cover
Contact Name
Dedi Purwanto Indra Kusuma
Contact Email
jeer.kalibra@gmail.com
Phone
+6281803690231
Journal Mail Official
jeer.kalibra@gmail.com
Editorial Address
Jl. Swadaya No. 28 Kekalik Kijang, Kel. Kekalik Jaya, Kec. Sekarbela, Kota Mataram - NTB 83116
Location
Kota mataram,
Nusa tenggara barat
INDONESIA
Journal of Elementary Education Research
ISSN : -     EISSN : 31103499     DOI : https://doi.org/10.70716/jeer
Core Subject : Education,
Journal of Elementary Education Research (JEER) is a peer-reviewed open-access journal published by Lembaga Penelitian dan Pendidikan (LPP) Kalibra with registered number of e-ISSN 3110-3499, dedicated to being a place for publishing research results, theoretical studies, and best practices in the field of elementary education. This journal is an academic space for researchers, practitioners, teachers, lecturers, and students to convey innovative ideas and scientific findings that contribute to the development of elementary education globally and locally. JEER accepts articles from various methodological approaches, both quantitative, qualitative, and mixed, that focus on current issues in elementary education, such as thematic learning, curriculum development, learning evaluation, basic literacy and numeracy, character education, technology in learning, and elementary education management.
Articles 20 Documents
Analisis Pemanfaatan Hasil Asesmen Diagnostik Kognitif dalam Perancangan Modul Ajar Berdiferensiasi di Kelas IV SD Negeri 2 Bakan, Lombok Tengah, NTB Putri Azzahrawaani
Journal of Elementary Education Research Vol. 2 No. 1 (2026): Journal of Elementary Education Research, March 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70716/jeer.v2i1.242

Abstract

The implementation of the Kurikulum Merdeka at SD Negeri 2 Bakan requires a paradigm shift in lesson planning, moving from a "one-size-fits-all" approach to differentiated instruction. Central to this shift is the effective use of cognitive diagnostic assessments to map students' diverse learning readiness.This study aims to analyze the process and impact of utilizing cognitive diagnostic assessment results in designing differentiated teaching modules (Modul Ajar) for fourth-grade students.This research employs a qualitative descriptive method with a case study approach. The subjects are the fourth-grade teacher and students at SD Negeri 2 Bakan. Data were collected through deep interviews, classroom observations, and documentation analysis of diagnostic results and teaching modules. Data validity was ensured through source and technique triangulation.The findings indicate that diagnostic results allow for three types of differentiation: content, process, and product. By understanding students' initial cognitive levels, teachers could design role-play and discourse analysis activities tailored to students' sociocultural backgrounds. Integrating diagnostic data into differentiated modules bridges the gap between students' initial abilities and the required communicative competencies, fostering a more inclusive and effective learning environment.
Hubungan Verbal Bullying dengan Rasa Percaya Diri dan Motivasi Belajar Siswa di Lingkungan Inklusif Anita Fadila Putri
Journal of Elementary Education Research Vol. 2 No. 1 (2026): Journal of Elementary Education Research, March 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70716/jeer.v2i1.243

Abstract

The prevalence of verbal bullying in inclusive educational settings remains a critical challenge that impacts students' psychological and academic development. This study aims to examine the relationship between verbal bullying, self-confidence, and learning motivation among students in inclusive primary and secondary schools through a sociolinguistic lens. The research employs a qualitative descriptive method with a literature review approach. Data were collected through the systematic searching and analysis of academic documents, including scientific journals, books, and proceedings from databases such as Google Scholar. The data analysis used thematic content analysis to identify patterns, concepts, and key findings regarding the impact of linguistic interaction on student behavior. The results indicate that sociolinguistic-based interventions, such as authentic discourse analysis, role-playing simulations, and discussions on language variation, can be effectively implemented to mitigate bullying. These approaches have a positive impact on students' understanding of language registers, politeness, and context-appropriate communication. Furthermore, there is a significant improvement in students' pragmatic and sociocultural competence, which directly correlates with increased self-confidence and learning motivation. This study concludes that sociolinguistic serves as a vital bridge between linguistic knowledge and practical communication skills. Integrating this approach is essential for preparing students for real-world social interactions while fostering a supportive and inclusive learning environment.
Pengaruh Penggunaan Video Animasi Interaktif Terhadap Keterampilan Menyimak Siswa Pada Pembelajaran Bahasa Indonesia Kelas II SDN 2 Bakan, Lombok Tengah, NTB Sriningsih Sriningsih
Journal of Elementary Education Research Vol. 2 No. 1 (2026): Journal of Elementary Education Research, March 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70716/jeer.v2i1.244

Abstract

Language is a fundamental social phenomenon, inherently connected to the community that uses it. In the context of primary education at SDN 2 Bakan, the challenge lies in bridging the gap between basic linguistic knowledge and practical communicative skills. Traditional methods often fail to capture the sociocultural nuances of language, leading to students who may understand grammar but struggle with contextual appropriateness.This study aims to analyze the implementation of a sociolinguistic-based approach using interactive animation videos to enhance students' communicative competence and listening skills.This research employs a qualitative descriptive method with a literature review approach. Data were collected through the search and analysis of academic documents, including scientific journals, books, and proceedings from databases such as Google Scholar. The data were analyzed using thematic content analysis to identify key patterns and concepts.Findings indicate that interactive animation videos allow for authentic discourse analysis, role-play simulations, and discussions on language variation. This approach has a positive impact on students' understanding of language registers, politeness, and contextual usage, ultimately improving their pragmatic and sociocultural competencies. Sociolinguistics acts as a vital bridge between linguistic theory and practical communication. Integrating this approach is essential for preparing primary school students for real-world social interactions.
Makna Kemenangan dan Kekalahan dalam Permainan Olahraga Menurut Siswa Sekolah Dasar Izat Hatami
Journal of Elementary Education Research Vol. 2 No. 1 (2026): Journal of Elementary Education Research, March 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70716/jeer.v2i1.245

Abstract

Language is a social phenomenon that reflects values, beliefs, and cultural practices within a community. In the context of sports games in elementary schools, the meanings of “winning” and “losing” are not merely competitive outcomes but also represent social and moral constructs shaped through interaction. A sociolinguistic perspective enables deeper understanding of how students interpret and express these meanings in social contexts.This article aims to examine how sociolinguistic approaches can be implemented in language learning to explore elementary students’ understanding of winning and losing in sports games and to analyze their impact on communicative competence.This study employed a descriptive qualitative design using a literature review approach. Data were collected through systematic searches and analysis of academic documents (journal articles, books, and conference proceedings) from databases such as Google Scholar. The data were analyzed using thematic content analysis to identify recurring patterns, key concepts, and significant findings.The findings indicate that sociolinguistic approaches can be implemented through authentic discourse analysis, role-play simulations, and discussions of language variation. These strategies enhance students’ understanding of language variation, register, politeness, and context-appropriate language use. Furthermore, such approaches improve students’ pragmatic and sociocultural competence.Sociolinguistics serves as a bridge between linguistic knowledge and practical communication skills, emphasizing its importance in preparing students for real-life communicative situations.
Efektivitas Penggunaan Media Interaktif Berbasis PowerPoint dalam Pembelajaran Bahasa Indonesia di Sekolah Dasar Lolita Yulis Pusvita
Journal of Elementary Education Research Vol. 2 No. 1 (2026): Journal of Elementary Education Research, March 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70716/jeer.v2i1.246

Abstract

Language learning is not merely the acquisition of grammatical knowledge but also the development of communicative competence within social contexts. In elementary schools, Indonesian language instruction often emphasizes structural aspects, while pragmatic and sociocultural dimensions receive limited attention. The integration of interactive PowerPoint-based media offers opportunities to contextualize language use, promote authentic discourse analysis, and foster students’ communicative awareness.This study aims to examine the effectiveness of interactive PowerPoint-based media in Indonesian language learning, particularly in integrating sociolinguistic principles to enhance students’ communicative competence.This research employed a descriptive qualitative design with a literature review approach. Data were collected through systematic searches of academic documents (journal articles, books, and conference proceedings) from databases such as Google Scholar. The collected sources were analyzed using thematic content analysis to identify recurring concepts, implementation models, and key findings.The findings indicate that interactive PowerPoint media can facilitate authentic discourse analysis, role-play simulations, and discussions on language variation and politeness strategies. Such approaches positively influence students’ understanding of language variation, register, context-appropriate language use, pragmatic awareness, and sociocultural competence.Sociolinguistic-based interactive learning through PowerPoint serves as a bridge between linguistic knowledge and real-life communication skills, preparing students to engage effectively in diverse social contexts.
Analisis Analisis Peran Interactive Flat Panel (IFP) dalam Mendukung Hasil Belajar Matematika Siswa Kelas VI SDN Labuhan Lalar Khairul Ikhsan
Journal of Elementary Education Research Vol. 2 No. 2 (2026): Journal of Elementary Education Research, June 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70716/jeer.v2i2.312

Abstract

Mathematics is one of the essential subjects in elementary school because it plays an important role in developing students’ logical, critical, and systematic thinking skills. However, various obstacles are still found in mathematics learning, especially in the topic of standard units. Many sixth-grade elementary school students experience difficulties in understanding the concepts of length, weight, time, and volume because the learning process is often still conventional and less supported by attractive learning media. As a result, student learning outcomes in standard unit material have not reached optimal achievement. The rapid development of educational technology has introduced various digital learning media that can assist teachers in creating more interactive and engaging learning environments, one of which is the Interactive Flat Panel (IFP). IFP is an interactive touchscreen device that can display learning materials, videos, animations, and practice exercises directly, enabling students to participate actively during the learning process. The use of IFP in mathematics learning can help students understand standard unit concepts through clearer visualization and direct practice activities. This study aims to analyze the role of Interactive Flat Panel (IFP) in supporting mathematics learning outcomes of sixth-grade students at SDN Labuhan Lalar. This research employed a descriptive qualitative method with a literature review approach. Data were collected through the exploration and analysis of academic documents, including scientific journals, books, and conference proceedings obtained from Google Scholar. The data were analyzed using thematic content analysis to identify important concepts, patterns, and findings. The findings indicate that the implementation of IFP in mathematics learning contributes positively to increasing students’ attention, motivation, conceptual understanding, and learning outcomes. Therefore, the use of IFP can be considered an effective learning medium in supporting elementary mathematics education.
Penggunaan Artificial Intellegence (AI) dalam Membantu Guru Mengembangkan Media Pembelajaran Kreatif bagi Siswa Kelas III di SDN 05 Lembah Beringin Paratania Jianingsih
Journal of Elementary Education Research Vol. 2 No. 2 (2026): Journal of Elementary Education Research, June 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The rapid development of digital technology has encouraged teachers to become more creative and innovative in designing learning media, especially at the elementary school level. Artificial Intelligence (AI) is one of the technologies that can support teachers in creating attractive, interactive, and effective learning media. This study aims to examine the use of Artificial Intelligence (AI) in helping teachers develop creative learning media for third grade students at SDN 05 Lembah Beringin. This study used a descriptive qualitative method with a literature review approach. Data were collected through the exploration and analysis of academic documents, including scientific journals, books, and proceedings obtained from Google Scholar and other academic databases. The data were analyzed using thematic content analysis to identify patterns, concepts, and important findings related to the implementation of AI in education. The results showed that AI can assist teachers in creating visual learning materials, educational illustrations, interactive worksheets, learning videos, and creative evaluation tools. The use of AI also increased students’ learning motivation, classroom interaction, and teachers’ efficiency in preparing learning materials. In addition, AI-based learning media improved students’ creativity, understanding, and participation during the learning process. Therefore, AI plays an important role in supporting innovative learning practices in elementary schools. The implementation of AI in education is expected to help teachers create more meaningful, engaging, and contextual learning experiences for students in the future.
Pengaruh Pengaruh Intensitas Penggunaan Gadget terhadap Efektivitas waktu Belajar Siswa kelas V Sekolah Dasar Dita Triana Dewi Dewi
Journal of Elementary Education Research Vol. 2 No. 2 (2026): Journal of Elementary Education Research, June 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Meningkatnya penggunaan gadget di kalangan siswa sekolah dasar memberikan dampak terhadap efektivitas waktu belajar. Penelitian ini bertujuan untuk menganalisis pengaruh intensitas penggunaan gadget terhadap efektivitas waktu belajar siswa kelas V sekolah dasar. Metode yang digunakan adalah penelitian kualitatif deskriptif dengan pendekatan studi literatur melalui analisis berbagai jurnal, buku, dan sumber ilmiah yang relevan. Hasil kajian menunjukkan bahwa penggunaan gadget untuk kegiatan pembelajaran dapat meningkatkan motivasi belajar dan akses informasi. Sebaliknya, penggunaan gadget yang berlebihan untuk hiburan cenderung mengurangi konsentrasi, waktu belajar, dan produktivitas akademik. Dengan demikian, pengaruh gadget terhadap efektivitas waktu belajar bergantung pada intensitas, tujuan penggunaan, serta pengawasan dari orang tua dan guru.
Penerapan Penerapan Metode Outdoor Study untuk Menumbuhkan Karakter Peduli Lingkungan pada Siswa Sekolah Dasar Ismi Anggraini
Journal of Elementary Education Research Vol. 2 No. 2 (2026): Journal of Elementary Education Research, June 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Environmental degradation highlights the importance of fostering environmental awareness from an early age. This study examines the implementation of the outdoor study method and its effectiveness in developing environmental care among elementary school students. Using a descriptive qualitative literature review, data were collected from journals, books, and conference proceedings and analyzed through thematic content analysis. The findings show that outdoor study activities, such as ecosystem observation, school gardening, and waste management, improve students' environmental knowledge, empathy, responsibility, and sustainable behaviors. In conclusion, outdoor study effectively connects classroom learning with real-life experiences and strengthens environmentally responsible character in elementary school students
Manfaat Manfaat Membaca Dongeng Sebelum Tidur terhadap Minat membaca Anak Nurul Aulia
Journal of Elementary Education Research Vol. 2 No. 2 (2026): Journal of Elementary Education Research, June 2026
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Kalibra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Reading fairy tales before bedtime is a simple activity that can help improve children's interest in reading. This study aims to examine the benefits of bedtime storytelling for children's reading motivation and literacy development. The research used a descriptive qualitative method with a literature review approach. Data were collected from journals, books, and academic articles found through Google Scholar and analyzed using thematic content analysis.The results show that bedtime storytelling can be implemented through regular parent-child reading activities and discussions about story content. This practice helps children improve vocabulary, comprehension, imagination, and communication skills. It also encourages positive attitudes toward books and reading. In addition, stories introduce children to social values and cultural knowledge that support their personal development.In conclusion, reading fairy tales before bedtime is an effective way to foster reading interest and strengthen literacy skills. Regular storytelling activities can help children become more motivated readers and support their overall language development.

Page 2 of 2 | Total Record : 20