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Persepsi dan pengetahuan siswa terhadap modul ajar ilmu pengetahuan alam (IPA) berbasis augmented reality (AR) Asri, Eflitha Nurhaqiqi; Hamka, Defrizal
Jurnal Pendidik Indonesia Vol. 2 No. 2 (2021): Jurnal Pendidik Indonesia
Publisher : Karoteh Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61291/jpi.v2i2.22

Abstract

This study aims to observe students' knowledge of using Augmented Reality (AR)-based teaching modules in science education through their perceptions. The research employs a quantitative descriptive approach, utilizing questionnaires and interviews as research instruments. Data analysis is conducted using the Interactive Model of Miles and Huberman. This research was conducted in one of the junior high schools in Pekanbaru, with 24 research subjects. This study's findings indicate that most students know about Augmented Reality (AR)-based teaching modules. Most students agree that using AR-based teaching modules as a learning medium assists them in understanding science materials. These findings indicate the positive potential of using AR technology in the context of science education. In the future, this technology integration can be further developed to enrich student's learning experiences and enhance their understanding of scientific concepts. These findings are expected to provide valuable insights for developing technology-based learning strategies in education.
Pengembangan E Modul Monopoli Berbasis Project Based Learning (PjBL) Untuk Meningkatkan Literasi Sains Siswa SMP Negeri 11 Tapung Azizah, Siti Nurul Laili; Agusminarti, Agusminarti; Hamka, Defrizal
Indonesian Research Journal on Education Vol. 6 No. 2 (2026): Irje 2026
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/irje.v6i2.4303

Abstract

The process of developing a monopoly e-module based on project based learning (PjBL) to improve the secientific literacy of seventh grade students at SMP Negeri 11 Tapung on teh topic of ecology and biodiversity. The develompent follow the ADDIE (Analyze, Design, Development, Implementation, Evaluation). The product was validated by material and media experys, tested for practicality by teachers and tested on students. The validation results showed feasibility: material validation averaged 84% (very feasible) and media validation 96% (very feasible). Teasher practicality and student responses each scored 80% (interesting). The pre-test and psot-test results were 59,81% and 78,08% with an N-Gain of 0,44 (moderate).