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PENERAPAN ALGORITMA FISHER-YATES PADA PENGACAKAN SOAL GAME ARITMATIKA Ekojono Ekojono; Dyah Ayu Irawati; Luqman Affandi; Anugrah Nur Rahmanto
SENTIA 2017 Vol 9 (2017)
Publisher : Politeknik Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (271.53 KB)

Abstract

Belajar Aritmatika dimulai dengan menghafal dan selanjutnya mengerti pada bilangan dasar 10, dengan penambahan pemakaian operator permasalahan menjadi tambah sulit. Pembelajaran aritmatika akan semakin sulit bila angka dasar ditambahkan operator dan  penyelesaiannya dibatasi waktu. Pada level ini pembelajaranaritmatika sudah harus hafal dan mengerti serta bisa berfikir cepat. Pembelajaran ini bisa dilakukan diatas kertas dengan sederet soal yang berfariasi dan dibatasi waktu untuk mengerjakannya. Dalam penelitian ini dibuat suatu aplikasi yang dapat mengakomodasi permasahan diatas, dengan membuat game edukasi aritmatik yang menggunakan algoritma Fisher-Yates Suffhel. Dalam pengembangannya menggunakan game 2 dimensi yang bekerja pada sistem operasi android, supaya bisa dmainkan pada smartphone.Kata Kunci: game aritmatika, Android, Algoritma Fisher-Yates Suffhel.
IPTEK BAGI MASYARAKAT PEMBUDIDAYA IKAN HIAS AIR TAWAR KABUPATEN TULUNGAGUNG Ekojono .; Dyah Ayu Irawati; Hari Kurnia Safitri; Anugrah Nur Rahmanto
ADIMAS Jurnal Pengabdian Kepada Masyarakat Vol 2, No 1 (2018): Maret
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (806.445 KB) | DOI: 10.24269/adi.v2i1.864

Abstract

Freshwater fish is one of the flagship of Tulungagung regency where freshwater fish are cultivated in ponds around the house. The main problems faced by two Partners in this program is the growth of fish are strongly influenced by water quality and water circulation conditions. While the problems in post-harvest is that when quarantine in the aquarium requires regulation of dissolved oxygen levels, circulation, and temperature. This community service activity using a science and technology for society approach (IbM). The method of implementation of this activity are: 1) providing counseling; 2) the installation of appropriate technology (TTG) to the two partners in the form of pond’s electricity management with setup installation of electrical system complete with backup generator; and 3) training on the use of TTG. The results of IbM's activities turned out to have a positive impact for freshwater fish farmers because it has decreased the number of fish mortality, which means increasing the income of the two partners.
PENERAPAN DESIGN THINKING DENGAN USABILITY TESTING MENGGUNAKAN SYSTEM USABILITY SCALE PADA ANTARMUKA APLIKASI ‘CURHAT’ Anugrah Nur Rahmanto; Ika Kusumaning Putri; Mardhiyah Millania
Jurnal Teknik Ilmu dan Aplikasi Vol. 4 No. 1 (2023): Jurnal Teknik Ilmu dan Aplikasi
Publisher : Politeknik Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33795/jtia.v4i1.2791

Abstract

Kesehatan mental merupakan salah satu hal penting yang perlu dijaga dan diperhatikan selayaknya kesehatan fisik oleh setiap kalangan individu dari setiap kalangan usia untuk mewujudkan aspek kesehatan secara menyeluruh. Curhat adalah aplikasi berbasis Android dan iOS milik FatDino sebagai penyedia jasa tempat dan layanan untuk Masyarakat Indonesia dalam saling mendukung dengan memberikan ekspresi dan tanggapan positif terhadap kesehatan mental satu sama lain. Pengguna aplikasi Curhat dapat berbagi cerita dan mendengarkan cerita dengan rasa nyaman tanpa takut mendapatkan anggapan buruk dari orang lain. Namun proses pemanfaatan aplikasi Curhat masih belum maksimal. Adanya pengembangan dan perubahan aturan yang terjadi pada salah satu fitur aplikasi Curhat menjadi sebuah fitur yang berbayar dan tidak sebanding dengan keuntungan yang didapat oleh para penggunanya. Hal ini menjadi permasalahan serta pengaruh untuk sisi usability dan dapat berdampak buruk pada experience pengguna Curhat. Berdasarkan permasalahan tersebut, maka dilakukan penelitian kualitatif untuk mengetahui permasalahan dan membuat ide solusi terhadap tampilan antarmuka dan usability sesuai dengan kebutuhan para pengguna. Melalui metode design thinking dengan tahapan proses yang dilakukan secara dua kali iterasi, serta penerapan metode pengujian usability testing dengan perhitungan usability metric menggunakan metode System Usability Scale (SUS) pada pengujian hasil ide solusi design berhasil meningkatkan kualitas tingkat usability dan experience para responden pengguna aplikasi Curhat. Hasil ide solusi design berhasil mendapatkan skor akhir SUS sebesar 90,41667 yang mendapatkan penilaian “Excellent” pada kategori Adjective Ratings, “Grade A” pada kategori Grade Scale dan “Acceptable” pada kategori Acceptability Range.
Development of Abdullah Permata Jingga Mosque Website Interface with User Centered Design Method Anugrah Nur Rahmanto; Irsyad Arif Mashudi; Salsabila Firdausy
Jurnal Informatika Polinema Vol. 9 No. 2 (2023): Vol 9 No 2 (2023)
Publisher : UPT P2M State Polytechnic of Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33795/jip.v9i2.1204

Abstract

Indonesia as a country with the largest Muslim population in the world, is inseparable from the existence of mosques. The mosque, as a place of worship for Muslims, should function properly, therefore the surrounding environment can benefit from it. Currently, mosques are starting to use website as a representation that describes the characteristics of mosques as well as a source of information for worshippers and the general public. One of the mosques initiated implementing the website is the Abdullah Permata Jingga Mosque. However, in the use of the Abdullah Permata Jingga Mosque website, it found a problem with the interface that had an impact in the form of information conveyed was very limited to be accessed by its users. Based on these problems, an analysis and development of the website interface was carried out with aims to design an interface that can meet user needs. The method used to process data is with a User Centered Design approach. In testing the usability of the frontend interface solution design of the Abdullah Permata Jingga Mosque website, it was carried out using the heuristic evaluation method. Heuristics are evaluate 10 aspects of the principle of usability in the user interface. The results of the evaluation obtained 8 aspects of the principle with the category of "Very High" usability results. These results show that the user interface design solution of the Abdullah Permata Jingga Mosque is in accordance with user needs.
Rancang Bangun Pembuatan Sitem Informasi Manajemen Dokumen E-Arsip PT.PLN (Persero) Unit Induk Pembangkitan Sumatera Bagian Selatan Wijaya, Indra Dharma; Irawan, Edi; Rahmanto, Anugrah Nur
Jurnal Teknologi Dan Sistem Informasi Bisnis Vol 5 No 4 (2023): Oktober 2023
Publisher : Prodi Sistem Informasi Universitas Dharma Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jteksis.v5i4.939

Abstract

This study aims to design a document management application called Electronic Archive Information System (E-Arsip) for PT.PLN (Persero) Unit Induk Pembangkitan Sumatera Bagian Selatan in the field of general and communication. Currently, the company still utilizes a conventional filing system by storing invoice documents from outsourcing companies collaborating with PT.PLN (Persero) UIKSBS on archive shelves, with data summaries recorded in an agenda book. The limitations of this conventional filing system lead to difficulties in retrieving the required archival documents due to the increasing number of stored documents in the archive shelves. Additionally, there are frequent errors in data entry for the searched letters, making it challenging to locate the data. To address these issues, this research focuses on designing the E-Arsip application to assist the secretarial staff (PIC) of PT.PLN (Persero) UIKSBS in managing incoming and outgoing letter archives. The application will implement the Levenshtein String algorithm to handle data entry errors encountered during system searches. The outcome of this research is a modern web-based application design for managing incoming and outgoing document archives. Furthermore, the use of the Levenshtein String algorithm will help display the intended data in case of typographical errors during data search. By implementing the E-Arsip application, it is expected that PT.PLN (Persero) UIKSBS can enhance efficiency in letter archive management, reduce data search errors, and modernize the overall filing system.
Automatic notes based on video records of online meetings using the latent Dirichlet allocation method Arianto, Rakhmat; Asmara, Rosa Andrie; Nurhasan, Usman; Rahmanto, Anugrah Nur
International Journal of Electrical and Computer Engineering (IJECE) Vol 14, No 4: August 2024
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijece.v14i4.pp4147-4153

Abstract

Meeting minutes can also be used as a benchmark for whether the meeting objectives have been achieved or not. Minutes are taken during the meeting until the end of the meeting, which contain essential points from the meeting. Minutes in online meetings are currently still done manually, and generally, every meeting is recorded as documentation that requires more human resources to change the recording of the meeting file. Based on the problems above, a solution to this problem is needed by creating an automatic note-taking system that can assist the note-takers in concluding the meeting, especially in the Information Technology Department. This study uses the latent Dirichlet allocation (LDA) method to determine text summarization and topic modeling. Based on this research, the system calculation using the LDA method produces a pretty good accuracy value for text summarization of 57.91% and topic modeling with a coherence score of 64.56%. Based on this research, the implementation of the latent Dirichlet allocation method for text summarization and topic modeling provides a fairly good level of similarity accuracy when compared to the minutes that are written manually and can be implemented in the Information Technology Department.
Identifying EFL Students Speaking Performance: Foreign Language Anxiety Among Non-English Department Students Satrio Binusa Suryadi; Faiz Ushbah Mubarok; Asri, Atiqah Nurul; Ulfa, Farida; Usman Nurhasan; Anugrah Nur Rahmanto; Risa Juliadilla
International Journal of English Language and Pedagogy Vol. 2 No. 2 (2024): International Journal of English Language and Pedagogy (IJELP)
Publisher : Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33830/ijelp.v2i2.9673

Abstract

EFL learners at the tertiary level continue to struggle to understand English, especially when speaking. Certain elements become hurdles when students talk. The variables are referred to as foreign language anxiety. This phenomenon was produced by worry that interfered with students' performance: communication apprehension, fear of poor evaluation, and low self-esteem. This study employed a qualitative method with a case study methodology. The data was gathered via a questionnaire and a semi-structured interview with a non-English department student at the State Polytechnic of Malang. The questionnaire was based on Horwitz's foreign-language classroom anxiety scale. The findings of this study revealed that the most important aspects influencing student performance are avoiding mistakes that lead to poor evaluation. Suggestions for learners, that they would be more readily to speak when they get support by the new technology
Pelatihan Penggunaan AI untuk Peningkatan Kinerja Perangkat Kelurahan Tasikmadu, Kota Malang Satrio Binusa Suryadi; Pamenang, Muhammad Unggul; Riatma, Galih Putra; Nurhasan, Usman; Rahmanto, Anugrah Nur; Abdullah, Moch. Zawaruddin
Pengabdian Pendidikan Indonesia Vol. 2 No. 02 (2024): Artikel Riset Periode Agustus 2024
Publisher : Information Technology and Science (ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/ppi.v2i02.4802

Abstract

Kegiatan pengabdian masyarakat ini mencakup pelatihan dan praktek langsung tentang pemanfaatan kecerdasan buatan (Artificial Intelligence) untuk staf di Kelurahan Tasikmadu, Kota Malang. Pelatihan ini merupakan lanjutan dari kegiatan pengabdian masyarakat di tahun sebelumnya tentang peningkatan informasi layanan pada masyarakat melalui media Canva. Pelatihan dan praktek langsung ini bertujuan untuk meningkatkan performa staf Kelurahan Tasikmadu kota Malang dalam memberikan pelayanan pada masyarakat. Artificial Intelligence (AI) memiliki beberapa kelebihan, salah satunya efisiensi pekerjaan yang dilakukan semisal menyusun draft proposal, mengedit dan merubah foto menjadi video, atau membuat video singkat yang atraktif untuk sarana sosialisasi kegiatan dan acara di lingkungan kelurahan Tasikmadu. Pelatihan dilaksanakan selama 2 minggu, dengan agenda pembekalan materi di minggu pertama dan praktek menggunakan AI di minggu kedua. Kegiatan ini juga sejalan dengan misi peningkatan sumber daya manusia di lingkungan kelurahan Tasikmadu untuk mengintegrasikan teknologi yang mendukung dan memudahkan pekerjaan administrasi staf. Sehingga pelatihan pemanfaatan kecerdasan buatan (AI) ini bisa meningkatkan pengetahuan staf kelurahan Tasikmadu untuk meningkatkan performa kerja mereka.
TERAPAN ELSA (ENGLISH LEARNING SPEECH ASSISTANT) SEBAGAI INOVASI MODEL PEMBELAJARAN BAHASA INGGRIS PADA ANAK Usman Nurhasan; Anugrah Nur Rahmanto; Retno Damayanti; Bagas Setya Dian Nugraha; Rudy Ariyanto
Kohesi: Jurnal Sains dan Teknologi Vol. 5 No. 3 (2024): Kohesi: Jurnal Sains dan Teknologi
Publisher : CV SWA Anugerah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.3785/kohesi.v5i3.7084

Abstract

Abstract This study aimed to evaluate the acceptance and effectiveness of an Augmented Reality (AR)-based English language learning system, ELSA, among students. Through the analysis of Technology Acceptance Model (TAM) questionnaire data and statistical tests, it was found that students had a positive perception of the usefulness and ease of use of the AR system. The use of ELSA significantly improved students' English language proficiency, particularly in vocabulary and pronunciation. Moreover, ELSA was also able to increase student motivation. However, this study identified disparities in student abilities and a lack of relevance of the material to the local context as challenges. Efforts have been made to address these issues, such as adjusting learning groups and revising materials. Overall, the results of this study demonstrate the great potential of AR in revolutionizing English language learning, especially for young learners, by providing a more interactive, personalized, and effective learning experience.
Pengembangan Aplikasi Pengujian Ui/Ux Dengan Metode Sus Dan Tam Rahmanto, Anugrah Nur; Nurhasan, Usman; Rozan, Naufal
Jurnal Ilmiah Komputasi Vol. 23 No. 4 (2024): Jurnal Ilmiah Komputasi : Vol. 23 No 4, Desember 2024
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32409/jikstik.23.4.3656

Abstract

Pengujian User Interface dan User Experience penting untuk meningkatkan kepuasan pengguna di platform digital. Desain UI/UX yang efektif memenuhi kebutuhan dan harapan pengguna, mempengaruhi kesuksesan situs web. Alat seperti System Usability Scale (SUS) dan Technology Acceptance Model (TAM) mengukur kegunaan dan penerimaan pengguna. SUS menilai efisiensi dan kepuasan dengan skala Likert sepuluh pertanyaan, sementara TAM berfokus pada kemudahan penggunaan dan manfaat yang dirasakan. Tantangan seperti navigasi rumit dan tata letak yang membingungkan menekankan kebutuhan akan antarmuka yang intuitif. Proses pengumpulan data dalam pengujian UI/UX dapat memakan waktu dan sumber daya, terutama pada tahap prototipe. Aplikasi pengujian UI/UX bertujuan menyederhanakan pengumpulan data, mempermudah evaluasi, dan meningkatkan akurasi analisis kepuasan pengguna. Aplikasi ini juga menyediakan sumber daya pendidikan untuk membantu mahasiswa dan profesional mempelajari teknik pengujian kegunaan dan praktik terbaik, mendukung pembuatan desain situs web yang berpusat pada pengguna dan berkualitas tinggi.