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Articles 96 Documents
Search results for , issue "Vol. 9 (2021): 9th Applied Business and Engineering Conference" : 96 Documents clear
PENGEMBANGAN APLIKASI E-COMMERCE PADA PRODUK HANDMADE ROTAN MENGGUNAKAN METODOLOGI INCREMENTAL STUDI KASUS: DONA ROTAN RUMBAI chintia romauli rambe Rambe; Kartina Diah Kesuma Wardhani, S.T.,M.T.
ABEC Indonesia Vol. 9 (2021): 9th Applied Business and Engineering Conference
Publisher : Politeknik Caltex Riau

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Abstract

Dona Rattan shop is a business that makes various products from processed rattan into works of art. The traditional sales system is considered no longer adequate for handling work processes, especially the difficulties experienced by customers in knowing what products are offered at the Dona Rattan Store, and the difficulty of customers who are far from the store to be able to place an order, having to come directly. to the store because the range of promotions is still limited around the tassel. An alternative solution to these problems is the Development of E-commerce Applications Using the Website-based Incremental Methodology and the test results show that all the features or functionality of the existing system are running as expected. Based on the results of the tests carried out, the percentage value of 93.5% (with the category strongly agree) which indicates that the Development of E-commerce Applications Using the Incremental Methodology (Case Study: Toko Dona Rattan) has been running as desired and has been accepted by users. Keywords: Dona Rattan Shop, web, e-Commerce, Incremental Method.
PENYUSUNAN TRAINER KIT DAYA DAN USAHA SEBAGAI ALAT PERAGA PRAKTIKUM MATA KULIAH TERMODINAMIKA Qoriatul Fitriyah
ABEC Indonesia Vol. 9 (2021): 9th Applied Business and Engineering Conference
Publisher : Politeknik Caltex Riau

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Abstract

The power and work trainer kit is used as one of the learning media in thermodynamics practicum. This device focuses on measuring power, work and kinetic energy. This trainer kit uses time measurement in units of second, measurement of object mass using a load cell sensor in grams, time measurement using a timer via Arduino with units of time in seconds, and measurement of distance length in centimeters. Those measurement are needed to calculate work, power, and energy. At this stage, readings will be made on the weight of the object, the distance, and the time required for the test. The data that has been obtained will be compared with the results of calculations on visual basic software. The results of the tests carried out will show that the instrument can work well.
Game Edukasi 2d Pengenalan Silsilah Keluarga Berdasarkan Suku Berbasis Android Ridho Parmonangan Manurung; Anggy Trisnadoli
ABEC Indonesia Vol. 9 (2021): 9th Applied Business and Engineering Conference
Publisher : Politeknik Caltex Riau

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Abstract

In the current era of globalization, children's lack of knowledge about family tree is quite high. A total of 30 children can only answer an average of 30 percent of the 10 questions about family tree. This is influenced by the high level of urbanization, lack of introduction to family tree by parents, modern urban environment and less interactive book learning media. So we need an alternative learning media for children to introduce family tree based on ethnicity in addition to using books, with educational games. It is hoped that the games made can be an alternative learning media apart from reading books. The game is made in the form of a puzzle piece of family members' pictures. From the results of the media expert validation test using the LORI (Learning Object Review Instrument) standard, the percentage value is 87% and is classified as very good. From the results of the material expert validation test using the LORI standard, the percentage obtained is 94% and is classified as very good. From the results of testing and data analysis on the pre-test and post-test scores using the Paired Sample t-Test, there are significant differences in the values ​​of the pre-test and post-test. From the results of the N-gain Score test, the percentage value is 62.10% and is considered quite effective. It can be concluded that the 2D educational game introducing the family tree based on the built tribe can be used as an alternative learning media besides books to introduce the family tree to children.
A APLIKASI E-DOCUMENT PADA PT GAPURA INDOPARAMULA: APLIKASI E-DOCUMENT PADA PT GAPURA INDOPARAMULA Endang Kristiani Laoli; Mira Chandra Kira
ABEC Indonesia Vol. 9 (2021): 9th Applied Business and Engineering Conference
Publisher : Politeknik Caltex Riau

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Abstract

Abstract Documents are important in a company because they store various information. Likewise with PT Gapura Indoparamula which is engaged in construction services. The company validates the tender document, namely BQ (Bill of Quantity) through the approval or signature of the Site Manager. However, the problem is when the Site Manager and Supervisor are in the field to control the ongoing work, where the Supervisor must come to the company office to check the documents and then deliver them to the Site Manager for validation and this takes quite a long time. So that an e-document application is needed to overcome the problem of validating the tender document. The method used in this research is the waterfall model. Based on the results obtained, it can be concluded that the e-document application at PT Gapura Indoparamula can be used to validate tender documents starting from creating, uploading, checking, correcting, validating and rejecting BQ (bill of quantity). Keywords: e-document, construction, validation, tender, BQ (Bill of Quantity).
Penerapan LKPD Berbasis Android Untuk Meningkatkan Pernerapan Metode Klasisfikasi ABC pada Sistem Informasi Persediaan Berbasis Website (Studi Kasus : Usaha Dagang Bangun Tani) Hotma Taruli Silaen; Mardhiah Fadhli
ABEC Indonesia Vol. 9 (2021): 9th Applied Business and Engineering Conference
Publisher : Politeknik Caltex Riau

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Abstract

Bangun Tani Trading Business is an individual-owned business thatsells various types of fertilizers, pesticides, and herbicides. The BangunTani Trade Business is located on Jl. Lintas Pujud, Kecamatan Siarang-arang, Kabupaten Rokan Hilir , Provinsi Riau. The Bangun Tanibusiness has not yet implemented an information system for managinginventory. A warehouse is a place used to store and put items owned bythe store. There are so many activities carried out in the warehousesuch as data collection of items to the preparation of items. The problemfaced in implementing this program is that data management is stillused manually, such as calculating the items in the warehouse directlyand the inefficient layout of the items in the warehouse. From theseproblems, a website-based inventory information system will be builtusing the ABC Classification method. This information system willproduce recommendations for items that are often sold so that they canbe arranged efficiently in the warehouse. With this information system,it is hoped that it can help shop owners in managing their warehouses.
Klasifikasi Kecambah Mangrove Menggunakan Multi Layer Perceptron Sharfina Faza; Ajulio Padly Sembiring
ABEC Indonesia Vol. 9 (2021): 9th Applied Business and Engineering Conference
Publisher : Politeknik Caltex Riau

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Abstract

Data processing in the field of machine learning and its application to environment is still an interesting field until now. It is because there have been a lot of research related to computer science and agriculture especially mangroves, so there are still many research gaps that can be executed in the future. The long-term goal of this research is to apply machine learning techniques to the data and problem domains of mangrove plants. This study aims to obtain a classification of three classes of mangrove sprouts, namely: Avicennia Marina, Sonneratia Caseolaris and Ceriops Tagal, using the Multi Layer Perceptron (MLP) method, where MLP is one of the methods in the field of Machine Learning and Artificial Intelligence. The results of this study are using the number of neurons in the hidden layer more than the number of neurons in the input layer resulting in an optimal accuracy value at the 1000th epoch with an accuracy value of 97.7% for data testing, and an accuracy value of 99% for testing data. Keywords: Machine Learning, Classification, Mangrove Sprouts, Multi-Layer Perceptron.

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