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INDONESIA
NUMERICAL (Jurnal Matematika dan Pendidikan Matematika)
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Core Subject : Education,
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Articles 211 Documents
Efektivitas Pembelajaran Berbasis Schoology choirudin choirudin
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 1 No. 2 (2017)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (271.061 KB) | DOI: 10.25217/numerical.v1i2.131

Abstract

Schoology e-learning as one of Learning Management System (LMS). By using schoology aims to show the effectiveness of schoology e-learning through students’ outcome in material quadratic equation. This is achieved when the students’ learning outcomes were taught by schoology e-learning can reach KKM, process skills and students’ activities are better than conventional methods, process skills and students’ activities get a positive effect on students' learning outcomes. This study hypothesis analysis used t-test and linear regression. The results were obtained on experimental class KKM, with the average value of these classes also proved that the experimental class average is better than the control class where control class. Skills process positively to the learning outcomes of mathematics at 24,2%. Having an active students learn mathematics positive about the outcome of 19,8%. Process skills and students active learn mathematics positively to 25,7%.
Lembar Kerja Peserta Didik Materi Aritmatika Sosial dengan Model Pengembangan Thiagarajan Isnaini Nur Azizah
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 1 No. 2 (2017)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (512.889 KB) | DOI: 10.25217/numerical.v1i2.132

Abstract

This research aims to produce comic-based LKPD comic products on the subject of social arithmetic and how to develop comic-based LKPD to be effective. This research uses research method of development of Thiagarajan-4D model, which consists of 4 stages, namely definition, design, development and dissemination. This study begins from a preliminary study in the form of needs analysis consisting of learner analysis, material analysis and task analysis. Preliminary study results indicate the need for the development of comic-based LKPD on the subject of social arithmetic. The development of worksheet based comic begins with arranging worksheet design and all components based on guidance of worksheet preparation in the form of draft 1. The draft 1 has been compiled and then validated by expert to produce draft 2. The validation result indicates that worksheet has fulfilled the content and design feasibility standard. The draft 1 is then refined to produce draft 2 and tested to several learners called a limited trial. The results of a limited trial show that worksheet is included in either category.
Implementasi Kurikulum KKNI Pada Program Studi Matematika Universitas Islam Negeri Raden Intan Lampung Ruhban Masykur; Undang Rosidin; Agung M Iqbal
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 2 No. 1 (2018)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (170.412 KB) | DOI: 10.25217/numerical.v2i1.205

Abstract

Perkembangan ilmu pengetahuan, teknologi dan kebutuhan masyarakat menjadi pendorong lahirnya kebijakan pendidikn tinggi yang beroreintasi kepada kompetensi lulusan baik aspek pengetahuan,sikap maupun keterampilan. Seiring dengan perubahan oreintasi perguruan tinggi akan pencapaian tujuan pembelajaran yang diperoleh melalui internalisasi pengetahuan, sikap, ketrampilan, kompetensi, dan akumulasi pengalaman kerja. Untuk menjawab kebutuhan tersebut maka Kerangka Kualifikasi Nasional Indonesia, yang selanjutnya disingkat KKNI, menjadi suatu pilihan dalam meningkatkan kualitas hasil dan produk pendidikan tinggi. Dengan demikian KKNI merupakan suatu upaya yang sangat strategis untuk meningkatkan mutu lulusan Perguruan Tinggi baik skala Nasional maupun Internasional. KKNI ini sudah dirancang sejak tahun 2014, sehingga implementasi kurikulum KKNI ini perlu dilakukan penelitian sekaligus sebagai evaluasi, apakah kurikulum ini terlaksana atau tidak, hambatan apa yang dihadapi dan pencapaian apa yang diperoleh oleh para peserta. Sebagai hasil penelitian menunjukan bahwa : Implemenatasi kurikulum KKNI di prodi matematika, dilakukan melalui 3 tahap yaitu perencanaan, pelaksanaan dan tahap evaluasi. Pada tataran implementasi KKNI di prodi matematika belum berjalan secara baik, hal ini dikernakan sumber daya manusia yang belum mamahami, sarana prasarana yang kurang dan aspek kebijakan pimpinan yang belum mengeluarkan keputusan tentang berlakunya KKNI. Oleh karena itu usaha yang dilakukan oleh pihak prodi melalui kegiatan worshop dan seminar, sosialisasi sampai pada tingkat implementasi dalam proses pembelajaran perlu dilakukan.
Mengembangkan Norma Sosiomatematik Dengan Team Accelerated Instruction Sri Adi Widodo; Agustina Sri Purnami
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 2 No. 1 (2018)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (220.893 KB) | DOI: 10.25217/numerical.v2i1.238

Abstract

The sociomathematics’ norm is a social norm of mathematical nuance, with sociomathematics’ norms; the social intelligence possessed by learners can be developed because his norm is strongly associated with negotiation and interaction. The purpose of this article is to know the improvement of sociomathematics’ norms student of mathematics education by using cooperative learning of Team Accelerated Instruction. This research uses pretest-posttes control only group design. Sample size in this research is 38 people in class C of course of Numerical Method taken by cluster random. The sociomathematics’ norm is obtained using an observation sheet. The data obtained were analysed using N-gain and t-test (paired-samples T Test). Based on the result, it can be concluded that the learning model of Team Accelerated Instruction can improve students' sociomathematics’ norm ability through numerical method
Aplikasi Model Wavelet Neuro Fuzzy Untuk Memprediksi Banjir Sungai Bengawan Solo Nurmalitasari Nurmalitasari; Sri Sumarlinda
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 2 No. 1 (2018)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (367.836 KB) | DOI: 10.25217/numerical.v2i1.218

Abstract

The objectives of this research is to implementation wavelet neuro fuzzy method to predict water level of Bengawan Solo river. The wavelet neuro fuzzy method is a model combination between discrete wavelet transformation, Artificial Neural Network (ANN) and fuzzy logic. Wavelet Neuro fuzzy modeling aims to reduce the weaknesses of each system, and combine existing advantages of each system, so the predicted result has a very small error value. Predicted when the flood is important because the predicted result can provide early warning information to the community around the river when the arrival of floods so as to reduce the risk of disaster and prepare for emergency response action. The data used in this research are high level of water level data obtained from AWLR Serenan post. The results of the wavelet neuro fuzzy method show the Mean Square error (MSE) forecast of 0.0613.
Analisis Kemampuan Berpikir Reflektif Siswa SMP Berdasarkan Gaya Belajar Nia Mentari; Hepsi Nindiasari; Aan Subhan Pamungkas
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 2 No. 1 (2018)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (228.769 KB) | DOI: 10.25217/numerical.v2i1.209

Abstract

The research is a qualitative descriptive research, the purpose of this research is to analyze students reflective thinking ability in terms of learning style. learning style in this research consists of three types namely visual, auditorial, and kinestetik. The subjects of the study were class VIII in one of the middle schools in Serang district selected by purposive sampling. Based on the analysis results obtained description of students' reflective mathematical thinking ability as follows: (1) Visual students have been able to provide interpretation but not yet complete and correct calculation; (2) Auditorial and kinesthetic students are able to provide correct interpretation and calculation. (3) In identifying the concept, visual students have been able to identify the formulas, auditorial and kinesthetic students have not been able to. (4) In evaluating/checking the validity of visual and auditorial students is already capable while kinestetik yet. (5) In distinguishing between relevant data visual and auditorial students have been able, and kinesthetic students have not been able. (6) In drawing the analogy of two cases, visual, auditorial, and kinesthetic students have not been able to. (7) In harmonizing with reason, visual, auditorial and kinesthetic students have not been able.
Penerapan Model Pembelajaran Kooperatif Tipe Think Pair Share (TPS) Dan Model Pembelajaran Kooperatif Tipe Student Team Achievement Division (STAD) Terhadap Hasil Belajar Matematika Siswa Pada Materi Garis Singgung Lingkaran Nurina Kurniasari Rahmawati; Iip Ripati Hanipah
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 2 No. 1 (2018)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (168.702 KB) | DOI: 10.25217/numerical.v2i1.185

Abstract

This research is to prove whether the learning result of Student Mathematics with cooperative learning model of TPS type is better than the result of student learning of Mathematics with STAD type cooperative learning model on tangent material of circle. The population is the students of State Junior High School 1 East Cikarang. The sample was taken by using cluster random sampling technique from the population by randomized method, ie students of class VIII F and class VIII G as many as 60 students. The analysis test is done by normality test and homogeneity test. Normality test using Lilliefors test and Homogeneity test using Fisher test. While the hypothesis test using t-test. Based on the calculation obtained data that Lilliefors model of cooperative learning model type TPS Lhitung = 0.0954 and for Ltabel = 0.161 (0.0954 < 0.161) and for cooperative learning model type STAD = 0.1266 and for Ltabel = 0.161 (0, 1266 < 0.161), so it can be concluded that the cooperative learning model of TPS type and STAD type cooperative learning model come from the normally distributed population. Homogeneity test using Fisher test obtained Fhitung = 1.15 and Ftabel = 1.86 (1.15 < 1.86) so that TPS and STAD homogen. Hypothesis testing obtained thitung = 2.388 and ttable = 1.651. Because thitung > ttable then H0 is rejected. The conclusion of this research is there are difference of mathematics learning result of students using cooperative learning model of TPS type and mathematics learning result of students using STAD type cooperative learning model in tangent circle material in class VIII SMPN 1 Cikarang East Bekasi.
Penerapan Model Pembelajaran Kooperatif Tipe Make a Match dan Team Games Tournament terhadap Hasil Belajar Arie Purwa Kusuma; Ayunitis Khoirunnisa
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 2 No. 1 (2018)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (171.748 KB) | DOI: 10.25217/numerical.v2i1.186

Abstract

This study was conducted to determine whether the results of learning mathematics learners on the material to build a flat quadrilateral taught using Make a Match learning model is better than the TGT learning model. The sample was taken using cluster random sampling. The analysis test is done by normality test and homogeneity test. Normality test using Lilliefors test and Homogeneity test using Fisher test. Hypothesis test using t-test. Based on the calculation concluded the type of Make a Match cooperative learning model and TGT type cooperative learning model come from the normally distributed population. Homogeneity test using Fisher test can be concluded cooperative learning model type Make a Match and cooperative learning model type TGT same or homogeneous. Based on the hypothesis test, Ho is rejected. In conclusion, the result of learning mathematics of learners using Make a Match learning model is better than TGT learning model.
Sistem Cerdas untuk Inovasi Blender Control System Menggunakan Fuzzy Control System dengan Metode Mamdani Khomarudin Fahuzan; Uke Ralmugiz
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 2 No. 2 (2018)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (400.309 KB) | DOI: 10.25217/numerical.v2i2.232

Abstract

This research aims to establish a control system on blender by using fuzzy control system with mamdani method. In this study, researchers used input in the form of hardness level and volume of fruit to be blend, while the output is blend time (0 to 180 seconds) with assumption of constant blender velocity). Researchers used fuzzy inference control system with Mamdani method with some stages: fuzzification, inference, rule base, and defuzzification. Fuzzification changes the hardness of the fruit and the volume into a value. Inference created fuzzy output using pre-made rules. Defuzzification counted the time it takes to blend into output. Based on the results of the research, the results obtained for the sample of fruit with a level of hardness of 40%, and volume 4 (400 ml), in obtaining the minimum time required to smooth the fruit about 79 seconds. Thus the fuzzy control system can be used as an innovation to make the control system in blender. This system not only applies to blenders only, but also can be applied to other machines using fuzzy control system.
Identifikasi Faktor-Faktor yang Mempengaruhi Kemampuan Pemecahan Masalah Matematika Ni Komang Vonie Dwianjani; I Made Candiasa
Numerical: Jurnal Matematika dan Pendidikan Matematika Vol. 2 No. 2 (2018)
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (365.011 KB) | DOI: 10.25217/numerical.v2i2.276

Abstract

This research aimed for 1) analyzing the factors which contributed the ability to solve mathematical problems and (2) identifying the domination of the aforementioned factors. This research was conducted to grade 8 in all state junior high schools in the city of Singaraja, academic year of 2017/2018 with 377 participating students which were taken with stratified cluster random sampling technique. This research method was an quantitative ex-post facto research. The data of this research were taken using story math problem about SPLDV, Pythagoras, Lingkaran and were analyzed with factor analysis. The research has found that the factors which contributed the ability to solve mathematical problem are identify problem (identify), define goal (define), explore possible strategies (explore), act on strategies (act) and look back (look). These five factors could be categorized into two components, namely: analytical ability component which consists of identify problem and define goal , and systematical ability component which consists of explore possible strategies, act on strategies and look back. Furthermore, it was also found that the factors which dominated the ability to solve mathematical problem was executing the act on strategies and followed by explore possible strategies, identify problem, define goal, and look back.

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