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eduarts@mail.unnes.ac.id
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Journal Mail Official
eduarts@mail.unnes.ac.id
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INDONESIA
Eduarts: Jurnal Pendidikan Seni
ISSN : -     EISSN : 2721785X     DOI : https://doi.org/10.15294/eduart
Core Subject : Art,
Eduarts: Jurnal Pendidikan Seni is a double-blinded peer-reviewed, open-access journal published by Universitas Negeri Semarang, Indonesia. The main goal is to create a platform for researchers focused on visual culture and visual arts education to publish their articles. Our mission is to increase understanding and harmony with the evolving dynamics in various fields of study, as well as disseminate relevant research to meet the need for new insights into arts, culture, humanity and society. This journal accepts articles originating from research, creation and study of art, culture and design, without limiting authors to certain disciplinary or interdisciplinary approaches.
Articles 58 Documents
ILLUSTRATION OF INTANGIBLE CULTURAL HERITAGE OF SEMARANG CITY Bagas Dwi Putranto
Eduarts: Jurnal Pendidikan Seni Vol. 15 No. 1 (2026): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v15i1.32854

Abstract

The cultural diversity of Indonesia is also reflected in the intangible cultural heritage (ICH) that lives and thrives within local communities. In Semarang City, various traditional customs, culinary arts, and performing arts represent cultural expressions passed down across generations. However, in the digital era, many younger audiences are less familiar with these traditions. This artistic project explores Semarang's ICH through digital illustration in the line art style, adapted from vintage postage stamps. The project aims to educate and reintroduce cultural identity visually using digital technology as a creative medium. The result is a series of artworks combining narrative, culture, and artistic expression in a communicative and aesthetic way.
IMPLEMENTING THE PAPER CORE CREATIVE CYCLE IN THREE-DIMENSIONAL ART LEARNING FOR JUNIOR HIGH SCHOOL STUDENTS Septya Pramudya; Gunadi
Eduarts: Jurnal Pendidikan Seni Vol. 15 No. 1 (2026): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v15i1.33625

Abstract

This study explores the creative recycling of paper core waste as an alternative medium in three-dimensional art learning for ninth-grade students at SMP Negeri 1 Pabelan, Semarang Regency. The use of environmentally friendly and easily accessible materials like paper core serves not only as a medium for artistic creation but also as a tool to instill educational values. The study aims to describe the implementation process of using paper core in three-dimensional art projects, analyze the resulting student artworks, and identify the educational values fostered through this learning activity. Employing a qualitative descriptive approach, data were collected through observations, interviews, and documentation. The findings reveal that the learning process was conducted in collaborative groups, where students designed, constructed, and decorated three-dimensional artworks such as pencil holders, piggy banks, and vases from paper core. The resulting artworks demonstrated originality, creativity, and aesthetic quality, reflecting the students’ imaginative engagement with the material. Furthermore, the learning process successfully embedded values such as environmental awareness, collaboration, independence, and creative thinking. This study shows that the creative use of paper core waste in art education not only enhances students’ artistic skills but also promotes sustainable practices and character development. The integration of local materials and recycled media in formal education offers a meaningful and innovative approach to teaching visual arts in schools.
KUDUS BATIK PARIJOTO MOTIF: FORM, MEANING, AND FUNCTION IN THE CULTURAL LIFE OF THE KUDUS COMMUNITY Qona’atur Rohmania; Wasis Wijayanto
Eduarts: Jurnal Pendidikan Seni Vol. 15 No. 1 (2026): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v15i1.41256

Abstract

Batik is an Indonesian cultural heritage that not only has visual beauty, but also holds symbolic meaning and deep socio-cultural functions. One type of regional batik that is rich in local wisdom is Kudus Parijoto Batik, although its interpretation has rarely been studied academically, so there is potential for a change in meaning in this modern era. This study aims to describe the attributes of the Kudus Parijoto Batik motif, express its symbolic meaning, and explain its function in the cultural traditions of the Kudus community. It is hoped that the results of this study will increase knowledge about local arts and culture and help preserve regional batik. This study uses a qualitative descriptive approach with a case study method. Data collection techniques were carried out through direct observation, interviews with batik craftsmen and members of the cultural community, and documentation collection. Data analysis followed the model developed by Miles and Huberman, covering the stages of data reduction, data presentation, and conclusion drawing. The results of the study show that the Parijoto motif is processed in a simple manner and its shape resembles the original plant. It contains meanings of gratitude and hope for fertility and safety, and functions as clothing for traditional, religious, and daily life activities.
DEVELOPMENT OF ILLUSTRATED STORYBOOK MEDIA FOR EDUCATING CHILDREN AGED 3-6 ABOUT THE VALUE OF GRATITUDE Azharudina Hidayat
Eduarts: Jurnal Pendidikan Seni Vol. 15 No. 2 (2026): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v15i2.31391

Abstract

Early childhood is a crucial stage in the development of a child's character. Introducing the value of gratitude at an early age can help children develop positive attitudes, humility, and greater happiness. However, there is still a lack of educational media that is appropriate for the developmental stage of young children to instill this value. Therefore, there is a need for effective and engaging media, such as illustrated storybooks. This study aims to design an educational medium in the form of an illustrated storybook that can introduce and instill the value of gratitude in early childhood (3–6 years). The research method used is a mixed-method approach, employing questionnaires distributed to parents. The final result of this study is an illustrated storybook entitled "Learning to Be Grateful from My Friend," specifically designed for children aged 3–6 years. The study concludes that illustrated storybooks are an effective medium for instilling moral values such as gratitude in young children, making the learning process more understandable and enjoyable. This book can serve as an educational tool for teachers and parents to teach gratitude, while also supporting the development of positive character traits from an early age.
EXPLORATION OF WATERCOLOR PAINTING ON LOCAL CULTURE THEMES TO IMPROVE CREATIVITY AND ART SKILLS Dwi Pangesti Aprilia; Ria Fitrasih; Dandung Adityo Argo Prasetyo
Eduarts: Jurnal Pendidikan Seni Vol. 15 No. 2 (2026): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v15i2.41400

Abstract

The purpose of this research is to improve children's creativity and art skills through the exploration of watercolor painting based on local culture in the Omah Sinau Puntan Community, Ngijo, Semarang. The activity was motivated by the low ability of children to use watercolor as a painting medium and the high dependence on gadgets which reduced creative activities. The method used is a practice-based participatory approach through exploratory training using alternative media such as skewers, salt, candles, soap, tissues, and alcohol. The results showed a significant improvement in the aspects of technical skills, visual expression, and understanding of local cultural values. Children are more daring to experiment with colors, create unique visual effects, and understand the local story philosophy of "Bale Kambang". This program also has positive implications for improving cultural literacy and strengthening children's character through art media.
THE DEATH OF MAMMALS AT THE EDGE OF EXTINCTION: A CRITIQUE OF EXPLOITATION IN DRAWING ART Anggit Tegar Pamungkas Pamungkas; Mujiyono
Eduarts: Jurnal Pendidikan Seni Vol. 15 No. 2 (2026): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v15i2.41495

Abstract

Mammals constitute an important component of biodiversity within the Kingdom Animalia and possess distinctive characteristics that enable them to occupy a wide range of habitats. How ever, each year, mammalian species face unavoidable threats from hunting, illegal trade, and habitat scarcity, all of w hich endanger w ild populations. In addition, the lack of public literacy regarding protected mammal species has become a major contributing factor to the decline of their populations. This art project aims to (1) produce digital drawing artworks that emphasize the artist’s expression of concern regarding mammalian deaths on the brink of extinction. The method employed is the exploration of ideas through the creative process of digital drawing. Data were collected through observation of social phenomena, literature review, artwork analysis, and personal reflection on issues related to animal extinction. The central idea established in this project highlights the strong correlation between illegal hunting, land conversion, and the lack of conservation efforts, which collectively contribute to the extinction of various endangered species in Indonesia. The outcomes of this art project consist of eight digital drawing works that visualize several endangered mammals native to Indonesia. Hatching techniques and soft brush strokes are applied to create a realistic atmosphere that reflects the animals’ natural habitats. The conclusion of this art project indicates that realistic digital draw ing is an effective medium for representing endangered animals in Indonesia, as it is capable of conveying comprehensively the various factors contributing to their threatened status. The resulting artworks are expected to encourage audiences to actively participate in the preservation of wildlife throughout Indonesia.
DEVELOPING FINGER COLORING MEDIA TO TRAIN THE COLORING SKILLS OF CHILDREN WITH DOWN SYNDROME Reza Sutarna Putri
Eduarts: Jurnal Pendidikan Seni Vol. 15 No. 2 (2026): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v15i2.41736

Abstract

The purpose of this research is to improve children's creativity and art skills through the exploration of watercolor painting based on local culture in the Omah Sinau Puntan Community, Ngijo, Semarang. The activity was motivated by the low ability of children to use watercolor as a painting medium and the high dependence on gadgets which reduced creative activities. The method used is a practice-based participatory approach through exploratory training using alternative media such as skewers, salt, candles, soap, tissues, and alcohol. The results showed a significant improvement in the aspects of technical skills, visual expression, and understanding of local cultural values. Children are more daring to experiment with colors, create unique visual effects, and understand the local story philosophy of "Bale Kambang". This program also has positive implications for improving cultural literacy and strengthening children's character through art media.
PERCEPTIONS AND VISUAL EXPERIENCES OF JUNIOR HIGH STUDENTS USING DIGITAL COMICS FOR ILLUSTRATION LEARNING Wafa' Khairunnisa'; Moh. Yudik Al Faruq
Eduarts: Jurnal Pendidikan Seni Vol. 15 No. 2 (2026): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v15i2.42532

Abstract

The development of Information and Communication Technology (ICT) has encouraged the use of digital learning media in education. In art education, particularly illustration at the junior high school level, visual media play a crucial role as they relate to students' perceptions and visual experiences. This study aims to analyze the perceptions and visual experiences of ninth-grade students regarding the use of digital comics and to examine the role of digital comics in supporting the understanding of illustration materials. The study employed a qualitative approach with ninth-grade students and art teachers at SMP Negeri 10 Semarang as subjects. Data were collected through questionnaires, observation, interviews, and documentation, and were analyzed using data reduction, data presentation, and conclusion drawing. The results indicate that students' perceptions and visual experiences of digital comics are generally positive in terms of visual appeal and ease of understanding illustration materials, although this interest does not always correspond to increased learning motivation and creative drawing engagement across all students. From the teachers' perspective, digital comics are perceived as a promising medium for supporting illustration learning aligned with students' characteristics, yet their effectiveness depends on the availability of facilities and appropriate teaching strategies.