarang Department. Sampling technique in this study is purposive sampling. This study using quantitative approach with experiment method. Study design which using in this study is Control Group Pretest Posttest Design. The result of the study explain that the results of learning students who given learning with CIRC model that help the story illustrated media better than the student who given learning without using CIRC model hat help the story illustrated media. It is can be seen from the average value in experiment class before and after give treatment obtained 56 into 76. The average value in control class before and after give the treatment obtained 54 into 62. That is exist the differences significant between result learning experiment class with control class as evidenced with differences test between two average obtained t-hitung of 7,802 and t-tabel of 1,994. The student attitude in experiment class better than control class. The average of attitude aspect in experiment class 78% biggest than control class 68%. Keywords: effectiveness, CIRC model with the story illustrated media, learning sum up the story puppet.
                                
                             
                         
                     
                    
                                            
                        
                            Pengembangan Media Videoscribe Teks Dongeng Berbasis Lingkungan Alam Kelas II SD Negeri se-Kecamatan Gebog Kabupaten Kudus. 
                        
                        ningsih, Fitria                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 5 No 1 (2017): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v5i1.20768                                
                                                    
                        
                            
                                
                                
                                    
Teks dongeng merupakan salah satu kompetensi dasar yang harus dikuasai siswa. Berdasarkan hasil observasi nilai siswa masih rendah karena keterbatasan media dongeng berbasis lingkungan alam. Media videoscribe merupakan salah satu media alternatif untuk mempelajari dongeng. Isi media videoscribe merupakan cerita dongeng binatang Semut Merah dan Burung Pipit dengan mengangkat aspek-aspek lingkungan alam di Kudus. Penelitian ini menggunakan metode Research and Development (R&D). Data dikumpulkan dengan observasi, angket, dan wawancara. Hasil penelitian yaitu (1) siswa dan guru membutuhkan media videoscribe, (2) media videoscribe disusun berdasarkan hasil analisis kebutuhan siswa dan guru, (3) hasil validasi ahli materi mendapat skor 26 artinya media videoscribe layak digunakan, sedangkan hasil validasi ahli media dan penilaian guru masing-masing mendapat skor 61 dan skor 28 artinya media videoscribe sangat layak digunakan, dan (4) hasil ujicoba pemakaian media menunjukkan adanya peningkatan nilai rata-rata siswa dari 48,86 menjadi 79,71. Fairy-tale text is one of basic competencies that should be controlled by students. Based on the results of observation the student’s value is still low because of the limitations fairy tale media based on natural environment. Videoscribe media is a alternative media to learn about fairy tales. The content of videoscribe media is a fable video about The Red Ants and Sparrows by raising aspects of the natural environment in Kudus. This research uses Research and Development (R&D) method. Data collection were collected by questionnaire, observation, and interview. The result shows that (1) both the teacher and student need the media videoscribe, (2) videoscribe media compiled based on the result of the analysis of the students and teachers’ need, (3) the validation result of the material experts scored 26 it means feasibility, the validation result of media and the teacher assessment each got the scored 61 and 28 it means very worthy videoscribe media to used, and (4) the results of trial media usage indicated that increase the average score of students from 48,86 to 79,71.
                                
                             
                         
                     
                    
                                            
                        
                            AUDIO DUMADINE DESA WIDURI SEBAGAI MEDIA PEMBELAJARAN MEMAHAMI ISI CERITA LEGENDA SISWA KELAS VIII SMP DI KABUPATEN PEMALANG 
                        
                        Dwi Hastuti, Inne Agustine                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 5 No 2 (2017): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v5i2.21058                                
                                                    
                        
                            
                                
                                
                                    
Pembelajaran memahami isi cerita legenda kelas VIII SMP di Kabupaten Pemalang mengalami kendala dalam penggunaan media pembelajaran, sehingga perlu diadakannya penelitian ini yang bertujuan untuk mengembangkan audio cerita legenda sesuai dengan kebutuhan guru dan siswa dalam proses pembelajaran. Desain penelitian adalah Research and development (R&D). Instrumen penelitian menggunakan angket kebutuhan siswa, pedoman wawancara guru dan siswa, angket uji ahli media dan materi, angket tanggapan siswa, dan pedoman wawancara guru terhadap hasil ujicoba. Teknik analisis data menggunakan analisis deskriptif kualitatif. Hasil penelitian pengembangan ini adalah audio cerita legenda dumadine desa widuri yang sudah dinyatakan layak untuk digunakan sebagai media pembelajaran memahami isi cerita legenda kelas VIII SMP di Kabupaten Pemalang. The learning of comprehending contents of the legend story for the eighth grade of Junior High School in Pemalang have been problems of the using learning media. Based on the problems, it needs a research aims to develop an audio of the legend story which suit the needs of the teachers and students in the learning process. The research using Research and Development’s method. The instruments using questionnaire of the needs of the students, teacher and student’s interview guidance, questionnaire test of the material and media expert, questionnaire of the student’s responses, and teacher’s interview guidance on the test result. The data analysis using qualitative and descriptive’s analysis. The product of the research is an audio of the legend story entitled dumadine desa widuri which has been declared suitable to use as a media to the learning of comprehending contents of the legend story for the eighth grade of Junior High School in Pemalang.
                                
                             
                         
                     
                    
                                            
                        
                            PENGEMBANGAN MEDIA PUZZLE BERGAMBAR TOKOH WAYANG UNTUK SISWA KELAS 2 SD 
                        
                        Kristina, Yohana Ella                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 5 No 2 (2017): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v5i2.21059                                
                                                    
                        
                            
                                
                                
                                    
Seperti yang disebutkan di dalam kurikulum 2013 pada kompetensi dasar 3.1 disebutkan bahwa materi yang harus diajarkan adalah mengenal tokoh Pandawa dan Punakawan.Permasalahan yang diangkat dalam penelitian ini adalah (1) bagaimana kebutuhan guru dan siswa terhadap pengembangan media puzzle bergambar tokoh wayang pandawa untuk siswa kelas 2 SD, (2) bagaimana prototipe media puzzle bergambar tokoh wayang pandawa untuk siswa kelas 2 SD, dan (3) bagaimana hasil uji validasi media puzzle bergambar tokoh wayang pandawa untuk siswa kelas 2 SD.Penelitian ini menggunakan pendekatan Research and Development (R&D).Sumber data dalam penelitian ini adalah siswa dan guru kelas 2 SD di SD 1 Tanjungrejo Kudus dan SD 9 Tanjungrejo Kudus.Teknik pengumpulan data yang digunakan adalah observasi, wawancara, dan angket. Teknik analisis data pada penelitian ini menggunakan teknik deskriptif kualitatif. Hasil penelitian ini adalah sebuah media yang berbentuk permainan puzzle dan deskripsi pengenalan tokoh wayang Pandawa. As mentioned in the 2013 curriculum, on basic competence 3.1 mentioned the material that will be taught are 1. How is the teachers and students needs to the development of puzzle media pictorial puppet character Pandawa for students of grade 2 SD. 2. How is prototype puzzle media pictorial Pandawa puppet character for grade 2 elementary school. 3. How is the result of validation test for puzzle media with Pandawa puppet characters for 2nd grade students. This research uses R & D approach. the data source in this research is the students and the 2nd grade elementary school in SD 1 Tanjungrejo Kudus and SD 9 Tanjungrejo kudus. Data collection techniques that used were observations, interviews, and questionnaires. Data analysis technique that used in this research is qualitative descriptive technique. The result of this research is a media in the form of puzzle game and description of Pandawa puppet character introduction.
                                
                             
                         
                     
                    
                                            
                        
                            The Development of a Book of Folklore Enrichment of Java Language Learning Resources in Kebumen District 
                        
                        Sari, Rina Kurnia                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 6 No 2 (2018): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v6i2.21253                                
                                                    
                        
                            
                                
                                
                                    
Abstrack Folklore is a learning of java language contained in the curriculum 2013. Javanese language teachers are still dificult to find a source of learning folklore legend in Kebumen district.Lack of teching material of folklore legend and less interest of students in studying folklore make folklore legend in regency Kebumen feasible to be developed. Based on the questionnaire of the needs of teachers and students, folklore book “Folklore Regency Kebumen†in accordance with the title and purpose of making that use java language. The book is in terms of story content, design, and image arrangement is feasible to be used based on the assessment of material and user media experts. Keyword: enrichment books; folklore; legend
                                
                             
                         
                     
                    
                                            
                        
                            The Development of Listening Assessment Tool for X Class Senior High School in Magelang 
                        
                        Setianingsih, Trisna Dwi                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 6 No 2 (2018): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v6i2.21518                                
                                                    
                        
                            
                                
                                
                                    
This research aims to (1) describe the students and teachers characteristic requirement to the listening assessment tool, (2) to build a listening assessment tool prototype, (3) to present the expert test result, and (4) to describe the effectiveness of the web-based listening assessment tool to X class of Senior High School in Magelang. This research uses Research and Development (R & D) approach. The Data collection techniques used in this research are: observation, documentation, interviews, and questionnaires. The result of the research is to create a listening assessment tool that can be accessed online by students using laptop, computer, or smartphone through access http://www.nyemakbasajawa.com. The Web tools generated in this research is an instructional assessment tools for X class senior high school, the assessment tool consist of crita cerkak, pawarta text, and descriptive text of Javanese traditional house. The assessment tool has got validation from experts in this material and graphic/media experts, and has been successfully tested to the target students. The validation and test results show that the assessment listening tool has been qualified and effectively used as an assessment tool for learning Javanese in X class senior high school.
                                
                             
                         
                     
                    
                                            
                        
                            Nilai Pendidikan Moral dalam Antologi Cerkak Wiring Kuning Karya Trinil 
                        
                        Kurnia, Frisma Arbiana Fitri                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 5 No 2 (2017): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v5i2.22744                                
                                                    
                        
                            
                                
                                
                                    
Javanese society culture faded in the era of modernization is increasingly rapid due to the entry of other cultures and the growing loss of interest of young people in the culture of Java. Literature can be prose, poetry and drama. Cerkak is a literature that can provide life values such as education, morals, immoral etc. Cerkak as one of the alternative media of reading must be able to give positive things in it. That way, the reader is expected to apply the values that exist in cerkak for life. The data source from the literature work of “ AntologiCerkak Wiring Kuning†the use data collection techniques reading as a whole towards the of target literature and recording of the relevant data in a thorough. The result study of this study are expected to make the younger generation more able to understand the morality and value of education in the literature Antologi Cerkak Wiring Kuning.
                                
                             
                         
                     
                    
                                            
                        
                            KELAYAKAN BUKU TEKS PADHA BISA BASA JAWA KURIKULUM 2013 KELAS IX TERBITAN YUDHISTIRA 
                        
                        Wahidah, Siti                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 6 No 1 (2018): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v6i1.23011                                
                                                    
                        
                            
                                
                                
                                    
The objectives of this research are to analyze the acceptability level of content, book style, and language from textbook entitled Padha Bisa Basa Jawa for grade IX SMP/MTs using curriculum 2013 published by Yudhistira. This research is an evaluative research that is using descriptive qualitative approach by applying content-analysed technique. Data are obtained by observing, classifying and note-taking which are using card and assessment sheet that is developed by the researcherthat refers totextbook assessment instrument of Standard National Education Corporation (BSNP). The result shows that the textbook entitled Padha Bisa Basa Jawa for grade IX SMP/MTs has precentage the acceptability level of content whichis 88.96% belongs to proper,the acceptability level of book style is 88.28%which belongs to proper, while the acceptability level of language is 80% which belongs to proper. Abstrak Tujuan penelitian ini yaitu untuk mengetahui tingkat kelayakan isi, kelayakan penyajian, dan kelayakan bahasa dari buku teks Padha Bisa Basa Jawa Kelas IX SMP/MTs kurikulum 2013 terbitan Yudhistira. Penelitian ini merupakan penelitian evaluatif yang menggunakan pendekatan deskriptif kualitatif dengan teknik analisis isi. Teknik pengambilan data menggunakan teknik simak, pilah, dan catat dengan berbantuan kartu data dan lembar penilaian. Lembar penilaian tersebut merupakan hasil yang dikembangkan peneliti dengan mengacu pada instrumen penilaian buku teks dari Badan Standar Nasional Pendidikan (BSNP). Hasil penelitian menunjukkan bahwa buku teks Padha Bisa Basa Jawa Kelas IX SMP/MTs memperoleh presentase kelayakan isi 88,96% dengan kategori layak, kelayakan penyajian memperoleh 88,28% dengan kategori layak, sedangkan kelayakan bahasa memperoleh 80% yang termasuk dalam kategori layak.
                                
                             
                         
                     
                    
                                            
                        
                            THE COMIC AS A MEDIUM OF LEARNING IN READING JAVANESE SCRIPT OF THE 7TH GRADE STUDENTS OF JUNIOR HIGH SCHOOL 
                        
                        sup, Suprihati                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 6 No 1 (2018): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v6i1.23018                                
                                                    
                        
                            
                                
                                
                                    
ABSTRACT This study aims to (1) describe the characteristics of students and teachers necessary to read java script using media, (2) to formulate the prototype of Javanese script comic media, and (3) to present the professional result to the Javanese script comics for the seventh grade students of Junior High School. This research use Research and Development (R & D)’s approach. Data collected by observation, interviews, and questionnaires. The result of the research is the creation of comic’s product as learning’s media of reading Javanesse script in 7th grade students of Junior High School. Dialogue text writing and narrative text in comics, using Javanese script. This comic’s media choose the folklore of Mrapen as a story in comics. Learning media such as Javanesse scricpt’s comic receive an agreement by the professional of material and media. that assesment agreethe media of Jaavanesse script comic has been qualified and could be usesuch as media in Javanesse language, in particular of Javanesse script in 7th grade Junior High Student. Keywords: comic, media, Java script, Junior High School.
                                
                             
                         
                     
                    
                                            
                        
                            The Dramatic Structure of Pati in The Story of Babad Pati The Series of Yuyu Rumpung Wahyu Manggolo Studio Pati. 
                        
                        Yunitasari, Tri                        
                         Piwulang : Jurnal Pendidikan Bahasa Jawa Vol 6 No 1 (2018): Piwulang Jawi 
                        
                        Publisher : Jurusan Bahasa dan Sastra Jawa Universitas Negeri Semarang 
                        
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                                    DOI: 10.15294/piwulang jawa.v6i1.23274                                
                                                    
                        
                            
                                
                                
                                    
The story of Babad Pati the series of Yuyu Rumpung is one of the plays often performed by ketoprak studio in Pati. This study aims to find out how the dramatic structure contained in the staging of ketoprak plays the story of Babad Pati the series of Yuyu Rumpung, includes: plot, character, character, background, conversation, theme and mandate covered by the elements of dramatic structure builder. The research method used is using heuristic and hermeneutic reading techniques. The approach used in this research is the objective approach. Objects in this research in story of Babad Pati the series of Yuyu Rumpung by Wahyu Manggolo studio Pati. The data analysis technique used is semiotic structuralism analysis. With the analysis that has been done can be obtained results, among others, the dramatic ladder determinants are divided into six stages consisting of expositipon, complications, conflicts, crises, resolutions and decisions. There are characters, backgrounds and conversations that are elements of story builders. Results of the level of choice of words and sentences that are dominant of Pati dialect. From this research can be an example that dramatic structure is a matter of consideration to build a staging so interesting to watch and contained messages can be delivered properly. The results of this study can be used as one of the other research considerations in other studies, especially the dramatic structure research. Keywords: The Dramatic Structure, Yuyu Rumpung, Babad Pati.