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Contact Name
Yohanes Bowo Widodo
Contact Email
ybowowidodo@gmail.com
Phone
+6285718767171
Journal Mail Official
ojslppmumht@gmail.com
Editorial Address
Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Mohammad Husni Thamrin Kampus A Universitas Mohammad Husni Thamrin Jl. Raya Pondok Gede No. 23-25, Kramat Jati, Jakarta Timur 13550
Location
Kota adm. jakarta timur,
Dki jakarta
INDONESIA
Jurnal Teknologi Informatika dan Komputer
ISSN : 26569957     EISSN : 26228475     DOI : https://doi.org/10.37012/jtik
Jurnal Teknologi Informatika dan Komputer merupakan salah satu jurnal berbasis Open Journal System (OJS) yang dikelola oleh Lembaga Penelitian dan Pengabdian kepada Masyarakat (LPPM) Universitas Mohammad Husni Thamrin (UMHT) yang berisi artikel-artikel dengan topik Teknologi Informasi yang menampung karya ilmiah para dosen Perguruan Tinggi di Indonesia. Diharapkan jurnal ini mampu memberikan motivasi dan kontribusi ilmiah bagi perkembangan ilmu pengetahuan dan teknologi.
Articles 762 Documents
Design of a 360° Camera-Based Virtual Tour of the Iskandar Muda Fort's History Khadhijah; Raihan Islamadina
Jurnal Teknologi Informatika dan Komputer Vol. 12 No. 1 (2026): Jurnal Teknologi Informatika dan Komputer
Publisher : Universitas Mohammad Husni Thamrin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37012/jtik.v12i1.3774

Abstract

The limited availability of interactive learning media about Iskandar Muda Fortress is one of the challenges in introducing local history to the public. Iskandar Muda Fortress is a historical site in Aceh with significant historical value as a legacy of the Aceh Sultanate and an important part of the region’s history. This study focuses on designing a 360° camera-based virtual tour as a digital learning medium that enables users to explore the environment of Iskandar Muda Fortress virtually through 360° panoramas. The study employs the Research and Development (R&D) method using the ADDIE development model, consisting of five stages: Analysis, Design, Development, Implementation, and Evaluation. The Lapentor platform was used to develop the virtual tour by utilizing 360° panoramic photographs captured with a 360° camera. Data were collected using questionnaires with a 5-point Likert scale to assess media feasibility through material expert validation, media expert validation, and user testing. The material expert validation obtained a score of 94.5%, while the media expert validation obtained 92.5%, both categorized as very good. User testing involving 30 respondents resulted in an average score of 94.1%, indicating that the media has an attractive appearance, is easy to use, and is beneficial as a historical learning medium. The results indicate that the 360° camera-based Virtual Tour of Iskandar Muda Fortress developed using the Lapentor platform is feasible as an alternative digital learning medium for introducing local history and increasing public interest in historical and cultural sites in Aceh.
Development of an Android-Based Practical E-Module on Remote Server Topics for Grade XI TKJ Students at SMK Negeri 1 Solok Eka Rahmat Kurniawan; Adlia Alfiriani; Haris Kurniawan
Jurnal Teknologi Informatika dan Komputer Vol. 12 No. 2 (2026): Jurnal Teknologi Informatika dan Komputer
Publisher : Universitas Mohammad Husni Thamrin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37012/jtik.v12i2.3839

Abstract

This research was motivated by the development of an Android-based practical work e-module, considered the most relevant solution to address the limitations of existing teaching materials. This e-module integrates learning content, practical procedure steps, circuit visualizations, and supporting media—such as images and videos—into a single, easily accessible platform. Furthermore, the fact that most students already own Android devices allows for flexible use of the e-module both inside and outside the classroom. The objectives of this research were to develop an Android-based practical work e-module on the topic of Remote Servers for Grade XI TKJ (Computer and Network Engineering) students at SMK Negeri 1 Solok, and to determine the validity and practicality of the developed e-module. The study employed the Research and Development (R&D) method, which aims to produce and test the effectiveness of specific products—whether software, hardware, learning media, curricula, or instructional models. Media validation results showed a score of 91.53% (categorized as "highly valid"), while content validation results showed a score of 92.73% (also "highly valid"). The media's strength lay in the readability of text and images, which achieved the highest score of 97.92%, while the content's strength lay in the use of easily understandable language, scoring 95.83%. Regarding practicality, teacher assessments yielded a score of 87.50% ("highly practical"), and student assessments yielded 89.51% ("highly practical"). Based on student assessments, the e-module's greatest strength was the clarity of practical steps (90.36%), while the aspect with room for further improvement was the visual appeal (88.48%). Thus, the developed Android-based practical work e-module is deemed highly valid and highly practical for use as a learning support tool for the Remote Server topic.

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