cover
Contact Name
Jufrianis
Contact Email
admin@jio.inspiree.review
Phone
6282169552652
Journal Mail Official
admin@jio.inspiree.review
Editorial Address
Jl. Tuanku Tambusai No. 23 Bangkinang Kota, Kab. Kampar, Provinsi Riau, Indonesia
Location
Kab. kampar,
Riau
INDONESIA
JIO: Jurnal Inovasi Olahraga
ISSN : "_"     EISSN : 29873630     DOI : https://doi.org/10.53905/jiojurnal
Core Subject : Health, Education,
JIO: Jurnal Inovasi Olahraga adalah jurnal yang bertitik fokus dalam publikasi penelitian tentang Olahraga dan berbagai bidang terkait Ilmu Olahraga antara lain Sport Science, Sport Education, Pendidikan Jasmani, Sejarah Olahraga, Sosial Olahraga, Budaya Olahraga, Hukum Olahraga, Politik Olahraga, Olahraga Rekreasi, Psikologi Olahraga serta masalah etika dalam aktivitas fisik, olahraga dan kesehatan. Jurnal ini juga berkonsentrasi baik dalam bentuk isi dan konteks pendidikan jasmani, olahraga dan pendidikan kesehatan yang ditemukan di sekolah, perguruan tinggi dan situs lain dari pendidikan formal, serta pedagogi bermain, senam, olahraga dan rekreasi ditemukan dalam konteks keluarga. , klub olahraga, industri rekreasi, studio kebugaran dan kesehatan swasta, sekolah tari serta pusat rehabilitasi.
Articles 172 Documents
Analisis Tingkat Kepercayaan Diri Siswa dalam Pembelajaran Renang di SMA Negeri 1 Makassar Ricardo V. Latuheru
Jurnal Inovasi Olahraga Vol. 5 No. 01 (2026): February Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i01.39

Abstract

Purpose of the study: This study aims to analyze the level of student self-confidence in swimming learning at SMA Negeri 1 Makassar. Self-confidence is one of the crucial psychological aspects in aquatic learning, as many students experience anxiety and fear of water which ultimately affects their participation and learning outcomes. Materials and methods: This research uses a quantitative descriptive method with a survey approach. The research instrument used was a self-confidence questionnaire adapted from the Self-Confidence Scale developed by Schwarzer and Jerusalem (1995), which had been validated by experts with a validity value of 0.78 and reliability of 0.89. The research sample consisted of 80 students (38 male and 42 female) who were selected using a proportional random sampling technique. Data were analyzed using descriptive statistics and the t-test to see differences based on gender. Results: The results showed that the level of student self-confidence in swimming learning was in the moderate category with an average score of 68.45 (SD = 12.34). Male students had a slightly higher average score (71.23; SD = 11.87) compared to female students (65.93; SD = 12.41), and the t-test results showed a significant difference (t = 2.112; p = 0.038 < 0.05). Conclusions: The novelty of this research lies in the focus of analysis on the psychological dimension of students in the context of swimming learning at the high school level in Eastern Indonesia, an area that has received limited attention in previous studies. The findings of this study are expected to be a basis for physical education teachers in designing swimming learning strategies that pay attention to students' self-confidence factors.
Pengembangan Media Pembelajaran Interaktif Berbasis Android untuk Meningkatkan Keterampilan Lompat Jauh Gaya Jongkok Siswa SMA Negeri 3 Makassar Suriah Hanafi
Jurnal Inovasi Olahraga Vol. 5 No. 01 (2026): February Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i01.37

Abstract

Purpose of the study: This research aims to develop and test the effectiveness of interactive Android-based learning media for long jump material using the squat style at SMA Negeri 3 Makassar. Materials and methods: The research method used is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The research subjects consisted of 36 students of class X MIPA selected through purposive sampling technique. Data collection techniques included expert validation sheets (media and material experts), student practicality questionnaires, and long jump skill tests. Data were analyzed using descriptive statistics and N-gain test. Results: The results showed that: (1) the validation of media experts obtained a score of 4.42 with a "very valid" category, and material experts obtained a score of 4.58 with a "very valid" category; (2) the practicality test obtained a score of 4.35 with a "very practical" category; and (3) the effectiveness test showed an N-gain value of 0.72 with a "high" category, indicating a significant improvement in students' long jump skills. Conclusions: These findings confirm that the developed interactive learning media is valid, practical, and effective in improving students' long jump squat style skills. The implication of this research provides an alternative digital-based learning innovation for physical education teachers in delivering long jump material.
Efektivitas Model Pembelajaran Atletik Berbasis Permainan Terhadap Motivasi Belajar Lari Sprint Siswa SMP Negeri 1 Makassar Suriah Hanafi
Jurnal Inovasi Olahraga Vol. 5 No. 01 (2026): February Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i01.40

Abstract

Purpose of the study: This study aimed to determine the effectiveness of the game-based athletic learning model on students' motivation to learn sprint running. Materials and methods: The research method used was a quantitative experiment with a One Group Pretest-Posttest Design. The subjects of this study were 32 students of SMP Negeri 1 Makassar, selected using a purposive sampling technique. The research instrument used was a learning motivation questionnaire that had been tested for validity and reliability (r = 0.87). Data were analyzed using normality test, homogeneity test, and paired sample t-test. Results: The results showed that there was a significant difference between the pretest and posttest values (t = -8.642; p = 0.000 < 0.05), indicating that the game-based athletic learning model was effective in improving students' learning motivation in sprint running. The average posttest score (76.45) was higher than the pretest (62.18) with an increase of 14.27 points (22.95%). Conclusions: These findings indicate that the integration of game elements in athletic learning can be an alternative approach in physical education learning to increase student motivation, especially in sprint running material.
Pengaruh Latihan Footwork terhadap Kelincahan Atlet Bulutangkis: Sebuah Kajian Literatur Sistematis Jimmy Saputra Sinaga; Indra David Sinaga; Boy Kristian Sibarani; Yonaxel Jusak Rajagukguk; Muhammad Yan Ahady
Jurnal Inovasi Olahraga Vol. 5 No. 02 (2026): July Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i02.30

Abstract

Purpose of the study: Penelitian ini bertujuan untuk menganalisis dan mensintesis bukti ilmiah mengenai pengaruh latihan footwork terhadap peningkatan kelincahan atlet bulutangkis. Materials and methods: Penelitian menggunakan metode Systematic Literature Review (SLR) berdasarkan pedoman PRISMA. Artikel diperoleh dari database Google Scholar, Scopus, DOAJ, dan SINTA pada periode 2022–2025 menggunakan kata kunci “footwork training”, “agility”, “badminton athlete”, dan “latihan footwork”. Sebanyak 312 artikel teridentifikasi pada tahap awal. Setelah proses penyaringan dan seleksi berdasarkan kriteria inklusi dan eksklusi, sebanyak 25 artikel memenuhi syarat untuk dianalisis. Results: Hasil kajian menunjukkan bahwa latihan footwork secara konsisten memberikan pengaruh positif terhadap peningkatan kelincahan atlet bulutangkis. Metode latihan yang paling banyak digunakan adalah shadow footwork training, agility ladder training, hexagon drill, dan reactive footwork training. Peningkatan kelincahan yang dilaporkan berkisar antara 15%–38%, tergantung durasi latihan, karakteristik peserta, dan jenis intervensi. Conclusions: Latihan footwork merupakan metode yang efektif untuk meningkatkan kelincahan atlet bulutangkis melalui peningkatan koordinasi neuromuskular, kekuatan otot tungkai, efisiensi biomekanika gerak, dan kemampuan perubahan arah. Program latihan footwork direkomendasikan sebagai bagian integral dalam pembinaan atlet bulutangkis.
Analisis Performa Pemain Bali United Football Academy U-8 Berbasis Small-Sided Games: Perspektif Teknik Dasar dan Agresivitas Gede Ngurah Damar Widhi Satya; Wasti Danardani; Ketut Chandra Adinata Kusuma
Jurnal Inovasi Olahraga Vol. 5 No. 02 (2026): July Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i02.28

Abstract

This study aims to analyze the performance of Bali United Football Academy U-8 players in small-sided games, focusing on basic passing and dribbling techniques, first touch, and hostile and instrumental aggressiveness observed during the implementation of small-sided games. This study employs a quantitative descriptive method using direct observation via video. The sample in this study consisted of 6 U-8 players with different playing positions who had participated in training sessions for 6 months at the Bali United Football Academy. The findings indicate that the success rates for passing, dribbling, and first touch among the players fall into the “good” category, with a passing success rate of 73.74%, a dribbling success rate of 78.26%, and a first-touch success rate of 78.57%. Regarding the findings on hostile and instrumental aggression exhibited by the players, there were a total of 51 instances of instrumental aggression, while hostile aggression occurred 19 times. These results indicate that players more frequently engage in aggressive actions with positive intentions during the game. This study found that the small-sided games method can be used to assess passing, dribbling, first touch performance, as well as hostile and instrumental aggression among players at the Bali United Football Academy U-8. Future research could introduce modifications to the small-sided games study, such as increasing the number of players, the duration of training sessions, and the field size, as well as analyzing more basic techniques or soccer actions that emerge during the implementation of small-sided games.
Influence Of Exercise Nine Balls to Gawang on The Ability of The Athlete SSB Duri Galaxy U12 Jeremia Radovan Gultom
Jurnal Inovasi Olahraga Vol. 5 No. 01 (2026): February Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i01.200

Abstract

The problem in this study is that there is a lack of shooting ability of Athlete SSB Duri Galaxy U12, this can be seen from various trials and official matches and this is one of the factors causing the defeat. This type of research is a kind of weak research experiment to see the effect of the form of training. The purpose of this study is to see the effect of training in kicking nine balls towards the shooting ability of the Athlete SSB Duri Galaxy U12. The populations in this study were all active members in Athlete SSB Duri Galaxy U12 totaling 14 people. The sampling technique is by using probability sampling, where the number of samples to be taken is 14 people. Data collection techniques obtained from the pre-test and post test. The instrument in this study used the Test of shooting the ball to the target or shooting as a tool to measure shooting ability. The analysis was carried out using the t- test. Based on data analysis and discussion, it can be concluded that there is a significant effect of training kicking nine balls on goal against the shooting ability of the Athlete SSB Duri Galaxy U12.
Kontribusi Daya Ledak Otot Tungkai Dan Daya Ledak Otot Lengan Terhadap Kemampuan Smash Bolavoli Club Remapon Kecamatan Kampar Ariando Ashar
Jurnal Inovasi Olahraga Vol. 5 No. 01 (2026): February Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i01.202

Abstract

The purpose of this research is to look for how to contribute the explosive power leg muscle and explosive power arm muscle to smash ability of the Remapon volleyball club. This type of research is a correlation that aims to find there is no relationship and if there is any relationship and meaning or absence of the relationship. The research population is the men of the Remapon volleyball club, which amounted to 15 people. Sampling techniques are a total sampling. The research instrument uses a Vertical Jump test, medicine ball test and volleyball smash test. The results of of research is the Contribution of the explosive power leg muscle to smash ability of 64%, Contribution of the explosive power arm muscle to smash ability of 70,6% and Contribution of explosive power leg muscle and explosive power arm muscle together to smash ability of 86,49% The conclusion, there is any Contribution of the explosive power leg muscle to smash ability, Contribution of the explosive power arm muscle to smash ability and Contribution of explosive power leg muscle and explosive power arm muscle together to smash ability of the Remapon volleyball club.
Tingkat Motivasi Masyarakat Terhadap Olahraga Sepeda Selama Pandemi Covid 19 di Pekanbaru Febridho zam
Jurnal Inovasi Olahraga Vol. 5 No. 01 (2026): February Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i01.201

Abstract

The background of this problem is the increasing trend of cycling sports in the city of Pekanbaru during the current covid 19 pandemic. The purpose of this study was to determine the level of community motivation for cycling during the COVID-19 pandemic in Pekanbaru. This type of research is descriptive quantitative research. The population in this study is the community of bicycle hobbyists in the city of Pekanbaru totaling 300 people. The sampling technique uses a accidental sampling, count of samples in this study were 30 people. The instrument of this research is a questionnaire. The conclusions that can be drawn from this study are: the level of motivation for cycling during the covid19 pandemic in the city of Pekanbaru is categorized as high. The average respondent's answer was 61.0%. This percentage is quite high because it lies between 51% - 75%.
Peningkatan Hasil Belajar Passing Atas Pada Permainan Bola Voli Melalui Variasi Pembelajaran Siswa Kelas XI-SMAN 1 Kampar Tira Arista; Jufrianis Jufrianis
Jurnal Inovasi Olahraga Vol. 5 No. 02 (2026): July Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i02.32

Abstract

The study aims at identifying the learning results of high pass on volleyball among Grade VIII-1 students of SMAN 1 Kampar subdistrict Year 2023/2024 by means of learning variance. The study itself is a Classroom Action Research. When the study was conducted there were two cycles and each cycle consisted of planning, action, observation and reflection. The data sources in the study were the tests to the students in the form of basic high pass technique application in volleyball. Then, the data in the study were gathered by means of assessment toward the learning results of high pass. In analysing the data, the descriptive qualitative technique was implemented with percentage. From the observation, 7 students (21.00%) passed the test while 25 students (79.00%) did not pass the test. Furthermore, in the first cycle 25 students (78.00%) passed the test while the remaining 7 students (22.00%) did not pass the test. In the second cycle, 29 students (90.00%) passed the test while the 3 remaining students (10.00%) did not pass the test.
Survey Keterampilan Gerak Dasar Non Lokomotor Pada Siswa Kelas 1 SD Negeri 161 Pekanbaru Helmalia Putri; Aras Vaghira; Rehan Randesto; Yeni Yeni
Jurnal Inovasi Olahraga Vol. 5 No. 02 (2026): July Issue, 2026
Publisher : Pusat Pengembangan Olahraga Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53905/jiojurnal.v5i02.24

Abstract

The aim of this research is to assess the proficiency of non-locomotor basic movement skills among students of class 1 at SDN 161 Pekanbaru. The research conducted is a quantitative descriptive study, employing survey methods and data collection techniques involving tests and observations. The research indicates that the proficiency of non-locomotor basic movement skills falls into several categories: Very Low: 2 students, accounting for 7.14%,  Low to Above Average: 4 students, comprising 14.28%, Below Average: 6 students, representing 21.24%, Many students still fall into the average category, with 12 students, or 42.85%. These findings serve as a basis for developing non-locomotor basic movement skills among first-grade students at SDN 161 Pekanbaru, as well as data for evaluating the programs that have been implemented. Thus, this research holds significant relevance in enhancing the understanding and development of non-locomotor basic movement skills at the elementary school level.