cover
Contact Name
-
Contact Email
-
Phone
-
Journal Mail Official
-
Editorial Address
-
Location
Kab. ogan ilir,
Sumatera selatan
INDONESIA
Journal on Mathematics Education (JME)
Published by Universitas Sriwijaya
ISSN : 20878885     EISSN : 24070610     DOI : -
Core Subject : Education,
Journal on Mathematics Education (IndoMS-JME) is peer-refereed open-access international journal which has been established for the dissemination of state-of-the-art knowledge in the field of mathematics education. This journal is founded under collaboration between Indonesian Mathematical Society and Sriwijaya University. Starting from 2019, IndoMS-JME would be published three times in a year (January, Mei, and September).
Arjuna Subject : -
Articles 15 Documents
Search results for , issue "Vol 10, No 1 (2019)" : 15 Documents clear
COMBINING GOOGLE SKETCHUP AND ISPRING SUITE 8: A BREAKTHROUGH TO DEVELOP GEOMETRY LEARNING MEDIA Ani Nurwijayanti; Budiyono Budiyono; Laila Fitriana
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (627.249 KB) | DOI: 10.22342/jme.10.1.5380.103-116

Abstract

This study aims to develop geometry learning media on curved-solid objects using Ispring Suite 8 with 3D effects supported by Google SketchUp. It also aims to find the effectiveness of the media towards the basic geometry skills and the learning result of 9th-grade students of junior high school. This study is a development study which refers to Budiyono’s development model that includes four stages. These stages are the preliminary, product development, product trial on its effectiveness, dissemination and product implementation. The entire stage was imposed on three different schools in Karanganyar, one of a district in Indonesia, by using stratified cluster random sampling. Within the three schools, we took seven classes to join the effectiveness test through the assessment questionnaire and the before-after test, as well as the efficacy test after the expert's judgement using the validation sheet. The result shows that the geometry learning media is valid based on the experts' validation judgement, and also practical based on the teacher and students’ judgement in the trial of the product. The students’ basic geometry skills and learning result are improved after getting the treatment with the media. Finally, we can conclude that this media is effective and able to be used further in the junior high school level.
SOFT TENNIS AND VOLLEYBALL CONTEXTS IN ASIAN GAMES FOR PISA-LIKE MATHEMATICS PROBLEMS Riya Dhotul Jannah; Ratu Ilma Indra Putri; Zulkardi Zulkardi
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (542.349 KB) | DOI: 10.22342/jme.10.1.5248.157-170

Abstract

This study aims to produce valid and practical PISA-like mathematics problems of uncertainty and data content by using soft tennis and volleyball contexts in Asian Games. It also aims to find out the potential effect of the problems on students' mathematical literacy. The method used in this study was design research with the type of development studies. The validity was viewed from expert assessment regarding the content, constructs, language, and students’ comments to the clarity of the problems in the one-to-one phase. Then, the practicality was viewed in the small group phase, and it was found that the students could understand the problem well. Based on the answers from 33 tenth-grade students of senior high school, it was found that the problems had potential effects that arouse the ability to use symbolic, formal, and technical language, as well as the ability of operation, communication, and representation. With the problem of the soft tennis context, five students could apply the ability to use symbolic, formal, and technical language, and operations, 12 students could apply representation ability, and 16 students could apply the communication ability. Meanwhile, with the problem of the volleyball context, 18 students could apply the communication ability, and nine students could apply the representation ability.
INVESTIGATION OF MATHEMATICS TEACHERS' OPINIONS ABOUT PROBLEM POSING Cengiz Erdik
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1069.108 KB) | DOI: 10.22342/jme.10.1.5464.1-20

Abstract

Problem posing in mathematics education is one of the most important skills. Since mathematics teachers are one of the most important parts of mathematics education and teaching, this research was conducted to evaluate their views on this important skill and the implementation process. The research was carried out by 56 mathematics teachers working at different schools with different seniority times. We evaluated the teachers’ opinions by applying content analysis. The importance of problem posing skills in mathematics education has come from knowledge and practice that teachers have.
MATHEMATICAL PROOF: THE LEARNING OBSTACLES OF PRE-SERVICE MATHEMATICS TEACHERS ON TRANSFORMATION GEOMETRY Muchamad Subali Noto; Nanang Priatna; Jarnawi Afgani Dahlan
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (158.885 KB) | DOI: 10.22342/jme.10.1.5379.117-126

Abstract

Several studies related to mathematical proof have been done by many researchers on high-level materials, but not yet examined on the material of transformation geometry. The aim of this research is identification learning obstacles pre-service teachers on transformation geometry. This study is qualitative research; data were collected from interview sheets and test. There were four problems given to 9 pre-service mathematics teachers. The results of this research were as follows: learning obstacles related to the difficulty in applying the concept; related to visualize the geometry object; related to obstacles in determining principle; related to understanding the problem and related obstacles in mathematical proofs such as not understanding and unable to express a definition, not knowing to use the definition to construct the proof, not understanding the use of language and mathematical notation, not knowing how to start the proof.
DEVELOPING PISA-LIKE MATHEMATICS PROBLEMS ON UNCERTAINTY AND DATA USING ASIAN GAMES FOOTBALL CONTEXT Dedi Yansen; Ratu Ilma Indra Putri; Zulkardi Zulkardi; Siti Fatimah
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (472.765 KB) | DOI: 10.22342/jme.10.1.5249.37-46

Abstract

This study aims to generate the valid and practical PISA-like mathematics problems on uncertainty and data using the football game context of Asian Games. It also aims to see the potential effects of the problems towards the high school students’ mathematical ability. This study used a design research methodology with the type of development study which was divided into two stages, namely preliminary stage and formative evaluation stage. The preliminary stage covered the analysis of research subjects, curriculum analysis, PISA framework and creating a question instrument. The formative evaluation stage included the one to one consisting of three students together with expert review consisting of two validators, small group consisting of six students, and then the field test. This study produced valid and practical PISA-like mathematics problems on uncertainty and data content which have a potential effect on the senior high school students’ mathematical literacy ability. The validity was determined based on the expert review, while the practicality was determined based on one-to-one and small group assessment. The students' mathematical literacy abilities appeared during the research were communication, reasoning and argument, and devising strategies for problem-solving.
LONG JUMP IN ASIAN GAMES: CONTEXT OF PISA-LIKE MATHEMATICS PROBLEMS Ika Pratiwi; Ratu Ilma Indra Putri; Zulkardi Zulkardi
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (575.066 KB) | DOI: 10.22342/jme.10.1.5250.81-92

Abstract

This study aimed to produce a set of PISA-like mathematics problems content of uncertainty and data using long jump context in Asian Games that were valid, practical and had potential effects on the ability of the students’ mathematical literacy. This study used the design research method of development studies type in two stages, preliminary and formative evaluation. The subject of this study involved 34 students of Senior High School. The result of this study was a set of PISA-like mathematics problems using long jump context in Asian Games which were valid, practical, and had potential effects. The result of students’ answer analysis showed some strategies and arguments used by students. In question 1, 3 out of 34 students were involved in representation, reasoning and argument ability, 31 out of 34 students were involved in reasoning and argument ability. In question 2, 30 out of 34 students were involved in representation and reasoning and argument ability, and 4 out of 34 students were involved in communication, representation, reasoning and argument ability. Also, using the PISA-like mathematics problems with long jump context made students more interested and active during the learning process.
CREATING MANIPULATIVES: IMPROVING STUDENTS' CREATIVITY THROUGH PROJECT-BASED LEARNING Siti Khoiruli Ummah; Akhsanul In’am; Rizal Dian Azmi
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (466.131 KB) | DOI: 10.22342/jme.10.1.5093.93-102

Abstract

The purpose of this study is describing the implementation of project-based learning model and analysing the student’s creativity improvement in the subject of learning media. We describe the implementation of project-based learning based on our note of the learning syntax during one semester. Then, compared the students’ product to measure their creativity improvement in the aspects of originality, novelty, and flexibility. This study used descriptive-qualitative method and involved the students who took the learning media course as its subjects. The results showed that there was an improvement of the students’ creativity in the project-based learning implementation. The improvement was measured in the making of the manipulatives. The students’ flexibility and novelty were good, while their originality was fair.
DEVELOPING INTERACTIVE LEARNING MEDIA FOR SCHOOL LEVEL MATHEMATICS THROUGH OPEN-ENDED APPROACH AIDED BY VISUAL BASIC APPLICATION FOR EXCEL Euis Eti Rohaeti; Martin Bernard; Restu Bias Primandhika
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (892.088 KB) | DOI: 10.22342/jme.10.1.5391.59-68

Abstract

This research is a merged descriptive and quasi-experiment research aimed to describe students’ creativity in developing interactive learning media with Visual Basic Application for Excel. Besides that, it had done to review students’ ability which learning used open-ended Visual Basic Application for Excel compared with the other students’ which learning used the expository method with Visual Basic Application for Excel based. The subject contained 35 students in experiment class and 33 students in the control class, where the creativity of their learning media is reviewed and is analysed using SPSS. The research result shows that: (1) Students’ creativity in creating interactive learning media that the learning used open-ended Visual Basic Application for Excel based is better than the one with expository method of Visual Basic Application for Excel found; (2) Students creativity in creating interactive learning media is the combination of their mastery towards school level mathematics and the ability in applying Visual Basic Application for Excel.
ETHNOMATHEMATICS IN SASAKNESE ARCHITECTURE Sri Supiyati; Farida Hanum; Jailani Jailani
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (622.122 KB) | DOI: 10.22342/jme.10.1.5383.47-58

Abstract

This research is aimed to explore the cultural elements especially in Sasak architectures in Lombok Island such as a home living (Bale), worship building (masjid), lumbung (sambi) in ethnomathematics point of view. This research uses qualitative approach with cognitive (anthropology cognitive). The interviewees are the experienced custom leader and humanists who has conducted the research on Sasak society. Meanwhile, the data collection method used the participant, observation and documentation. Data analysis on this research is not only based on the researcher is interpretation but also the idea structure of the society.  This research shows the evidence of sensitivity on the use of numbers practiced by Sasak ancestor long time ago in doing the measurement using their anthropometric ability (Ethnomathematics). The architecture products of sasak society also describe that sasak society is more focus on the process than the final products itself which describes the consistency in conducting role and cultural device which control the desire of individual construction.
DEVELOPMENT OF COLLEGE STUDENT WORKSHEET BASED E-LEARNING THROUGH EDMODO TO MAXIMIZE THE RESULTS LEARNING AND MOTIVATION Nasrullah, Anton; Marlina, Mira
Journal on Mathematics Education Vol 10, No 1 (2019)
Publisher : Department of Doctoral Program on Mathematics Education, Sriwijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22342/jme.10.1.5241.%p

Abstract

The objective of the study was to develop a college student worksheet using Edmodo as a learning support tool and to know the effectiveness of peer tutor learning model applied in the learning of economic mathematics on motivation and attitude. Research used for quantitative approach and quasi-experiment method to collect data applying test and questionnaire. The sample in the study is a second-year student enrolled in a college in Serang - Banten. The sample comes from two classes. One class was used for the control group of 29 students; one for the exploratory group of 40 students. In the control group, students were taught only in a personal learning environment using peer tutor models whereas experimental groups studied through peer tutor models in the classroom were supported by student worksheet learning using Edmodo. The findings show that college student worksheet's use is better than traditional learning. That is, students in the experimental group not only outperformed them in the control group in the learning outcomes, but they also showed a higher learning motivation. Although students in both groups did not differ in their attitudes toward peer tutor models, students in the experimental group expressed positive attitudes toward Edmodo.

Page 1 of 2 | Total Record : 15