cover
Contact Name
Jay Idoan Sihotang
Contact Email
jay.sihotang@unai.edu
Phone
+62222700161
Journal Mail Official
jurnal.teika@unai.edu
Editorial Address
Universitas Advent Indonesia, Jalan Kolonel Masturi 288, Kec. Parongpong, Kab. Bandung Barat
Location
Kab. bandung barat,
Jawa barat
INDONESIA
Teika
ISSN : 19796439     EISSN : 23385979     DOI : https://doi.org/10.36342/teika
TeIKa (Teknologi Informasi dan Komunikasi) Journal invites scholars, researchers, and students to contribute the result of their studies and researches in the areas related to Information and Communication Technology work which covers Information System, Computer Networks, Computer Security, Database, Programming, Artificial Inteligence, Datamining, Multimedia Technology. It also seeks to provide a forum for an open exchange of ideas, based on research and serious professional reflection on both the theoretical underpinning of practice and practical applications of theory. TeIKa welcomes contributions from all Information Technology Lectures nationwide as well as fresh voices with something new to contribute to the community. Scope - Information System - Computer Networks - Computer Security - Database - Programming - Artificial Inteligence - Operating System - Multimedia - Data Mining
Articles 192 Documents
indonesia SYSTEMATIC LITERATURE REVIEW TENTANG PENERAPAN TEKNOLOGI BLOCKCHAIN PADA BIDANG KEUANGAN Ramadan, Zeinan; Supriadi, Fidi; Indra Junaedi, Dani
TeIKa Vol 15 No 1 (2025): TEIKA - April 2025
Publisher : Fakultas Teknologi Informasi - Universitas Advent Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Distributed ledger technology, better known as blockchain, has emerged as a promising breakthrough in supporting financial inclusion, especially for populations that are not covered by conventional financial frameworks. This paper aims to investigate the contribution of blockchain in boosting financial inclusion compared to the established financial system through a systematic literature review approach. This paper summarizes literature from leading academic databases to identify key findings on the benefits, constraints, and prospects of blockchain development in the financial sector. The analysis shows that blockchain can expand the accessibility of financial services, reduce transaction costs, and provide greater transparency and protection. However, several challenges arise such as the lack of regulatory framework, knowledge disparity, and issues of scalability and interoperability. The conclusion of this review indicates that blockchain has significant potential to boost financial inclusion, but collaborative efforts from governments, corporations, and technology innovators are needed to overcome these obstacles. This paper provides an in-depth understanding of the opportunities and challenges of blockchain implementation and recommendations for further research.
Visual Novel Sebagai Media Pengenalan Cerita Daerah “Ki Kures dan Naga Antaboga” Menggunakan Metode Multimedia Development Life Cycle Aisyah, Azkiya
TeIKa Vol 15 No 1 (2025): TEIKA - April 2025
Publisher : Fakultas Teknologi Informasi - Universitas Advent Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36342/teika.v15i1.4074

Abstract

Local folklore is an essential part of Indonesia's cultural heritage that must be preserved, especially in today’s digital era where young people tend to lose interest in traditional stories. This study aims to develop an interactive media in the form of a visual novel as a tool for introducing local stories through a more engaging and technologically relevant approach. The method used is the Multimedia Development Life Cycle (MDLC), consisting of six stages: concept, design, material collecting, assembly, testing, and distribution. The visual novel is developed using technology that integrates 2D graphics, voice narration, and animations, and offers branching storylines to enhance user interaction. User testing using the User Acceptance Test (UAT) method resulted in an average user satisfaction score of 4.4 out of 5. Additionally, pre-test and post-test results showed a 79.3% increase in users' understanding of the story content. Therefore, this visual novel is not only an effective educational media alternative to reintroduce traditional stories to younger generations, but also successfully introduces the story of Ki Kures and Naga Antaboga in an engaging and modern format.