Soni Hersoni
Universitas Bakti Tunas Husada

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Pengalaman Kehilangan Keperawanan (Virginitas) pada Mahasiswi di Institusi X: Study Fenomenology Eli Kurniasih; Chita Widia; Soni Hersoni
Jurnal Keperawatan Galuh Vol 7, No 1 (2025): Januari
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jkg.v7i1.17940

Abstract

The concept of virginity, shaped by social, cultural, and religious factors, often leads to gender inequality that disadvantages women. This study aims to describe the experience of losing virginity among female health students, including the timing, causes, and impacts. The study involved seven active female students selected using the snowball sampling method with a purposive technique. Data were collected through in-depth interviews and analyzed using the Colaizzi method. Respondents first engaged in sexual intercourse between the ages of 16 and 20, with the most common age being 18 (43%). The primary reasons included feelings of love, the desire to strengthen relationships, and partner pressure. Other contributing factors included lack of family attention, emotional impulses, and curiosity. The main impact was psychological, manifesting as guilt, regret, anxiety, and fear of social stigma. However, some individuals who accepted their condition tended to cope better. Losing virginity has a significant psychological impact, particularly in the form of regret and social fear. Individuals with better self-acceptance tend to experience milder effects.
Intensitas Penggunaan Gadget Dan Perkembangan Kognitif Anak Usia Dini Soni Hersoni; Anih Kurnia; Eli Kurniasih; Chita Widia
Jurnal Keperawatan Galuh Vol 8, No 2 (2026)
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jkg.v8i2.25351

Abstract

Technological advances alter children's play patterns, making gadgets a common phenomenon. Excessive screen time in early childhood risks triggering behavioural issues and hindering overall development. This study aims to determine the relationship between gadget use intensity and early childhood cognitive development at TK Al-Ikhlas Singaparna. The research method employed a quantitative approach with a correlational design using a total sampling technique of 26 children aged four to six years. Data collection techniques included questionnaires, observation, and documentation. The results showed that respondents' gadget use intensity was high, with 12 children (46.2%) using them for more than 60 minutes per day and 57.7% predominantly using them for gaming. Inferential statistical analysis using Spearman Rank revealed a significant negative relationship with a moderate correlation strength between gadget use intensity and children's cognitive development, as evidenced by a p-value of 0.012 (p<0.05) and a correlation coefficient (r_s) of -0.485. In conclusion, higher daily gadget use intensity for passive activities like gaming is correlated with lower cognitive development attainment in preschool children. Parents are advised to implement digital parenting through strict supervision and screen time limitation to ensure children's cognitive circuits grow optimally.
Peningkatan Kapasitas Kader Kesehatan melalui Metode Clinical Coaching dan Simulasi Moving Station 25 Kompetensi ILP di Puskesmas Cibeureum Aneng Yuningsih; Etty Komariah Sambas; Enok Nurliawati; Idhfi Marfatmawati; Yeli Yulianti; Betty Suprapti; Wayunah Wayunah; Syaefunnuril Anwar; Wawan Rismawan; Soni Hersoni
Kolaborasi: Jurnal Pengabdian Masyarakat Vol 6 No 4 (2026): Kolaborasi: Jurnal Pengabdian Masyarakat
Publisher : Yayasan Inspirasi El Burhani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56359/kolaborasi.v6i4.992

Abstract

Latar Belakang: Transformasi Integrasi Pelayanan Kesehatan Primer (ILP) menuntut kader kesehatan untuk menguasai 25 keterampilan dasar lintas siklus hidup. Namun, keterbatasan media edukasi serta belum optimalnya pendampingan klinis masih menjadi tantangan utama di lapangan. Tujuan: Kegiatan pengabdian masyarakat ini bertujuan untuk meningkatkan kapasitas, pengetahuan, dan keterampilan teknis kader kesehatan dalam mengimplementasikan 25 kompetensi ILP saat melakukan kunjungan rumah. Metode: Program diselenggarakan di Aula Puskesmas Cibeureum, Kota Tasikmalaya, pada 29 Mei 2026, dengan tingkat partisipasi peserta mencapai 100%. Metode yang diterapkan berbasis Empowerment-Coaching & Field Implementation, meliputi evaluasi pre-test dan post-test, sesi teori interaktif, serta simulasi moving station pada tiga stasi (Siklus Hidup Awal, Dewasa & Lansia, serta Manajemen Posyandu) yang didampingi oleh mahasiswa Ners sebagai clinical coach. Hasil: Hasil evaluasi menunjukkan adanya peningkatan pengetahuan dan keterampilan teknis kader secara signifikan setelah intervensi, yang dibuktikan dengan kenaikan rerata skor post-test serta kecakapan peserta dalam plotting Buku KIA, skrining PTM (pemeriksaan tekanan darah digital dan pengukuran lingkar perut), hingga pencatatan logbook kunjungan rumah. Seluruh peserta berpartisipasi aktif hingga sesi komitmen bersama di akhir acara. Kesimpulan: Penerapan metode clinical coaching dan simulasi moving station efektif meningkatkan kapasitas dan efikasi diri kader kesehatan dalam mendukung keberhasilan implementasi ILP di tingkat pelayanan kesehatan primer.