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PENDAMPINGAN PEMANFAATAN TEKNOLOGI DALAM OPTIMALISASI PROSES PENGELOLAAN PARIWISATA MELUNG Wijaya, Anugerah Bagus; Afiana, Fiby Nur; hamdi, aulia; Rifai, Zanuar; Huberta, Bima; Al Afghani, Muhammad Akbar
Prosiding Konferensi Nasional Pengabdian Kepada Masyarakat dan Corporate Social Responsibility (PKM-CSR) Vol 6 (2023): INOVASI PERGURUAN TINGGI & PERAN DUNIA INDUSTRI DALAM PENGUATAN EKOSISTEM DIGITAL & EK
Publisher : Asosiasi Sinergi Pengabdi dan Pemberdaya Indonesia (ASPPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37695/pkmcsr.v6i0.2100

Abstract

Melung Village is one of the villages that has been designated as a Tourism Village in 2022. Melung Village, which is located on the slopes of Mount Slamet with an altitude of around 800-900 meters above sea level, has a variety of village potentials, some of which include Pagubugan Melung natural tourism, organic vegetable gardens, camping ground, cultural tourism (ruwatan, lengger, and banyumasan ebeg). The proposing team and partners have agreed to determine priority issues in the implementation of community service programs, namely optimizing information technology infrastructure in the process of tourism management and services and the need to strengthen Human Resources (HR) in the use of this technology. The focus of activities in implementing this service is the implementation team working with BUM partners Alam Lestari Melung Village in developing a tourism management system and optimizing human resources in the use of digital technology to support the process of service and management of Melung village tourism. From the problems that exist, the priority objective of this activity is to contribute to solving partner problems, especially in the problem of tourism ticket management in accordance with knowledge in the field of information technology and involving internal MBKM students at AMIKOM Purwkerto University, in this activity students assist in training and mentoring and assist in application development . Of the problems that there are weaknesses and challenges, one of them is the capacity of human resources. To solve this problem, training and assistance is carried out for human resources managing BUM Desa Alam Lestari Melung in the use of technology. Training and assistance in using applications and promotional tools will be provided to partners. The implementation method used in this service is the Direct Action Method, where the steps consist of Diagnosing, Action Planning, Action Taking, Evaluating and Learning. Based on the results and discussion of the availability of a tourism management system that can be accessed through a web application that supports the process of service and management of Melung village tourism.
Gamification Effect of Team Games Tournament in Game-Based Learning on Student Motivation Wijaya, Anugerah Bagus; Nida, Faridatun; Zettira, Salsa Billa Zulmi; Suliswaningsih, Suliswaningsih; Afiana, Fiby Nur; Rifai, Zanuar
Journal of Applied Data Sciences Vol 6, No 1: JANUARY 2025
Publisher : Bright Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47738/jads.v6i1.450

Abstract

This study examines the impact of gamification elements, specifically the duration of use and level of collaboration, on student motivation in online learning environments. Using the Team Games Tournament model, which combines elements of both competition and collaboration, a web-based Game-Based Learning application was developed to enhance student motivation. The study employed a motivation survey based on the model Attention, Relevance, Confidence, Satisfaction, which was administered to participants before and after using the application. In addition to the survey, interaction data, such as the duration of application use, frequency of participation, points earned, and the level of collaboration, were collected to assess the relationship between these factors and student motivation. The study involved 20 fifth-semester students (12 male, 8 female) enrolled in a digital games course, many of whom had prior gaming experience, which could influence their response to the gamified learning experience. The data collected was analyzed using Decision Tree algorithms, Pearson correlation, and simple linear regression to understand the impact of various gamification elements on motivation. The results showed that both the duration of application use and the level of collaboration were significant factors in increasing student motivation. Specifically, motivation increased by an average of 0.72 points for every 10 minutes of application use, as measured by the difference between pre-test and post-test survey scores. These findings underscore the importance of balancing competitive and collaborative elements within game-based learning environments. By incorporating features that promote collaboration and encouraging sustained application use, educators can significantly enhance student engagement and motivation. The study provides valuable insights for the development of future game-based learning applications, highlighting the need for optimal design in terms of collaboration and duration to create an effective and engaging digital learning experience.
Integrasi Technology Readiness dan Technology Acceptance Model untuk Analisis Kesiapan Pengguna Terhadap Penerimaan Aplikasi Parenting Afiana, Fiby Nur; Karomatunnisa, Hanun; Ayuningtyas, Sekar
Edu Komputika Journal Vol 9 No 2 (2022): Edu Komputika Journal
Publisher : Jurusan Teknik Elektro Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/edukomputika.v9i2.61537

Abstract

Aplikasi Parenting, ditujukan untuk membantu orang tua milenial dalam menemukan dan menentukan minat dan potensi anak khususnya pada anak usia dini. Penerapan konsep LMS (Learning Management System) pada Aplikasi Parenting Pinggu Hompimpaa memiliki tantangan tersendiri, LMS yang berfokus pada pendidikan anak usia dini masih jarang ditemukan. LMS yang sering dimanfaatkan umumnya pada jenjang pendidikan dasar atau pendidikan formal. Sebelum dikenalkan lebih lanjut ke dalam pangsa pasar yang lebih luas, perlu diadakan pengukuran tingkat kesiapan user terhadap penerimaan user. TR dan TAM dikombinasikan menjadi sebuah metode TRAM (Technology Readiness and Acceptance model) dengan penambahan satu variabel yaitu Persepsi kenyamanan. Model ini meningkatkan cakupan model kesiapan dan penerimaan teknologi sebelumnya dalam hal penerapan dan kekuatan penjelas dengan cara mengukur adopsi teknologi dalam situasi di mana adopsi tidak diinstruksikan oleh tujuan organisasi. Hasil akhir yang diolah menggunakan SmartPLS 3 dengan 6 hipotesis meyatakan variabel TRAM dengan variabel Persepsi kenyamanan memberikan respon yang positif terhadap niat dan penerimaan pengguna dalam menggunakan aplikasi parenting yang bertujuan untuk meningkatkan minat dan bakat anak.
NIST Cyber Security Framework Development for Website Information Collection Nugroho, Firdan Rafi; Afiana, Fiby Nur; Kuncoro, Adam Prayogo
Jurnal Teknologi Sistem Informasi dan Aplikasi Vol. 7 No. 3 (2024): Jurnal Teknologi Sistem Informasi dan Aplikasi
Publisher : Program Studi Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32493/jtsi.v7i3.41541

Abstract

The rapid development of websites has made them one of the most important modern information media. However, this growth has also highlighted the critical need for robust website security to protect the data and information they contain. The website dobelhost.com was analyzed for security vulnerabilities, revealing several issues, including the absence of the X-Frame-Options header, the lack of an HTTP Strict Transport Security (HSTS) policy, the disclosure of server information through the X-Powered-By header, the absence of a Content Security Policy (CSP) to guard against XSS attacks, and the presence of mixed content. To address these vulnerabilities, the study employed a comprehensive method involving information gathering, implementing security headers, updating software and plugins, and enforcing HTTPS. The results demonstrated significant improvement, effectively resolving the identified vulnerabilities. This research provides a useful reference for the development or enhancement of similar websites, increasing awareness and vigilance against potential threats, and achieving better cyber resilience. The research has been completed successfully, demonstrating the effectiveness of the proposed method in resolving the identified security issues.
Integrasi Technology Readiness dan Technology Acceptance Model Terhadap Kesiapan Pengguna Enterprise Resource Planning (ERP) pada Industri Pengolahan Kelapa Organik Afiana, Fiby Nur; Rifai, Zanuar; Frilisia, Willy Ardo
Jurnal Sistem Informasi Bisnis Vol 14, No 2 (2024): Volume 14 Nomor 2 Tahun 2024
Publisher : Diponegoro University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21456/vol14iss2pp100-110

Abstract

The manufacturing engineering technology that is widely used to integrate activities, financial management, production, and projects into human resource management is Enterprise Resource Planning. One of them is Odoo which is utilized by an organic coconut processing company in Banyumas Regency. Investment in technology often raises pros and cons in a company, where technology investment cannot immediately provide benefits. So the attitude of Human Resources and the level of user readiness for the Adoo application really needs to be studied. The TRAM (Technology Readiness and Acceptance and Odel) method is a combination of the concepts of the Technology Readiness and Technology Acceptance Model, used to determine the effect of user readiness on technology acceptance in a company with the addition of one variable, namely perceived enjoyment. The results obtained by the five hypotheses are stated to have a positive and significant effect, while the two hypotheses are stated to have a negative and insignificant effect. Technology Readiness has a positive and significant effect on Perceived Usefulness, Perceived Ease of Use, Perceived Enjoyment, and Intention to use Odoo while Perceived Usefulness and Perceived Ease of Use have a negative and insignificant effect on Intention to use Odoo. Perceived Enjoyment has a positive and significant effect on the Intention to use Odoo and is a factor that quite influences the readiness and acceptance of new technology. The results of the research can be used by companies to weigh and decide how the company is going towards technology. Considering that the cost of adopting technology is sufficient and significant, it cannot immediately provide benefits to the company, but the benefits can be felt several years later.
Perencanaan Strategi Sistem Informasi untuk Meningkatkan Efisiensi Operasional Pada UMKM Twins Laudry Menggunakan Metode Ward dan Peppard Nur Afifah, Falia; Afiana, Fiby Nur; Setyaningsih, Gustin
Jurnal Pendidikan dan Teknologi Indonesia Vol 5 No 11 (2025): JPTI - November 2025
Publisher : CV Infinite Corporation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jpti.1160

Abstract

Perencanaan strategis sistem informasi (SI) dan teknologi informasi (TI) menjadi elemen penting untuk meningkatkan keunggulan kompetitif dan efisiensi operasional UMKM, termasuk Twins Laundry. Fokus utama dari penelitian ini adalah mengatasi permasalahan yang dihadapi oleh Twins Laundry. yaitu belum adanya sistem informasi yang terintegrasi dan masih bergantung pada proses manual untuk menjalankan aktivitas bisnisnya, seperti pencatatan transaksi, pengelolaan jadwal kerja, dan pemrosesan laundry. Kondisi ini menyebabkan innefisiensi operasional, keterbatasan dalam pelayanan pelanggan, serta kesulitas dalam menghadapi persaingan bisnis yang semakin ketat. Penelitian ini bertujuan merancang strategi perencanaan SI/TI menggunakan metode Ward dan Peppard melalui analisis Value Chain, PEST, SWOT, IT Balanced Scorecard, dan McFarlan. Hasil penelitian menunjukkan bahwa Twins Laundry membutuhkan sistem informasi terintegrasi berbasis cloud untuk mendukung manajemen laundry, keuangan, dan sumber daya manusia. Strategi implementasi dilakukan bertahap dimulai dari aplikasi sederhana berbasis cloud hingga sistem laundry terintegrasi. Penelitian ini berkontribusi pada pengembangan model perencanaan strategis SI/TI berbasis layanan untuk UMKM dalam menghadapi persaingan usaha.
Penerapan Teknologi Produksi dan Penguatan Pemasaran untuk Meningkatkan Mutu Produk Mocaf Yunita, Ika Romadoni; Tripustikasari, Eka; Nugroho, Adityo; Cakrakencana, Muhamad Bintang; Rahmawati, Lili Dwi; Rifai, Zanuar; Afiana, Fiby Nur
Jurnal Pustaka Mitra (Pusat Akses Kajian Mengabdi Terhadap Masyarakat) Vol 5 No 6 (2025): Jurnal Pustaka Mitra (Pusat Akses Kajian Mengabdi Terhadap Masyarakat)
Publisher : Pustaka Galeri Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55382/jurnalpustakamitra.v5i6.1405

Abstract

Kegiatan Pengabdian kepada Masyarakat (PKM) ini dilaksanakan di Desa Pangebatan dengan sasaran utama BUMDes Berkah Sentosa. Program ini merupakan bagian dari hibah Kemdiktisaintek tahun 2025 yang bertujuan untuk meningkatkan kualitas dan daya saing produk Mocaf (Modified Cassava Flour) melalui penerapan alat produksi modern serta penguatan manajemen pemasaran dan keuangan. Kegiatan dilakukan secara bertahap mulai bulan Juli hingga akhir tahun 2025, melibatkan dosen dan mahasiswa Universitas Amikom Purwokerto. Sebelum pendampingan, proses pengeringan Mocaf membutuhkan waktu 2–3 hari dengan kapasitas produksi 100 kg per siklus. Setelah penerapan teknologi dry house, waktu pengeringan dipersingkat menjadi 24 jam dengan peningkatan kapasitas produksi menjadi 200 kg per siklus. Pelatihan diikuti 10 peserta dengan peningkatan kemampuan berdasarkan hasil pre-test dan post-test.