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Pendampingan Psikososial Berbasis Aktivitas Jasmani Rekreatif Untuk Penguatan Reseliensi Anak Korban Banjir Kecamatan Mayak Payed Muhammad Maulana Fajar; Novriansyah; Ikrima Maulida; Eci Anita Lestari
Jurnal Pengabdian Keolahragaan dan Sains Vol 2 No 1 (2026): JURNAL PENGABDIAN KEOLAHRGAAN DAN SAINS
Publisher : Program Studi Pendidikan Jasmani, Universitas Samudra

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Abstract

Kecamatan Manyak Payed menjadi wilayah yang terdampak bencana banjir pada November 2025 yang menimbulkan berbagai kerugian, seperti korban jiwa, kerusakan lingkungan, hilangnya harta benda, serta gangguan psikologis pada masyarakat. Anak-anak merupakan kelompok paling rentan mengalami trauma pascabencana. Dampak psikologis yang muncul antara lain kesulitan tidur, mimpi buruk, perasaan kesepian, mudah marah, sensitif, serta sulit berkonsentrasi. Kondisi tersebut berpotensi menimbulkan trauma berkepanjangan yang memengaruhi stabilitas kehidupan anak di masa depan. Oleh karena itu, diperlukan intervensi trauma healing sebagai upaya pemulihan psikologis untuk memulihkan kondisi mental anak. Pengabdian ini bertujuan memberikan pendampingan psikososial berbasis permainan sebagai bentuk trauma healing bagi anak-anak terdampak banjir di Desa Tanjung Neraca, Kecamatan Manyak Payed. Metode yang digunakan adalah pengabdian kepada masyarakat dengan pendekatan partisipatif yang melibatkan anak-anak sebagai subjek utama kegiatan. Kegiatan dilaksanakan melalui 3 bentuk permainan rekreatif yaitu : Ikuti aku, Ular naga dan Tebak gambar yang dirancang untuk menciptakan suasana aman, menyenangkan, serta mendukung pemulihan emosi anak. Hasil kegiatan menunjukkan bahwa pelaksanaan trauma healing berbasis permainan membantu anak-anak menjadi lebih ceria, berani berinteraksi, serta menunjukkan penurunan gejala kecemasan dan ketakutan. Dengan demikian, program ini efektif sebagai langkah awal pemulihan psikologis anak pascabencana dan diharapkan dapat menjadi model intervensi serupa pada wilayah terdampak bencana lainnya
Research Trends for Digital-Based Civic Education Learning on Scopus Data-Based Period 2004 - 2025: Bibliometric Analysis Lhutfia Wahyu Safutri; Erfiani Humairah; Ikrima Maulida; Eci Anita Lestari; Cut Kumala Sari
Journal of Mathematics Instruction, Social Research and Opinion Vol. 4 No. 3 (2025): September
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/misro.v4i3.611

Abstract

Technology integration in education has changed learning, including Civic Education (PKn). This change raises the need for a systematic study to understand the direction and development of digital-based civil society research. This study uses a bibliometric approach to scientific publications indexed in the Scopus database from 2004 to 2025. The data was analyzed with the help of R-Biblioshiny, OpenRefine, and VOSviewer software to visually map research trends and patterns. There has been a significant increase in publications since 2017, with an average annual growth of 16.78%. Spain, the United States, and Indonesia are the countries with the highest publication contributions. The Journal of Citizenship Teaching & Learning and the Journal of Civics are the main sources of publications. The dominant keywords include digital citizenship, civic engagement, critical thinking, and values education. Global collaboration between researchers and institutions has been identified, although cross-border collaboration is still limited. This study provides a comprehensive overview of the dynamics of digital-based PKn research. The findings can be a strategic basis for education policy development, learning innovation, and further research.
Hubungan minat belajar terhadap hasil belajar matematika siswa kelas V SD Eci Anita Lestari; Ikrima Maulida; Anugrah Agung
Kajian Pendidikan, Seni, Budaya, Sosial dan Lingkungan Vol. 1 No. 2 (2024): September 2024
Publisher : Yayasan Mitra Persada Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58881/kpsbsl.v1i2.52

Abstract

The aim of this research is to analyse the relationship between interest and mathematics learning outcomes of class V students at SD Negeri 66 Bengkulu City. The type of research used is quantitative with correlation methods. The sample in this research was 50 students from class V of SD Negeri 66 Bengkulu City. Data collection techniques in this research used questionnaire techniques and documentation techniques. The data analysis technique uses the r test and the Pearson correlation test with the help of the Statistical Product for Servicer Solution (SPSS) 22 program. Based on the research results from the questionnaire for variable amounted to 0.279 and obtained a calculated r value of 0.843. So r calculated 0.843 > r table 0.279 so it can be concluded that H0 is rejected and Ha is accepted. From the results of the Pearson correlation calculation, it is 0.843, which means that the degree of relationship between interest and mathematics learning outcomes has a very strong relationship and the direction of the relationship is positive, which means that the greater the student's interest, the greater the value they will obtain and vice versa.
Development of Interactive Digital Comics Based on Local Environmental Wisdom for Flood Literacy in Elementary Social Studies Cut Kumala Sari; Ikrima Maulida; Eci Anita Lestari; Rapita Aprilia; Arif Arbi Auliya
Journal of Mathematics Instruction, Social Research and Opinion Vol. 5 No. 3 (2026): September
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/misro.v5i3.2111

Abstract

Flood-related learning in elementary schools requires contextual and engaging media that can connect scientific concepts with students’ local environmental experiences. However, digital learning media that integrates local environmental wisdom into interactive flood learning remains limited. This study aimed to develop and evaluate an interactive digital comic based on local environmental wisdom for flood-related social studies learning in elementary school. Using a Research and Development approach with the ADDIE model, the study involved elementary school students and teachers, supported by three expert validators in material, media, and language. Data were collected through validation sheets, teacher and student practicality questionnaires, and pretest–posttest assessments. Data were analyzed using descriptive statistics and N-gain analysis. The results showed that the digital comic achieved an average validity score of 91%, categorized as very valid, and an average practicality score of 91%, categorized as very practical. Students’ average posttest score was higher than the pretest score, increasing from 58.50 to 82.75, with an N-gain of 0.58, categorized as moderate. The findings indicate that the developed digital comic is feasible and practical for contextual flood learning, while the observed score improvement provides preliminary evidence for further effectiveness testing. The study contributes a locally contextualized digital learning medium that integrates environmental wisdom into interactive science learning.