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Contact Name
Edy Siswanto
Contact Email
khansa3d1@gmail.com
Phone
+6285641123450
Journal Mail Official
khansa3d1@gmail.com
Editorial Address
Alamat : Jln. Senopati Arcawinagun Purwokerto 53113 Telp (0281) 6572636 Purwokerto 53121 Tlp. (0281) 6577111, 575222, 6575333, Nomor SK : 1860DTK-VI2009 Tanggal SK: 13 April 2009
Location
Kab. banyumas,
Jawa tengah
INDONESIA
Teknik: Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
ISSN : 28099095     EISSN : 28099125     DOI : 10.55606
Core Subject : Science,
Ruang lingkup Jurnal Simetris meliputi bidang Informatika, Teknik Mesin, Teknik Elektro,Teknik Sipil, Teknik Industri dan Ilmu Komputer Design Manufacture Konversi Energi Material Data analysis Natural Language Processing Artificial Intelligence Neural Networks Pattern Recognition Image Processing Genetic Algorithm Bioinformatics/Biomedical Applications Biometrical Application Content-Based Multimedia Retrievals Augmented Reality Virtual Reality Information System Game Mobile Data mining Artificial Intelligence Sistem Pendukung Keputusan IT Bussiness Incubation IT Governance Cloud Computing Dessision Support System Instrumentation and Control Electrical (Power) Electronics Engineering Industrial Engineering Optimasi Sistem Produksi Perencanaan Produksi dan Pengendalian Persediaan Penjadwalan dan Manajemen Operasi/Proyek Computer-Integrated Manufacturing System Sustainable Product Design and Manufacturing Penelitian Operasional dan Decision-Making Model Manajemen Teknologi Pengukuran Kerja, Faktor-Faktor Manusia dan Ergonomi Rekayasa dan Pengendalian Kualitas Sistem Logistik dan Supply Chain Management Perancangan dan Pengembangan Produk Concurrent Engineering Analisis Ekonomi Teknik Pemodelan Sistem dan Analisis Simulasi Perancangan Layout Fasilitas Knowledge Management Reliability and Maintenance Engineering Sistem dan Teknologi Informasi Rekayasa Pelayanan (Service Engineering) Technopreneurship dan Inovasi Aplikasi Model Stokastik dalam Teknik Industri Aplikasi Metode Metaheuristik dalam Teknik Industri Teknik Sipil
Articles 68 Documents
Implementasi Algoritma CNN dalam Identifikasi Infeksi Jamur Superfisialis Alfandi Mualo; Fawwaz Ikbar; Elya Juni Arta Sinaga; Eka Yulia Putri
Jurnal Teknik Mesin, Elektro dan Ilmu Komputer Vol. 3 No. 3 (2023): November : Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/teknik.v3i3.2539

Abstract

Mushrooms, as eukaryotic organisms that dominate the kingdom Fungi, play a crucial role as decomposers of organic matter in ecosystems. The diversity of mushrooms encompasses a variety of species, ranging from microscopic to macroscopic, widely distributed in various environments. Superficial fungal infections, or superficial mycoses, focus on fungal infections limited to the surface of the skin, nails, or hair. Such infections are typically localized, not penetrating deep into tissues and remain primarily a local condition. In the context of this study, the optimal model developed through training successfully achieved a validation accuracy of 92.590% and a training accuracy of 88.933%. Evaluation results indicate a precision value of 94%, a recall value of 93%, and an F1-score value of 92%. These findings highlight the success of the model in classifying and evaluating superficial fungal infections with high precision.
Perancangan Sistem Manajemen Informasi Akademik Berbasis Web SD N 3 Jambearum Kendal Edy Siswanto; Meliana Nadlifathul Lailiyyah
Jurnal Teknik Mesin, Elektro dan Ilmu Komputer Vol. 3 No. 3 (2023): November : Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/teknik.v3i3.2551

Abstract

Abstrak. Akademik adalah kegiatan yang sangat erat hubungannya dengan hal dalam dunia belajar mengajar di lingkungan pendidikan formal. Sistem informasi akademik SD N 3 Jambearum dinilai tidak efektif jika data murid, data pengajar atau guru, data mapel atau mata pelajaran, sistem penjadwalan, dan pencatatan hasil nilai akhir atau raport. Tujuan utama penelitian ini yaitu untuk mengetahui sistem akademik, melakukan perancangan sistem, analisis dan pengujian sistem, serta memperkenalkan sistem informasi akademik. Dalam mengembangkan sistem akademik, penulis menggunakan metode yang disebut Penelitian dan Pengembangan. Metodologi penelitian dan pengembangan merupakan suatu pendekatan dilakukan dalam lingkungan organisasi untuk mengeksplorasi dan mengembangkan pengetahuan, teknologi, produk, dan layanan baru. Metode pengembangannya malalui bentuk model terstruktur dengan menggunakan alat serta gaya kerja seperti flowmap, diagram konteks, dan diagram aliran. Bahasa pemrograman yang digunakan untuk merancang dan mengimplementasikan sistem informasi akademik yaitu dengan bahasa PHP, dan databasenya adalah MySql. Hasil dari penelitian yang dilakukan di SD N 3 di Jambearum menunjukkan bahwa dengan dibuatnya sistem informasi akademik akan memungkinkan staf TU untuk lebih cepat mengelola perencanaan dan evaluasi data siswa, data guru, data mata pelajaran, dan sertifikat siswa, serta meminimalis kesalahan-kesalahan proses pencatatan data, hal ini menunjukkan bahwa hal ini dapat membantu mengurangi. Mengurangi kesalahan saat membuat hasil laporan dalam bentuk e-raport.
Analisis Perbandingan Penerapan Metode AHP-SAW dan AHP-TOPSES Dalam Pemilihan Mahasiswa Terbaik Prodi Ilmu Keperawatan Muhamad Wahyu Tirta; Muhammad Khumaidi Nursyarif; Hamada Zein; Rita Yulfani; Melisa Nur Aini; Farhan Akbar
Jurnal Teknik Mesin, Elektro dan Ilmu Komputer Vol. 4 No. 1 (2024): Maret : Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/teknik.v4i1.2672

Abstract

Student graduation becomes a separate assessment reference in a higher education institution. Things that are taken into consideration are efforts to carry out assessments to determine the best students. The data used comes from the graduation achievements of students from the Nursing Profession Study Program, Faculty of Nursing, Muhammadiyah University, East Kalimantan, which consists of four criteria. Based on these problems, the author conducted research aimed at analyzing the use of Decision Support System methods. The method used in this research uses a combination of AHP-SAW and AHP-TOPSIS. The results obtained explain that both methods obtain ranking results in the same order even though the Priority value of each method is different. Where rank 1 for each method is A1 with an AHP-SAW Priority Value of 100 and AHP-TOPSES of 1, likewise in the next ranking order.
Rancang Bangun Aplikasi Penjualan PT. Sinar Kencana Jaya Abadi Berbasis Web Patrick Lay; Ary Budi Warsito
Jurnal Teknik Mesin, Elektro dan Ilmu Komputer Vol. 4 No. 1 (2024): Maret : Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/teknik.v4i1.2840

Abstract

PT. Sinar Kencana Jaya Abadi is a company engaged in sanitary sector since 1995. With advances in technology, of course, marketing is not only in physical form, but also in digital forms, such as websites. Created a useful website to increase sales. The website was created so that people can find out more about what field this PT is engaged in, as well as the background of this PT. Sinar Kencana Jaya Abadi. This website was developed using the CodeIgniter framework, and the use of MySQL as a database. This research is useful for introducing PT Sinar Kencana Jaya Abadi to various external customers, so that it can be easier to find out what is being traded. The results of the study found that the application system functions properly and properly so that the application system can be checked out and stored shipping data into a database.
Rancang Bangun Aplikasi Sistem Ujian Online Tanry Education Centre Berbasis Web Paramitha Gunawan; Prya Artha Widjaja
Jurnal Teknik Mesin, Elektro dan Ilmu Komputer Vol. 4 No. 1 (2024): Maret : Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/teknik.v4i1.2841

Abstract

Learning is the result of an interactive process that takes place between educators and students in a learning environment. For students, a learning tool is needed to help them prepare and improve the various types of material that will be studied directly at school. One form of learning facility is tutoring or usually abbreviated as tutoring. Tutoring is an effort provided by guidance teachers in dealing with and solving learning problems experienced by students. Tanry Education Center is a tutoring institution that offers various levels of education, from kindergarten to high school/vocational school. However, Tanry Education Center has so far still used conventional methods in conducting test, so students have to wait a few days to get their exam results due to time constraints and there are times when students cannot know the correct answer to the given questions. To overcome this problem, research was carried out with the aim of developing and building an online exam system application. The purpose of this application is to assist users in measuring the level of understanding of students' material in Tanry Education Center using a Web-based platform. This research will use the Prototype development methodology and be implemented using the PHP programming language utilizing the CodeIgniter 4 framework. A black box approach will be used to carry out application testing, with a focus on evaluating software functionality.
Implementasi Aplikasi Toko Creative Card Berbasis Website Menggunakan Metode Waterfall Yusuf Aprianto
Jurnal Teknik Mesin, Elektro dan Ilmu Komputer Vol. 4 No. 1 (2024): Maret : Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/teknik.v4i1.2850

Abstract

The development of technology and the internet has triggered a significant transformation in consumer behavior, especially in the context of electronic commerce. This research aims to address growing market needs by developing a web-based online sticker shop application. This application is designed to provide convenience in the process of selling and purchasing stickers, optimize user experience, and increase product accessibility via online platforms. The development method used in this research involves the application of web technologies such as HTML, CSS, JavaScript, and PHP. This approach allows building systems in a structured and organized manner, with a focus on features that support intuitive user interaction. Some of the key features implemented include informative product pages, an efficient shopping cart system, and transaction history to provide transparency and order tracking for consumers. The result of this research is an online sticker shop application that not only makes the sales process easier for sellers, but also provides a comfortable online shopping environment for buyers. It is hoped that this application can increase efficiency in sales management, increase the competitiveness of the sticker business, and make a positive contribution to the growth of the e-commerce industry. As an innovative solution, this application is expected to be able to keep up with market trends and provide a satisfying online shopping experience for users.
Penerapan Timeline Tree untuk Video Explainer SMKS 4 PGRI Kota Bengkulu Ramadhan Saputra Alpani; Anisya Sonita
Jurnal Teknik Mesin, Elektro dan Ilmu Komputer Vol. 4 No. 1 (2024): Maret : Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/teknik.v4i1.2909

Abstract

Schools alre centers for developilng personall albilliltiles iln processilng ilnformaltilon, ilncrealsilng crealtilvilty alnd ilmalgilnaltilon, alnd als al reference for tealchers to provilde lealrnilng. Ilmplementilng 3D alnilmaltilon to promote educaltilonall ilnstiltutilons als al multilmedilal tool ils aln effectilve communilcaltilon medilum iln conveyilng valrilous forms of work. Promotilonall alctilviltiles alre alble to effectilvely alnd effilcilently convey ilnformaltilon to consumers, iln thils calse the students of SMKS 4 PGRIl Bengkulu Cilty, through 3D alnilmalted vildeos. Scenalrilo Tilmelilne Tree. The tilmelilne tree scenalrilo ils al silmple temporall model thalt descrilbes alll events on the tilme alxils. By usilng al tilmelilne tree scenalrilo, the aluthor caln filnd out thalt the medilal used caln run alutomaltilcallly or callled synchronous or malnuallly, callled alsynchronous. Ilt ils hoped thalt thils alpplilcaltilon willl allwalys be up to dalte so thalt thils alpplilcaltilon follows developments iln Alndroild-balsed ilnformaltilon technology usilng the Flutter fralmework alnd the Kotliln progralmmilng lalngualge.
SIGEMPA : Sistem Peringatan Dini Gempa Bumi berbasis IoT dengan ESP32 Wikantama, Panji Tegar; Bahalwan, Muammar; Akmal, Muhammad Azzam Ghifary
Jurnal Teknik Mesin, Elektro dan Ilmu Komputer Vol. 4 No. 1 (2024): Maret : Jurnal Teknik Mesin, Elektro dan Ilmu Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/teknik.v4i1.2937

Abstract

SIGEMPA, sebuah sistem peringatan dini gempa bumi berbasis IoT dengan ESP32, diinisiasi sebagai respons terhadap kebutuhan akan peringatan dini yang efisien dan mudah digunakan bagi masyarakat Indonesia yang sering terdampak oleh bencana alam, termasuk gempa bumi. Meskipun negara telah menyediakan alat Sistem Peringatan Dini (Early Warning System/EWS), namun penggunaannya belum merata dan seringkali mengharuskan masyarakat untuk menunggu informasi dari instansi terkait. Dalam konteks ini, SIGEMPA dirancang sebagai solusi yang dapat memberikan peringatan dini secara real-time dan mudah diakses oleh masyarakat. Penelitian ini mencakup perancangan dan implementasi sebuah perangkat pengukur gempa bumi yang menggunakan ESP32 dan Telegram berbasis IoT, dengan tujuan mengikuti arus digitalisasi era 4.0. Melalui studi eksperimen yang dilakukan, perangkat ini berhasil diprogram dan diuji coba, menggunakan komponen seperti sensor gempa dan ESP32. Dengan bantuan ESP32, SIGEMPA mampu mendeteksi aktivitas gempa bumi dan mengirimkan notifikasi peringatan secara real-time melalui Telegram. Perangkat juga dilengkapi dengan kategori peringatan "GEMPA" dan "AMAN", yang diindikasikan oleh parameter tertentu, sehingga memungkinkan pengguna untuk mendapatkan informasi terkait risiko gempa bumi dengan lebih jelas dan cepat.