cover
Contact Name
Eko Sumartono
Contact Email
ekosumartono@relawanjurnal.id
Phone
+6281368950164
Journal Mail Official
jmi.filkom@unived.ac.id
Editorial Address
Jl. Meranti Raya No. 32 Sawah Lebar Kecamatan Ratu Agung Kota Bengkulu Kode Pos : 38228
Location
Kota bengkulu,
Bengkulu
INDONESIA
Jurnal Media Infotama
ISSN : 18582680     EISSN : 27234673     DOI : https://doi.org/10.37676/jmi.v15i2.866
Core Subject : Science,
Jurnal Media Infotama Fakultas Ilmu Komputer Universitas Dehasen Bengkulu memiliki ISSN: 1858-2680 dan e-ISSN : 2723-4673 merupakan jurnal ilmiah yang menerbitkan artikel ilmiah yang berhubungan dengan ilmu komputer dan ilmu yang berhubungan dengan komputer. Adapun topik artikel meliputi : Sistem Informasi, Teknologi Informasi, Pengolahan Citra, Robotika, Analisa Perangkat Keras dan Perangkat Lunak, Jaringan Komputer Data Mining, Clustering, Media Pembelajaran Berbasis Komputer, dan lain-lain. Jurnal Media infotama terbit dua kali dalam satu tahun, yaitu pada Bulan Februari dan September.
Articles 511 Documents
PEMBUATAN APLIKASI PORN BLOCKER PADA INTERNET MENGGUNAKAN BAHASA PEMOGRAMAN VISUAL BASIC 6.0 Bendrianti, Rita Prima; Prahasti, Prahasti; Meifialdy, Thomas
Jurnal Media Infotama Vol 9 No 1 (2013)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (592.861 KB) | DOI: 10.37676/jmi.v9i1.33

Abstract

This study was conducted to make Porn Blocker Application using the Visual Basic programming language, which then will be implemented or connect using Mozilla Firefox. Data collected by conducting library research and laboratory studies, which make comparisons with similar applications with technical safety or other sites. Furthermore, the data is analyzed and designed starting from the HIPO menu structure and then directly to the menu display for blocking websites. The results of this study are Porn Blocker application can only be run in Mozilla Firefox program, because the program in addition to Mozilla Firefox already has its own application blocking. Researchers also limit the issues on this application is based on the one computer unit and can not be used for networking.
PERANGKAT AJAR MATERI VEGETATIF BUATAN PADA TUMBUHAN DI SMA NEGERI 9 KOTA BENGKULU MENGGUNAKAN 3DS MAX Kanedi, Indra; Zulita, Leni Natalia
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1737.996 KB) | DOI: 10.37676/jmi.v7i1.34

Abstract

Device teaching on artificial vegetative plant material in SMAN 9 Bengkulu city using 3ds Max. The place and time of the research conducted in the city of Bengkulu SMA N 9th Street Sharks WR Supratman monument city of Bengkulu, the methods used in this research system development methods, and methods of data collection by means of literature study, observation and interviews. The research program aims to make the teaching of artificial vegetative materials in plants in SMAN 9 Bengkulu city using 3ds Max, which contains some animation and sound. The results of the discussion in this research is the achievement of the instructional program vagaetatif artificial materials in plants in SMAN 9 Bengkulu city is expected to enhance the teaching and learning process better. Keywords: 3ds Max, hardwares of teaching, artificial vegetative
ALAT PENGHAPUS WHITEBOARD OTOMATIS MENGGUNAKAN MOTOR STEPPER Toibah Umi Kalsum; Rosdiana Rosdiana
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1023.208 KB) | DOI: 10.37676/jmi.v7i1.35

Abstract

Penelitian ini bertujuan untuk menghasilkan alat alat bantu papan tulis otomatis dalam upaya mempermudah proses belajar mengajar di kelas dan Dengan adanya alat alat bantu papan tulis otomatis ini dapat membantu para pendidik untuk menghilangkan papan tulis otomatis secara otomatis, cukup dengan menekan tombol. Alat Iquidator Papan Tulis Otomatis adalah alat alat bantu papan tulis yang bekerja secara otomatis dengan tombol maka mikrokontrol memberikan perintah kepada pengemudi motor stepper untuk bergerak menghapus papan tulis putih. Kenop bekas ada 4 yang di belah yaitu papan tulis setengah bagian yang hilang dan papan tulis kosong penuh. Dari hasil penelitian dapat diambil beberapa kesimpulan Knob of push on dapat digunakan menjadi knob digital yang digunakan untuk menekan sebagai pemberi aturan untuk menghilangkan whiteboard. Mikrokontroler dapat digunakan untuk mengolah data pada pembuatan alat likuidator whaiteboard. Rs232 dengan IC max232 dapat digunakan untuk melakukan data komunikais secara serial. Aplikasi Iquidator papan tulis dapat dibuat dengan menggunakan program visual basic 6.0. Kata kunci: Alat Iquidator Papan Tulis Otomatis
SISTEM INFORMASI PAJAK BUMI DAN BANGUNAN PADA KANTOR CAMAT TANJUNG KEMUNING KABUPATEN KAUR PROVINSI BENGKULU Liza Yulianti; Aji Sudar sono
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (708.382 KB) | DOI: 10.37676/jmi.v7i1.36

Abstract

The research aims to create a system of property tax information at the sub-district office Tanjung Kemuning Kaur Regency in Bengkulu Province using Visual Basic 6.0. This program is expected to assist in providing property tax information to employees of the District and the villages in the District of Tanjung Kemuning Kaur Regency in Bengkulu Province. The method used in this study: data collection methods proposed are methods of Library Studies and Observation. From the discussion of the results obtained from this process is the set list assessment report due, recapitulation tax payments and tax returns owed. The program was created by using Microsoft Access and Microsoft Visual Basic 6.0 as a tool. Keywords: Information Systems, Visual Basic 6.0, Land and Building Tax
ROBOT PENDETEKSI DAN PENGHITUNG JALAN BERLOBANG MENGGUNAKAN SENSOR INFRA MERAH BERBASIS MIKROKONTROLER AT89S51 Prama Wira Ginta; Raden Fenni Milati
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (873.79 KB) | DOI: 10.37676/jmi.v7i1.37

Abstract

Robot Detection And Counters Road perforated Using Infrared Sensor-Based Microcontroller AT89S51 is a robot designed to follow the line and is equipped with infrared sensors as detection aperture, alarm indicator as there are holes, and counter up as a counter aperture of the detection results, and comes with applications using Visual Basic 6.0 as counte up on the computer. In this research tool has been designed in the form of hollow road robot detection and application of robots counter counter up hollow road detection. From the test results and application of robots, robotic and computing dikethui hollow road detection and application of robot detection counter up the road can be perforated to function properly, the robot can calculate and detect holes, and the application can calculate the detection of hollow road detection using infrared sensors .
ANALISA AIR MINERAL MENGGUNAKAN PENGUKUR HAMBATAN BERRBASIS MIKROKONTROLER AT89S51 Herlina Latipa Sari; Hermawansyah Hermawansyah
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (892.135 KB) | DOI: 10.37676/jmi.v7i1.38

Abstract

Analysis of mineral water using AT89S51 microcontroller-based measuring this resistance is a tool designed to analyze the content contained in mineral water on the market in glass packaging. The use of these tools is the electrolysis treatment and precipitate member, then see the results of sediment and analyzed. The results showed the existence of various types of content contained in mineral water on the market with the content of which is a pollutant and an effect on human health. Keyword: Analysis Of Mineral Water
PEMBUATAN GAME BE A HACKER MENGGUNAKAN APLIKASI MACROMEDIA FLASH 8 Asnawati Asnawati; Yupianti Yupianti
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1228.739 KB) | DOI: 10.37676/jmi.v7i1.39

Abstract

Flash is a multimedia graphics and animation program that can be used interactively to create exciting web applications, but Macromedia as the developer of this program continues to enrich the capabilities of this program. Macromedia Flash 8 has a lot of changes in appearance, Filter, Blend Mode and other facilities. This software is increasingly popular as the ability to surf the web in addition to multimedia devices, it is no wonder if the flash to take an important role as one of the world of software support content. While the purpose of writing this thesis is to find out how to be a hacker game creation using Macromedia Flash 8 application. problems in this study is "How to Be A Hacker Game Making Applications Using Macromedia Flash 8". The results of the study is the Game Be A Hacker, who designed using Macromedia Flash 8 application. This application can be used by the manufacturer to perform the addition of characters, editing colors and shapes, while the user can be used as an entertainment to fill the empty time. Keywords: Game Be A Hacker, Macromedia Flash
PEMBUATAN WEBSITE SEKOLAH MENENGAH PERTAMA (SMP) NEGERI 12 SELUMA Sapri Sapri; Feri Hari Utami
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1469.928 KB) | DOI: 10.37676/jmi.v7i1.40

Abstract

Developments in science and technology developed in line with the progress of time which can support activities undertaken by humans. Computer is a human creation, combined with science to develop in accordance with user needs.Website Creation SMP Negeri 12 Seluma menngunakan Adobe Dreamweaver CS.4 (2013).Tempat and Research Forum Time At SMP Negeri 12 Seluma, etode peneltitan is used in the method of observation, and interviews, the existing problems in junior high is still menngunakan Seluma 12 Board announcement, speaking from mouth to mouth in informing and still less efficient and abstract This study aims to create a website junior high school (SMP) State of science and technology development in line with the progress of time to support the activities of 12 Seluma CS.4 using Macromedia Dreamweaver. This research is done for 5 month, the method used in this study is the use of data collection methods such as: methods of observation, interviews, and Stadi library. Applications used in the manufacture of SMP Negeri 12 Seluma website using Macromedia Dreamweaver CS.4, and language programs used are PHP programming and MySQL as the database that supports this application. From the results of this study indicate that the website is very useful to reduce the lack of information about the school SMP Negeri 12 Seluma and within a certain time, so it does not necessarily have to come to a place of SMP Negeri 12 Seluma to get what is needed. Website SMP Negeri 12 Seluma should go online so that can be accessed anytime, anywhere, and by anyone and certainly through computers connected to the internet.
IMPLEMENTASI FUZZY TAHANI DALAM MENENTUKAN PEMILIHAN MOTOR HONDA PADA PD. UTAMA MOTOR MENGGUNAKAN VISUAL BASIC 6.0 Mesterjon Mesterjon; Galih Putra Kusuma
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (5225.531 KB) | DOI: 10.37676/jmi.v7i1.42

Abstract

This study was conducted on February 28, 2013 until March 28 to PD 201. Main Motor Bengkulu city in order to make the application of Fuzzy Implementation Tahani In Determining Honda Motor Selection by Using Visual Basic 6.0 mainly determine the price variable motors, an empty weight of the motor, the motor length, the width of the motor, the motor height, capacity moto, motor torque, the motor volume . using Visual Basic 6.0. Based on the results of the study showed that it takes a simple application program in order to facilitate visitors to determine or select the appropriate motor criteria. application made in visual basic 6.0 programs can easily recommend the results consumers wantKeywords: Fuzzy Implementation
SISTEM INFORMASI PADA PERUSAHAAN OTOBUS (PO) WASPADA BENGKULU BERBASIS WEB Khairil Khairil; Eddy Koesoemanegara
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1324.645 KB) | DOI: 10.37676/jmi.v7i1.43

Abstract

Web Sistem Informasi pada PO. Waspada Bengkulu berguna sebagai pusat informasi dan sarana promosi untuk mempilkan profil perusahaan dan juga untuk menawarkan produk dan pelayanan yang ditawarkan oleh PO. Waspada. Sistem informasi ini ditujukan agar PO. Waspada lebih dikenal oleh masyarakat dan akhirnya dapat meningkatkan jumlah penumpang yang menggunakan jasa PO. Waspada Bengkulu.Web Sistem Informasi PO. Waspada Bengkulu dikembangkan menggunakan web editor Adobe Dreamweaver dengan web promgramming PHP dan database server MySQL. Desain web berupa header, banner dan komponen web lainnya diedit menggunakan program aplikasi pengolah gambar Adobe Photoshop. Proses pengolahan data dan informasi menggunakan sintaks SQL dan keamanan data admin menggunakan Session.Hasil penelitian dan pengujian menunjukan bahwa Web Sistem Informasi pada PO. Waspada Bengkulu dapat menampilkan informasi dengan baik dan bersifat user friendly baik untuk pengguna maupun admin. Informasi dapat diupdate sesuai dengan kebutuhan melalui menu admin tanpa harus mengubah script program web.

Page 2 of 52 | Total Record : 511