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Contact Name
Sekar Dwi Ardianti
Contact Email
sekar.dwi.ardianti@umk.ac.id
Phone
+6285727266538
Journal Mail Official
wasis@umk.ac.id
Editorial Address
Gdg.L Lt.1 Fak.Keguruan dan Ilmu Pendidikan,Univ.Muria Kudus PO BOX 53 Gondangmanis Bae KUDUS
Location
Kab. kudus,
Jawa tengah
INDONESIA
WASIS : Jurnal Ilmiah Pendidikan
ISSN : -     EISSN : 27227677     DOI : -
Core Subject : Education,
WASIS : Jurnal Ilmiah Pendidikan merupakan terbitan ilmiah yang menampung artikel hasil pemikiran dan hasil penelitian dari para mahasiswa, guru, dosen, dan peneliti dari seluruh Indonesia. WASIS : Jurnal Ilmiah Pendidikan memiliki ISSN 2722-7677 (Online) serta tebit dua kali dalam satu tahun pada bulan Mei dan November. WASIS : Jurnal Ilmiah Pendidikan memiliki fokus dan ruang lingkup yang terdiri dari 1. Pendidikan Usia Dini. 2. Pendidikan Dasar. 3. Pendidikan Menengah. 4. Pendidikan Tinggi. 5. Pendidikan Karakter. 6. Pendidikan Non formal. 7. Pendidikan Informal. 8. Pendidikan Inklusi, dan 9. Pendidikan Khusus lainnya (Kebencanaan, Komunitas, Anti Korupsi, Bela Negara, dll).
Articles 10 Documents
Search results for , issue "Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan" : 10 Documents clear
MEDIA WARAGA SEBAGAI UPAYA MENINGKATKAN KEMAMPUAN SISWA SEKOLAH DASAR DALAM MENGIDENTIFIKASI KERAGAMAN BUDAYA Saktia Alifa; Imaniar Purbasari; Ristiyani Ristiyani
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.5085

Abstract

This research aims to describe the enhancement of elementary school students ' ability to identify cultural diversity, as well as describe the improvement of basic skills teaching teachers through the application of Waraga media.The research method used is a class action research conducted as many as 2 cycles. Each cycle is implemented during 2 meetings. Cycles consist of planning, acting, observing, and reflecting. The subject of the study was 28 graders of SD Negeri 2 Pecangaan Wetan in Lesson 2019/2020. The technique of data collection during the implementation of class action research using test techniques in the form of evaluation test to know the improvement of students ' ability to identify cultural diversity, and nontest technique in the form of observation of teacher teaching basic skills using observation sheet consisting of 8 observed aspects. Data analysis used is quantitative and qualitative data analysis. The results showed that with the use of the media waraga in learning occurs increase the ability of students in identifying cultural diversity in elementary schools. Proven from the increasing percentage of the classical dictancy. Cycle I gained a percentage of 68% and cycle II gained 86%. The results also showed improved teacher teaching basic skills, proven from observations that gained a score percentage of 77.3% on the I cycle and increased to 85% in cycle II.
PENGARUH MEDIA AUDIOVISUAL TERHADAP PENGUASAAN KOSAKATA BAHASA INGGRIS SISWA KELAS III SEKOLAH DASAR Githa Shang Inaa Fa Biola; Mersilina Luther Patintingan
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.5805

Abstract

This study examined the influence of the use of audiovisual media on the level of English vocabulary mastery of grade 3 students at SDN 130 Tokesan Tana Toraja Regency. The approach used in this research is quantitative approach with one group pretest posttest design. Data analysis technique used in this study is using t-test formula.Based on the results of the study obtained showed that with the value of significance of t-test results less than 0.05 is 0.000, and the result of t calculate greater than t table is t count with a value of 6704 greater than the table t value of 2,093, it can be concluded that there is an influence of the use of audiovisual media on the level of Mastery of English vocabulary of grade III students sdn 130 Tokesan Tana Toraja 
IMPLEMENTASI MODEL PICTURE AND PICTURE UNTUK MENINGKATKAN PEMAHAMAN KONSEP JENIS MATA PENCAHARIAN DI LINGKUNGAN SEKITAR BAGI SISWA SEKOLAH DASAR Amira Henny Mahmudah; Imaniar purbasari; Ika Ari Pratiwi; Erik Aditia Ismaya
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.5130

Abstract

The objectives of this study were 1) to analyze the improvement of teacher teaching skills in improving students 'conceptual understanding using the picture and picture model of learning on the material types of livelihoods in the surrounding environment 2) to analyze the improvement of students' conceptual understanding using the picture and picture model on the type of livelihood in surrounding environment.The research method used is classroom action research. This research was conducted in two cycles, each of which consisted of planning, acting, observing, and reflecting. The research subjects were the fourth grade students of SD 2 Jojo Kudus with a total of 20 students. The data sources of this research are teachers, students. Data collection techniques include observation techniques, and tests. The data analysis used was qualitative and quantitative data analysis. Quantitative data analysis was used to calculate the increase in students' conceptual understanding using the picture and picture model.The results showed that an increase in teacher teaching skills occurred in every indicator between cycle I to cycle II. The teaching skills of teachers in cycle II have increased and in general the teachers have implemented the steps of the picture and picture learning model properly. The application of the picture and picture model can also improve students' conceptual understanding skills at SD 2 Jojo Kudus in understanding types of livelihoods. The students' understanding of the concept of social studies content in the first cycle obtained a success percentage of 75% with very good criteria, then the second cycle obtained a percentage of 94% with very good criteria
PENGGUNAAN SLIDE INTERAKTIF PADA PEMBELAJARAN DARING MATERI SUBSTANSI GENETIK UNTUK MENINGKATKAN ASPEK KOGNITIF SISWA Anggitalina Pramilia Dewi
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.6037

Abstract

This research aims to determine  the cognitive aspects enhancement of genetic substance material using interactive slide media in the online learning for students of Trensains Muhammadiyah high school grade twelveThis research is a classroom action research  conducted in three cycles. Each cycles consist of four stages, they are; planning, implementing, observing, and reflecting. The subject in this research was a twelve grade students of Trensains Muhammadiyah high school sragen in academic year 2020/2021 with the amount 24 students. The data is processed through observation, questionnaire and test. The data analysis was conducted in a descriptive qualitative manner based on the results of observations and questionnaire as well as qualitatively on the result of cognitive test.. The result of the research shows that the number of students who achieved the minimum completeness score (KKM) 70 in the first cycle is 14 students (58,33%), second cycle is 15 students (62,5%), and third cycle is 18 students (75%) from the subject amount 24 24 students. Students cognitive ability increase in each cycle. The average of student cognitive aspect in cycle 1 is 73,3%, cycle 2 is 76,7%, and cycle 3 is 80,4%. Based on the research, it can be concluded that the use of interactive slide media in the online learning of genetic substance material can improve cognitive aspects of student in grade XII MIPA 3 Trensians Muhammadiyah high school Sragen.
PENINGKATAN HASIL BELAJAR SISWA SEKOLAH DASAR DENGAN PENERAPAN MODEL STAD (STUDENT TEAM ACHIEVEMENT DIVISION) BERBANTUAN MEDIA PUZZLE Hestining Ardiyanti; Erik Aditia Ismaya; Deka Setiawan
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.5191

Abstract

This study aims to describe the application of the STAD (Student Teams Achievement Division) learning model assisted by the puzzle media and to find an increase in student learning outcomes on the theme of 6 Heat and Its Transfer in My Country, grade V SD 7 Cendono.Classroom action research was carried out in class V SD 7 Cendono with 22 students as the research subject. This research lasted for two cycles, each cycle consisting of four stages, namely planning, implementing, observing, and reflecting. The independent variable is the STAD model. While the dependent variable is student learning outcomes. The research instruments were tests and documentation. The data analysis technique used is qualitative and quantitative data analysis techniques.The results showed that the application of the STAD learning model assisted by puzzle media could improve student learning outcomes. Student learning outcomes have increased from cycle I to cycle II, namely from the percentage of student completeness of 43% to 86%.
OPTIMALISASI APLIKASI WHATSAPP DAN GOOGLE MEET UNTUK PENYAMPAIAN MATERI PADA PEMBELAJARAN JARAK JAUH Dwi Ratih Yuliawati
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.6162

Abstract

This study aims to analyze the use of the Whatsapp and Google Meet applications as an effort to optimize the delivery of material in distance learning at SMA N 1 Rembang.The research method used by researchers is descriptive qualitative research. Data collection techniques using interview techniques, observation, and documentation. The data obtained are in the form of interviews, observations and school documentation. Data analysis techniques using data verification techniques, data reduction and conclusions. To check the degree of truth using source triangulation.Teacher creativity is required to make students comfortable and enjoy the learning process without having to leave home and still follow the learning process. By combining several applications will complement each other so that it becomes the perfect learning. The use of the WhatsApp and Google Meet applications in one lesson will be complete in the distance learning process. Teachers can communicate easily using WhatsApp, can explain material clearly and can monitor students with Google Meet. In addition, teachers can provide attitude assessments automatically. The process of supervision in online learning using Whatsapp and Google Meet can also be done easily.
PENERAPAN MODEL PROBLEM BASED LEARNING BERBANTUAN MEDIA KARTU GAMBAR ILUSTRASI UNTUK MENINGKATKAN PEMAHAMAN KONSEP SISWA KELAS IV SEKOLAH DASAR Virginia Annisa; Nur Fajrie; Muhammad Noor Ahsin
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.4951

Abstract

The purpose of this study was to improve students' conceptual understanding and teacher skills by applying the Problem Based Learning learning model assisted by illustration image card media in grade IV SD N 4 Kalipucang Wetan.The research method used is Classroom Action Research (PTK) with reference to the Kemmis and Mc. Taggart which consists of four steps, namely 1) Planning, 2) Observation, 3) Implementation, and 4) Reflection. The subjects of this study were the fourth grade students of SD N 4 Kalipucang Wetan, totaling 21 students consisting of 7 female students and 14 male students. Data collection techniques using test and non-test techniques. The test technique is carried out through a learning evaluation test which is carried out at the end of the cycle, while the non-test techniques used include: 1) observation or observation including the teacher's skill observation sheet and the observation sheet for understanding the concept of attitude and skill aspects, 2) interviews, namely structured interviews, 3) documentation. The data checking technique used is the content validity of Expert Judgment. The data analysis technique was carried out in a descriptive comparative manner.The results showed that the use of the Problem Based Learning learning model could improve students' conceptual understanding of the knowledge aspect in the first cycle with an average score of 72.428. In the second cycle, the average score increased again by 75.285. Teacher skills in cycle I with an average score of 67% and cycle II an average score of 78%. Based on the data above, it can be concluded that using the Problem Based Learning model assisted by illustration image card media can improve students' conceptual understanding skills and teacher skills on the theme of the Beauty of Diversity in My Country in grade IV SD N 4 Kalipucang Wetan.
NILAI-NILAI PENDIDIKAN KARAKTER DALAM TRADISI APITAN MASYARAKAT SINGOCANDI KUDUS Muchamad Munawir Asyari; Erik Aditia Ismaya; Muhammad Noor Ahsin
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.5764

Abstract

The purpose of this study is to analyze the reasons for the Singocandi Village community in implementing the Apitan tradition and to analyze the values of character education in the Apitan tradition of the Singocandi Village community.The research was conducted using a qualitative approach with descriptive types and field study methods. The research was conducted in Singocandi Village, Kota District, Kudus Regency. The data collection techniques are through observation, interviews, and document study. Primary data sources were obtained from the results of observations and interviews with the pundhen caretaker Mbah Buyut Punjol, village officials, and the traditional committee of Apitan Alms Earth, Singocandi Village. As for the secondary data sources, researchers were obtained from supporting documents. Testing the validity of the data used the technique and source triangulation techniques. In this study, technical triangulation was carried out by combining data received from observations, interviews, and documents. Meanwhile, source triangulation was carried out by combining interview data from various sources.The results showed that the reason Singocandi Village people still carry out the Apitan tradition is as a form of preserving the nation's cultural heritage and to respect the struggles of the ancestors of the Indonesian nation. In the Apitan tradition there are also character education values such as religious, honest, tolerance, discipline, creative, love for the country, social care, and caring for the environment that need to be instilled in the nation's future generations. Therefore, this tradition must be preserved and introduced to the future generations of the nation..
PERMAINAN LUDO SEBAGAI UPAYA MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF SISWA SEKOLAH DASAR Visca Elya Anastasya; Ristiyani Ristiyani; Nur Fajrie
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.5018

Abstract

The purpose of this study iwas to analyze the ludo game as an effort to improve the creative thinking skills of elementary school students. Research conducted using classroom action research. The study was conducted in two cycles. The subject of research is the fifth grade students of SDN Jakenan with 24 students. Data colectiontechniques used are observation, interviews, evaluation test and documentation. The validity of the data used expert judgment techniques. Analysis of the data used is the analisysis of qualitative and quantitative data.Based on the aspect of creative thinking the value in the cycle I obtained an average of 76,79 in Indonesia content and IPS content an average of 79,37. Cycle II the value of Indonesian Content gained an average of 81 and the IPS content obtained an average value of 86,37. Whereas the ludo game obtained an average in cycle I of 74% and cycle II gained an average of 82%.
PENGEMBANGAN MEDIA PANLINTARMATIKA (PAPAN PERKALIAN PINTAR MATEMATIKA) MATERI PERKALIAN UNTUK SISWA SEKOLAH DASAR Hasna Nur Afifah; Meita Fitrianawati
WASIS : Jurnal Ilmiah Pendidikan Vol 2, No 1 (2021): WASIS : Jurnal Ilmiah Pendidikan
Publisher : PGSD Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/wasis.v2i1.5785

Abstract

This study aims to 1) find out the steps in developing Panlintarmatika learning media, 2) know the feasibility of developing Panlintarmatika learning media based on experts.  This study is a type of Research and Development (R and D) research using the Borg and Gal model which consists of: (1) research and information collecting, (2) planning, (3) developing preliminary from a product, (4) prelimunary field testing,  (5) main product revision, (6) main field testing, (7) operational product revision (8) operational field testing.  The trial subjects used were 18 grade 2 students and teachers at SD N Kalangan.  Data collection techniques in the form of observation, interviews and questionnaires.  Data analysis includes quantitative data analysis and qualitative data analysis.  The results showed that the validation of the media experts received a score of 60 in the "Very good" category, the validation of the material experts received a score of 42 in the "Good" category and the learning expert received a score of 60 in the "Good" category.  The results of the small-scale field test students get a score of 100 with the category "Very Good" and the teacher gets a score of 94 with the category "Very Good".  Large-scale field test results students get a score of 100 with the category "Very Good" and the teacher scores 98 with a score of "Very Good" It can be concluded that the Panlintarmatika learning media is feasible and can be used as class 2 learning multiplication material

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