cover
Contact Name
Aris Sudianto
Contact Email
infotek.fthamzanwadi@gmail.com
Phone
+6281997955328
Journal Mail Official
infotek.fthamzanwadi@gmail.com
Editorial Address
Kampus Fakultas Teknik Universitas Hamzanwadi Jalan Professor M Yamin No.35, Pancor, Selong, Kabupaten Lombok Timur, Nusa Tenggara Bar. 83611
Location
Kab. lombok timur,
Nusa tenggara barat
INDONESIA
Infotek : Jurnal Informatika dan Teknologi
Published by Universitas Hamzanwadi
ISSN : 26148773     EISSN : 26148773     DOI : -
INFOTEK Jurnal Informatika dan Teknologi Fakultas Teknik Universitas Hamzanwadi selanjutnya disebut Jurnal Infotek (e-ISSN: 2614-8773) merupakan Jurnal yang dikelola oleh Fakultas Teknik Universitas Hamzanwadi yang mempublikasikan artikel ilmiah hasil penelitian atau kajian teoritis (invited authors) dalam bidang (1) keilmuan informatika, (2) Rekayasa Perangkat Lunak, (3) Multimedia, (4) Jaringan Komputer, (5) Data Mining, (6) Image Processing, (7) Komputer Vision, (8) Mikrokontroller, (9) Robotik, (10) IOT yang belum pernah dipublikasikan. Jurnal Infotek diterbitkan oleh Fakultas Teknik Universitas Hamzanwadi dua kali setahun yaitu pada bulan Januari dan Juli. Jurnal Infotek Telah Terindeks pada Google Scholar.
Articles 388 Documents
Perancangan Game Edukasi Pengenalan Bahasa Pemrograman Menggunakan Construct 2 Iedam Fardian Anshori; Salsabila Ayuni Kaffah; Nahdayanti Supa; Rizal Setiawan
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (471.912 KB) | DOI: 10.29408/jit.v5i2.5803

Abstract

Coding or computer programming for children is now increasingly popular. According to various studies, children who learn coding at a very young age will benefit from learning to critically assess situations, explore different perspectives, build creative solutions, and even develop cognitive abilities. But of course the difficulty of the learning process itself is another level, and again, we need to see the fact that children nowadays are more into video games than learning makes this kind of situation become more complex. Therefore, this research was carried out which aims to design and create an Android-based coding introduction educational game called Funcode. Game development is assisted by the Construct 2 game engine and using the waterfall method from the SDLC or System Development Life Cycle. The game is in the form of a module equipped with a quiz by introducing HTML and CSS programming languages, as well as applying a little Computational Thinking material. Based on the blackbox test results, this mobile game called Funcode is successfully runs without any errors on various types of smartphones that have been tested
Rancang Bangun Pelaporan Penyalahgunaan Narkoba Badan Narkotika Nasional (BNN) Kota Kediri Berbasis Android Lilik Nuryanto; Dwi Budi Santoso
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (341.467 KB) | DOI: 10.29408/jit.v5i2.5912

Abstract

This study aims to observe, understand, design and build an information system for reporting drug abuse in the city of Kediri. This study uses the Waterfall method. The research subject is a system that can report drug abuse itself. The theoretical basis of the research used by the author uses Geographic Information Systems. GIS is a computer-based system that aims to store, manipulate, and analyze geographic information. In this research the author uses the Java programming language and the MYSQL database system as user data storage. Username using the primary key Employee Identification Number (NIP). For location mapping that has been carried out by the RPE Action, users who have created an account will be able to access the camera on a smartphone. Later the photos taken by the user will show the location of Latitude and Longitude. The research modeling uses DFD (Data Flow Diagram) modeling which contains DFD level 0 and level 1, ERD (Entity Realionship Diagram) and Flowchart. This study contains interface design, login interface design, main menu design, abuse reporting menu design, service menu design, socialization request menu design, rehabilitation request menu design, P4GN menu design, counseling request menu design, user menu design, mentoring menu design abuse, abuse report table design, edit profile menu design. Interface design is an important part of the application, because the first thing you see running is the application interface
Aplikasi Pengelolaan Inventaris Barang Berbasis Web Pada Pondok Pesantren Darul Muta’allimin Kota Tasikmalaya Miftah Farid Adiwisastra
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (804.594 KB) | DOI: 10.29408/jit.v5i2.5734

Abstract

Managing inventory of goods in educational institutions must gain serious attention because the quality of educational institutions is extremely affected by the availability of facilities and infrastructure and the management of supporting goods inventory. Darul Muta'allimin Islamic Boarding School, in Kota Tasikmalaya, is an Islamic educational institution utilizing a Microsoft Excel application spreadsheet to manage the inventory of goods. However, they frequently encountered several problems while operating it, such as untidy goods data archives and challenges of reporting inventory data. For this reason, employing applications remained demanding to manage inventory data. The waterfall method was adopted to develop an application. The application was cultivated based on the Codeigniter framework (web-based) and the bootstrap with a Mysql database to be more responsive. The results revealed that the developed application was able to manage the inventory of goods, including facilities and infrastructure department. It occurred due to its supporting features, such as the features of borrowing goods, returning goods, and automatic report generation features
Pengembangan Sistem Aplikasi Barbershop Berbasis Android Untuk Menumbuh Kembangkan Usaha Barbershop Hariman Bahtiar; Huswatun Mahmudah; Yupi Kuspandi Putra; Fathurahman Fathurahman
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (440.505 KB) | DOI: 10.29408/jit.v5i2.6151

Abstract

The development of communication and information technology is one of the developments that can be felt in everyday life. The development of smartphones or smartphones and the internet is one of the real evidences. Another development that has felt its impact is the development of fashion. Nowadays fashion is no longer synonymous with women, but also for men. Not only fashion clothes or accessories, but also hair fashion. More and more hairstyles are becoming more and more confusing for consumers to choose the type of hairstyle they want. Many men also do not know the details obtained from other people about the new hairstyle. Therefore, the development of this Barbershop application can also help choose the desired hairstyle and can assist application users in making their choice. In addition, the application can determine the location of the nearest or best Barbershop for its users. Based on the conclusions of the results of this study, the application of barbershop services at Barbershops is useful for facilitating information problems and ordering barber services without customers having to come to the Barbershop and being able to create a good system that can facilitate employee performance at the Barbershop itself
Perancangan Sistem Reservasi Meja dan Makanan Pada Rumah Makan Berbasis Web (Studi Kasus Di Rumah Makan Ayam Bakar Celup Mang Rojak) Meiniarti Meiniarti; Rahmat Gunawan; Yahya Suherman; Anjar Setiawan
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (443.932 KB) | DOI: 10.29408/jit.v5i2.5848

Abstract

This study aims to design a reservation system table and food at Roast Chicken Restaurant Mang Rojak that has not utilized internet technology. This application is a solution to the reservation problems that occur and can be used as a means of developing services to customers. The system development method used is the waterfall model. This method consists of several stages of activity flow that runs in one direction from the beginning to the end of the system development project, starting from the analysis of design, design, coding, testing and system implementation. In the analysis phase, the data were collected by observation and interview. The testing of this application is done with Black Box Testing. The results of the study have provided sufficient information about the current food ordering procedure, so that the new system is needed. This table and food reservation information system is website-based that supports online ordering process. This system also provides menu price information and other promotions without coming to the restaurant. Development of this application is needed in order to be able to help issues related to information needs both for the company and customers
Implementasi Perbandingan Deteksi Tepi Pada Citra Digital Menggunakan Metode Roberst, Sobel, Prewitt dan Canny Kukuh Panggalih; Wawan Kurniawan; Windu Gata
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (432.786 KB) | DOI: 10.29408/jit.v5i2.5923

Abstract

The field of digital image processing, such as segmentation, has become a widely discussed topic. Segmentation aims to divide the image into parts or regions so that there is no overlap with similar characteristics, such as color, shape, texture, and intensity. The segmentation process is generally divided into three groups of segmentation, including segmentation based on classification (classification based segmentation), segmentation based on edges (edge based segmentation), and segmentation based on region (region based segmentation). Edge detection is a systematic process used to detect pixels in digital images that are not fixed or always changing their brightness level in a line or curve. The purpose of this study is to compare edge detection methods using image objects. This research was conducted using the method of Robert, Prewitt, Sobel and Canny to detect the number of white pixels in each image. The tool used in this research is Simulink Matlab, where the parameters of each algorithm will be compared. Then the total number of white pixels is calculated from each edge detection method.
Protoptype Pengairan Sawah dan Monitoring Kualitas PH Tanah Berbasis IOT Dian Megah Sari; Jumardi Jumardi; Nurdina Rasjid
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (460.96 KB) | DOI: 10.29408/jit.v5i2.5749

Abstract

Rice is a food crop commodity that produces rice which plays an important role in the economic life of Indonesia. Rice as a staple food is very difficult to replace by other staples. This study aims to determine the results of the design of the internet-based monitoring system for rice field irrigation and to determine the results of monitoring soil pH with Thinger.io. The tools used in the design of this system are Node MCU ESP8266, Ultrasonic Sensor HC-SR04, Soil pH Sensor, Servo Motor (MicroServo 9G – SG90), UTP Cable. Soil pH sensor can send soil acidity level data to NodeMCU and send data to thingger to display results, while ultrasonic sensor can read elevation value on surface if water level (11 cm) then servo will receive signal to open and when water level height value ( 6 cm) then the servo will receive a signal to close, the last process is to send data to the web server or thingger.io. The results of the pH test are that with a pH value equal to 7 then it is suitable for planting rice seeds and if the pH value is below 7 then it is not suitable for planting rice and dolomid lime will be added to neutralize the acidity level in the soil of paddy fields. The tests carried out are using the BlackBox method and the results of this test are the system runs as expected
Aplikasi Penjualan Gerabah Berbasis Android Sebagai Media Pemasaran Online (Studi Kasus : UD Barokah Desa Penakak Masbagik) Baiq Andriska Candra Permana; Siti Nurhaliza; Nurhidayati Nurhidayati; Mahpuz Mahpuz
Infotek: Jurnal Informatika dan Teknologi Vol 5, No 2 (2022): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (379.821 KB) | DOI: 10.29408/jit.v5i2.6024

Abstract

One of several forms of handicrafts that are widely sold in East Penakak Masbagik Village is pottery. UD. Barokah is one of the shops selling pottery products. However, the transaction system used so far still uses a manual system where buyers directly come to the pottery sales place to find or buy the preferred item. With the increase in the current electronic-based sales system, it is necessary for business actors to implement an online-based sales system (e-commerce) so that the marketing reach of goods becomes wider, one of them is by utilizing the android platform which is almost owned by most people these days. With the application of an Android-based online e-commerce system, it is expected to help increase sales of pottery at UD. Barokah especially to deal with the pandemic period where some conventional buying and selling activities are starting to decrease due to the limited community activities in public areas
Penerapan Sistem Absensi Siswa Menggunakan Teknologi Internet Of Things Baiq Andriska Candra Permana; Muhammad Djamaluddin; Suhro Wahyudi Saputra
Infotek: Jurnal Informatika dan Teknologi Vol. 6 No. 1 (2023): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jit.v6i1.7511

Abstract

One important factor to determine the discipline of a student is to record the student's attendance. The attendance system that has been used so far is to call the student's name and then record their attendance on paper, this manual technique causes various problems,for example it takes a long time to record data,the attendance archive is damaged due to tearing and various other conditions. In addition,the attendance system that has been running so far has not been able to accurately record student attendance, such as student arrivals on time or not. Radio Frequency Identification (RFID) based on NodeMcu ESP8266 works with the internet network to overcome problems that have occurred so far. With this attendance system not only facilitates the attendance process but also assists teachers in recording student attendance. The system device works accurately with a maximum card scan distance of 4cm with a perfect accuracy level
Perancangan UI/UX E-Tracer Study UNIROW dengan Menggunakan Metode Doubel Diamond Mellynda Oktaviana; Alfian Nurlifa; Andik Adi Suryanto; Fitroh Amaluddin
Infotek: Jurnal Informatika dan Teknologi Vol. 6 No. 1 (2023): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jit.v6i1.7397

Abstract

Currently, at PGRI Ronggolawe Tuban University, tracer studies are still using google forms which aim to collect alumni data. It is still not effective and has many shortcomings in order to solve the problem, a UI/UX e-tracer study design was made using the double diamond method. The double diamond method is used by researchers to conduct usability evaluation tests on old tracer studies using the System Usability Scale (SUS) and the User Experience Questionnaire (UEQ). The SUS results obtained from Google's old tracer study form are 49 (grade F) while the E-Tracer Study results are 82.6 (grade B) and the results from the UEQ show an attractiveness scale from 0.41 to 2.04, pepisicuity scale 0.21 to 2.28, efficiency scale 0.23 to 2.18, dependability scale 0.51 to 1.80, stimulation scale 0.54 to 2.13, and novelty scale -0.09 to 1.88. This proves that UI/UX design in E-Tracer Study resulted in an increase in usability