p-Index From 2020 - 2025
6.366
P-Index
Claim Missing Document
Check
Articles

SISTEM CERDAS TES KEPRIBADIAN PAPIKOSTICK Andre Asmara, Rossa; Satria Andoko, Banni; Nurhasan, Usman
DINAMIKA DOTCOM DINAMIKA DOTCOM VOL 8 N0 1 TAHUN 2017
Publisher : DINAMIKA DOTCOM

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Tes kepribadian merupakan salah satu syarat masuk untuk menjadi mahasiswa Polinema khususnya pada jalur Jalur D-III Kerjasama Polinema dengan PLN dan PT.GMF Aeroasia.Dari banyaknya alat tes, PAPI Kostick merupakan alat tes paling poluler dan banyak digunakan dikalangan industri maupun instansi. Tes Papi Kostick tersebut, menghasilkan kepribadian peserta yang meliputi kepemimpinan (leadership), arah kerja (work direction), aktivitas kerja (activity), relasi sosial (social nature), gaya bekerja (work style), sifat temperamen (temperament), dan posisi atasan-bawahan (followership).                Banyaknya komponen penilaian dari papi kostick, mengharuskan pakar psikolog harus cermat dan tepat dalam menganalisis setiap hasil tes. Hasil analisis dari pakar tersebut menjadi rujukan dari instansi perihal memutuskan status mahasiswa seleksi. Hal ini yang akan dijadikan rujukan dari aplikasi untuk menganalisis hasil tes papi kostick. Mengingat banyaknya peserta tes, dan untuk mempercepat proses analisis, maka aplikasi tes  online harus dilengkapi proses analisis yang tepat.Analisis yang dilakukan sistem mengadopsi kecerdasan dari seorang pakar psikolog. Salah satu metode yang dapat digunakan untuk hal tersebut adalah metode Fuzzy Inference System (FIS). Kata Kunci : tes kepribadian, papi kostick, fuzzy inference system
SISTEM CERDAS TES KEPRIBADIAN KRAEPELIN Nurhasan, Usman; Suryani, Debhys; Amalia, Eka Larasati
JURNAL TEKNOLOGI INFORMASI: Teori, Konsep, dan Implementasi JURNAL TEKNOLOGI INFORMASI: Teori, Konsep dan Implementasi VOL 8 NO 2 Tahun 2017
Publisher : JURNAL TEKNOLOGI INFORMASI: Teori, Konsep, dan Implementasi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Psychotest test becomes an important need in various human life space. Not only related to things that are clinical, psychotest test is also used in work space. Psychological test is implemented as an effort to know by recognizing ones personality further. One of method used psychologist is Kraepelin to get the types of personality. In practice, psychological tests in understanding an object that is human with all the attitudes and behavior is still using the old method. Psychological tests still use sheet or question series given to related objects and the calculation of the results or scoring still done manually. Error in scoring will affect the result so that will lead to the perception that is not appropriate.Assessment Kraepelin can be formed with an intelligent system with the approach method of Fuzzy Inference System, with the basis of experience in the field of psychology.Fuzzy Inference System will be the brain in analyzing the scoring which is a representation of the thinking of an expert, in this case the psychologist.Sistem is web-basedwhich provide personality test results and also provide information about the types of personality that exists.Keyword : expert system, kraepelin, fuzzy inference system
Implementation of Hybrid Methods in the Application of Experimental Psychology for Analysis of Mental Endurance Conditions Nurhasan, Usman; Rahmantyo, Anugrah Nur; Maulidiyah, Aflah Rahman
Khazanah Informatika Vol. 7 No. 1 April 2021
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/khif.v7i1.11637

Abstract

Psychology is the study of the behavior and mental processes of a person. In psychology, psychological tests or psychological tests are often used as part of the selection to determine the maximum performance of prospective employees based on mental endurance conditions from the factors of speed, accuracy, and consistency. One of the psychological test tools is the Mirror Tracer Apparatus which is used to determine the condition of a person's mental endurance with visual coordination in responding to the inverted image of an object seen through a mirror. Because the use of the Mirror Tracer Apparatus only uses one pattern, and the cost is quite expensive, an Experimental Psychology Implementation Application is created which is implemented in an Android-based application to make it easier with many patterns. This application is designed using a combination of two methods (Hybrid Method). The Fuzzy Mamdani method is used to generate a mental health condition level score, and the Template Matching method is to match the pattern of the resulting images with the template. These two methods aim to apply the psychological knowledge base to the application. Data processing is carried out by giving weight ratings to the experimental tools carried out by the user. The results of this study have been tested on psychologists, resulting in a score of 83% agreeing that the application can be used as an alternative test tool, and 92% of prospective new employees stated that the application can determine the condition of mental endurance.
MARKETPLACE APPLICATION FOR HYDROPONIC AGRICULTURAL PRODUCTS Usman Nurhasan
International Conference on Industrial Revolution for Polytechnic Education Vol. 2 No. 2 (2020): International Conference on Industrial Revolution for Polytechnic Education
Publisher : PolinemaPress

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

In the industrial era 4.0, the agricultural sector began to shift to the concept of modern agriculture that embraces sustainable agriculture. The concept of sustainable agriculture is to pay attention to human needs in the future. Many ways can be applied in the development of sustainable agriculture, one of which is hydroponic farming. However, at present, hydroponic plants are not widely known to the public due to the lack of promotion media for hydroponic farmers, resulting in the absence of a buying and selling process for hydroponic vegetables. One of the efforts is to develop a hydroponic e-marketplace based education system. The hydroponic e-marketplace-based trading system can be used as an alternative for hydroponic farmers, as a media for promotion, communication and information. The benefits felt by hydroponic farmers and consumers directly and indirectly have a positive influence, especially from the increasingly broad marketing channels can increase production demand, make it easier for consumers to shop for hydroponic vegetables by saving time and energy, and makes it easier for consumers to see the market price of hydroponic vegetables for sale.
Application of WebSocket on Integration of E-Reporting Infrastructure (ERI) Applications with IoT Usman Nurhasan
International Conference on Industrial Revolution for Polytechnic Education Vol. 3 No. 3 (2021): International Conference on Industrial Revolution for Polytechnic Education
Publisher : PolinemaPress

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

E-Reporting Infrastructure (ERI) is an application for monitoring and reporting damage to existing infrastructure on campus. The web-android-based application has been implemented by involving several user actors. Damage reports are the main data that is processed to produce a priority scale for corrective actions. The existing obstacle is the absence of real time monitoring related to the condition of the infrastructure, especially the electrical infrastructure. So to find out the current condition of a tool, a site survey must be carried out and reported through the application. The implementation and analysis of crash reports is an integration of ERI and IoT. The IoT used is Arduino Uno with a communication protocol using web socket. The use of web socket was chosen because it is able to provide full-duplex communication on the HTTP protocol which is suitable for application control and monitoring systems. Implementation of web socket by adding the Thread feature so that it can accommodate many clients on one server. Client is assumed to be an electronic device that will be monitored in real time. The results of the performance test show that to carry out a one-time process of controlling and monitoring the device, the time required is no more than 1 second with a 100% success percentage. There is a decrease in performance when a request is made of 200 requests per second or connected simultaneously. With the increasing number of requests and the number of connected clients, it will affect the Round Time Trip and requests that are able to be served by the system
Analisis Perilaku Non Playable Character (Npc) Pada Game Menggunakan Fuzzy Sugeno Usman Nurhasan
Techno.Com Vol 19, No 3 (2020): Agustus 2020
Publisher : LPPM Universitas Dian Nuswantoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/tc.v19i3.3477

Abstract

Game merupakan sarana hiburan dan memungkinkan untuk  dijadikan sebagai sarana informasi. Game yang baik adalah game yang memiliki otomasi dalam menentukan perilaku NPC didalamnya. NPC harus dapat bergerak secara dinamis sesuai dengan aturan yang berlaku. Dalam penelitian ini, digunakan metode logika Fuzzy Sugeno untuk mengatur perilaku NPC. Terdapat 2 jenis NPC yang ada pada game ini yaitu tipe jarak dekat dan jarak jauh. Dalam mengatur NPC ini memiliki parameter input fuzzy yaitu jarak antara pemain dan npc, damage npc, kecepatan gerak npc, dan nyawa npc. Penerapan fuzzy dalam permainan ini telah berjalan dengan baik dan sesuai dengan rules yang telah ditentukan. Hal ini ditunjukkan dengan melakukan percobaan pada 24 variasi rule fuzzy, hasil yang defuzzyfikasi yang didapatkan adalah 100% dan sesuai dengan perancangan rule. Implementasi engine fuzzy dalam aplikasi game juga berjalan dengan baik. Ujicoba dilakukan pada 30 kondisi dengan berbagai variasi value pada variabel, aplikasi mengeluarkan output yang benar sesuai dengan rule yang telah ditetapkan. Dari variasi pengujian tersebut, 53% NPC akan bergerak mendekati player dan 47% NPC akan diam.
Implementation of Hybrid Methods in the Application of Experimental Psychology for Analysis of Mental Endurance Conditions Usman Nurhasan; Anugrah Nur Rahmantyo; Aflah Rahman Maulidiyah
Khazanah Informatika Vol. 7 No. 1 April 2021
Publisher : Department of Informatics, Universitas Muhammadiyah Surakarta, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/khif.v7i1.11637

Abstract

Psychology is the study of the behavior and mental processes of a person. In psychology, psychological tests or psychological tests are often used as part of the selection to determine the maximum performance of prospective employees based on mental endurance conditions from the factors of speed, accuracy, and consistency. One of the psychological test tools is the Mirror Tracer Apparatus which is used to determine the condition of a person's mental endurance with visual coordination in responding to the inverted image of an object seen through a mirror. Because the use of the Mirror Tracer Apparatus only uses one pattern, and the cost is quite expensive, an Experimental Psychology Implementation Application is created which is implemented in an Android-based application to make it easier with many patterns. This application is designed using a combination of two methods (Hybrid Method). The Fuzzy Mamdani method is used to generate a mental health condition level score, and the Template Matching method is to match the pattern of the resulting images with the template. These two methods aim to apply the psychological knowledge base to the application. Data processing is carried out by giving weight ratings to the experimental tools carried out by the user. The results of this study have been tested on psychologists, resulting in a score of 83% agreeing that the application can be used as an alternative test tool, and 92% of prospective new employees stated that the application can determine the condition of mental endurance.
PEMODELAN KONTEN AUGMENTED REALITY DALAM KONSEP INTERACTIVE REALTIME Usman Nurhasan; Eka Larasati Amalia; Budi Harijanto
Jurnal Informatika Vol 20, No 1 (2020): Jurnal Informatika
Publisher : IIB Darmajaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30873/ji.v20i1.1682

Abstract

Augmented Reality (AR) is a new technology in real world modeling in the form of virtual objects. Aggregated reality has been developed in many mobile platforms. The information raised by augmented reality is a representation of the real world through a reference image that is a reference. Modeling that emerges from a scan of static markers in the form, color and information that appears. This obstacle is a problem that is often faced by developers from augmented reality based applications. These constraints make the existing application of augmented reality less attractive and not interactive. While one of the objectives of making augmented reality based applications is the user interaction on the application. To reduce the weaknesses found in augmented reality, one of them is to use the Live texturing concept in modeling augmented reality. This concept is a new breakthrough in the field of augmented reality. the effect of using the Live-texturing concept will give an interactive impression that is more than static augmented reality. By applying live texturing technology to augmented reality, users can provide color and texture scratches that will have a direct / real time impact on the 3D model that is displayed.
Implementasi Metode Fuzzy Time Series Markov Chain untuk Prediksi Harga Telur Puyuh Usman Nurhasan; Anisa Dyah Fatmawati; Budi Harijanto
Informatika Mulawarman : Jurnal Ilmiah Ilmu Komputer Vol 16, No 2 (2021): Informatika Mulawarman : Jurnal Ilmiah Ilmu Komputer
Publisher : Mulawarman University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/jim.v16i2.5251

Abstract

Peternakan burung puyuh merupakan salah satu sektor peternakan yang paling efisien dalam menyediakan daging dan telur serta merupakan bahan makanan sumber hewani yang bergizi tinggi. Sama seperti pada umumnya komoditas ternak lain, pasar telur puyuh juga terkadang mengalami fluktuasi harga. Peningkatan peroduksi telur menjadi faktor utama inflasi. Oleh karena itu, pembuatan sistem berbasis teknologi yang dapat memberikan gambaran harga telur puyuh dimasa yang akan datang, hal ini akan sangat membantu dalam kelangsungan perkembangan usaha ternak. Sistem ini akan sangat bermanfaat untuk peternak yang tergabung dalam NS Quail Farm karena mereka dapat mengetahui waktu yang tepat untuk menambah DOQ (Day Old Quail) baru. Penelitian ini bertujuan untuk menghitung nilai prediksi harga telur puyuh menggunakan metode Fuzzy Time Series Markov Chain beserta tingkat keakuratan model prediksinya yang diukur dengan parameter MAPE dan MSE berdasarkan hasil output aplikasi prediksi harga emas yang dibuat pada software CodeIgniter metode yang digunakan untuk membangun aplikasi prediksi adalah metode waterfall. Data yang digunakan dalam tulisan ini merupakan data setoran telur perminggu yang diambil selama periode januari 2019 sampai dengan mei 2020. Hasilnya menunjukkan bahwa metode Fuzzy Time Series Markov Chain memberikan tingkat akurasi yang tinggi dalam memodelkan serta meramalkan harga telur dengan nilai MAPE dan MSE yang kecil.
SISTEM CERDAS PENENTUAN REKOMENDASI PEMILIHAN JALUR ANGKOT KOTA MALANG Usman Nurhasan; Eka Larasati Amalia; Elly Setyo Astuti
Antivirus : Jurnal Ilmiah Teknik Informatika Vol 11 No 2 (2017): November 2017
Publisher : Universitas Islam Balitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1710.124 KB) | DOI: 10.35457/antivirus.v11i2.272

Abstract

Penelitian ini mendiskusikan penerapan Struktur Diskrit, khususnya Graf, untuk menentukan jalur tercepat bagi transportasi umum Angkutan Kota (angkot). Jalur tercepat adalah jalur dengan jeda keterlambatan (latency) terkecil diantara dua node. Ada berbagai cara untuk menemukan jalur tercepat, namun tujuannya tetap sama yaitu untuk menemukan waktu perjalanan yang terpendek. Penelitian ini menerepkan metode A* untuk mencari jalur tercepat. Metode ini digunakan karena sederhana dan dapat mengakomodasi perhitungan dengan satu variabel, seperti jarak. Aplikasi yang dihasilkan dalam penelitian ini akan sangat berguna bagi pengguna transportasi umum.
Co-Authors Aflah Rahman Maulidiyah Al Huda, Muhammad Iqbaluddin Alwy Abdullah Ananta, Ahmadi Yuli Andre Asmara, Rossa Anisa Dyah Fatmawati Anugrah Nur Rahmanto Anugrah Nur Rahmantyo Arief Prasetyo Arief Prasetyo Atiqah Nurul Asri Bagas Setya Dian Nugraha Banni Satria Andoko Betlian Fajrin Budi Harijanto, Budi Candra Bella Vista Defandy Fanny Abdillah Dian Hanifudin Subhi Didik Dwi Prasetya Dika Rizky Yunianto Efita Tria Wardani Eka Larasati Amalia Elly Setyo Astuti Elsa Lusiana Qori Embriani Dewi Lestari Endah Septa Sintiya Erfan Rohadi Erninda Ristiani Esa Luh Tresna Faiz Ushbah Mubarok Fakhris Khusnu Reza Mahfud Fredo Vale Yuda Ughay Gilang Lazuardi Hakimah, Rafidah Putri Haris, Zainal Abdul Hendra Pradibta Hilmy Setya Purnama Putra Imam Fahrur Rozi Indra Dharma Wijaya Indra Dharma Wijaya, Indra Dharma Khairy, Muhammad Shulhan Kirana Hartati Kurnia, Alwan Ghozi Lazuardi, Gilang Lisuardi, Dina Lumintang, Galur Arasy Maulidiyah, Aflah Rahman Melani, Erlin Mita Kartina Sari Moch Hafiz Nasirrudin Moch Zawaruddin Abdullah Muhammad Dwi Aldi Rizaldi Muhammad Mujahid Muhammad Rizki Oktaviansyah Mula Agung Barata Mustika Mentari Nasirrudin, Moch Hafiz Noviana Ningtyas Nugraha, Bagas Setya Dian Nur Rahmanto, Anugrah Nur Wijayaningrum, Vivi Nurindrasari, Diana Oktaviansyah, Muhammad Rizki Pamenang, Muhammad Unggul Pramana Yoga Pramana Yoga Saputra Pramudhita, Agung Nugroho Pratama Putra Marhendra Prihatmanda, Ryan Akbar Purnomo, Bagus Putra Prima Arhandi, Putra Prima Rafandi, Hanif Naufal Rafidah Putri Hakimah Rahma Sabita, Almira Rahmanto, Anugrah Nur Rahmantyo, Anugrah Nur Rakhmat Arianto Retno Damayanti Retno Damayanti Soejoedono Riatma, Galih Putra Risa Juliadilla Rizaldi, Muhammad Dwi Aldi Rizky Alifian Rokhimatul Wakhidah Rosa Andrie Asmara Rozan, Naufal Rudy Ariyanto Rudy Ariyanto Ryan Akbar Prihatmanda Samsul Islam Baddrisshofa Saputro, Halim Teguh Satrio Binusa Suryadi Sukmadewi, Ferina Sumiadji Sumiadji - Suryadi, Satrio Binusa Suryani, Debhys Syaad Patmanthara Syalwa, Laduni Estu Triswidrananta, Odhitya Desta Ulfa, Farida Vivin Ayu Lestari Wardani, Efita Tria Wijanarko, Eko Setio Yoga, Pramana Yuanita Hendra Cahyana Zainal Abidin