Articles
416 Documents
PERPUSTAKAAN MILENIAL BANJARBARU
Armila, Armila;
Nurfansyah, Nurfansyah
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 1 (2021): JTAM LANTING Februari 2021
Publisher : UNIVERSITAS LAMBUNG MANGKURAT
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i1.754
Technological advances have now mastered several aspects, namely in the world of education, fashion, lifestyle and the world of architecture. For example libraries, in the past, libraries were seen from the number of books collected and also how big the library building was but for now all that has changed, libraries are now required to be able to follow the wishes of its users. In this case the users are the millennial generation who have characteristics that are close to technology, like convenience and are free-spirited. According to a survey from the Boston Consulting Group and the University of Berkley about the millennial generation, the conventional reading interest of millennials has decreased and they prefer to use smartphones to read and libraries are considered unimportant to them. The design of the Banjarbaru Millennial Library uses the Behavioral Architecture method and the Blurring Architecture concept. This design aims to create a library in accordance with the characteristics of millennials who like freedom by implementing this freedom into its buildings
PONDOK PESANTREN MODERN PUTRA DI MARTAPURA
Faeza, Muhammad Fajar;
Tharziansyah, Muhammad
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 1 (2021): JTAM LANTING Februari 2021
Publisher : UNIVERSITAS LAMBUNG MANGKURAT
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i1.755
The design of the Modern Putra Islamic Boarding School in Martapura, South Kalimantan was based on the background of a lot of public interest today and the awareness of the importance of quality education so that the morals of every individual human being can be better and also from a general scientific perspective. Also, boarding school educators such as this pesantren can avoid most of the covid-19 virus because students do not leave the pesantren area so the need for Islamic boarding schools. The design problem raised is to create a comfortable and quiet Islamic boarding school. The problem-solving method used to create a comfortable and quiet Putra Islamic boarding school is the William M. Pena model of architectural programming. With the architectural programming method, the design will be adjusted to the needs and activity patterns of the students so that the design can help support the students' learning achievement. The design concept used is space as a learning medium by applying mass and spatial planning, comfort and tranquility, quality education, and educational concepts. Modern Islamic boarding schools are closely related to school classrooms in general. So that the classroom becomes one of the spaces that must be considered and designed according to the needs to create high-quality education. Apart from school areas, mosques (places of worship) and dormitories (rest areas) are areas that should be prioritized in this design.
PUSAT KOMUNITAS TUNANETRA KOTA BANJARMASIN
Sari, Rizki Maulina;
Huzairin, Muhammad Deddy
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 1 (2021): JTAM LANTING Februari 2021
Publisher : UNIVERSITAS LAMBUNG MANGKURAT
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i1.756
Oftentimes, we happen to meet with blind and visually impaired people in the middle of Banjarmasin City either while begging for some cash, tried to sell some newspaper, singing or more familiar with busking using musical instrument even though sometimes they also used speaker and any other additional instruments or offers massage service with a patch-up looking presentation. The reality that was just explained happen to be one of the situation where a lot of times were under spotlight due to the lack of diversity and also inclusivity in human resource development for blind and visually impaired people. Some of the reasons why difabel people struggled in developing the human resources inside individual is because the lack of facility in public spaces most likely in mobility side, spaces for improvement for individual or also groups for doing organization that can help regularity within the activity inside.
TAMAN AIR RAMAH ANAK DI KOTA PELAIHARI
Basri, Nurgisdarani;
Rahman, Akbar
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 1 (2021): JTAM LANTING Februari 2021
Publisher : UNIVERSITAS LAMBUNG MANGKURAT
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i1.757
The Child Friendly Water Park in Pelaihari City is designed with Child Friendly Playroom Standards so that children can play safely and comfortably, and learn to recognize water from an early age. The method used in this design is "Behavioral Architecture" with children's behavior as the main design consideration. The design approach uses a "Psychological Approach" with child psychology as the main approach in this design. Considering the number of visitors who come, the concept of the program used is "Flexibility". Garden elements and spaces are made with various functions and forms following a predetermined program concept. It is hoped that with this park children can play safely and comfortably and can learn to recognize water from an early age with fun.
PUSAT PELATIHAN BOLA BASKET DI BANJARBARU
Erwindra Rahman;
Rudi Hartono
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i2.758
The Basketball Training Center in Banjarbaru is a facility to improve the quality and achievements of basketball athletes in South Kalimantan. The architectural problem raised in this report is how to design a basketball training center that can accommodate basketball training activities based on training programs to improve quality and achievement. The concept applied to the Basketball Training Center in Banjarbaru is a contemporary concept with a Program Architecture approach. Program architecture is a design method based on problems that have functions, activities, standard needs, climate, site, climate, and others to then produce conclusions that refer to the concept.
KAWASAN BUDAYA BACA DI BANJARBARU
Irvanur Razaq Dwi Putra;
Bani Noor Muchamad
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i2.759
Reading Culture Area in Banjarbaru is a reading facility to increase the interest in literation and reading of the community in Banjarbaru. The architectural problem raised in this report is how to design a reading facility that is able to create a new innovation to attract public interest in reading by having interactive, educational and recreational values on it. The concept applied to the design of Reading Culture Area in Banjarbaru is a Hybrid Architecture method approach. Hybrid Architecture is a concept to unite space, form, technique and function using a method of combining two or more different things, so that a unique and new architecture will be created in a design.
TAMAN WORKSHOP TAMBANG INTAN MODERN DI CEMPAKA
Khairani Khairani;
Mohammad Ibnu Saud
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i2.776
Banjarbaru City is one of the areas in South Kalimantan which is widely known to the public as a diamond-producing area. Many wilah in the city of Banjarbaru that are used as mining locations, PT Galuh Cempaka is one of them. At PT Galuh Cempaka's diamond mine, there are many abandoned diamond mining equipment that will eventually become a pile of scrap metal. The workshop equipment still has an economic and aesthetic selling point. In this case, it becomes interesting to develop a tourist attraction with the concept of a workshop equipment park. So that we need a place that can provide information for the community to raise awareness of the negative impacts of mining. To realize the development of a diamond mining workshop, PT Galuh Cempaka Banjarbaru has become a memorial park that can provide information on the negative impacts of mining. Layering method is used with the principle of superimposition to accumulate special interest tourism activity programs and information galleries.
AGROWISATA PERTANIAN DI KECAMATAN KERTAK HANYAR KALIMANTAN SELATAN
Ihsanul Hakim;
Naimatul Aufa
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i2.777
Agriculture is an important sector for the State of Indonesia which is an agricultural country and most of its population works in this sector. However, the rapid development of industry and technology has made the agricultural sector less attractive to the public. Banjar Regency, South Kalimantan, which is the main food supplier district in South Kalimantan, has also experienced this, agricultural land has begun to decrease due to changing functions, the number of workers in the agricultural sector has decreased every year and the profession of farmers is less attractive to the young generation. Agro-tourism design in Kertak Hanyar District aims to increase the interest of the younger generation in the agricultural sector by combining agricultural activities with tourism activities located in agricultural areas. By using the concept of recreational and educational architecture which aims to provide a better psychological experience when visiting agricultural land.
TAMAN SATWA BORNEO DI ARANIO, KABUPATEN BANJAR
Annisa Rakhmatillah;
Pakhri Anhar
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i2.778
The need of an animal park as a place or ex-situ conservation institution, a means of protection and preservation of wild animals that are protected or not through rescue activities, collecting, maintaining the welfare of the new habitat and demonstrating to the public as a means of education. In the design of the Wildlife Park there must be an approach to the habitat of animals for animal welfare, then the need for habitat landscape simulation in the design of the Wildlife Park. By applying the programmatic concept of Landscape Immersion in this design which is related to landscape simulation and psychology of animals and humans in animal parks. This concept applies to the arrangement of space and continuous circulation. so visitors feel as if they are visiting an animal's natural habitat, with all its sights, sounds and smells.
LEMBAGA PENDIDIKAN ANAK USIA DINI DENGAN METODE MONTESSORI DI BANJARBARU
Putri Indrayanti Fajrin;
Dahliani Dahliani
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 2 (2021): JTAM LANTING Agustus 2021
Publisher : ULM Press
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.20527/jtamlanting.v10i2.783
Age 0-6 years is a golden period/golden age. In this age range, a child’s brain is like foam which has a high absorption. The right stimulus is the main foundation of its development. One of the right stimulations aside from family for early childhood through Early Childhood Education with the Montessori method. In Early Childhood Education with the Montessori method, children will be given educational services and their rights to grow and develop. The Montessori method has 6 main areas, namely practical life, sensory, mathematics, language, art, and culture. Basically, the Montessori method is already a concept, but it is still too abstract to be directly applied to buildings, so it requires architectural design methods and approaches. The six areas will be applied directly to the building through spatial elements so the design method used is the direct analogy method. This method is used so that children can have direct experience when they interact with their surroundings (experiential). In addition, the Montessori method implements a hands-on-learning system so the children experience it directly. Therefore, a suitable approach is an experiencing architecture.