Lulu Afifah Ichsan
Universitas Negeri Makassar

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Penguatan Kompetensi Guru MGMP Seni Budaya SMP melalui Pelatihan Koreografi di Kabupaten Takalar Rahma M; Bau Salawati; Andi Baetal Mukadas; R. Mekar Liza Ramadhina; Lulu Afifah Ichsan
Sureq: Jurnal Pengabdian Masyarakat Berbasis Seni dan Desain Vol 5, No 1 (2026): Januari-Juni
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/srq.v5i1.84292

Abstract

This community service activity aims to strengthen the competencies of junior high school (SMP) Arts and Culture teachers who are members of the MGMP in Takalar Regency through choreography training. This program was motivated by teachers’ limited understanding and skills in teaching choreography effectively. The implementation method employed a workshop approach consisting of interactive lectures, demonstrations, hands-on practice, and mentoring with evaluation. The results indicate an improvement in both theoretical and practical competencies of teachers in understanding basic choreography elements (space, time, and energy), developing movement motifs, and composing simple dance works. Participants also showed high enthusiasm and readiness to apply the training outcomes in classroom learning. This activity contributes to improving the quality of arts education that is more creative, contextual, and student-centered.
PELATIHAN NEW MEDIA ART BERBASIS ELEKTRONIKA MELALUI EKSPLORASI SUARA ALAM BAGI SISWA SMK NEGERI 2 MAKASSAR Mukhammad Aji Prasetyo; R. Mekar Liza Ramadhina; Muh. Afif Novaldy Hattah; Lulu Afifah Ichsan; Dani Fajrul Arisyi
Sureq: Jurnal Pengabdian Masyarakat Berbasis Seni dan Desain Vol 5, No 1 (2026): Januari-Juni
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/srq.v5i1.85522

Abstract

Perkembangan seni kontemporer tidak dapat dilepaskan dari pemanfaatan teknologi digital, komputasi, internet, dan perangkat elektronik sebagai medium kreatif. Salah satu bentuk pengembangan tersebut adalah new media art, yaitu praktik seni yang memadukan gagasan artistik dengan teknologi sebagai medium utama penciptaan karya. Kegiatan pengabdian kepada masyarakat ini bertujuan untuk memperkenalkan konsep new media art berbasis elektronika kepada siswa SMK Negeri 2 Makassar melalui kegiatan Workshop Suara Alam. Workshop Suara Alam merupakan proses belajar merakit komponen elektronik yang dapat digunakan untuk mengeksplorasi perubahan sinyal dari objek alam, seperti tumbuhan, tanah, makanan, dan cairan, kemudian diterjemahkan menjadi bunyi atau audio. Komponen yang digunakan dalam kegiatan ini meliputi LED, resistor, kapasitor keramik, IC NE 555, PCB, jack AUX, kabel, socket DC, dan beberapa komponen pendukung lainnya. Metode pelaksanaan menggunakan pendekatan workshop partisipatif yang terdiri atas penyampaian materi, demonstrasi alat, praktik perakitan, uji coba alat, serta diskusi reflektif. Hasil kegiatan menunjukkan bahwa siswa mampu memahami konsep dasar konversi sinyal alam menjadi audio, mengenali fungsi dasar komponen elektronika, serta menunjukkan minat terhadap eksplorasi seni berbasis teknologi. Kegiatan ini juga mendorong pemahaman interdisipliner antara seni, sains, dan teknologi, sehingga berkontribusi terhadap pengembangan literasi teknologi kreatif di lingkungan pendidikan vokasi.
PROGRAM AKADEMI PERUPA GO DIGITAL BERBASIS PLACE IDENTITY: AKTIVASI RUANG PUBLIK SUNGAI JE’NE BERANG DAN LORONG WISATA MELALUI EDUKASI MITIGASI Pangeran Paita Yunus; Andi Taslim Saputra; Satriadi Satriadi; Yati BT Samsuddin; Lulu Afifah Ichsan; Rizka Ayunita; Mudhliani Masjidi; Abdul Isyah Nabilawandi Rizqullah; Catur Wahyu Premiko; Adi Rian Ramadan; Nurlatifa Nurlatifa; Laode Muhammad Salvan; Salsabila Eka Faradiba; Firda Shantika M
Sureq: Jurnal Pengabdian Masyarakat Berbasis Seni dan Desain Vol 5, No 2 (2026): Juli-Desember
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/srq.v5i2.89112

Abstract

This program is implemented in collaboration with Sanggar Seni Teater Kita Makassar, specifically its Visual Arts and Artistic Division, operating within the communities surrounding the Je’ne Berang River and Makassar’s "Lorong Wisata" (Tourism Alley) areas. While the partner possesses experience in interdisciplinary art production and the exploration of local culture, they face challenges regarding artist succession, the strengthening of place identity, the use of art as a medium for ecological communication, and the sustainable management of artworks and digital content. These priority issues are addressed through the development of a "Place Identity Creative" model that integrates visual arts, local narratives, public space activation, flood mitigation education, and the digitization of artworks. The program employs a Participatory Action Research (PAR) approach and project-based learning, proceeding through stages of socialization, mapping of potential and needs, training, artwork creation, innovation implementation, mentoring, evaluation, and the formulation of a sustainability strategy. Implementation focuses on enhancing partner capacity in place-based research, creating locality-based art, curation, public space media production, risk communication, and digital portfolio management. Innovative art products developed include ecologically themed murals, creative signage, safe-route maps, QR-story features, audiovisual documentation, and a digital portfolio system linking the artworks to the narratives of the Je’ne Berang River and the Tourism Alley. Mandatory outputs aim to empower the partner, establish a team of production and curation cadres, produce place-identity-based artworks, create documentation and catalogs, and publish scientific articles. Budget realization is aligned with activity milestones and proof of expenditure for the current period; the final realization percentage is determined based on actual financial records rather than estimates. Key challenges involve outdoor site conditions, artwork durability and security, multi-stakeholder coordination, and the need to harmonize artistic processes, mitigation education, and public space activation. The subsequent phase focuses on finalizing the production and installation of the artworks, strengthening digital content, conducting mitigation simulations, evaluating partner achievements, documenting outputs, and reinforcing sustainability systems through capacity building—specifically the development of cadres and the establishment of SOPs for content production, curation, and distribution. Thus, the program positions art not merely as a decorative element, but as a cultural strategy that integrates a sense of place, community creativity, ecological literacy, disaster preparedness, and the development of a community-based arts ecosyst