cover
Contact Name
Raras Kartika Sari
Contact Email
raras.kartika.sari@teknokrat.ac.id
Phone
-
Journal Mail Official
jimr@teknokrat.ac.id
Editorial Address
Jl. Zainal Abidin Pagaralam, No.9-11, Labuhan Ratu, Bandarlampung
Location
Kota bandar lampung,
Lampung
INDONESIA
Jurnal Ilmiah Matematika Realistik
ISSN : -     EISSN : 27236153     DOI : https://doi.org/10.33365/ji-mr
Core Subject : Education,
JI-MR: Jurnal Ilmiah Matematika Relistik (E-ISSN: 2723-6153) is a scientific journal published by the Mathematics Education Study Program, Faculty of Arts and Education, Universitas Teknokrat Indonesia. Focus of this journal is to publication of research results, result of studies and development ideas in the field of mathematics education and mathematics related to realistic mathematics including: 1. Development of Mathematics Learning Media 2. Development of Mathematics Teaching Materials 3. Development of Mathematical Models, Methods, or Learning Strategies 4. Evaluation of Mathematics Learning 5. Development of Mathematical Science 6. Applied Mathematics. Sinta 4. Jurnal Ilmiah Matematika Realistik has been indexed and accredited Sinta 4 by the Directorate General of Higher Education, Research and Technology, Ministry of Education, Culture, Research and Technology of the Republic of Indonesia Number 0173/C3/DT.05.00/2025.
Articles 65 Documents
PENGARUH PENERAPAN MODEL PROJECT BASED LEARNING TERHADAP KEMAMPUAN MENYELESAIKAN SOAL HOTS MATEMATIS SISWA Pika Audia Sari; Dwi Yulita; Tiara Nurayuwati; Virlizha Ananda Putri; Netriwati
Jurnal Ilmiah Matematika Realistik Vol. 7 No. 1 (2026): JURNAL ILMIAH MATEMATIKA REALISTIK
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/ji-mr.v7i1.1845

Abstract

This study aims to analyze the effect of implementing the Project Based Learning (PjBL) model on students' ability to solve Higher Order Thinking Skills (HOTS) mathematical problems at SMP Tunas Dharma. The background of this study is based on the importance of higher-order thinking skills in mathematics learning and the need for instructional models that can enhance these skills. The novelty of this research lies in the implementation of the Project Based Learning (PjBL) model to improve students' ability to solve HOTS mathematical problems in basic statistics at the junior high school level, which is examined through HOTS test results and students' responses to the learning process. This study employed a quantitative approach with an experimental design. The research subjects consisted of two classes: an experimental class that received instruction using the Project Based Learning (PjBL) model and a control class that received conventional learning. The study was conducted through several stages, namely the administration of a pre-test, the implementation of Project Based Learning (PjBL) in the experimental class and conventional learning in the control class, and the administration of a post-test to measure students' HOTS mathematical abilities after the treatment. The research instrument was a HOTS mathematical ability test that had been validated and tested for reliability. Data analysis techniques included validity and reliability tests, normality tests, homogeneity tests, descriptive statistical analysis, and the Independent Samples t-test to determine differences in HOTS mathematical abilities between the two research groups. The results showed that the data were normally distributed and homogeneous. Based on the results of the Independent Samples t-test, a significance value of p < 0.05 was obtained, indicating a significant difference between the experimental and control groups. Therefore, it can be concluded that the implementation of the Project Based Learning (PjBL) model has a significant effect on students' ability to solve HOTS mathematical problems.
PENGARUH AI GEMINI TERHADAP SELF-EFFICACY MATEMATIS SISWA SMK Syarifah Mahdiyah; Ririn Dwi Agustin
Jurnal Ilmiah Matematika Realistik Vol. 7 No. 1 (2026): JURNAL ILMIAH MATEMATIKA REALISTIK
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/ji-mr.v7i1.1871

Abstract

This study aims to determine the effect of mathematics learning assisted by Artificial Intelligence using AI Gemini on students’ mathematical self-efficacy in vocational high schools. This study contributes novelty by specifically examining the use of AI Gemini as an instructional support tool to improve mathematical self-efficacy among vocational high school students, a topic that has received limited attention in previous studies. The study employed a quantitative approach with a quasi experiment design using a posttest-only control group design. Participants consisted of 30 students divided into an experimental class and a control class. The experimental class received mathematics learning assisted by AI Gemini, while the control class received conventional learning without AI assistance. The research instrument used a mathematical self-efficacy questionnaire with a Likert scale adapted from Usher and Pajares. Data analysis employed descriptive statistics and an independent sample t-test using SPSS. The findings showed that students in the experimental class achieved higher mathematical self-efficacy scores than those in the control class. The experimental class obtained an average score of 53.60, while the control class obtained 32.20. The independent sample t-test results indicated a significance value below 0.05, demonstrating that mathematics learning assisted by Artificial Intelligence significantly affected students’ mathematical self-efficacy. AI Gemini supported students in obtaining a more interactive, flexible, and responsive learning experience, thereby strengthening confidence in mathematics learning.
PENGEMBANGAN INTELLIGENT MOBILE LEARNING BERBASIS KODULAR PADA MATERI BILANGAN BULAT UNTUK MEMFASILITASI PEMAHAMAN KONSEPTUAL MATEMATIS Emmy Lufian; Riskayani Jaida; Zulfadli Takdir; Sri Sulasteri; Ahmad Farham Majid
Jurnal Ilmiah Matematika Realistik Vol. 7 No. 1 (2026): JURNAL ILMIAH MATEMATIKA REALISTIK
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/ji-mr.v7i1.1891

Abstract

Mathematical conceptual understanding is one of the essential competencies that students must possess to face the challenges of 21st-century learning. However, students’ understanding of mathematical concepts, particularly in integer material, is still relatively low. In addition, Android-based learning media that have been developed generally focus only on delivering materials and simple exercises, so they have not been able to facilitate conceptual understanding in an interactive and contextual manner. Therefore, this study aims to develop Kodular-based Intelligent Mobile Learning on integer material to facilitate students’ mathematical conceptual understanding. This study employed a Research and Development (R&D) method using the ADDIE development model, which consists of the Analysis, Design, Development, Implementation, and Evaluation stages. The study involved 35 seventh-grade students of MTs Madani Alauddin, Gowa Regency. The developed product was an Android-based learning application equipped with interactive materials, learning videos, example problems, practice exercises, quizzes, discussions, and automatic feedback features. The validation results indicated that the developed media was highly valid, with material expert validation reaching 89.25% and media expert validation reaching 91.11%. The implementation of the media also showed positive results, with student responses reaching 85.14% and teacher responses reaching 89.27%, both categorized as very good. In addition, the implementation results demonstrated high effectiveness with an N-Gain score of 0.72. The findings indicate that the Kodular-based Intelligent Mobile Learning is valid, practical, and effective in facilitating students’ mathematical conceptual understanding of integer material. Thus, the development of Kodular-based learning media can serve as an innovative solution to support interactive mathematics
INTEGRASI ARITMATIKA SOSIAL BERBASIS DUNIA KERJA DALAM PEMBELAJARAN MATEMATIKA Dewanggita Aldora; Rachmawati
Jurnal Ilmiah Matematika Realistik Vol. 7 No. 1 (2026): JURNAL ILMIAH MATEMATIKA REALISTIK
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/ji-mr.v7i1.1919

Abstract

This study aims to describe the integration of social arithmetic concepts based on the world of work in mathematics learning, analyze the implementation of learning, measure students' conceptual understanding, and examine students' responses and learning motivation. The study used a qualitative approach with a descriptive research type and case study design. The research subjects consisted of 24 seventh-grade female students of MTs An-Nur Al-Huda. Data collection was carried out through observation, conceptual understanding tests, student response questionnaires, interviews, and documentation. Data analysis used qualitative descriptive analysis techniques through the stages of data reduction, data presentation, and conclusion drawing. The results of the study showed that the implementation of learning reached an average of 85.25% with a very good category. The results of the conceptual understanding test showed that 41.7% of students were in the high category, 45.8% were in the medium category, and 12.5% ​​were in the low category. In addition, students' responses to learning obtained an average of 88.2% with a very good category. The interview results showed that students found it easier to understand the concepts of profit, loss, discounts, and percentages because the learning was linked to economic activities and the world of work that were close to their lives. Learning also increases student activity, motivation, and engagement throughout the learning process. Thus, the integration of workplace-based social arithmetic concepts can be effectively implemented and become a contextual, meaningful learning alternative that enhances students' conceptual understanding and motivation.
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERMUATAN BUDAYA LOKAL CANDI BADUT MALANG PADA MATERI BANGUN DATAR Victoriana Ohoiledwarin; Dian Fitri Argarini
Jurnal Ilmiah Matematika Realistik Vol. 7 No. 1 (2026): JURNAL ILMIAH MATEMATIKA REALISTIK
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/ji-mr.v7i1.2256

Abstract

Learning plane geometry in junior high school still faces several challenges, particularly students’ limited spatial visualization skills and the lack of interactive and contextual learning media. This study aimed to develop an interactive PowerPoint-based learning media integrating the local culture of Badut Temple Malang and to determine its validity, effectiveness, and practicality. The study employed a Research and Development (R&D) method using the ADDIE model, consisting of Analysis, Design, Development, Implementation, and Evaluation stages. The research subjects were seventh-grade students of SMP PGRI 08 Malang, while media and material experts were involved in the validation process. Data were collected through validation sheets, learning achievement tests, and student response questionnaires. The results revealed that the developed media obtained a validity score of 76% from the media expert, categorized as feasible, and 99% from the material expert, categorized as highly feasible. The effectiveness test yielded a score of 88%, categorized as effective, while the practicality assessment based on student responses reached 93%, categorized as highly practical. The novelty of this study lies in integrating the geometric elements of Badut Temple Malang into an interactive PowerPoint-based learning media as a contextual approach to teaching plane geometry. Therefore, the developed media meets the criteria of validity, effectiveness, and practicality, making it suitable for mathematics learning and capable of providing a more contextual and meaningful learning experience.