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INDONESIA
JUVOTEK JURNAL: Jurnal Vokasi Teknik
Published by CV. Medan Tekno Solusi
ISSN : 30251125     EISSN : 30251125     DOI : 10.67922/juvotek
JUVOTEK JURNAL: Jurnal Vokasi Teknik (JuVoTek) is a peer-reviewed, open-access scientific journal that publishes original and high-quality research in vocational engineering, applied technology, and multidisciplinary engineering studies. The journal provides an academic platform for researchers, lecturers, engineers, practitioners, students, and policymakers to disseminate innovative findings and practical solutions to contemporary engineering and technological challenges. JuVoTek emphasizes the integration of theoretical knowledge, technological innovation, industrial applications, vocational education, and sustainable engineering practices. The journal welcomes empirical studies, experimental research, applied research, development studies, review articles, case studies, and conceptual papers that contribute to the advancement of engineering science and vocational technology. Subject Areas Mechanical Engineering Chemical Engineering Electrical and Electronic Engineering Civil Engineering Industrial and Manufacturing Engineering Informatics and Computer Engineering Mechatronics and Automation Instrumentation and Control Systems Materials Science and Engineering Energy and Renewable Energy Systems Artificial Intelligence and Engineering Applications Internet of Things (IoT) and Embedded Systems Robotics and Autonomous Systems Production Engineering and Quality Systems Environmental Engineering Engineering Management Engineering Education
Articles 175 Documents
Pembuatan Aplikasi Pencatatan Alat K3 Dan Apd Berbasis Mobile Menggunakan Qrcode Arief Dzul Qani; M. Farman Andrijasa; Subhan Hartanto
JURNAL VOKASI TEKNIK Vol 2 No 2 (2024): July Issue | JUVOTEK JURNAL
Publisher : CV MEDAN TEKNO SOLUSI

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Abstract

Recording and tracking of K3 (Occupational Safety and Health) and PPE (Personal Protective Equipment) tools in the IT Service Business Partner Department at PT. Pupuk Kalimantan Timur is currently done manually, which can cause inefficiency and the risk of data loss. To overcome this problem, a mobile application has been developed that uses QR Code technology to improve the accuracy and efficiency of recording. This application is built using the Flutter framework and Dart programming language with the waterfall methodology, and utilizes Firebase as a database to support real-time data updates. Application testing was carried out using the blackbox method, and the results showed an increase in accuracy and speed of recording compared to the manual method. The user satisfaction level reached 86%, indicating that this application is in accordance with user expectations and is worthy of being implemented widely.
Analisis Teknik Sinematografi Dan Color Grading Dalam Implementasi Melintasi Jejak Budaya Eksplorasi Di Daerah Kutai Kartanegara Putri Qanitah Ramadhania; Agusdi Syahrizal; Damar Nucahyono
JURNAL VOKASI TEKNIK Vol 2 No 2 (2024): July Issue | JUVOTEK JURNAL
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The short film "Crossing Cultural Traces" aims to understand how the younger generation, especially children and teenagers in Kutai Kartanegara, understand local culture through a short film entitled "Crossing Cultural Traces." This research emphasizes the role of children as introducers of culture, exploring the impact of short films on the young generation's interest in regional culture, as well as how this experience influences their identity. The use of cinematography and color grading techniques is a key element that supports the aesthetic representation of the message. This research uses the Multimedia Development Life Cycle (MDLC) method which allows the development of a systematic and effective cultural storyline. It is hoped that the research results will provide new insight into the role of children in preserving and introducing local culture in Kutai Kartanegara, as well as potentially contributing to similar development strategies in other regions in Indonesia.
Analisa Koefisien Konveksi Udara Panas Kolektor Surya Plat Datar Yang Dilapisi Cat Absorber Dengan Paintfiller Cangkang Kelapa Sawit Evi Christiani Sitepu; Diman Raymond S Tambunan
JURNAL VOKASI TEKNIK Vol 2 No 2 (2024): July Issue | JUVOTEK JURNAL
Publisher : CV MEDAN TEKNO SOLUSI

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Abstract

Solar thermal energy as a very large energy source can be used as an alternative energy source to replace the petroleum energy. One form utilization of solar energy to heat water. In this research solar radiation energy is collected through a device called a solar collector. To get optimal results, the surface of the solar collector is painted with a dull (doff) black color which serves to absorb maximally the intensity of incoming solar radiation and transfer the received heat to the working fluid. This study analyzes the ability of collectors that painted with ordinary paint that also varied paint with oil palm shell paintfiller which is painted on the collector box. Based on the results of the analysis, it was found that in addition to black paint, black paint which was varied with palm oil shells could also be used as a coating on a water heater collector with a convection coefficient of 0,3084 - 0,3133 W/m2.0C and a collector efficiency of 27.64% - 33,00% with water heating heat. 57637.29 - 72049,40 Joules.
Rancangan Kapasitas Tangki Penyimpanan Udara Instrumen Pada Pabrik Dinda Rizka Fadhillah; Sry Wahyuni; Lely Pramesti
JURNAL VOKASI TEKNIK Vol 2 No 2 (2024): July Issue | JUVOTEK JURNAL
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The instrument air receiver plays a role in keeping the process in the factory running. The instrument air receiver is provided to supply the air needs for the operation of instrument equipment in the factory if there is a problem with the instrument air supply system. Before keeping in the instrument air receiver, instrument air is fed into several tools to be processed, including a filter, compressor, and dryer. This study was conducted to calculate the capacity of the instrument air receiver if the required instrument air flow rate is 70 Nm3/h. The receiver is designed with a residence time of 15 minutes and a maximum tank operating pressure of 9 barg to 5.5 barg. In calculating the receiver capacity, the flow rate is usually given a margin of 10% so that the working capacity of instrument air is 6 m3.
Pemodelan 3d Dalam Film Animasi “Bukan Sekedar Teknologi” Menggunakan Metode MDLC Khamilah Azizah; Damar Nurcahyono; Farindika Metandi
JURNAL VOKASI TEKNIK Vol 2 No 2 (2024): July Issue | JUVOTEK JURNAL
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In the animation industry, especially in the production of 3D animated films, technological advancements have accelerated the growth and complexity of production. According to research conducted by the Indonesian Animation Industry Association (AINAKI) in 2020, data shows that the Indonesian animation sector grew by an average of 26% annually from 2015 to 2019. Therefore, animated films now require a high level of creativity and proficient technical skills. One of the key elements in 3D animation production is 3D modeling techniques. To enhance this, the research aims to gain a deeper understanding of 3D modeling techniques in the context of the short animation film “NOT JUST TECHNOLOGY” using the MDLC Method. Beta testing was conducted through interviews with 3D instructors at Enspire School of Digital Art (ESDA). The interview results showed that the 3D models created were in accordance with primitive modeling and polygonal modeling techniques. Additionally, the storyline and moral message of the film were clearly conveyed. Beta testing was also conducted through the distribution of questionnaires to 40 respondents, with a 89% approval rating on the Strongly Agree (SA) scale.
Pembelajaran Jalur Evakuasi Menggunakan Augmented Reality Pada Jurusan Teknologi Informasi Harahap Muhammad Fauzan Anwar; Farindika Metandi; Bambang Cahyono
JURNAL VOKASI TEKNIK Vol 2 No 03 (2024): November Issue | JUVOTEK JURNAL
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Learning about evacuation routes in the Department of Information Technology (IT) is still considered monotonous because it is delivered through conventional media such as guidebooks or presentations. Learning evacuation routes using augmented reality (AR) in the IT Department presents information related to occupational health and safety in the form of a 3D application for Android-based smart phones, including information on K3, first aid, fire, personal protective equipment, emergency contacts, and evacuation routes in 3D. This research aims to provide a better and interactive understanding of evacuation routes. The method used is SDLC with agile model and blackbox testing to ensure the application features function properly. The results show that the use of AR significantly improves understanding compared to conventional media and can be used indoors and outdoors with appropriate light intensity and camera distance. In conclusion, learning evacuation routes using AR in the IT Department was built with Unity 3D and Vuforia Engine, and can be used as an interactive learning media and K3 introduction for students and lecturers.
Pengaruh Kecepatan Laju Aliran Gas Pelindung Pengelasan Gmaw Pada Baja Karbon Rendah Terhadap Hasil Pengujian Tekan Manahan Hutagalung
JURNAL VOKASI TEKNIK Vol 2 No 1 (2024): April Issue | JUVOTEK JURNAL
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One of the welding methods that is often used by the general public includes welding steel pipes, namely the GMAW (Gas Metal Arc Welding) method. This welding is also called MIG because it uses inert gas where the electrodes used are not coated and can supply continuously, because they are in the form of rolls. good weld results, one of which is the speed of flow of the shielding gas and the shape of the seam. This research uses an experimental method by varying the flow speed of the protective gas in pipe welding, namely 10 liters/min, 20 liters/min, 25 ltr/min. Of the three specimens that have been compressed tested, the specimen with a protective gas flow speed of 10 liters/min is of 0.47 Mpa, at a protective gas flow rate of 20 liters/min it is 0.49 Mpa, and at a protective gas flow rate of 25 liters/min it is 0.49 Mpa.
Besarnya Gaya Normal Yang Terjadi Pada Sepasang Roda Gigi Lurus Karena Adanya Tekanan Yang Dihasilkan Roda Gigi Penggerak di Mesin Korin Type Ca-15 Di PT. XYZ Yanto Yanto
JURNAL VOKASI TEKNIK Vol 2 No 1 (2024): April Issue | JUVOTEK JURNAL
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PT. XYZ is an Indonesian company engaged in the production of snack foods, including chips, candy, noodles, crackers, and other packaged snacks. This study was conducted at the packing station using a Korin Type CA-15 packaging machine. The objective of this research was to determine the rotational performance of the Korin Type CA-15 machine and to analyze the normal force generated during its operation. The study employed a field research method by collecting primary data directly from the production site. Data were obtained through two techniques: interviews with the production supervisor and machine operators to gather operational information, and direct observations of the machine during production activities. Based on the analysis, the Korin Type CA-15 machine generated a tangential force of 22.639 kgf and a normal force of 24.091 kgf during operation. These results provide an overview of the machine's operating performance and can be used as a reference for evaluating its mechanical condition and operational efficiency.
Pembuatan Game Edukasi BISINDO Pada SLB Negeri Tenggarong Berbasis Android Catur Indah Handayani; Damar Nurcahyono; Subhan Hartanto
JURNAL VOKASI TEKNIK Vol 2 No 03 (2024): November Issue | JUVOTEK JURNAL
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In East Kalimantan, people with hearing impairments face difficulties in communication and obtaining adequate education, particularly through the use of sign language. The mother tongue used by individuals with hearing impairments is adapted to the visual concepts understood by them and is known as Bahasa Isyarat Indonesia (BISINDO) by the Deaf community across Indonesia. Sekolah Luar Biasa (SLB) teach common sign language. However, state special schools in East Kalimantan are still limited, especially in Kutai Kartanegara Regency, which only has one state special school, SLB Negeri Tenggarong. Therefore, the purpose of this research is to create an Android-based educational sign language game that can be used as an alternative teaching medium for people with hearing impairments at SLB Negeri Tenggarong. Using BISINDO, this game teaches basic vocabulary and conversation sentences in an engaging and interactive way. The game development follows the Serious Game Development (SGD) method, which includes four main production phases: Analysis, Production, Testing, and Release.
Pembuatan Game 2d Ilmu Tajwid “Qur’an Harmony Challenges” Muhammad Miftahul Nur Safitri; Farandika Metandi; Agusdi Syafrizal
JURNAL VOKASI TEKNIK Vol 2 No 03 (2024): November Issue | JUVOTEK JURNAL
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This research, titled "Development of the 2D Tajwid Game 'Quran Harmony Challenge'," aims to enhance students' interest and engagement in learning the Quran and Hadith at Madrasah Tsanawiyah Nurul Islam, Kecamatan Palaran. Addressing the issue of low student interest, the game was developed using the Multimedia Development Life Cycle (MDLC) method with Unity as the platform, and Corel Draw and Adobe Photoshop for creating graphic assets. Testing was conducted in two phases: alpha testing to ensure there were no bugs or errors and that all features functioned correctly, and beta testing involving students to evaluate the game and provide feedback using a questionnaire with Likert scale calculations. The test results indicate that this game effectively increases students' learning interest, making it an enjoyable and beneficial educational medium.