cover
Contact Name
Arie Vatresia
Contact Email
arie.vatresia@unib.ac.id
Phone
+6282179370950
Journal Mail Official
arie.vatresia@unib.ac.id
Editorial Address
Jalan W.R. Supratman gang Cipta Baru no. 12 RT/RW 19/01 Talang Kering
Location
Kota bengkulu,
Bengkulu
INDONESIA
Rekursif: Jurnal Informatika
Published by Universitas Bengkulu
ISSN : 23030755     EISSN : 27770427     DOI : -
Rekursif adalah jurnal ilmiah yang diterbitkan oleh Program Studi Informatika, Fakultas Teknik, Universitas Bengkulu. Rekursif menerima artikel ilmiah dengan topik; Informatika, Sistem Informasi, dan Teknologi Informasi dari peneliti, dosen, guru, dan mahasiswa. Rekursif diterbitakan secara berkala setiap bulan Maret dan November berdasarkan hasil peer-reviewed. ISSN 2303-0755
Articles 211 Documents
Penerapan Konsep Gamifikasi Pada Pembelajaran Merangkai Kata dan Kalimat Aksara Kaganga Rejang Berbasis Android (Studi Kasus: SDN 17 Rejang Lebong) Andreswari, Desi; Coastera, Funny Farady; Juwita, Fatma
Rekursif: Jurnal Informatika Vol 11 No 2 (2023): Volume 11 Nomor 2 November 2023
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v11i2.30245

Abstract

Abstract: The Ulu script (Kaganga) is one of the heritage scripts in the Southern (coastal) Sumatra region. There are several types of this script, namely Kaganga Rejang, Kaganga Lampung, Kaganga Serawai, Kaganga Pasemah and Kaganga Palembang. In Rejang Lebong, efforts are made to preserve and study Kaganga Rejang in schools as a Local Content subject. However, the lack of interest and low motivation to learn is a factor in hindering the learning process in students. Gamification is the application of concepts by incorporating game elements into non-game problems that have been proven to increase user motivation and retention. Therefore, there is a need for an application for learning the Kaganga Rejang script with a gamification concept that can help students in the learning process. The test results using the SUS (System Usability Scale) method are grade scale "B" and adjective "Excellent" with a score of 70 for material experts and 70.71 for students. Keywords: Kaganga Rejang, Gamification, Android, Application, Game.
Implementasi Metode Certainty Factor Dalam Sistem Pakar Diagnosis Awal Tanda Bahaya Gangguan Menstruasi Andreswari, Desi; Erlansari, Aan; Coastera, Funny Farady; Hasian Lumbanraja, Joi Pebrianty
Rekursif: Jurnal Informatika Vol 11 No 2 (2023): Volume 11 Nomor 2 November 2023
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v11i2.30654

Abstract

Menstrual disorders are disorders that occur in the menstrual cycle including changes that occur in the cycle, blood count, and other changes related to the menstrual cycle. Most women do not feel symptoms at the time of menstruation, but a small percentage feel pain. Menstrual disorders or also called abnormal uterine bleeding is a complaint that often causes a woman to come to the doctor for immediate treatment. Complaints of menstrual disorders vary from mild to severe. To help overcome these obstacles, expert systems can be a solution. This expert system was created using the certainty factor method consisting of 46 symptoms with 12 types of diseases. This system produces output in the form of a percentage of the type of possible diagnosis of the disease experienced by the user and suggestions based on the symptoms experienced by the user. The functionality testing process of this expert system went well using black box testing and resulted in 100% functional success. Evaluation of the accuracy of the certainty factor method for diagnosing menstrual disorders resulted in an accuracy rate of 84.61%. Keywords: Menstruation, Menstrual disorders, Certainty Factor, Expert System, Diagnosis
Sistem Informasi Seleksi Beasiswa Menggunakan Metode SAW (Studi Kasus: Prodi Geofisika FMIPA UNIB) Sihotang, Hizkia Tigor; Oktoeberza , Widhia KZ
Rekursif: Jurnal Informatika Vol 11 No 2 (2023): Volume 11 Nomor 2 November 2023
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v11i2.32339

Abstract

Geophysics is one of the study programs in the Faculty of Mathematics and Natural Sciences at Bengkulu University. Students in this program are eligible for regular scholarships, which are scholarships specifically designated for students in the Faculty of Mathematics and Natural Sciences who lack funding for their studies. There are two important aspects related to this information system. First, the admission process is still done manually, where students have to bring their documents and requirements to the program in order to apply for the scholarship. In this research, the researchers used a system development method to facilitate interaction between developers and users during the application development process. The application was created using PHP language with the Codeigniter framework, designing the process model using DFD model, and MySQL as the database. The resulting system is called the "Scholarship Selection Information System," which aims to facilitate the scholarship application process for students and simplify the scholarship selection process for the program. This ensures that the information in the scholarships is effectively communicated, facilitates decision-making, and can be accounted for.
Sistem Informasi Pelaksanaan Zakat di Masjid Al-Khair Kota Bengkulu Muthi, Marsa Hulwa Indri; Luthfi, Irfan; Oktoeberza, Widhia KZ
Rekursif: Jurnal Informatika Vol 11 No 2 (2023): Volume 11 Nomor 2 November 2023
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v11i2.32346

Abstract

Zakat, as a fundamental pillar in Islam, plays a crucial role in maintaining the social and economic well-being of the Muslim community. Despite the transformation of societal behavior in the era of digitalization, the utilization of technology in the execution of zakat remains limited. In Masjid Al-Khair, Bengkulu City, challenges related to financial information and low awareness of charitable contributions pose issues. This research proposes a solution in the form of a mosque information system. This system is designed to facilitate the community in contributing to zakat and enhance the financial transparency of the mosque, bridging the gap between needs and limitations in the digital era. It is hoped that the implementation of this website system will boost community participation, provide easily accessible information, and promote transparency and efficiency in zakat activities in the digital era.
Sistem Informasi Presensi di SMA Negeri 1 Kepahiang Menggunakan Quick Response Code Aliana, Mareta; Ikhsan, Arif Rahmat; Oktoeberza, Widhia KZ
Rekursif: Jurnal Informatika Vol 11 No 2 (2023): Volume 11 Nomor 2 November 2023
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v11i2.32347

Abstract

SMA Negeri 1 Kepahiang is one of the public high schools located in Kepahiang Regency, Bengkulu Province. The school currently utilizes a manual attendance system, which poses several drawbacks, including the risk of inaccurate data entry and the time-consuming process of cross-referencing individual student/teacher attendance records to identify those who are absent due to illness, leave, or other reasons. The implementation of QR Code technology in the student attendance system is expected to address these challenges and facilitate the recording of attendance data, enabling a faster and more accurate recapitulation process. A system capable of addressing these issues is deemed necessary. The researcher conducted the design of a database, developed User Interface (UI) / User Experience (UX) designs, implemented the system, and concluded with a testing phase. The introduction of this information system is anticipated to streamline and expedite the student attendance process. Keywords: Information System, Attendance, QR Code, Public High School.
Sistem Pendukung Keputusan Pemilihan Tanaman Hortikultura Berdasarkan Karakteristik Lahan Menggunakan Metode Moora (Studi Kasus: Kabupaten Kepahiang) Coastera, Funny Farady; Sari, Julia Purnama; Pasaribu, Bryan
Rekursif: Jurnal Informatika Vol 12 No 1 (2024): Volume 12 Nomor 1 Maret 2024
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v12i1.32860

Abstract

Indonesia is an agricultural country where almost all of its population works in the agricultural sector. Horticulture is one of the subsectors in agriculture that studies the cultivation of crops such as vegetables, fruits, medicinal plants and ornamental plants. Areas in Bengkulu Province, especially Kepahiang Regency, have people who are mostly farmers. The suitability of land with crops to be planted has an important role in increasing crop productivity. Of course, this method will not get maximum results. This encourages researchers to build a system that can provide decision assistance for farmers and communities in determining suitable crops for planting on a land in the Kepahiang Regency area. This decision support system was created using the MOORA method which consists of 17 land criteria and 35 horticultural crops. This system produces output in the form of ranking horticultural crops that are suitable for planting. The functionality testing process of this expert system went well using black box testing and resulted in 100% functional success. Evaluation of the accuracy of the MOORA method for ranking horticultural plants based on land characteristics resulted in an accuracy rate of 75%. Keywords: Horticulture, Decision Support System, MOORA Method, Land Characteristics.
Aplikasi Sistem Pakar Diagnosis Specific Learning Disability Menggunakan Metode Naïve Bayes Berbasis Game Andreswari, Desi; Coastera, Funny Farady; Tiara Sella, Miranda
Rekursif: Jurnal Informatika Vol 12 No 1 (2024): Volume 12 Nomor 1 Maret 2024
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v12i1.32890

Abstract

This research aims to develop a game-based expert system application for the diagnosis of Specific Learning Disability (SLD) using the Naïve Bayes method. SLD is a learning disorder that affects an individual’s academic skills in one or more areas, such as reading, writing,or mathematics. In effort to enchance the efficiency of SLD diagnosis, this application utilizes the Naïve Bayes method, a classification technique based on probability. The application is designed in the form of an interactive game to capture the user’s attention, particularly children who may be experiencing SLD. By combining gaming elements with the diagnostic process, it expected that users can be more engaged in the evaluation without compromising the educational aspect. The Naïve Bayes method is employed to generate diagnostic predictions based on information input by the user through a series of questions and tasks integrated into game. This research was conducted by testing 15 test data, and resulted in a system accuracy of 100%. Thus, this application can serve as a tool for early identification of SLD in children. It is anticipated that the development of this application can make a positive contribution to the field of education, particularly in supporting the identification and intervention processes for individuals experiencing SLD.
Rancang Bangun Sistem E-Raport di MAN 2 Kota Bengkulu Berbasis Website Gita Fitria, Nabila; Oktoeberza, Widhia KZ
Rekursif: Jurnal Informatika Vol 12 No 1 (2024): Volume 12 Nomor 1 Maret 2024
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v12i1.33690

Abstract

MAN 2 Bengkulu City still collects and processes daily student assessment data manually. The teacher records the test scores on paper and then processes them in Excel. This manual process results in less efficient assessments due to potential errors and data loss. To overcome this problem, it is necessary to have a website-based e-report system at MAN 2 Bengkulu. This system is intended to benefit teachers in processing grades effectively and efficiently until the final output is obtained in the form of a report. The system is designed using the PHP programming language, Laravel framework, and MySQL as the database. System development follows the waterfall method and uses data collection methods to be used as research material. Furthermore, the system was tested using black box testing and a percentage of 100% was obtained, which indicated that the system was very effective to use
Optimalisasi Rekam Medis Kesehatan: Pengembangan Sistem Informasi Siredi Berbasis Website dengan Framework Laravel Putri, Tiara Eka; Apriyandi, Dedek Tegar; Ariani, Selvia
Rekursif: Jurnal Informatika Vol 12 No 1 (2024): Volume 12 Nomor 1 Maret 2024
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v12i1.33720

Abstract

The Medical Record Information System (SIREDI) is an innovative solution for managing medical data within the healthcare environment. In the development context of SIREDI, using the Laravel framework plays a crucial role in enhancing the efficiency, security, and accessibility of medical information. Previous research has highlighted the integration of medical record information systems with cloud technology, user requirement analysis, and usability evaluation. By focusing on integrating modern technology, improving usability, and effective data management, the development of SIREDI aims to provide the best and sustainable solution for managing medical records in the Indonesian healthcare setting. It is hoped that SIREDI will serve as an inspirational example, providing significant benefits to the healthcare industry in the future.
Sistem Pakar Untuk Mendiagnosa Penyakit Bakteri Pada Ayam Petelur Menggunakan Metode Variable Centered Intelligent Rule System (VCIRS) dan Certainty Factor Berbasis Website (Studi Kasus: Peternakan Ayam Petelur Di Tahura) Andreswari, Desi; Suteky, Tatik; Winda P, Desi Ade
Rekursif: Jurnal Informatika Vol 12 No 1 (2024): Volume 12 Nomor 1 Maret 2024
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/rekursif.v12i1.33933

Abstract

Laying chickens are a type of poultry that is in demand by the public. One of the commodities currently being developed in Indonesia is poultry because the eggs produced are very much in demand by the Indonesian people. However, to achieve egg production and produce good eggs and make quite a large profit, farmers must pay attention to health and take good care of laying hens so that they are not susceptible to disease. There are several types of diseases that attack laying hens, one of which is a type of bacteria that causes many chickens to die and egg production decreases. Therefore, we need a system that can diagnose bacterial diseases in laying hens by applying the web-based Variable-Centered Intelligent Rule System and Certainty Factor methods, so that this system can help breeders solve problems without having to meet with experts directly. Test results from 25 test data carried out, this system is able to diagnose bacterial diseases correctly with an accuracy value of 92%. It can be concluded that this system can diagnose bacterial diseases in laying hens well. Keywords: Laying Chickens, Disease, Variable-Centered Intelligent Rule System, Certainty Factor, Expert System.