cover
Contact Name
Andri Putra Kesmawan
Contact Email
andriputrakesmawan@gmail.com
Phone
+6281990251989
Journal Mail Official
journal@idpublishing.org
Editorial Address
Perumahan Sidorejo, Jl. Sidorejo Gg. Sadewa No.D3, Sonopakis Kidul, Ngestiharjo, Kapanewon, Kasihan, Kabupaten Bantul, Daerah Istimewa Yogyakarta 55184
Location
Kab. bantul,
Daerah istimewa yogyakarta
INDONESIA
Jurnal Pendidikan Guru Sekolah Dasar
ISSN : -     EISSN : 30309158     DOI : https://doi.org/10.47134/pgsd
Core Subject : Education,
Jurnal Pendidikan Guru Sekolah Dasar ISSN 3030-9158 is a scientific journal published by Indonesian Journal Publisher. This journal publishes four issues annually in the months of November, February, May, and August. This journal only accepts original scientific research works (not a review) that have not been published by other media. The focus and scope of Jurnal Pendidikan Guru Sekolah Dasar include the understanding, development theory, the scientific concept and its application to elementary education.
Articles 283 Documents
Pengembangan Media Komik Edukatif Untuk Siswa Kelas III Sekolah Dasar Fika Ayuni; Tri Wati
Jurnal Pendidikan Guru Sekolah Dasar Vol. 3 No. 3 (2026): May
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/pgsd.v3i3.2664

Abstract

Penelitian ini bertujuan mengembangkan media komik edukatif guna menumbuhkan minat baca siswa kelas III Sekolah Dasar. Pengembangan media ini dilatarbelakangi oleh rendahnya minat baca siswa, sehingga diperlukan inovasi media pembelajaran yang menarik. Komik edukatif dikembangkan untuk pembelajaran kelas III semester I. Penelitian ini menggunakan metode penelitian dan pengembangan (Research and Development) dengan model ADDIE yang terdiri atas tahap analisis, perancangan, pengembangan, penerapan, dan evaluasi. Pengumpulan data dilakukan melalui wawancara dengan guru kelas, analisis kebutuhan pembelajaran, lembar validasi ahli materi, lembar validasi ahli media, serta angket respon peserta didik. Data yang terkumpul selanjutnya diolah menggunakan metode analisis deskriptif kualitatif dan kuantitatif guna menilai tingkat kelayakan serta evektivitas yang telah dikembangkan. Berdasarkan hasil validasi, media komik edukatif yang dikembangkan dinyatakan sangat layak digunakan dalam pembelajaran oleh ahli materi dan ahli media. Selain itu, hasil angket menunjukkan bahwa peserta didik memberikan respon yang positif terhadap penggunaan media. Media komik edukatif dinilai layak digunakan sebagai media pembelajaran untuk meningkatkan minat baca siswa kelas III Sekolah Dasar.
The Effectiveness of Educational Game-Based Learning on Elementary School Student Learning Motivation Kadek Hengki Primayana; Made Mita Citra Dewi; Luh Put Diska Ryanti; Ketut Ayu Anindya Dewi; Ketut Gea Putra Dhinata; Kadek Cintia Paramita
Jurnal Pendidikan Guru Sekolah Dasar Vol. 3 No. 3 (2026): May
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/pgsd.v3i3.2684

Abstract

Technological developments have significantly impacted the world of education, particularly in the use of more interactive and engaging learning media. However, elementary school students' learning motivation remains relatively low due to the monotonous and teacher-centered learning process. This article aims to examine the effectiveness of educational game-based learning on elementary school students' learning motivation. This research employed a literature review method by analyzing 25 scientific articles published between 2000 and 2025 related to educational games and student learning motivation. The articles were collected from Google Scholar, Scopus, and national journal databases. The results of the study indicate that educational game-based learning can increase student learning motivation by creating a fun, interactive, and engaging learning environment. The use of educational games also helps improve student activity, concentration, learning interest, and learning outcomes. Furthermore, educational games align with the characteristics of elementary school students, who are more interested in visual and interactive learning. Thus, educational game-based learning can be an effective solution to increase elementary school students' learning    motivation and help teachers create a more creative and innovative learning process. This study contributes by providing a comprehensive synthesis of previous research findings regarding the effectiveness of educational game-based learning in improving elementary school student’s learning motivation.
Analysis of Teacher Learning Strategies to Improve Critical Thinking Skills of Elementary School Students Kadek HengkI Primayana; Ni Komang Widya Sari Ratnadi; Kadek Yurin Harmelia; Putu Evita Ocean Ungga Putri; Desak Made Ari Sukma Dewi; Kadek Diani Arta Budi
Jurnal Pendidikan Guru Sekolah Dasar Vol. 3 No. 3 (2026): May
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/pgsd.v3i3.2688

Abstract

This study aims to analyze teacher learning strategies in developing critical thinking skills in elementary school students through literature study methods. The low critical thinking skills of students in Indonesia are evident from the results of the Programme for International Student Assessment (PISA), which shows that students' abilities in analyzing information and solving problems are still in the low category. This condition is influenced by learning that is still teacher-centered and does not actively involve students. The results of the study indicate that expository, inquiry, problem-based learning, cooperative, contextual, affective, and Project Based Learning (PjBL) strategies can help students think logically, analyze problems, and solve problems independently. The inquiry strategy is considered most relevant to the Independent Curriculum because it places students at the center of learning through independent questioning, observing, discovering, and drawing conclusions. This strategy can train students' critical thinking skills more actively, systematically, and in-depth, thus becoming a solution to improve the quality of learning and student abilities, as reflected in the PISA results.