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Jurnal Edik Informatika : Penelitian Bidang Komputer Sains dan Pendidikan Informatika
ISSN : 24070941     EISSN : 25413716     DOI : -
Core Subject : Science,
Journal Edik Informatika is a scientific publication of research results in the field of Computer Science and Education Informatics that raised the issue: 1) Development Research Results in the Field of Information Systems, 2) Research Results Informatics Education. Journal Edik Informatika published 2 times a year in March and November
Arjuna Subject : -
Articles 146 Documents
Assessment of Knowledge Management System Readiness: A Case Study of IT Consultant Company Farah Nabilah Muhammad
Jurnal Edik Informatika Penelitian Bidang Komputer Sains dan Pendidikan Informatika Vol 9, No 1 (2023)
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/ei.2022.v9i1.5863

Abstract

In a rapidly changing business environment, companies need knowledge to survive. PT XYZ is a company that stands in the information technology solutions business sector, and consistently focuses its services on customers. Many of the company's projects depend on the best practices and knowledge of employees on previous projects. Company realizes that knowledge plays an important role in PT XYZ. To support the successful implementation of the Knowledge Management System (KMS) in the company, an assessment of the company's level of readiness to be able to implement KMS will be carried out. This study aims to assess the company's Knowledge Management System Readiness using framework based on 15 variable that form the basis of the question for questionnaire. Based on the assessment results, the company's readiness is at level 4. However, two of indicator from Organization Structure factor needs to be improved because it is below the readiness limit which scores 2.8 and 3.2 from the 3.4 limit. This study provides recommendations to improve the company's readiness on the organizational structure factor.
Perancangan Media Pembelajaran Informatika Menggunakan PowtoonDi MTsN 6 Agam Salman Hamid Hamid
Jurnal Edik Informatika Penelitian Bidang Komputer Sains dan Pendidikan Informatika Vol 9, No 1 (2023)
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/ei.2022.v9i1.6271

Abstract

This research is motivated by the discovery of the problem that teachers have used learning media, namely Power Point. The use of Power Point is actually good but only focuses on writing so that the display becomes less attractive and students feel bored quickly. After conducting interviews with 5 students of MTsN 6 Agam, it can be concluded that the media used is less attractive so that students do not focus when participating in learning. They strongly agree that learning media is made more interesting so that students are more enthusiastic about participating in learning and do not feel bored.The type of research used is Research and Development (R&D). The research method used is the DDDE (Decide, Design, Develop, Evaluate) development model by Ivers & Barron (2002). The product tests carried out are validity tests, effectiveness tests and practicality tests. Based on the results of the research that the researchers did, the researchers succeeded in making informatics learning media using powtoon at MTsN 6 Agam. The results of the product test conducted by the researcher obtained a score of 0.88 in the valid category in the validity test by two computer experts and one linguist, and a very high score in the practicality test by three practitioners, obtaining a score of 0.93 in the high category and a score of 1 in the test. efficacy. A teacher and 30 students achieved a score of 0.86 in the high category.
PREDIKSI KELULUSAN TEPAT WAKTU MAHASISWA MENGGUNAKAN METODE DATA MINING DENGAN ALGORITMA NAÏVE BAYES Satrio Junaidi; Rani Valicia Anggela; Irfan Fadhli
Jurnal Edik Informatika Penelitian Bidang Komputer Sains dan Pendidikan Informatika Vol 9, No 2 (2023)
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/ei.2023.v9i2.7324

Abstract

One of the factors that determine the quality of higher education is the percentage of students' ability to complete their studies on time. Based on problems, a method is needed to predict student graduation on time. The purpose of the study is to determine the prediction of student graduation in the future. This research can generate new knowledge to help universities anticipate student graduations that are not on time. The method used is a data mining method with a naïve Bayes algorithm for classification. The attributes used are gender, parental income, length of guidance, working student status or not, semester 1 to semester 8 grades, and GPA. This research used Python 3 programming language and the Jupyter Notebook tool in Anaconda to process datasets. The distribution of datasets is divided by 70% for training data and 30% for testing data. The results of this study were obtained with the accuracy of the Naïve Bayes algorithm is 0.88. For the precision value, the on-time class has a value of 0.75 while late is 0.93. Based on the results of the research, the accuracy is enough to predict students' graduation on time.
Monitoring Akses Web Server Dengan Menggunakan Fiture Netwatch V7 Tcp-Conn MikrotikOs Ahmad Fauzi; Andry Maulana
Jurnal Edik Informatika Penelitian Bidang Komputer Sains dan Pendidikan Informatika Vol 9, No 2 (2023)
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/ei.2023.v9i2.6665

Abstract

Internet access is an important thing for the running of an office activity where it is necessary to monitor access to the internet on a computer network, for that we need tools that can be utilized as monitoring internet access by using the Netwatch feature, Netwatch is one of the features owned by MikroTik which functions to monitor computer networks under host conditions at certain intervals. The way the Netwatch feature works is by periodically sending ICMP messages to the intended host, and we can add scripts or information based on the results of checking whether the ICMP results are successful or not. The intended host, on netwatch, can be addressed to a Public IP or Local IP, for example a certain server. On netwatch there are UP and DOWN parameters that can be used to execute predefined scripts/information. if the check is successful, the script/information contained in the UP will be executed. Meanwhile, if the check fails, it means that the connection is broken, then the script on DOWN will be executed. So that periodically an administrator can easily monitor internet access used to make sure everything is running or UP.
Rancang Bangun Sistem Administrasi Keuangan Berbasis Website Studi Kasus: MTs Al-Ittihaad Darusa’adaah Pasir Kidul Anjab Izdihar Hanisworo; Anggi Zafia
Jurnal Edik Informatika Penelitian Bidang Komputer Sains dan Pendidikan Informatika Vol 9, No 1 (2023)
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/ei.2023.v9i1.6611

Abstract

MTs Al-Ittihaad Darusa'adah merupakaan sebuah lembaga pendidikan yang didirikan pada tahun 1981 dengan lingkup pendidikan berbasis agama islam. sejak awal berdirinya pengelolaan administrasi keuangan di MTs belum menggunakaan sistem yang terkomputerisasi. proses pencataan transaksi pembayaraan, penginputaan keluar masuk keuangan masih dilakukan dengan manual sehingga muncul permasalaan diataranya proses pencarian data yang lama dan data yang sering hilang. berdasarkan permasalahaan yang ada maka di perlukan sebuah sistem aplikasi yang dapat melakukan penginputaan data secara terkomputerisasi sehingga dapat meminimalisir kesalahan penginputaan dan kehilangan data. penelitian ini menggunakan metode scrum dalam proses perancangan sistem dan pengujian sistem menggunakaan Blackbox Testing. 
EFEKTIVITAS MEDIA PEMBALAJARN INTERAKTIF BERBASIS APLIKASI CANVA DALAM MATA KULIAH DESAIN MEDIA INTERAKTIF Rini Novita; Satrio Junaidi; Syaiful Zuhri Harahap
Jurnal Edik Informatika Penelitian Bidang Komputer Sains dan Pendidikan Informatika Vol 9, No 1 (2023)
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/ei.2023.v9i1.6904

Abstract

An Interactive This environment is designed to allow users to control the flow of learning materials, interact with learning materials, and receive immediate feedback on success or failure in understanding the material. The purpose of this research is to implement Canva application in interactive media design course. This research uses descriptive quantitative research methods. Data collection techniques are carried out by looking at conditions, situations, phenomena or various research variables. The results of this study indicate that the use of the Canva Application in the interactive media design course of the Informatics Engineering Education Study Program at University PGRI Sumatera Barat can increase student effectiveness in designing interactive media. The Canva application allows students to create interactive media designs easily without having to have high graphic design skills quickly and attractively. This research will produce interactive learning media works in interactive media design courses that are effective and achieve lecture objectives, namely increasing student creativity.