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Eduarts: Jurnal Pendidikan Seni
ISSN : -     EISSN : 2721785X     DOI : https://doi.org/10.15294/eduart
Core Subject : Art,
Eduarts: Jurnal Pendidikan Seni is a double-blinded peer-reviewed, open-access journal published by Universitas Negeri Semarang, Indonesia. The main goal is to create a platform for researchers focused on visual culture and visual arts education to publish their articles. Our mission is to increase understanding and harmony with the evolving dynamics in various fields of study, as well as disseminate relevant research to meet the need for new insights into arts, culture, humanity and society. This journal accepts articles originating from research, creation and study of art, culture and design, without limiting authors to certain disciplinary or interdisciplinary approaches.
Articles 31 Documents
IKAN ARWANA SEBAGAI SUMBER IDE PENCIPTAAN KRIYA Kasanah, Usfatun; Naam, Muh Fakhrihun
Eduarts: Jurnal Pendidikan Seni Vol. 13 No. 2 (2024): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v13i2.165

Abstract

Carving motifs are one of the most important factors in creating a carving work, by taking sources of ideas from motifs of flora, fauna, and so on. The existence of various sources of ideas makes researchers interested in the shape of arowana fish and lotus flowers. Apart from being an ornamental fish which is almost extinct, no business people in Grobogan Regency yet use carved arowana fish motifs, most still use floral and tiger motifs. This research aims to understand the process of creating carvings and describe the results of the carving work with the source of ideas being arowana fish and lotus flowers. The method used in this research is a qualitative descriptive research method. The procedure for carrying out the research is to create a carving motif that takes the source of the idea from the arowana fish and its habitat, then realizing it in a carved work. Data collection techniques using field observations, interviews with carving craftsmen and artists, documentation. The results of the research by describing the carving work in the creation process on teak wood using carving techniques, as well as using spray paint coloring techniques using brown melamine paint, the resulting work shows that it is suitable to be used as a carving motif and needs to be developed in various attractive colors and shapes. If a product is marketed, it is best if there is a motif that can be highlighted, if the motif is left like that, the motif will seem monotonous
Traditional Nusantara Dance as an Inspiration for Painted Batik Creations Gagas Prakoso; Syakir, Syakir
Eduarts: Jurnal Pendidikan Seni Vol. 14 No. 1 (2025): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v14i1.644

Abstract

This research discusses the development of painted batik inspired by traditional Nusantara dance as a creative foundation. The selection of the painted batik technique in this theme aims to combine two traditional art forms traditional dance and batik to create a unique fusion of cultural heritage. This study introduces novelty by highlighting various traditional Nusantara dances, such as the Legong Dance, Burung Enggang Dance, and Gambyong Dance, as sources of inspiration for painted batik creation. This enriches batik art by incorporating broader and more diverse cultural elements. The creation process includes conceptual stages, idea visualization through sketches and designs, and application on primisima mori fabric. Hand-drawn batik techniques and colet coloring are employed in producing seven painted batik artworks of varying sizes. The selected Nusantara dances include the Legong Dance, Burung Enggang Dance, Jaran Kepang Dance, Gambyong Dance, Topeng Klana Dance, Topeng Betawi Dance, and Merak Dance. Each artistic visualization in the painted batik reflects the movements, decorative patterns, philosophy, and meaning embedded in traditional dance. This research aims to produce artworks that offer novelty and innovation by visualizing traditional Nusantara dance in painted batik. The findings indicate that the visualization of traditional Nusantara dance in painted batik is successfully realized through the exploration of movement, decorative patterns, and the philosophy of each dance. The resulting works showcase the unique characteristics of each dance with an innovative aesthetic approach. Additionally, this research contributes to cultural preservation by introducing traditional dance through the medium of painted batik and enhancing public appreciation of traditional arts.
The Production Process and Aesthetics of Batik Motifs at Wardah Batik Industry House in Banjarnegara Regency Imam Fauzi Ath Thaariq; Syafii, Syafii
Eduarts: Jurnal Pendidikan Seni Vol. 14 No. 1 (2025): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v14i1.785

Abstract

Nowadays, the process of producing batik motifs has become an important subject of study due to the declining aesthetic value found in each piece created. Aesthetic value plays a role as a mediator in conveying the moral message inherent in each work. It also has a vital role as the spirit offered in each piece, making it crucial to preserve its existence. This study aims to describe the production process and understand the aesthetics of batik motifs at the Wardah Batik Industry House. The research uses a qualitative approach with data collection techniques such as observation, interviews, and document studies. The study found that the batik production process at the Wardah Batik Industry House includes the stages of creating batik designs, with ideas sourced from the local potential of Banjarnegara, which are explored and sketched into batik designs, followed by the production stages: transferring designs, batiking, dyeing, stripping, and soaking in softener. The aesthetics of the batik motifs at the Wardah Batik Industry House, from a Javanese aesthetic perspective, include: First, the cultural cosmological value, the order of the universe manifested in the depiction and repetition of motifs such as Batik Daun Kelapa (Coconut Leaf Batik), Batik Dawet Ayu (Ayu Dawet Batik), Batik Wajan Canting (Canting Wajan Batik), Batik Ikan (Fish Batik), and Batik Parang Mrica (Parang Mrica Batik), which are depicted symmetrically, balanced, and orderly, with repetition in both vertical and horizontal alignment. Second, symbolic classification, empan papan in the use of batik fabric for clothing, sarongs, and the depiction of motifs that apply the two-pattern categories like top-bottom and left-right. Third, the orientation of life values, harmony, religiosity, justice, mutual cooperation, family, egalitarianism, and respect, which are embodied in the distinctive batik motifs of the Wardah Batik Industry House.
Utilization of Tissue and Food Coloring in Batik Learning for Early Childhood Education (PAUD) Students Fifiafianti, Elsy; Gunadi, Gunadi
Eduarts: Jurnal Pendidikan Seni Vol. 14 No. 1 (2025): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v14i1.1354

Abstract

Early Childhood Education (PAUD) is a level of education preceding primary education, aimed at nurturing children from birth up to six years old. One method of learning batik motifs is through the use of tissue paper and food coloring, which aligns with young children's ability to create artwork. Using a qualitative descriptive approach, this study aims to examine the treatment given to early childhood students to foster their creative potential. The research findings indicate that students show an interest in artistic creation and have the potential for further development, as reflected in their enthusiasm and curiosity through questioning. The learning objectives are achieved when students actively participate in the lessons and produce batik artwork based on their creativity and color preferences. PAUD prioritizes learning through play to support children's creativity and motor skill development in artistic expression, rather than solely focusing on artistic creation itself. Additionally, students can learn about the diversity of batik patterns, predominantly featuring dot motifs, with the aid of tissue paper and food coloring.  
Hantu Jawa sebagai Inspirasi Perancangan Desain Karakter Karakter Video Game Tempa Atma Novida Nur Miftakhul Arif
Eduarts: Jurnal Pendidikan Seni Vol. 13 No. 3 (2024): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v13i3.3149

Abstract

Folklore and literary works in Indonesia have the potential to be developed in new forms and expressions that can serve as engaging mediums for conveying messages to the younger generation. Beliefs regarding ghosts among Javanese society can serve as a source for creating works in the current digital era, such as designing character design for a video game. Combined with the study of Kakawin Sena, an ancient literary work from approximately the 16th to 18th centuries, which narrates the story of a knight who fearlessly confronts various challenges embodied in diverse ghosts to achieve his goals. The video game Tempa Atma attempts to utilize the richness of Javanese folklore, namely the belief in Javanese ghosts, and the ancient Indonesian literary work Kakawin Sena as the foundation for designing enemy character design. The method used is divided into two main phases: conceptual (idea generation, goal determination, target audience analysis, data collection, pre-production, production, and post-production) and visualization (sketching, creation of main objects along with coloring, shading, and finishing) carried out digitally. Each enemy character design is crafted by considering the original sources from literary studies, creatively developed while paying attention to the characteristics of the primary target audience, namely elementary school-aged children. It is hoped that the resulting works can compete on the global stage by bringing forth a strong local identity. 
PEMBELAJARAN SENI RUPA ANAK USIA DINI“Metode Pembelajaran teori Mona Brookes” Prayogi, Ronnan Ahmad Prayogi
Eduarts: Jurnal Pendidikan Seni Vol. 13 No. 3 (2024): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v13i3.3257

Abstract

Mona Brooks, pendiri Sekolah Menggambar Monart dan penulis Drawing with Children, menjelaskan pekerjaannya dalam melatih guru menggunakan metodenya. Tujuan dari penelitian ini adalah untuk mengetahui penerapan Metode Pembelajaran seni rupa anak usia dini menurut  teori Mona Brookes.  Salah satu pendekatan yang dapat digunakan adalah metode pembelajaran teori Mona Brookes. Dalam penelitian ini penggunaan metode tersebut dalam konteks pembelajaran seni rupa pada anak usia dini secara kualitatif. Hasil dari penelitian ini adalah Penilaian Pembelajaran Seni Rupa, terdapat empat penilaian pembelajaran yang meliputi penilaian formatif, penilaian sumatif, penilaian reflektif dan penilaian gabungan pelaksanaan. Walaupun estimasi yang digunakan adalah estimasi non trial.    Keywords: Pembelajaran, Seni rupa, Anak Usia dini
Pembelajaran Menggambar Potret Dengan Aplikasi Berbasis Vektor Bagi Siswa Jurusan DKV di SMKN 11 Semarang Mohamad Daffa Firmansyah, Supatmo; Supatmo
Eduarts: Jurnal Pendidikan Seni Vol. 13 No. 2 (2024): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v13i2.3567

Abstract

Human identity cannot be separated from the shape of their faces, human faces are a creation of God which can provide differences between one human and another. One form of interpretation of the human face in this fine art is a face/portrait image. Currently, portrait images can be created using various tools, media and techniques in the work, one of which is vector-based images assisted by Adobe Illustrator software, CorelDraw. , and ibis paint. This is interesting to study and find out about the process of implementing artistic creation in learning at school. This research aims to explain the preparation, implementation process and analyze the results of work in learning to draw portraits using vector-based applications at SMKN 11 Semarang. This research uses Qualitative Research. Data collection techniques in this type of research use observation, interviews and document tracing. The data obtained was then analyzed through several stages, namely data reduction, data presentation and data verification. The results of the research show that (1) in preparation for learning, teachers, schools and students have prepared various things before starting the learning process, such as school facilities and equipment, applications used in work, and learning tools that must be prepared by teachers before learning begins. . (2) The process of learning to draw portraits using vector-based applications carried out by class (3) The results of the learning process provide information that class
SIGNIFIKANSI KURATORIAL DALAM PROSES EDUKASI APRESIASIPUBLIK PADA PAMERAN SAPUAN KUAS DAN KELALIMAN BENTUK Athian, Muhammad Rahman
Eduarts: Jurnal Pendidikan Seni Vol. 13 No. 2 (2024): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v13i2.3705

Abstract

This paper discusses the concept, purpose and function of art education in the context of national education, with an emphasis on art appreciation. From a cultural perspective, art education is believed to contribute to the formation of creative capacity and cultural awareness of society. The aim of this research is to analyze the curatorial significance of the temporary exhibition "Sapuan Kuas dan Kelaliman Bentuk" as an explanation of public appreciation . This research uses a qualitative approach to explore in-depth understanding of art education governance, with a focus on curatorial-based art appreciation education patterns in temporary art exhibitions. From the results of the research, it is concluded that curatorial plays an important role in bridging appreciation between artists and appreciators. Curators are responsible for presenting visual explanations of artworks, facilitating dialog between the observer and the art object. Art exhibitions, such as "Sapuan Kuas dan Kelaliman Bentuk," become laboratories for creating aesthetic experiences and informal education for the public. Managerial approaches in the governance of art education are also discussed, focusing on planning, organizing, supervising, and evaluating. Galeri Semarang uses various strategies to promote and invite appreciators from different backgrounds, creating an experience of heterogeneity that enriches art appreciation. This study provides insights into the importance of art education in enriching people's cultural lives and offers a model of effective art education governance in the context of fine art exhibitions. Further research can explore the practical implications of these findings in improving art education and art appreciation in various formal and non-formal education contexts.
ESTETIKA VISUAL DAN MAKNA TOPENG BABAKAN PANCA WANDA GAYA SLANGIT PRODUKSI HOME INDUSTRY WAS GALLERY CIREBON Octaviani, Agnes; Syarif , Muh. Ibnan
Eduarts: Jurnal Pendidikan Seni Vol. 13 No. 2 (2024): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v13i2.3818

Abstract

Babakan Panca Wanda mask is one of the traditional arts used in Cirebon mask dance performances. Babakan Panca Wanda Mask as a work of traditional fine art has values and meanings implicit in its visual structure and aesthetic value. This research aims to explain the visual structure, aesthetic value and meaning contained in the Babakan Panca Wanda mask. The research uses descriptive qualitative methods with data collection techniques through observation, interviews and document study. The data obtained was then analyzed through the stages of data reduction, data presentation and drawing conclusions. The research results show that the Babakan Panca Wanda mask consists of five types of masks, namely Panji, Samba, Rumyang, Tumenggung and Kelana. Based on its visual structure, the Panji mask, Samba and Rumyang are classified as one type of wanda with a gentle and kind character, while the Tumenggung and Kelana masks have wanda with an authoritative and strong character. The visual structure is structured based on fine art principles and Javanese aesthetic values, such as the value of order, placement according to categories and the value of harmony.Babakan Panca Wanda mask has a connotative meaning related to cosmological values, symbolic classification and life value orientation, such as religious and family values. Apart from that, it also describes the character and stages of human life from birth to old age. It is hoped that this research can provide advice to mask craftsmen who can continue to preserve the art of the Babakan Panca Wanda mask by passing it on to the next generation.
GAMELAN SEBAGAI IDE PENCIPTAAN MOTIF BATIK TERAPAN DENGAN PEWARNA ALAM MANGROVE Carsita, Carsita; Kurniawati, Dwi Wahyuni
Eduarts: Jurnal Pendidikan Seni Vol. 13 No. 2 (2024): Eduarts: Jurnal Pendidikan Seni
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eduarts.v13i2.3850

Abstract

This study project is entitled "Gamelan as the idea of creating applied Batik motifs with Mangrove natural dyes". The author chose batik as a means to preserve culture and develop batik design in order to strengthen the identity and excellence of Indonesia's creative industries by presenting Javanese Gamelan as an inspiration for batik motifs. According to the subject matter, the purpose of making this batik work is to produce applied batik work with Javanese Gamelan motif inspiration. In the process of creating this batik work, the author uses mangrove natural dyes as an effort to maintain health and minimize environmental pollution. Media to support the process of making batik, such as pencils, stoves, pans, canting, night or batik candles, large pots, and large tubs. The materials used are paper, primissima mori cloth, mangrove bark, quicklime, tunjung and soda ash. The process of creating works includes the visualization of ideas in the form of sketches and designs, then they are applied to the fabric. The technique used in the creation of this batik is a writing technique. The authors in this study project produced eight works. The works have titles, namely Nadindra, Pramudya, Adilawaga, Asirwada, Adicandra, Hardiyata, Ranjana, and Wagindra. The Motif presented is a form of stylization of Javanese Gamelan instruments with various approaches to the discovery of ideas in making motifs. Coloring in batik works that serve as clothing material becomes interesting because it uses natural mangrove bark dyes that are rarely used by batik craftsmen in general. The color tones produced from mangrove natural dyes are considered harmonious with the gamelan object stylization that has shades of tradition. In addition, the practical implementation of this mangrove natural dye, as an effort to make batik safe when used and blend in with nature.

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